I'm pretty sure hosting a server doesn't cost money.
It costs quite a bit actually, you have to pay for the traffic, the required hardware or ec2 instance, and a good bit of upkeep. We ain't got the cash.
When obi-wan (Or whatever his name is) asks me to go to dagobah to meet yoda, yoda says i'm not finished. and in the next update make the force push and pull easier so you don't have to go right up to the enemy. And after I get nature transmute when I press G when it goes to heal it's stuck there. And sometimes some powers don't work. And games crash....
---- Minecraft Crash Report ----
// Would you like a cupcake?
java.lang.NullPointerException: Unexpected error
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:282)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_456_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1873)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:282)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_456_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
When the jedi asks me to go to dagobah to meet yoda, yoda says i'm not finished. and in the next update make the force push and pull easier so you don't have to go right up to the enemy. And after I get nature transmute when I press G when it goes to heal it's stuck there. And sometimes some powers don't work. And games crash....
---- Minecraft Crash Report ----
// Would you like a cupcake?
java.lang.NullPointerException: Unexpected error
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:282)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_456_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1873)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:282)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_456_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
Hi, I'm a really big fan of the mod. I'm doing the sith quest line and I'm supposed to find a sith artifact in the Jedi temple on ilum, but since the Jedi temple is so big I don't know where to start looking. Can you guys point me in the right direction on where to find the sith artifact?
Hi, I'm a really big fan of the mod. I'm doing the sith quest line and I'm supposed to find a sith artifact in the Jedi temple on ilum, but since the Jedi temple is so big I don't know where to start looking. Can you guys point me in the right direction on where to find the sith artifact?
/gamemode creative
/effect [your name] 1 99999 10
fly around
Parzi pls release a patch that fixes force power problems and crashes and also the trooper issues. I'm not bumping or being bad, I'm just sick of these bugs.
The Meaning of Life, the Universe, and Everything.
Location:
New York, I Wanna Be A Part Of--
Join Date:
7/14/2016
Posts:
270
Member Details
I have a big problem. I made a server with PSWM on it. Earth works, but when I go to different planets, it just shows mobs, and there is a light blue/ black rendering screen, and I keep falling down slowly. The game never crashed, the planets just never loaded.
I have a big problem. I made a server with PSWM on it. Earth works, but when I go to different planets, it just shows mobs, and there is a light blue/ black rendering screen, and I keep falling down slowly. The game never crashed, the planets just never loaded.
Uhhh......
My solution would be to stick with singleplayer.
I mean, I've had cases where i go to a planet and it takes a while to load all the blocks in, but this...
Uhhh......
My solution would be to stick with singleplayer.
I mean, I've had cases where i go to a planet and it takes a while to load all the blocks in, but this...
I have a big problem. I made a server with PSWM on it. Earth works, but when I go to different planets, it just shows mobs, and there is a light blue/ black rendering screen, and I keep falling down slowly. The game never crashed, the planets just never loaded.
Sounds like not having enough memory available but i'm sure you do so who knows
Sounds like not having enough memory available but i'm sure you do so who knows
No, I actually have 8 gigs allocated. When I didn't have enough ram dedicated, my world just kept saying, converting world. When I went to tatooine, I did see the bantha's and dewbacks though
Continue your quest by taking the test
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
Out of curiosity what program do you use for modeling?
I think the program is 3D Builder.
What about adding a A295 blaster rifle and a A280C blaster rifle.
I'm pretty sure hosting a server doesn't cost money.
It costs quite a bit actually, you have to pay for the traffic, the required hardware or ec2 instance, and a good bit of upkeep. We ain't got the cash.
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
When obi-wan (Or whatever his name is) asks me to go to dagobah to meet yoda, yoda says i'm not finished. and in the next update make the force push and pull easier so you don't have to go right up to the enemy. And after I get nature transmute when I press G when it goes to heal it's stuck there. And sometimes some powers don't work. And games crash....
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 27/08/16 6:07 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:282)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_456_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1873)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.parzivail.pswm.handlers.CommonEventHandler.onKeyInput(CommonEventHandler.java:282)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_456_CommonEventHandler_onKeyInput_KeyInputEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:540)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1540.39, y=5.62, z=-414.08]]
Chunk stats: MultiplayerChunkCache: 1198, 8119
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-1517,4,-471), Chunk: (at 3,0,9 in -95,-30; contains blocks -1520,0,-480 to -1505,255,-465), Region: (-3,-1; contains chunks -96,-32 to -65,-1, blocks -1536,0,-512 to -1025,255,-1)
Level time: 445912 game time, 17328 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 37 total; [EntityHuman['Batman11'/16, l='MpServer', x=-1617.56, y=-461774.35, z=-452.81], EntitycLuckey['entity.youtubers.cLUCKey.name'/20, l='MpServer', x=-1588.44, y=4.00, z=-359.38], EntityBat['Bat'/1302026, l='MpServer', x=-1503.09, y=4.00, z=-350.09], EntityChameleon['Chameleon'/27, l='MpServer', x=-1543.38, y=4.00, z=-358.06], EntityCustomNpc['Gareld'/33, l='MpServer', x=-1518.39, y=4.75, z=-428.47], EntityCustomNpc['Lenyx'/44, l='MpServer', x=-1515.95, y=4.00, z=-427.71], PlayerEntity['Far'/45, l='MpServer', x=-1508.66, y=4.00, z=-336.78], EntityCustomNpc['Trooper'/1281597, l='MpServer', x=-1463.00, y=4.00, z=-408.69], EntityCustomNpc['Cray'/49, l='MpServer', x=-1497.65, y=4.00, z=-407.04], EntityCustomNpc['Darth Vader'/65, l='MpServer', x=-1462.00, y=4.00, z=-412.91], EntityCustomNpc['Kathrine'/66, l='MpServer', x=-1460.09, y=4.00, z=-411.25], EntityCustomNpc['Kaoz'/67, l='MpServer', x=-1474.97, y=4.00, z=-433.50], EntityCustomNpc['Sineth'/68, l='MpServer', x=-1461.75, y=4.00, z=-411.84], EntityCustomNpc['Drake'/69, l='MpServer', x=-1485.50, y=4.00, z=-400.50], EntityCustomNpc['Noppes'/77, l='MpServer', x=-1461.53, y=4.00, z=-410.56], EntityCustomNpc['Darage'/78, l='MpServer', x=-1477.09, y=4.00, z=-420.00], EntityCustomNpc['Honf'/79, l='MpServer', x=-1461.88, y=4.00, z=-412.00], EntityCustomNpc['Kineth'/80, l='MpServer', x=-1493.01, y=4.00, z=-410.53], EntityCustomNpc['Darth Sidious'/81, l='MpServer', x=-1496.84, y=4.00, z=-408.88], EntityBat['Bat'/1285185, l='MpServer', x=-1536.50, y=5.28, z=-338.25], EntityBat['Bat'/1285198, l='MpServer', x=-1475.88, y=5.00, z=-342.25], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1470.09, y=5.62, z=-411.62], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1469.60, y=5.62, z=-415.08], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1350.94, y=5.62, z=-302.68], EntityTrail['unknown'/98000, l='MpServer', x=-1540.39, y=5.62, z=-414.08], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1500.91, y=5.62, z=-441.91], EntityTreasureSlime['Treasure Slime'/56058, l='MpServer', x=-1476.25, y=5.50, z=-342.13], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1425.97, y=5.62, z=-582.93], EntityBat['Bat'/1284925, l='MpServer', x=-1539.75, y=5.00, z=-342.00], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1532.93, y=5.62, z=-545.07], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1475.30, y=5.62, z=-421.96], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1516.84, y=5.62, z=-423.26], EntityBat['Bat'/1285027, l='MpServer', x=-1488.50, y=5.00, z=-350.25], EntityBat['Bat'/1285028, l='MpServer', x=-1486.25, y=5.00, z=-350.25], EntityBat['Bat'/1286617, l='MpServer', x=-1478.75, y=5.84, z=-345.56], EntityClientPlayerMP['thedestroyer789'/105, l='MpServer', x=-1540.39, y=5.62, z=-414.08], EntityBat['Bat'/1300964, l='MpServer', x=-1537.69, y=4.61, z=-344.25]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.2
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 554890120 bytes (529 MB) / 2319753216 bytes (2212 MB) up to 3207856128 bytes (3059 MB)
JVM Flags: 5 total; -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_D1 45 mods loaded, 45 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJAAAA TooManyItems{1.7.10} [TooManyItems] (minecraft.jar)
UCHIJAAAA ClothingCraft{1.2.0} [ClothingCraft] ([1.7.10] ClothingCraft 1.2.0.jar)
UCHIJAAAA movillages{1.4.2} [Mo' Villages] ([1.7.10]MoVillages-1.4.2.jar)
UCHIJAAAA BiblioCraft{1.11.4} [BiblioCraft] (BiblioCraft[v1.11.4][MC1.7.10].jar)
UCHIJAAAA carsanddrives{1.0.7} [Cars and Drives] (Cars_and_Drives_Mod_V-1.0.7.jar)
UCHIJAAAA cfm{3.4.8} [�9MrCrayfish's Furniture Mod] (cfm-3.4.8-mc1.7.10.jar)
UCHIJAAAA clonecraft{3.0} [CloneCraft] (Clone-Craft-Mod-1.7.10.jar)
UCHIJAAAA colorfultools{1.7.10-1.6} [Colorful Tools] (Colorful-Tools-Mod-1.7.10.jar)
UCHIJAAAA colourfulportalsmod{1.4.1} [Colourful Portals] (Colourful-Portals-Mod-1.7.10.jar)
UCHIJAAAA customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar)
UCHIJAAAA wonderfulwands{1.4.2} [Cyano's Wonderful Wands] (CyanosWonderfulWands-1.4.2.jar)
UCHIJAAAA thedalekmod{39.75} [The Dalek Mod] (Dalek_Mod_1710-5.jar)
UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
UCHIJAAAA jawser{1.0.0} [Decorative Videogame Systems] (Decorative Video Game Systems mod v1.5.0.jar)
UCHIJAAAA doggytalents{v1.9.0a} [Doggy Talents] (Doggy-Talents-Mod-1.7.10.zip)
UCHIJAAAA emeraldmod{3.5.1} [EmeraldMod] (Emerald-Mod-1.7.10.jar)
UCHIJAAAA explosives_pp{1.7b} [�6Explosives�4++] (ExplosivesPP-1.7.10-1.7b.jar)
UCHIJAAAA fnaf2{1.0} [Five Night At Freddy's 2] (Five-Nights-At-Freddys-2-Mod-1.7.10.jar)
UCHIJAAAA FNAFMod{1.2} [FNAFMod] (Five-Nights-at-Freddys-Mod-1.7.10.zip)
UCHIJAAAA ftfloocraft{1.7.10-0.3.1} [Floocraft] (Floocraft-Mod-1.7.10.jar)
UCHIJAAAA herobrinemod{3.7} [The Herobrine Mod] (Herobrinemod.1.7.10.zip)
UCHIJAAAA iChunUtil{4.0.0} [iChunUtil] (iChun-Util-Mod-1.7.10.jar)
UCHIJAAAA instahouse{6.3} [Insta House] (Insta House v 6.3.jar)
UCHIJAAAA instantblocks{1.5.1} [Instant Blocks] (Instant-Blocks-Mod-1.7.10.jar)
UCHIJAAAA IMSM{100.0.2} [IMSM] (Instant-Massive-Structures-Mod-1.7.10.jar)
UCHIJAAAA ISM{2.1.0} [MaggiCraft's Instant Structures Mod] (Instant-Structures-Mod-by-MaggiCraft-1.7.10.jar)
UCHIJAAAA legends{1.6} [Legends Mod] (Legends Core-1.6.jar)
UCHIJAAAA lucky{5.1.0} [Lucky Block] (Lucky-Block-Mod-1.7.10.jar)
UCHIJAAAA magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (Magical-Crops-Mod-1.7.10.jar)
UCHIJAAAA RadixCore{2.1.3} [RadixCore] (RadixCore-1.7.10-2.1.3-universal.jar)
UCHIJAAAA MCA{1.7.10-5.2.2} [Minecraft Comes Alive] (MCA-1.7.10-5.2.2-universal.jar)
UCHIJAAAA MCEF{0.6} [Minecraft Chromium Embedded Framework] (MCEF-1.7.10-0.6.jar)
UCHIJAAAA MobDismemberment{4.0.0} [MobDismemberment] (Mob-Dismemberment-Mod-1.7.10.jar)
UCHIJAAAA starwarsmod{1.3.2} [Parzi's Star Wars Mod] (Parzi's Star Wars Mod v1.3.2.jar)
UCHIJAAAA primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar)
UCHIJAAAA quidcraft{0.1} [Quidcraft] (Quidcraft-0.1(1.7.10).jar)
UCHIJAAAA ironman{4.3.12} [Iron Man Armor Extension] (Superheroes Unlimited Mod-1.7.10-4.3.12.jar)
UCHIJAAAA sus{4.3.12} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.3.12.jar)
UCHIJAAAA susaddon{4.3.12} [Superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.3.12.jar)
UCHIJAAAA Sync{4.0.0} [Sync] (Sync-Mod-1.7.10.jar)
UCHIJAAAA Wintercraft{1.1.3} [Wintercraft] (Wintercraft-1.7.10-1.1.3.jar)
UCHIJAAAA youtubers{1.7.1} [Youtubers+ Mod] (youtubers-1.7.1-MC1.7.10.jar)
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-10.0.19 310.90.10.05b12, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [YoutubersSkin]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_D1
Render Distance Chunks: 15
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 2.1 NVIDIA-10.0.19 310.90.10.05b12
OpenGlRenderer: NVIDIA GeForce 320M OpenGL Engine
OpenGlVendor: NVIDIA Corporation
CpuCount: 2
Parzivail, I'ts totally okay if you don't ever add jedi and sith mobs because I'll just add them myself for private use. And read one post up.
Parzi Buddy Why cant i be a sith with lightning hands?
Parziwan kenobi your my only hope!
He removed force lightning temporarily, don't know why.
Hello?plz reply. I'm not bumping, I just really need an answer.
Hi, I'm a really big fan of the mod. I'm doing the sith quest line and I'm supposed to find a sith artifact in the Jedi temple on ilum, but since the Jedi temple is so big I don't know where to start looking. Can you guys point me in the right direction on where to find the sith artifact?
/gamemode creative
/effect [your name] 1 99999 10
fly around
Parzi pls release a patch that fixes force power problems and crashes and also the trooper issues. I'm not bumping or being bad, I'm just sick of these bugs.
In 1.7.10, flying is slower then walking with that speed, so just walk around
I have a big problem. I made a server with PSWM on it. Earth works, but when I go to different planets, it just shows mobs, and there is a light blue/ black rendering screen, and I keep falling down slowly. The game never crashed, the planets just never loaded.
Uhhh......
My solution would be to stick with singleplayer.
I mean, I've had cases where i go to a planet and it takes a while to load all the blocks in, but this...
Wait, are you making the official pswm server?
no lol
Sounds like not having enough memory available but i'm sure you do so who knows
Explore the galaxy with Galaxies: Parzi's Star Wars Mod!
No, I actually have 8 gigs allocated. When I didn't have enough ram dedicated, my world just kept saying, converting world. When I went to tatooine, I did see the bantha's and dewbacks though