I'm not sure if it's supposed to work this way, but with the latest version, the waypoint tags scale with the map for a little bit and then "jump" bigger or smaller as I continue to zoom in or out. They used to always stay the same size. I actually switched back to the last version because it bothered me so much (that and the random scaling ratios - I liked when the scaling was limited to integers or .5 or .25).
Also, I noticed that on white waypoints, you can't see the white letter on the white background.
I'm not sure if it's supposed to work this way, but with the latest version, the waypoint tags scale with the map for a little bit and then "jump" bigger or smaller as I continue to zoom in or out. They used to always stay the same size. I actually switched back to the last version because it bothered me so much (that and the random scaling ratios - I liked when the scaling was limited to integers or .5 or .25).
Also, I noticed that on white waypoints, you can't see the white letter on the white background.
It was all intentional but I'm probably going to change the waypoints.
The zooming isn't random, it's how it's supposed to be. Zooming only by integers was horrible, 0.5 to 1.0 is doubling the zoom (200%) while 4 to 5 is a 125% zoom.
Now each step zooms in or out by the same percentage.
I downloaded the 1.12 version after I downloaded your minimap and made several waypoints. The world map doesn't open, and instead, the image on the screen flickers. Only my coordinates and the map magnification appear, also flickering. I honestly have no idea what might be causing this so I'm replying in the hopes that you do.
I downloaded the 1.12 version after I downloaded your minimap and made several waypoints. The world map doesn't open, and instead, the image on the screen flickers. Only my coordinates and the map magnification appear, also flickering. I honestly have no idea what might be causing this so I'm replying in the hopes that you do.
Disable Fast Render/MSAA in Optifine. Also toggle Vignette until everything works fine, don't remember the correct setting it should be on. It's all in video settings. Hopefully will be able to release a permanent fix to this which will also enable you to use these Optifine features again.
first of all, I really like this mod, second I have a question, On my server I have a huge world were I a friend of my makes maps of time to time, sadly the program that he used to use Does no longer support newer versions of minecraft. So I was wondering If you had any plans to ever make a version of this mod that can be used as for instance a program were you put your map in and it makes a massive picture of your intire map.
first of all, I really like this mod, second I have a question, On my server I have a huge world were I a friend of my makes maps of time to time, sadly the program that he used to use Does no longer support newer versions of minecraft. So I was wondering If you had any plans to ever make a version of this mod that can be used as for instance a program were you put your map in and it makes a massive picture of your intire map.
Map export as an image is a planned feature currently.
* Fixed compatibility with some Optifine options, like Fast Render, MSAA and Vignette.
* Fixed overtime map loading crashing the game sometimes when changing worlds.
* Fixed incorrect use of relative file locations which caused some people to crash because of file permissions.
* Map data moved from mods folder to config folder.
Probably asked before, but our server changed IP addresses so I'm trying to see how to copy the worldmap files over so I don't have to re-fill it. When I look in the folder though, I've got 3 different folders for the old address(ending in ip_DIM1, ip_DIM-1, ip_null) and two for the new address(_DIM1 and _null). What do I need to copy and to where?
Probably asked before, but our server changed IP addresses so I'm trying to see how to copy the worldmap files over so I don't have to re-fill it. When I look in the folder though, I've got 3 different folders for the old address(ending in ip_DIM1, ip_DIM-1, ip_null) and two for the new address(_DIM1 and _null). What do I need to copy and to where?
Remove the new folders and replace the old address to the new one for the old folders.
Great mod! But theres one thing that is really bugging me. The grass and other plants of Biomes o' Plenty show as bright dots which is quite unaesthetic. An option to turn off flowers may help, as there is one in your minimap mod. But I dont know if that would make the other BoP plants disappear too.
Great mod! But theres one thing that is really bugging me. The grass and other plants of Biomes o' Plenty show as bright dots which is quite unaesthetic. An option to turn off flowers may help, as there is one in your minimap mod. But I dont know if that would make the other BoP plants disappear too.
Hmmm.. Even if I add such an option it would require reloading the map areas that still have the flowers loaded. If you're okay with it then it can be done.
I'm not sure if it's supposed to work this way, but with the latest version, the waypoint tags scale with the map for a little bit and then "jump" bigger or smaller as I continue to zoom in or out. They used to always stay the same size. I actually switched back to the last version because it bothered me so much (that and the random scaling ratios - I liked when the scaling was limited to integers or .5 or .25).
Also, I noticed that on white waypoints, you can't see the white letter on the white background.
It was all intentional but I'm probably going to change the waypoints.
The zooming isn't random, it's how it's supposed to be. Zooming only by integers was horrible, 0.5 to 1.0 is doubling the zoom (200%) while 4 to 5 is a 125% zoom.
Now each step zooms in or out by the same percentage.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
I downloaded the 1.12 version after I downloaded your minimap and made several waypoints. The world map doesn't open, and instead, the image on the screen flickers. Only my coordinates and the map magnification appear, also flickering. I honestly have no idea what might be causing this so I'm replying in the hopes that you do.
Disable Fast Render/MSAA in Optifine. Also toggle Vignette until everything works fine, don't remember the correct setting it should be on. It's all in video settings. Hopefully will be able to release a permanent fix to this which will also enable you to use these Optifine features again.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Thank you! Great mods btw!
No problem and thanks.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
first of all, I really like this mod, second I have a question, On my server I have a huge world were I a friend of my makes maps of time to time, sadly the program that he used to use Does no longer support newer versions of minecraft. So I was wondering If you had any plans to ever make a version of this mod that can be used as for instance a program were you put your map in and it makes a massive picture of your intire map.
http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/wip-maps/2869084-w-i-p-fallout-deadstate-official-beta-release
Map export as an image is a planned feature currently.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.1 (MC 1.12, 1.11, 1.10.2, 1.8.9, 1.7.10):
* Fixed compatibility with some Optifine options, like Fast Render, MSAA and Vignette.
* Fixed overtime map loading crashing the game sometimes when changing worlds.
* Fixed incorrect use of relative file locations which caused some people to crash because of file permissions.
* Map data moved from mods folder to config folder.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Probably asked before, but our server changed IP addresses so I'm trying to see how to copy the worldmap files over so I don't have to re-fill it. When I look in the folder though, I've got 3 different folders for the old address(ending in ip_DIM1, ip_DIM-1, ip_null) and two for the new address(_DIM1 and _null). What do I need to copy and to where?
Remove the new folders and replace the old address to the new one for the old folders.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
https://pastebin.com/vWCJSh3E
The World map V1.1 and FP 1.13.1 don't work together.
1.13.1 is not the latest version. What do you want me to do? Fix the old version? That's called a new version and it's already out.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Perhaps you should update your Curseforge? Then you wouldn't have this problem.
Update 1.2 (MC 1.12.1, 1.12, 1.11, 1.10.2, 1.8.9, 1.7.10):
* Upgrade to 1.12.1.
* Updating multiple mods at once (patron-only).
* Minor bug fixes.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
I would like to use this mod in my modpack. I know its still in development but I tested it and it worked fine with the other mods in my modpack
It's no longer in beta, so it's a stable release, as far as I know. You can safely use it if you credit me with a link to this thread.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Ok thanks!
Great mod! But theres one thing that is really bugging me. The grass and other plants of Biomes o' Plenty show as bright dots which is quite unaesthetic. An option to turn off flowers may help, as there is one in your minimap mod. But I dont know if that would make the other BoP plants disappear too.
Hmmm.. Even if I add such an option it would require reloading the map areas that still have the flowers loaded. If you're okay with it then it can be done.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap