java.lang.VerifyError: Call to wrong <init> method
Exception Details:
Location:
com/parzivail/pswm/models/armor/ModelCompressionArmor.<init>(FLnet/minecraft/item/ItemArmor;)V @10: invokespecial
Reason:
Type 'net/minecraft/client/model/ModelBiped' (constant pool 19) is not assignable to 'api/player/model/ModelPlayer' (constant pool 22)
Bytecode:
0x0000000: 2ab7 0011 2abb 0013 5923 b700 16b5 0018
0x0000010: 2a2c b500 1a2a bb00 1c59 2ab4 001a 0101
0x0000020: 0512 1eb6 0024 b700 27b5 0029 2abb 001c
0x0000030: 592a b400 1a01 0104 121e b600 24b7 0027
0x0000040: b500 2bb1
at com.parzivail.pswm.armor.ArmorAtstPilot.getArmorModel(ArmorAtstPilot.java:25)
at net.minecraftforge.client.ForgeHooksClient.getArmorModel(ForgeHooksClient.java:313)
at com.parzivail.pswm.rendering.RenderHuman.func_77032_a(RenderHuman.java:272)
at net.minecraft.client.renderer.entity.RendererLivingEntity.func_76986_a(RendererLivingEntity.java:207)
at com.parzivail.pswm.rendering.RenderHuman.doRender(RenderHuman.java:74)
at com.parzivail.pswm.rendering.RenderHuman.func_76986_a(RenderHuman.java:248)
java.lang.VerifyError: Call to wrong <init> method
Exception Details:
Location:
com/parzivail/pswm/models/armor/ModelCompressionArmor.<init>(FLnet/minecraft/item/ItemArmor;)V @10: invokespecial
Reason:
Type 'net/minecraft/client/model/ModelBiped' (constant pool 19) is not assignable to 'api/player/model/ModelPlayer' (constant pool 22)
Bytecode:
0x0000000: 2ab7 0011 2abb 0013 5923 b700 16b5 0018
0x0000010: 2a2c b500 1a2a bb00 1c59 2ab4 001a 0101
0x0000020: 0512 1eb6 0024 b700 27b5 0029 2abb 001c
0x0000030: 592a b400 1a01 0104 121e b600 24b7 0027
0x0000040: b500 2bb1
at com.parzivail.pswm.armor.ArmorAtstPilot.getArmorModel(ArmorAtstPilot.java:25)
at net.minecraftforge.client.ForgeHooksClient.getArmorModel(ForgeHooksClient.java:313)
at com.parzivail.pswm.rendering.RenderHuman.func_77032_a(RenderHuman.java:272)
at net.minecraft.client.renderer.entity.RendererLivingEntity.func_76986_a(RendererLivingEntity.java:207)
at com.parzivail.pswm.rendering.RenderHuman.doRender(RenderHuman.java:74)
at com.parzivail.pswm.rendering.RenderHuman.func_76986_a(RenderHuman.java:248)
At this time we do not support the Smart Moving mod. We may in the future, but it's not likely.
Well, there's actually some news from us, now that you mention it:
We're working on lightsaber rendering: we've tested a new system that allows lightsabers with a white core and an exterior glow
Structures are in the works after we get all of the blocks finalized
Ships are coming along nicely, netcode is being a pain but we're managing
Dimensions look wholly better than 1.3 overall
Neither questing nor force powers have been started yet, but we're thinking of a new, more refined system for each with the new structure and dimension system
Please, make an option for server play: disable Nature transmutation force power. This power make a crash of server economy and private territory system.
This is the dumbest question, so I am sorry for asking it: How does one get to Tatooine while playing survival? When I start in survival using the mod, I spawn on the regular Minecraft world. I then tried to craft a hyperdrive motivator to eventually create a Tatooine hyperdrive but I could not get that to work.
Am I doing something wrong here?
UPDATE: nevermind! I was using an outdated recipe for the hyperdrive motivator.
I can't use force pull or force push anymore. Defend doesn't work either. Also what am I supposed to do to complete the first quest from Yoda, I used pull once on a stormtrooper but when I returned it didn't complete the quest. Please help me as fast as you can.
You're meant to use the Grab power for the first Yoda quest, not Pull.
anything updated?
Click here for a free cookie <3
Not yet, no.
ok, thanks.
Click here for a free cookie <3
please use spoilers.
Click here for a free cookie <3
At this time we do not support the Smart Moving mod. We may in the future, but it's not likely.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
I cant enter the starfighters
If you're in Survival, you need a license from the Quartermaster.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
When is the 1.11 version gonna come out? or something to hold us over until it does
they're working on it, just be patient
Parzi, is there any way that I can help with the mod? (Unfortunately I don't have a credit card, so I cant donate, but I can do anything else.)
It's been said before they aren't currently recruiting, if that ever changes I'm sure they'll speak up.
We have something to hold you over, it's called 1.3
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
i don't mean join the team, just maybe build a structure for a world, or something like that
why is no one commenting?
Well, there's actually some news from us, now that you mention it:
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
im having trouble finding the sith temple, can anyone help
Please, make an option for server play: disable Nature transmutation force power. This power make a crash of server economy and private territory system.
-----------------
Also, good news:
PSWM server with latest v.1.33 coming soon
(server will open in a week)
Hello all,
This is the dumbest question, so I am sorry for asking it: How does one get to Tatooine while playing survival? When I start in survival using the mod, I spawn on the regular Minecraft world. I then tried to craft a hyperdrive motivator to eventually create a Tatooine hyperdrive but I could not get that to work.
Am I doing something wrong here?
UPDATE: nevermind! I was using an outdated recipe for the hyperdrive motivator.
You're meant to use the Grab power for the first Yoda quest, not Pull.
The server is open!
I'm glad to announce the opening of the first Parzi's Star Wars Mod server!
http://jedicube.net/
We invite all the fans of this great PSWM and thank its creators for their creativity and patience in the development.
Welcome to the Star Wars universe
Use this maps to find what you need:
1. Tatooine
2. Hoth
3. Yavin 4
4. Endor
5. Ilum