I've recently modded my minecraft to add FlansPlanesv12 but when I run the game I get a conflict between TehKrush's HiddenDoors mod with block ID's
--- BEGIN ERROR REPORT 3c9fdbe7 --------
Generated 12/05/11 14:09
Minecraft: Minecraft Beta 1.5_01
OS: Windows XP (x86) version 5.1
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
OpenGL: GeForce 7900 GTX/PCI/SSE2 version 2.1.2, NVIDIA Corporation
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 255 is already occupied by [email protected] when adding [email protected]
at BlockPlaneWorkbench.<init>(Unknown Source)
at mod_Planes.<clinit>(Unknown Source)
... 15 more
--- END ERROR REPORT 8d6ed27f ----------
can anyone help with what I need to change/do about this? I know nothing about coding :sad.gif:
I get a similar error with Buildcraft and Planes. They both are trying to use Block ID 255. Now, Planes has a properties file I can edit, and it even has an option to change the ID of the block I'm having a problem with, but when I do, it brings up another error. My question is this: if a block has a certain ID, does that have to correspond to a certain slot in the .png file? I would have a much easier time if it didn't, that way I could just change the ID to something else, say 140, or something random. But if it has a spot in the items.png file, I'm screwed...