Currently, there are extra spawn eggs for tamed mobs. You can't tame a normal minecraft zombie (I think I'll add a special item to do this), so you have to use the spawn eggs. If you spawned a tamed mob by using an egg, you have to right click it (then you are the owner of it). There is also a low chance to find them in deserts.
The textures are the same like the textures of the normal mobs.
No the tamed zombies doesn't burn in sunlight.
Yes, you can use this in your modpack.
EDIT: In v1.0/v1.1 you can tame mobs with a branding iron.
This is a great mod! I've been looking for something like this for quite a while, and I'm glad someone has finally made something like it and has plans to update it. I also have a few suggestions for your consideration:
-Rideable spiders would be an interesting ability for this mod. I suppose they would work like pigs, but wasd control, along with being slower and being able to climb walls. Might be a cool idea to let your pet zombies/skeletons ride them around as well.
-Zombies might need to be slowed, as of right now, he moves relatively fast, even faster than the spiders. If you have ideas on a leveling system, I suggest they might start off at regular undead speed.
-Creepers are majorly OP. Perhaps increase the time they have between prime tnt spawns? They can kill a diamond armor target with relative ease, especially in mass.
-If you intend to make more hostiles tamable (which, by the sounds of it, you do, and that excites me honestly) perhaps trading the spider's poison ability off to it's smaller counterpart, the Cave Spider. Though, I like that he spawns in webs, he holds mobs in place while zombies can melee and creepers can spawn tnt on them.
-Healing items for the mobs.
-Though this is a small thing, the future ability that baby and villager zombies are tamable. If you have a zombie horde, it would be a nice variety.
-Less health to the spider. Seeing you added 10 health to the others, and spider have 4/5 health of regular hostiles, than maybe their health could have a max of 24?
Anyways, this is just a list of things that maybe could be added, a lot of it is just little detail, but just a few suggestions to make the mod better. And good luck with the mod.
An Idea for this mod would be to find a way to do the same thing with mod mobs like the aliens from AVP mod.
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Admittedly I was not expecting that results....it can't be right, I for one have to much a hero complex for that to be right and two: I am one of the most Pessimistic people around.....yea I have no idea how I got Mew.....
Now I got it, this is the Pokemon I would be. And I am not just saying that because I like Mewtwo, I really am a lot like Mewtwo.
I think maybe there should be a way to make them stay still, so you don't have them following you around all the time. If you have a lot of tamed mobs, it could be a little annoying when trying to strip mine or do other things.
Otherwise it's a really cool mod. Can't wait to see what mob you put in next.