I have two more questions. And whether there will be an update where there are realistic weapon models, like other recharge animations, as in that review: . And there is one more question: will there still be a mod on modern weapons, like in Decimation, on a singleplayer? Just do not want to play multiplayer.
Also, I seem to be having an issue when running this mod with More Player Models; when I'm holding a gun, my hand flickers and all of the animations appear to break.
1. I don't know when/if I am releasing it. If so, I will give info on it when it's close to releasing.
2. Well, you stated the issue right there, "More Player Models" xD
1. I don't know when/if I am releasing it. If so, I will give info on it when it's close to releasing.
2. Well, you stated the issue right there, "More Player Models" xD
In that case, do you plan to add support for More Player Models and similar animation-based mods in the future?
Hey, why are my questions ignored? Others ask, receive answers, but I do not care.
Oh sorry! I missed your question. I apologize for that =P
Found it now though:
I have two more questions. And whether there will be an update where there are realistic weapon models, like other recharge animations, as in that review:
And there is one more question: will there still be a mod on modern weapons, like in Decimation, on a singleplayer? Just do not want to play multiplayer.
1. Of course, I will be making Call to Battle's weapons have all those great things.
2. Decimation is lead by ScottehBoeh, so I don't have the answers for that. Since he's the owner, of course I can't take the guns out and release it separately either.
Oh sorry! I missed your question. I apologize for that =P
Found it now though:
I have two more questions. And whether there will be an update where there are realistic weapon models, like other recharge animations, as in that review:
And there is one more question: will there still be a mod on modern weapons, like in Decimation, on a singleplayer? Just do not want to play multiplayer.
1. Of course, I will be making Call to Battle's weapons have all those great things.
2. Decimation is lead by ScottehBoeh, so I don't have the answers for that. Since he's the owner, of course I can't take the guns out and release it separately either.
Time: 7/26/17 11:29 AM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429)
at java.util.HashMap$KeyIterator.next(HashMap.java:1453)
at ww2.WWIIServerTicker.sTick(WWIIServerTicker.java:1064)
at ww2.WWIIServerTicker.onServerTick(WWIIServerTicker.java:289)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_382_WWIIServerTicker_onServerTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
This was an extremely random crash while derping around in the world.
Rollback Post to RevisionRollBack
There is one God. The creator of the heavens and the earth, who sent his son down to earth to save us... he loves you and he's pursuing you. Return to him.
...yeah, I'm one of THOSE guys.
"Some may say that you are a Christian because you were raised in a christian family, but even if my mother was a calculus teacher, no mater what she told me, two plus two would still equal four." - Dr. S. Jenkins
"I'm not a hater, I just know you're wrong. You need to realize that." - Unknown
Actually, I will be giving out a release date as soon as the update is 100% ready, then I will make the release date a week from that date, to allow time for heavy testing in case of major bugs.
I have two more questions. And whether there will be an update where there are realistic weapon models, like other recharge animations, as in that review: . And there is one more question: will there still be a mod on modern weapons, like in Decimation, on a singleplayer? Just do not want to play multiplayer.
1. I don't know when/if I am releasing it. If so, I will give info on it when it's close to releasing.
2. Well, you stated the issue right there, "More Player Models" xD
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Everytime if I noticed Beardielover posted something, I thought it was the release, it turned out it isn't but at least I am still hyped :3
xD If there was a release, it would be announced on discord immediately
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
In that case, do you plan to add support for More Player Models and similar animation-based mods in the future?
Hey, why are my questions ignored? Others ask, receive answers, but I do not care.
Oh sorry! I missed your question. I apologize for that =P
Found it now though:
I have two more questions. And whether there will be an update where there are realistic weapon models, like other recharge animations, as in that review:
And there is one more question: will there still be a mod on modern weapons, like in Decimation, on a singleplayer? Just do not want to play multiplayer.
1. Of course, I will be making Call to Battle's weapons have all those great things.
2. Decimation is lead by ScottehBoeh, so I don't have the answers for that. Since he's the owner, of course I can't take the guns out and release it separately either.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Apologies are accepted. Thanks for answers.
// You should try our sister game, Minceraft!
Time: 7/26/17 11:29 AM
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429)
at java.util.HashMap$KeyIterator.next(HashMap.java:1453)
at ww2.WWIIServerTicker.sTick(WWIIServerTicker.java:1064)
at ww2.WWIIServerTicker.onServerTick(WWIIServerTicker.java:289)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_382_WWIIServerTicker_onServerTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.5
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1661252456 bytes (1584 MB) / 4458020864 bytes (4251 MB) up to 4772593664 bytes (4551 MB)
JVM Flags: 4 total; -Xms1G -Xmx5G -XX:PermSize=3G -XX:MaxPermSize=6G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D4 95 mods loaded, 95 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAAAAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAAAAAAA AM2-Preloader{0.0.3} [AMCore] (minecraft.jar)
UCHIJAAAAAAAAA ivtoolkit{1.2.1} [IvToolkit] (minecraft.jar)
UCHIJAAAAAAAAA ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar)
UCHIJAAAAAAAAA TooManyItems{1.7.10} [TooManyItems] (minecraft.jar)
UCHIJAAAAAAAAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3-2.jar)
UCHIJAAAAAAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4-4.jar)
UCHIJAAAAAAAAA arsmagica2{1.4.0.009} [Ars Magica 2] (1.7.10_AM2-1.4.0.009.jar)
UCHIJAAAAAAAAA alluwant{2.1} [All U Want] (All-U-Want 2.1.jar)
UCHIJAAAAAAAAA AmnesiaDecorations{1.1.1} [Amnesia Decorations] (AmnesiaDecorations-1.7.10-1.1.1-2.jar)
UCHIJAAAAAAAAA AmnesiaMusicBox{1.1.1} [Amnesia MusicBox] (AmnesiaMusicBox-1.7.10-1.1.1-2.jar)
UCHIJAAAAAAAAA armourersWorkshop{1.7.10-0.42.5} [Armourer's Workshop] (Armourers-Workshop-1.7.10-0.42.5.jar)
UCHIJAAAAAAAAA plushieWrapper{0.0.0} [Plushie Wrapper] (Armourers-Workshop-1.7.10-0.42.5.jar)
UCHIJAAAAAAAAA weaponmod{v1.14.3} [Balkon's WeaponMod] (Balkons-Weapon-Mod-1.7.10.jar)
UCHIJAAAAAAAAA ww2{1.0} [Call To Battle] (Call to Battle-The WWII Mod 1.7.10-2.jar)
UCHIJAAAAAAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAAAAAAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5-2.jar)
UCHIJAAAAAAAAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar)
UCHIJAAAAAAAAA chisel{2.9.4.10} [Chisel] (Chisel-2.9.4.10.jar)
UCHIJAAAAAAAAA CarpentersBlocks{3.3.8.1} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8.1 - MC 1.7.10.jar)
UCHIJAAAAAAAAA Castle_Crashers_Mod{0.1 Alpha} [Castle_Crashers_Mod] (Castle_Crashers_Mod-v0.1_Alpha_Test.jar)
UCHIJAAAAAAAAA CMDfiles{0} [CMDfiles] (CMD files.jar)
UCHIJAAAAAAAAA cmd{1.7} [Custom Music Discs] (Custom Music Discs-1.7.jar)
UCHIJAAAAAAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar)
UCHIJAAAAAAAAA wonderfulwands{1.4.2} [Cyano's Wonderful Wands] (CyanosWonderfulWands-1.4.2-2.jar)
UCHIJAAAAAAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
UCHIJAAAAAAAAA PTRModelLib{1.0.0} [PTRModelLib] (Decocraft-2.3.5_1.7.10.jar)
UCHIJAAAAAAAAA props{2.3.4} [Decocraft] (Decocraft-2.3.5_1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights{1.3.9} [Dynamic Lights] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_onFire{1.0.5} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAAAAAAA ganysend{1.11.3} [Gany's End] (Ganys End-1.11.3.jar)
UCHIJAAAAAAAAA ganysnether{1.8.1} [Gany's Nether] (Ganys Nether-1.8.1.jar)
UCHIJAAAAAAAAA ganyssurface{1.12.8} [Gany's Surface] (Ganys Surface-1.12.8.jar)
UCHIJAAAAAAAAA planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.2.jar)
UCHIJAAAAAAAAA planetguy_Gizmos{3.8} [planetguy_Gizmos] (Gizmos-3.8.jar)
UCHIJAAAAAAAAA guilib{1.0.7.2} [GUI Library] (GUILib-3.jar)
UCHIJAAAAAAAAA kcweaponmod{0.1.5} [KC's Weapon Mod v0.1.5] (KCs Weapon Mod v0.1.5 (MC 1.7.10) (Weap v1.3).jar)
UCHIJAAAAAAAAA halocraft{0.7.6} [Halocraft v0.7.6] (Halocraft v0.7.6 (MC 1.7.10) (KCWM Weap v1.3).jar)
UCHIJAAAAAAAAA killerchief_halocraft{0.7.0} [HalocraftOldIDUpdater] (Halocraft v0.7.6 (MC 1.7.10) (KCWM Weap v1.3).jar)
UCHIJAAAAAAAAA journeymap{5.1.4p1} [JourneyMap] (JourneyMap-Mod-1.7.10-Unlimited.jar)
UCHIJAAAAAAAAA JoypadSplitscreenMod{1.7.10-0.22} [Joypad / SplitScreen Mod] (JoypadMod-1.7.10-10.13.4.1614-1.7.10-2.jar)
UCHIJAAAAAAAAA llibrary{1.5.1} [LLibrary] (llibrary-1.5.1-1.7.10.jar)
UCHIJAAAAAAAAA lootplusplus{0.24_for_1.7} [Loot++] (Loot++-0.24_for_1.7.jar)
UCHIJAAAAAAAAA Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar)
UCHIJAAAAAAAAA mcheli{1.0.2} [MC Helicopter] (mcheli)
UCHIJAAAAAAAAA Monoblocks{11.0} [�cMonoblocks] (Monoblocks-11.0.jar)
UCHIJAAAAAAAAA MonoblocksMultipart{11.0} [MonoblocksMultipart] (Monoblocks-11.0.jar)
UCHIJAAAAAAAAA mowziesmobs{1.2.9} [Mowzie's Mobs] (Mowzies-Mobs-Mod-1.7.10-2.jar)
UCHIJAAAAAAAAA mw{1.10.3} [Modern Warfare] (mw-1.10.3_mc1.7.10.jar)
UCHIJAAAAAAAAA Mystcraft{0.12.3.04} [Mystcraft] (mystcraft-1.7.10-0.12.3.04.jar)
UCHIJAAAAAAAAA NBTEdit{1.7.2.2} [In-game NBTEdit] (NBTEdit_1.7.10.jar)
UCHIJAAAAAAAAA plantmegapack{4.02} [Plant Mega Pack] (Plant-Mega-Pack-Mod-1.7.10.jar)
UCHIJAAAAAAAAA TConstruct{1.7.10-1.8.8.build988} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.jar)
UCHIJAAAAAAAAA Techguns{0.1.2_alphatest4} [Techguns] (Techguns.beta.1.2_alphatest4.jar)
UCHIJAAAAAAAAA ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar)
UCHIJAAAAAAAAA thebetweenlands{1.0.6-alpha} [The Betweenlands] (TheBetweenlands-1.0.6-alpha-universal.jar)
UCHIJAAAAAAAAA AS_UpdateCheck{1.1.7} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar)
UCHIJAAAAAAAAA worldedit{6.0-beta-01} [WorldEdit] (worldedit-forge-mc1.7.10-6.0-beta-01.jar)
UCHIJAAAAAAAAA pixelartist{1.7.10-1.1.7} [pixelartist] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyadmin{1.7.10-1.1.7} [xtrablocksdiyadmin] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiycloth{1.7.10-1.1.7} [xtrablocksdiycloth] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiydecorations{1.7.10-1.1.7} [xtrablocksdiydecorations] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiydiscs{1.7.10-1.1.7} [xtrablocksdiydiscs] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyfencing{1.7.10-1.1.7} [xtrablocksdiyfencing] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyfood{1.7.10-1.1.7} [xtrablocksdiyfood] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyglow{1.7.10-1.1.7} [xtrablocksdiyglow] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyliquids{1.7.10-1.1.7} [xtrablocksdiyliquids] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiymetal{1.7.10-1.1.7} [xtrablocksdiymetal] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiypanels{1.7.10-1.1.7} [xtrablocksdiypanels] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiypowered{1.7.10-1.1.7} [xtrablocksdiypowered] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiysoundblocks{1.7.10-1.1.7} [xtrablocksdiysoundblocks] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiystone{1.7.10-1.1.7} [xtrablocksdiystone] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiystorage{1.7.10-1.1.7} [xtrablocksdiystorage] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyweapons{1.7.10-1.1.7} [xtrablocksdiyweapons] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiywood{1.7.10-1.1.7} [xtrablocksdiywood] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyxtras{1.7.10-1.1.7} [xtrablocksdiyxtras] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyfurniture{1.7.10-1.1.7} [xtrablocksdiyfurniture] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiymiscmodels{1.7.10-1.1.7} [xtrablocksdiymiscmodels] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiytombs{1.7.10-1.1.7} [xtrablocksdiytombs] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksdiyglass{1.7.10-1.1.7} [xtrablocksdiyglass] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA xtrablocksbuildings{1.7.10-1.1.7} [xtrablocksbuildings] (XtraBlocks-1.7.10-1.1.7b.jar)
UCHIJAAAAAAAAA yegamolchattels{1.1.2} [Ye Gamol Chattels] (YeGamolChattels-1.1.2.jar)
UCHIJAAAAAAAAA Ztones{1.7.10} [Ztones] (Ztones-Mod-1.7.10-2.jar)
UCHIJAAAAAAAAA libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar)
UCHIJAAAAAAAAA MSC2{1.2.0} [Mob Spawn Controls 2] (Forge_MSC2v1.2.0.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
TConstruct Environment: Environment healthy.
Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 2 / 8; [EntityPlayerMP['Player'/147688, l='§6Installation 12', x=338.20, y=64.00, z=-132.32], EntityPlayerMP['metocolipson1'/16350, l='§6Installation 12', x=332.50, y=65.33, z=-179.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
This was an extremely random crash while derping around in the world.
There is one God. The creator of the heavens and the earth, who sent his son down to earth to save us... he loves you and he's pursuing you. Return to him.
...yeah, I'm one of THOSE guys.
"Some may say that you are a Christian because you were raised in a christian family, but even if my mother was a calculus teacher, no mater what she told me, two plus two would still equal four." - Dr. S. Jenkins
"I'm not a hater, I just know you're wrong. You need to realize that." - Unknown
that bug might be fixed in next updates, he said he is rewriting the code so bug might not be there in next updates.
Hello, I love you game but everytime I try to load a world with the mod installed (on mac) the game crashes, any help?
thanks
I can't help unless I have a crash report, otherwise I have no idea what could be causing it! Either post it here inside a Spoiler tag like so:
Put your spoiler here.
OR join our discord server, we can help you out there in real time.-Discord-
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
In the next update, Beardielover will not release a release date until he is sure that it is finished and most of the major bug is out of the way.
Actually, I will be giving out a release date as soon as the update is 100% ready, then I will make the release date a week from that date, to allow time for heavy testing in case of major bugs.
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
I had a question about animation. Will there be realistic melee animations and knife hits?
according to what he said in Discord,
please help!!!!
the guns glitch out and i don't know why
the guns in the mod make my screen zoom in and out rapidly
what should i do?
Hey, Will modelers using toolbox 2.0 be able to use that to model for this mod?
Do you have other mods installed?
Check out my other mods on MinecraftForum or my old 1.6.4 mods here: http://www.planetminecraft.com/member/beardielover/ Working on updating them to 1.7, once that is done will upload them here.
Hello again, Beardie. In which program do you model?