I am having trouble with Pixelmod on one of my computers.
It works just fine on one computer (both are PC)
On the problem computer, it works in Singleplayer mode, but when I try to connect to any Pixelmod multiplayer server (including one I host through an outside source) I get errors:
FORGE ML HAS FOUND ID MISMATCHES
Complete details are in the log file.
ID 4080 from mod Pixelmon is missing...
(It then lists about 16 other IDs that are missing)
And two IDs are mismatched between world and game
I am running on 1.6.2
Made sure the FML and Forge are the correct versions for 1.6.2
Pixelmod is for 1.6.2
Installing through Skydaz.
I also used their Minecraft reset which removes all mods from Minecraft and started fresh.
Uninstalled and reinstalled the mod.
Since it works fine on one computer, I'm wondering if it is a problem with the computer itself. It is a little older and slower than the one that is running the mod fine.
I have spent hours on this and would appreciate any insight.
It works just fine on one computer (both are PC)
On the problem computer, it works in Singleplayer mode, but when I try to connect to any Pixelmod multiplayer server (including one I host through an outside source) I get errors:
FORGE ML HAS FOUND ID MISMATCHES
Complete details are in the log file.
ID 4080 from mod Pixelmon is missing...
(It then lists about 16 other IDs that are missing)
And two IDs are mismatched between world and game
I am running on 1.6.2
Made sure the FML and Forge are the correct versions for 1.6.2
Pixelmod is for 1.6.2
Installing through Skydaz.
I also used their Minecraft reset which removes all mods from Minecraft and started fresh.
Uninstalled and reinstalled the mod.
Since it works fine on one computer, I'm wondering if it is a problem with the computer itself. It is a little older and slower than the one that is running the mod fine.
I have spent hours on this and would appreciate any insight.