What do you guys think about this?
I think we'd all appreciate it if a modder who does not freely say "You can use it in a modpack" and actually request for permissions could express his feelings on this too.
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GreatOrator
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For what it is worth from a modpack creator...
Permissions may not be neccesary...tekkit seems to think that way...But mod developers invest a lot of their free time, resources and their sanity making something wonderful that they believe in and love in the hopes that people will think much the same they do when the final product is created.
At a minimum having people request permission to include a mod in a pack that will be widely distributed (aka public modpack) helps to bolster their desire to make their mod since they see people wanting it. At a maximum there are minor revenue streams from downloading mods (adfly being the most common) that pays very little, but at least it's something for their time and effort and modpacks bypass that and public packs expand that exponentially because the pack is open for the masses rather than just a small group on a private pack.
Strict permissions ensure a few things from what I have seen one of which is quality making sure every tom, **** and harry aren't throwing their mod into anything that loads, another is, as has been mentioned, to try to minimize the help requests because not every single person who can point and click is making a pack without knowing how to troubleshoot crashes before crying to the mod dev.
There are more, for sure but those are the top two I believe.
Personally, I have no problem with requesting permission from developers, my pack contains well in excess of 100 mods carefully chosen for a specific theme and purpose and I have taken great pains to work out any bugs, report those that are actually mod bugs or cross-compatibility bugs all before even releasing my pack to the masses to minimize those cries for help while also letting the devs of these mods know how greatly I appreciate the work they do and trying to reflect that in the effort i put into my pack. It seems a matter of common courtesy if you ask me.
** as a side note - While you may be right on the compensation front legally, he still retains intellectual property over his code and concepts and if he really wanted to (at least in the US) could still pursue damages contrary to common belief.
Last words: I completely understand after having played minecraft and modded minecraft why so many good, hardworking devs leave, never to return, simply because of the vocal minority of players who feel self-entitled to use something they could never themselves EVER create on their own.
Source: http://forums.technicpack.net/topic/73818-/#entry536488
However, ATLauncher respects the modders and do care about permissions
Source: http://www.atlauncher.com/help/
MinecraftForums? I don't know.
What do you guys think about this?
I think we'd all appreciate it if a modder who does not freely say "You can use it in a modpack" and actually request for permissions could express his feelings on this too.
Permissions may not be neccesary...tekkit seems to think that way...But mod developers invest a lot of their free time, resources and their sanity making something wonderful that they believe in and love in the hopes that people will think much the same they do when the final product is created.
At a minimum having people request permission to include a mod in a pack that will be widely distributed (aka public modpack) helps to bolster their desire to make their mod since they see people wanting it. At a maximum there are minor revenue streams from downloading mods (adfly being the most common) that pays very little, but at least it's something for their time and effort and modpacks bypass that and public packs expand that exponentially because the pack is open for the masses rather than just a small group on a private pack.
Strict permissions ensure a few things from what I have seen one of which is quality making sure every tom, **** and harry aren't throwing their mod into anything that loads, another is, as has been mentioned, to try to minimize the help requests because not every single person who can point and click is making a pack without knowing how to troubleshoot crashes before crying to the mod dev.
There are more, for sure but those are the top two I believe.
Personally, I have no problem with requesting permission from developers, my pack contains well in excess of 100 mods carefully chosen for a specific theme and purpose and I have taken great pains to work out any bugs, report those that are actually mod bugs or cross-compatibility bugs all before even releasing my pack to the masses to minimize those cries for help while also letting the devs of these mods know how greatly I appreciate the work they do and trying to reflect that in the effort i put into my pack. It seems a matter of common courtesy if you ask me.
** as a side note - While you may be right on the compensation front legally, he still retains intellectual property over his code and concepts and if he really wanted to (at least in the US) could still pursue damages contrary to common belief.
Last words: I completely understand after having played minecraft and modded minecraft why so many good, hardworking devs leave, never to return, simply because of the vocal minority of players who feel self-entitled to use something they could never themselves EVER create on their own.
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