The Meaning of Life, the Universe, and Everything.
Join Date:
10/3/2011
Posts:
215
Minecraft:
DogMakeAMove
Member Details
Not multiplayer yet my friend. Trust me I have tried, Actually 3 people have tried. Nooooo luck. Although I'm sure it would work on lan if you and your friend could play together in the same house.
I have about the same as you but I have 8GB of RAM, but this pack is HUGE. 1 hour to load to main screen and another 30min to enter a new world. Plus about 5~9 fps in-game ^^
All I'm concerned is whether I should go get another 8GB of RAM so that I can allocate 15GB to this pack, and whether my performance will increase drastically
my config: ge force 820m, i5, 8gb ram, i play alot of resonant rise 3 ( 280 mods ) and is very strange this pack dont run
i always try to reinstall, first play its all ok, ~30/50 FPS very nice, but after i close the game, the modpack dont open anymore, and if open in the same world i got ~5/10 FPS,
one thing: i think jewlerycraft 2 and battle towers are spamming the world gen, causing much lag, i got more 20 fps by removing then
From the looks of it, you have condensed and put together the currently largest mod pack out there and boy, it's a beauty. I will have to try it out. I created one that had 312 mods and I finally crashed
Now trying to run it using MultiMC, still starting.
Hopefully it runs on correctly since i am having a problem running all modded mc packs (some driver related error causing to stop loading at textures).
I think we should all suggest the quests to the author for stuff that are kinda important and not used much. Also i think you should change some recipes like ftb infinity did with hard mode (will eat a lot of time of yours).
Okay, now I can launch the pack but whenever its about to go to the title screen, it crashes (I Have 10GB of Ram on this to) Is there a way to fix this?
The Meaning of Life, the Universe, and Everything.
Join Date:
10/3/2011
Posts:
215
Minecraft:
DogMakeAMove
Member Details
Hello all, I am back in the community and I will be working on this pack here and there again hopefully. It should be in a working state atm.
I am debating on removing vein-mining to bring more purpose to tinkers construct. Or at least add iguanas tweaks to require the use of tinkers. I feel as it is avoidable right now :/
Reinstall the pack. No one else has this issue that I know of. (Do not edit any of the mods)
Not multiplayer yet my friend. Trust me I have tried, Actually 3 people have tried. Nooooo luck. Although I'm sure it would work on lan if you and your friend could play together in the same house.
I have about the same as you but I have 8GB of RAM, but this pack is HUGE. 1 hour to load to main screen and another 30min to enter a new world. Plus about 5~9 fps in-game ^^
All I'm concerned is whether I should go get another 8GB of RAM so that I can allocate 15GB to this pack, and whether my performance will increase drastically
my config: ge force 820m, i5, 8gb ram, i play alot of resonant rise 3 ( 280 mods ) and is very strange this pack dont run
i always try to reinstall, first play its all ok, ~30/50 FPS very nice, but after i close the game, the modpack dont open anymore, and if open in the same world i got ~5/10 FPS,
one thing: i think jewlerycraft 2 and battle towers are spamming the world gen, causing much lag, i got more 20 fps by removing then
I will remove jewelry craft next update. I don't like it much either spawns WAY too much.
UPDATE! Check Technic launcher for change-log!
UPDATED FORUM PAGE
ALSO CHANGED HOSTING SERVICE!
MODLIST NOW!
Mediafire for pack upload! Not sure how long it will last but we will seee!
Question : Since The Modpack Is Down, I Cannot Check This But How Did You Get Modded Mobs To Spawn in Realistic World Gen Biomes?
From the looks of it, you have condensed and put together the currently largest mod pack out there and boy, it's a beauty. I will have to try it out. I created one that had 312 mods and I finally crashed
I Downloaded the pack from the url that popped up during the error from technic launcher by manually typing it (-33k%???FTW!!)
https://drive.google.com/uc?export=download&confirm=f9XK&id=0B4_6yxEEeca7Z1FEcEJNMmwwMFk
Now trying to run it using MultiMC, still starting.
Hopefully it runs on correctly since i am having a problem running all modded mc packs (some driver related error causing to stop loading at textures).
I think we should all suggest the quests to the author for stuff that are kinda important and not used much.
Also i think you should change some recipes like ftb infinity did with hard mode (will eat a lot of time of yours).We are back up! Thanks to Alaura! <3 Much thanks!
Okay, now I can launch the pack but whenever its about to go to the title screen, it crashes (I Have 10GB of Ram on this to) Is there a way to fix this?
I don't see any permissions.
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
Hello all, I am back in the community and I will be working on this pack here and there again hopefully. It should be in a working state atm.
I am debating on removing vein-mining to bring more purpose to tinkers construct. Or at least add iguanas tweaks to require the use of tinkers. I feel as it is avoidable right now :/
There also seems to be a mem leak. Not quite sure the reason behind this. I'm going to try reducing my ram allocation.
EDIT: Reason was using the setting multi-core world gen on optifine.