I searched around a bit, but i am unable to find an understandable answer as to how exactly I go about making my map be as big as it can be without any bugs. Can someone please explain/link any information I could use to increase the size of the map in a multiplayer server? I'm using the ServerOpConsole btw. I also cannot figure out how to connect remotely to the server via a browser.
If you size the map over the maximum size able to be processed by the client you will get a crash. I believe the quick reference for max sizes is 1024x1024x64, 512x512x256, 256x256x256. I think you can go over those slightly, but not by much.