Before this, my mod loaded with one gigabyte of RAM and half the current permgen size, so I'm pretty sure that it's the dimensions.
The mod that includes the dimensions is SpaceAgePlanets, and the other mods whose source I have in my dev environment (ie the ones that I'm working on) are SpaceAge and WarpDrive.
If required, I can give source code for any one of my dimensions.
Thanks,
SkylordJoel
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Check out SpaceAge, a new futuristic themed mod on GitHub: Link
You seem to of used all the allocated ram, allocate some more
I have. I heard somewhere that java can only use 1/3 of your computer's RAM, and I have 8gb, so 2gb is the safest option. Anyway, my normal minecraft runs with no lag with just 1gb of RAM so evidently there's something wrong.
Rollback Post to RevisionRollBack
Check out SpaceAge, a new futuristic themed mod on GitHub: Link
I have. I heard somewhere that java can only use 1/3 of your computer's RAM, and I have 8gb, so 2gb is the safest option. Anyway, my normal minecraft runs with no lag with just 1gb of RAM so evidently there's something wrong.
That's wrong. 32 bit systems have a limit, 64 bits does not.
I suspect that there's a memory leak in your mod. You might have an infinite loop or something similar.
That's wrong. 32 bit systems have a limit, 64 bits does not.
I suspect that there's a memory leak in your mod. You might have an infinite loop or something similar.
Yeah, I believe so too. I just don't know where it is, however, as I said earlier, I believe it to be in the dimensions.
Rollback Post to RevisionRollBack
Check out SpaceAge, a new futuristic themed mod on GitHub: Link
After initialising my new dimensions/planets, any world, new or otherwise, appears to crash with this log:
http://pastebin.com/vbmSwBmJ
Before this, my mod loaded with one gigabyte of RAM and half the current permgen size, so I'm pretty sure that it's the dimensions.
The mod that includes the dimensions is SpaceAgePlanets, and the other mods whose source I have in my dev environment (ie the ones that I'm working on) are SpaceAge and WarpDrive.
If required, I can give source code for any one of my dimensions.
Thanks,
SkylordJoel
I have. I heard somewhere that java can only use 1/3 of your computer's RAM, and I have 8gb, so 2gb is the safest option. Anyway, my normal minecraft runs with no lag with just 1gb of RAM so evidently there's something wrong.
That's wrong. 32 bit systems have a limit, 64 bits does not.
I suspect that there's a memory leak in your mod. You might have an infinite loop or something similar.
Yeah, I believe so too. I just don't know where it is, however, as I said earlier, I believe it to be in the dimensions.
If you send me the code I'll look at it for you.
Okay! All of the dimensions are in this folder/package (or a subfolder/package).
https://github.com/AwesCorp/SpaceAge/tree/master/forge/mcp/src/minecraft/spaceage/planets
The planets are Vulcan, Hades, 0011, Eden and Ontarine.
Thanks for your help... If you do help, that is.
I really hope you do, by the way.