Hey I have some really good ideas for some mods, but I dont want to ask people to make them, in fear of not getting credit. So I was wondering if someone could teach me, I have Skype, Gmail/Gtalk, Mumble, Team Speak, Google+ and Ventrilo (though I cant use Ventrilo :/) and I reall want to learn how to make:
Mobs
Models for things
AI (behaivour)
Items
Blocks
Furnace Recipes
Tools
Items to interact with Mobs
GUI's
Hope omeone can teach me!, if you can even build a program that teaches people. That would save time!
I've been helping a modder called Sciguy, he posted some tutorials for modding on youtube he told me, and hes fairly new (a month or so) to modding so he wont leave things out that others might think are common knowledge. He is amazing, though. The things he has done with Undergorund Bunkers (his first mod), i wasnt sure if it was really his first.
I've been helping a modder called Sciguy, he posted some tutorials for modding on youtube he told me, and hes fairly new (a month or so) to modding so he wont leave things out that others might think are common knowledge. He is amazing, though. The things he has done with Undergorund Bunkers (his first mod), i wasnt sure if it was really his first.
I am the leader of the modding team Unlimited Bits. the secound goal of our team is to help others to learn modding. The way we do it is you join the team as a novice, and with the help of a permanent member of the team, you will make a mods with thing like world generation, block creation, item creation and a lot of other usefull things.
If you want to join temporarly our team as a novice, you can ask for this on our forum. the problem is that we are currently working onm a big project, so there is not a lot of chance that we will teach you. But you can always try, everything depend on how you are, not only in coding, but your attitude.
I am the leader of the modding team Unlimited Bits. the secound goal of our team is to help others to learn modding. The way we do it is you join the team as a novice, and with the help of a permanent member of the team, you will make a mods with thing like world generation, block creation, item creation and a lot of other usefull things.
If you want to join temporarly our team as a novice, you can ask for this on our forum. the problem is that we are currently working onm a big project, so there is not a lot of chance that we will teach you. But you can always try, everything depend on how you are, not only in coding, but your attitude.
I am the leader of the modding team Unlimited Bits. the secound goal of our team is to help others to learn modding. The way we do it is you join the team as a novice, and with the help of a permanent member of the team, you will make a mods with thing like world generation, block creation, item creation and a lot of other usefull things.
If you want to join temporarly our team as a novice, you can ask for this on our forum. the problem is that we are currently working onm a big project, so there is not a lot of chance that we will teach you. But you can always try, everything depend on how you are, not only in coding, but your attitude.
Mobs
Models for things
AI (behaivour)
Items
Blocks
Furnace Recipes
Tools
Items to interact with Mobs
GUI's
Hope omeone can teach me!, if you can even build a program that teaches people. That would save time!
So can you teach me?
I am the leader of the modding team Unlimited Bits. the secound goal of our team is to help others to learn modding. The way we do it is you join the team as a novice, and with the help of a permanent member of the team, you will make a mods with thing like world generation, block creation, item creation and a lot of other usefull things.
If you want to join temporarly our team as a novice, you can ask for this on our forum. the problem is that we are currently working onm a big project, so there is not a lot of chance that we will teach you. But you can always try, everything depend on how you are, not only in coding, but your attitude.
If you want to take a chance, go on our forum: www.unlimitedbits.net
Thanks, I;ve done a bit of coding:
ex:
package
net.minecraft.src;
public
class mod_tutorial extends BaseMod{
public static final Block tutorialBlock = new BlockTutorialBlock(179, Material.wood).setBlockName("Fireblaze Ore").setStepSound(Block.soundGlassFootstep).setResistance(25F).setHardness(15F).setLightValue(1F);
@Override
public String getVersion() {
return "Fireblaze 1.2.4";
}
@Override
public void load() {
ModLoader.registerBlock(
tutorialBlock);
ModLoader.addName(
tutorialBlock, "Fireblaze Ore");
tutorialBlock.blockIndexInTexture = ModLoader.addOverride("/terrain.png","Fireblaze.png");
ModLoader.addRecipe(
new ItemStack(tutorialBlock, 5), new Object[]{
"DRD", "DbD","DRD",
'D', Block.netherrack,
'b', Item.diamond,
'R', Item.blazeRod,
});
ModLoader.addSmelting(
tutorialBlock.blockID, new ItemStack(Item.fireballCharge, 1));
}
}
Thats all the coding I have currently (NOBODY STEAL MY CODE > )