Having JUST received Batman: Arkham City yesterday (yes I know it came out the 18th of October, but apparently pre ordering a week before it comes out gets you the game two weeks later, and then the addition of being able to play it for a week, leads me to going almost insane.) Back to the game though. I love the game, and have been a fan of the first game. I even collected all collectables and solved all riddles in Asylum. But now, I want to combine my two favorite games, Batman and Minecraft. Can't you just imagine the possibilities of a Batman mod. There could be grapnel guns, and freeze rays, and killer umbrellas....
Having a costume is a big part of being a hero. To make a costume, you need to make leather armor like you usually do. When you have a peice of leather armor, and you add the correct dye, you make a costume. i.e. a leather tunic added with gray dye will make Batman's chestpeice. Though leather armor is extremely weak, these costumes are very very sturdy. So this is a great deal. For some costumes, a cape is neccesary to complete the costume. And all costumes also need a utility belt. When the leather helmet is changed into a hero's helmet, it has built in detective vision. This can be acessed by pressing M. When combining all correct peices of armor in a crafting table, you make a full costume. When you put a costume on, you need it to be in full costume form. This will be acheived by putting the kit in the head slot. The reason for this is because when you put on a costume, your whole body is changed to the costume, like you changed skins. The full costume will also be used in making kits later on.
x1.5 more damage resistance
x2 more jumps hight
No fall damage
x.5 more fall damage resistance and x1.5 jump hight
As all Batman fans should know, the Dark Knight has an assortment of gadgets in the game. These include a grapnel gun, Batclaw, Batarangs, and others. A grapnel gun would do exactly what it does in the original game. Shooting it would produce a string and hook. The string would look the same as the fishing pole string. Next, the Batclaw could hook onto mobs, both peaceful and hostile, and pull them. This could also grab onto dropped items and bring them to you. Batarangs are a simple and easy way to hit enemy's from afar. They lock onto enemy's so even if they move the target will be hit. Another trusty gadget that is useful and I was glad to see in the new game is the smoke bomb. These are very useful for skeletons and guards. And where would Batman be without his detective vision? This is very similar to the game's version. You can spot enemy's through walls and they look like skeletons with flesh over them. Last is the cape, which allows the player to glide.
Other Hero Gadgets
Batman can be a bad ass alone, but with his side kicks to aid him he is almost unstoppable.
Robin is equipped with a staff, detective vision, a grapnel gun, a cape, a version of a Batarang, an inverted batclaw, and explosive gel.
Catwomen has a whip, which acts like both a batclaw and a grapnel gun, she has detective vision, caltrops, claws, and bolas a laser (which can destroy blocks in a few seconds, but doesn't drop a block, it can also grab .....
Night Wing's gadgets are detective vision, a grapnel gun, a version of a batarang, a batclaw, shock batons (which shoot lightning at a target, and wrist darts.
Being able to pick different sets is a luxury. To make a kit, you have to get each gadget for each character and put them all in a crafting tabe. This will make a kit for that character. i.e. I put detective a Robin costume, staff, grapnel gun, shuriken(s), a batclaw, and explosive gel in a crafting table it will make a Robin Kit. There will be a block called the quick change block. It is two high and looks like a see-thru pod. By right clicking on the pod with a "kit" the kit is placed in the pod and the player model appears in the pod with the costume that goes with the kit. When right clicking on a filled pod, you quickly change into the outfit and those gadgets appear in your utility belt inventory. To access the utility belt, press the R button by defualt. It can only fill nine slots and gadgets and weapons can only be placed in there. In the utility belt GUI you can click a button to switch your hotbar to your utility belt. The great part about pods is that you can quickly change between characters, and it makes a cool Batcave.
I love customization... and who doesn't? So i think this mod needs a customization element. There should be a block that is bassically an in game skin maker. You then transform this skin into a full costume and can make a kit out of this. But, of course, you dont just want a custom skin, but custom gadgets. That means that you can take gadgets and weapons you have and make an assortment of nine. So you are almost completely customizable. These are semi expensive to make, each requiring one diamond and two gold, along with other materials.
There are all sorts of weapons in the game. And I always get so frustrated with the B-Man that he just doesn't just pick up a gun and shoots the heads off of those bastards. There are an assortment of weapons including blunts, blades, and firearms.
Pipe and Broom
Knife, Dagger, and Broken Bottle (again, didn't know where to put them) (bottles are throwable)
Pistol, Shotgun, Machine Gun, Sniper Rifle- These are only CRAFTABLE firearms.
These are listed in order from least rare to narwhale rare.
He can be found anywhere. His base is very easy to infiltrate. And the boss battle can be accessed easily... However, you need to take out all henchman before fighting him. He is equipped with a pistol and machine gun. He is surrounded by a toxic pool. With random debris to get to him. If you fall in the toxin, you are screwed. He drops a pistol, gold ingots and a lot of experience. Two Face's goons drop a random weapon and experience.
His base can only be found in snow biomes, and is semi rare. All henchman have the same skill level. When you get through his lair, you find him in a large room. He has a freeze ray that makes many blocks around you turn to ice. It can even turn you to ice. Compared to other bosses, he is somewhat difficult. He drops a freeze ray, and experience. Killing him is the only way to get the freeze ray. The henchman drop either ice, or a random weapon other than a fire arm. They also drop experience.
Penguin's base can be found only in snow biomes. His base is very very large, and is filled with water. There a very good amount of guards. After all, he only settles for the best. His boss battle is surprisingly easy. He is very weak, but the real challenge is getting to him. His umbrella can change from a shotgun, pistol, or machine gun. Just by pressing N until you have the preferred gun. He also can glide with his umbrella. When he dies, he drops his umbrella and experience. The henchman drop a random weapon and experience.
The Clown Prince Of Crime! The one we have all been waiting for... His base is very rare...His base is a church, and you can find him at the top of the tower. He has many goons. He also has a pre- boss battle, Harley Quinn. She is found in the same place as Joker. When you find Harley, she has a gag BANG gun, that can also be converted to a real pistol that shoots sticks. Joker is also challenging. He has a rocket launcher, and an electric shocker. Much like the electric batons Night Wing owns. Harley drops the two weapons she owns and experience orbs. Joker also drops the two weapons he has, and experience orbs.
Riddler is my personal favorite Batman villain. His base is EXTREMELY RARE!!! It is underground, and there are very few in world. Once you get there, there are no henchman. There are only signs that lead you through his base. There are many redstone traps, including pistons. There are mazes and other challenges. There are also riddles you have to solve. When you finally find the Riddler, he is a bit hard. You will see multiple different types of goons from different villains. Riddler takes control of them with his cane and then you fight them. When you beat everyone up, the Riddler is all by himself, and that is your time to strike. He drops his cane and experience.
Don't you get bored of just regular wood signs. And don't they seem... boring and non-rich. Now you can have silver or gold plaques to write on and label your pods! Cool right?!?!
Keep those pesky mobs and guards off your territory! The fence looks like a chainlink fence, and when powered on, it provides light. When you touch the fence you lose health. When one fence is powered, all fences touching that one are powered too.
Invisible. Painful. Deadly. You can only see these lasers with detective vision on. You need a laser block, to provide lasers, and then power them to activate a laser. The lasers go for ten blocks and then die off. These lasers will also break any blocks touching, unless you have the special block. Laser-Proof block. This also protects against the hand held laser.
Thanks for reading.... Please Please Please leave feedback. I have no idea about modding what so ever, so I want you to tell me both what you think of the idea, and whats possible and whats not possible to do.... Thanks and press the green button in the corner of this post if you like it... THANKS!!!
it doesnt even have to be a batman mod specifically. Take out the specific villains and gadgets and replace them with something else.... boom! customizable hero mod. Either way it's a good mod... in my opinion
I'm gonna start modding and i was thinking of a Batman mod, but i didn't know any ideas, so this post helped however i think we're gonna need a team. SDK would help with detective vision, we can ask him later, i still gotta learn this modding...
I've got ideas for this mod. You could include friendly mobs like Commissioner Gordon, police officers and citizens. I do think Joker would be more of a challange with his famous Joker toxin (Smilex, Happy gas or whatever you want to call it) and you could do with more variety of villain like Bane, Poison Ivy or Ra's al Ghul. These are just suggestions so you don't need to use them but I would like to see them in the mod.