If a link in this thread doesn't work, please see the bottom of the post.
Flaxbeard's Steam Power (FSP) is a tech mod based on steam power at its core. It was originally developed by Flaxbeard, then Flax + Zenith, then myself, now the Esteemed Innovation Team. Its goal is to add innovative content that encourages fun play rather than trying to one-up other tech mods.
FSP includes in-game documentation in the mod's book, Esteemed Innovation. This journal can be crafted after collecting the two ores necessary for progression: copper and zinc.
You are free to use this mod in modpacks. I'd like it if you let me know so I can check it out. I'd also like it if you report bugs at the issue tracker, or let me know in some other way.
Lookin' good as always! Since my post got somehow misplaced in the last thread, I'm going to try and post it again here. I would like to make a suggestion if you'd have it. Do you, by any chance, have an upcoming feature regarding some steam machines? I mean, like steam golems? Or the steam thingamajigs from Skyrim? I'm a huge fan of steampunk, and I'd love to conquer the free Minecraft worlds with endless armies of brass machines of mass destruction So, there you have it - but I'll patiently await any update you make! Loving the mod so far!
Lookin' good as always! Since my post got somehow misplaced in the last thread, I'm going to try and post it again here. I would like to make a suggestion if you'd have it. Do you, by any chance, have an upcoming feature regarding some steam machines? I mean, like steam golems? Or the steam thingamajigs from Skyrim? I'm a huge fan of steampunk, and I'd love to conquer the free Minecraft worlds with endless armies of brass machines of mass destruction So, there you have it - but I'll patiently await any update you make! Loving the mod so far!
What?
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Loving the mod. What I want to see is a player mortar that fires a player into the sky then drops you at a preset location. Just like the current item mortar. I also want better ways to generate steam beyond the coal burning method. Maybe an electric boiler that could interface with some power system from another mod. Another fun thing could be a block that sits at the bottom of a tree and cuts it down, spilling saplings and logs so you need a vaccume to collect them, then you combine that with a steam powered block placer. Maybe it shoots the block until it hits something and it gets placed there. That could make for a cool tree farm.
It was just a suggestion. Well, I guess I missed the theme, my apologies.
I agree with you, it would be great. I would at the very least like some small "robots" that fit this mod for doing some basic things like clearing grass, basic mod defence, etc. It will really come down to who ever is running the mod to make that choice. I know flaxbead was toying with the idea at one point, but his biggest issue was the AI. only time will tell what this mod will bring though
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If it hasn't been suggested before, is it possible Tinkers Construct could get some support by being given a steam powered modifier? It'd be really nice and would bring the two mods together, seeing that you've got steam tools, along with both the TiC and Steam Powered armor types being similar in a few ways.
If it hasn't been suggested before, is it possible Tinkers Construct could get some support by being given a steam powered modifier? It'd be really nice and would bring the two mods together, seeing that you've got steam tools, along with both the TiC and Steam Powered armor types being similar in a few ways.
I plan on doing some sort of Tinkers integration.
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I agree with you, it would be great. I would at the very least like some small "robots" that fit this mod for doing some basic things like clearing grass, basic mod defence, etc. It will really come down to who ever is running the mod to make that choice. I know flaxbead was toying with the idea at one point, but his biggest issue was the AI. only time will tell what this mod will bring though
Hah, well I kinda blew it out of proportion, to be honest. I just thought the mod to be somehow unique as it blurs the line between tech and other mods - at least for me. I just thought some brass machines that had a mind of their own would be good. Yeah, it's the modder's choice, of course. No one can ever dispute that. And yes, AI will always be a pain in the ass, won't it? I also like it how this mod regularly updates with new, creative additions, so I'll also keep checking regularly
PS. Also, I forgot to add the last time (though I'm unsure whether it falls in the same category) - is some heavy mechanization out of the question too? Maybe something like mecha with steam tanks, or improvement to the exosuit? Hah, I'd love to do some tough mining in a heavy mech, sure!
Anyway, best of luck to whatever you make.
Hah, well I kinda blew it out of proportion, to be honest. I just thought the mod to be somehow unique as it blurs the line between tech and other mods - at least for me. I just thought some brass machines that had a mind of their own would be good. Yeah, it's the modder's choice, of course. No one can ever dispute that. And yes, AI will always be a pain in the ass, won't it? I also like it how this mod regularly updates with new, creative additions, so I'll also keep checking regularly
PS. Also, I forgot to add the last time (though I'm unsure whether it falls in the same category) - is some heavy mechanization out of the question too? Maybe something like mecha with steam tanks, or improvement to the exosuit? Hah, I'd love to do some tough mining in a heavy mech, sure!
Anyway, best of luck to whatever you make.
On AI: I hate AI a lot. My first (unreleased) mod was basically all AI, and that was awful.
On the exosuit: Could you explain what you mean? I don't follow
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On AI: I hate AI a lot. My first (unreleased) mod was basically all AI, and that was awful.
On the exosuit: Could you explain what you mean? I don't follow
Oh, I see! Well, regarding the exosuit - while I'm more than amazed by the current design, I think you could add another variation of it - a larger one, for instance, customizable much like the original was (that feature really sets apart this mod from the others, really splendid work!). For example, one think I always find myself lacking is a flexible way to transport large amounts of items or blocks without resorting to railway or pipe systems where they are impossible or uneconomic to place. My idea was that you could add a machine or construct (call it whatever you'd like) which the player could pilot for enhanced carrying ability, mining, farming, or even combat. Perhaps crafting different types of plating would change its role and characteristics, while changing the tools it uses (maybe crafting something akin to steam drills or axes) would change its application. It could extract intact blocks from the world and carry them, carry out deforestation at an improved pace, lay steam lines or interact them in ways (drain or add steam into the system) etc. etc. The ideas revolving it are almost endless! Well, I think I've explained it a bit better (don't want to smother you after all :D) and I hope I've helped you at least a little bit with ideas. Thanks for wanting to hear my ideas.
I just thought I'd give you an idea. While not allowing massive constructions, Archimedes' Ships (the mod by Balkon, I believe) allows you to construct ships up to 2048 blocks and pilot them around the world. I've not had problems placing anything related to this into the construction, so you could try making a zeppelin if you'd like
I am very eager to see where you and Xbony2 take this mod, flax had it off to a great start, but it still feels feels like what's in at current is just the start. Cheers and good luck, I will def be following the progress of this mod!
the link to the wiki page is broken i was trying read the changelog
also i suggest a steam powered chainsaw sword that acts like shears and a sword
i also heard that there going be a steam powered handcannon/bazzoka dont know what going to shot cannon balls of cobble stone and iron? or use gunpowder ? i like idea of it being called a handcannon over bazzoka also
also another sugestion would be adding plating for exosuit from tinkers construct metals and in far future since argghh all them metals of metalurgy even if alot metals have share protection stats though you might think of some unique plate effect/protection stats just haveing the capatability there would be amazing even if dosnt matter that 8 metals in the mod all give protection the color choices and the vareity of choices would be helpfull as often i feel like i should be saveing my iron gold and brass for other crafting resipes and use fantasy metal that can save me on usefull resources
also i dont know what your mod could offer to tinkers exsept brass tools and steam power upgrade able to recharge tinker tools durability at the steam filler but thats my suggestion
the link to the wiki page is broken i was trying read the changelog
That's Curse's crappy forum software's fault for not handling non-normal links correctly. Anyway, I added a link at the bottom, but you'll have to right click and choose "Go To..."
And since this crappy forum software is crappy, I can only quote the same post once, so...
"also i suggest a steam powered chainsaw sword that acts like shears and a sword"
I have plans for modular tools.
"i also heard that there going be a steam powered handcannon/bazzoka dont know what going to shot cannon balls of cobble stone and iron? or use gunpowder ? i like idea of it being called a handcannon over bazzoka also"
1. where did you hear this? 2. Rocket Launchers are a thing.
"also another sugestion would be adding plating for exosuit from tinkers construct metals and in far future since argghh all them metals of metalurgy even if alot metals have share protection stats though you might think of some unique plate effect/protection stats just haveing the capatability there would be amazing even if dosnt matter that 8 metals in the mod all give protection the color choices and the vareity of choices would be helpfull as often i feel like i should be saveing my iron gold and brass for other crafting resipes and use fantasy metal that can save me on usefull resources"
Not sure about Metallurgy stuff, I know there's an insane amount of metal, and I don't think there's anything unique about them. Could be wrong.
I plan on adding some sort of Ti C support, just not sure what yet.
"also i dont know what your mod could offer to tinkers exsept brass tools and steam power upgrade able to recharge tinker tools durability at the steam filler but thats my suggestion"
what?
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Flaxbeard's Steam Power
Official IRC channel is #TheSteamTank on Espernet!
Wiki
Report bugs here!
Flaxbeard's Steam Power (FSP) is a tech mod based on steam power at its core. It was originally developed by Flaxbeard, then Flax + Zenith, then myself, now the Esteemed Innovation Team. Its goal is to add innovative content that encourages fun play rather than trying to one-up other tech mods.
FSP includes in-game documentation in the mod's book, Esteemed Innovation. This journal can be crafted after collecting the two ores necessary for progression: copper and zinc.
Source code is available on Github
Changelog can be found on the Wiki
Just check the issue tracker.
You are free to use this mod in modpacks. I'd like it if you let me know so I can check it out. I'd also like it if you report bugs at the issue tracker, or let me know in some other way.
Support the team on Patreon!
SatanicSanta: https://www.patreon.com/SatanicSanta?ty=h
Lance5057: https://www.patreon.com/SirLance?ty=h
Drullkus: https://www.patreon.com/drullkus?ty=h
Some modpacks running FSP:
FTB Unstable
PhoenixCraft
TerraFirmaPunk
Steam'dustry
Universal Habitat
JesterPack
Gilded Dawn
Is your modpack running FSP? Give me a link so I can add it here!
Some links may be broken, such as wiki or latest downloads. If that is the case, copy/paste these:
Wiki: http://ftb.gamepedia.com/Flaxbeard's_Steam_Power
Changelog: http://ftb.gamepedia.com/Flaxbeard's_Steam_Power/Changelog
Downloads: http://minecraft.curseforge.com/mc-mods/224867-flaxbeards-steam-power/files
Source and Issue Tracker: https://github.com/Flaxbeard/Flaxbeards-Steam-Power
Kingbudderjr has made a port of this to Pocket Edition! http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2224055-port-professor-flaxbeards-steam-power-mod-vr-0-2
What?
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Oh. I don't really see the point, or it fitting with the theme at all.
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I agree with you, it would be great. I would at the very least like some small "robots" that fit this mod for doing some basic things like clearing grass, basic mod defence, etc. It will really come down to who ever is running the mod to make that choice. I know flaxbead was toying with the idea at one point, but his biggest issue was the AI. only time will tell what this mod will bring though
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I plan on doing some sort of Tinkers integration.
Hah, well I kinda blew it out of proportion, to be honest. I just thought the mod to be somehow unique as it blurs the line between tech and other mods - at least for me. I just thought some brass machines that had a mind of their own would be good. Yeah, it's the modder's choice, of course. No one can ever dispute that. And yes, AI will always be a pain in the ass, won't it? I also like it how this mod regularly updates with new, creative additions, so I'll also keep checking regularly
PS. Also, I forgot to add the last time (though I'm unsure whether it falls in the same category) - is some heavy mechanization out of the question too? Maybe something like mecha with steam tanks, or improvement to the exosuit? Hah, I'd love to do some tough mining in a heavy mech, sure!
Anyway, best of luck to whatever you make.
On AI: I hate AI a lot. My first (unreleased) mod was basically all AI, and that was awful.
On the exosuit: Could you explain what you mean? I don't follow
Oh, I see! Well, regarding the exosuit - while I'm more than amazed by the current design, I think you could add another variation of it - a larger one, for instance, customizable much like the original was (that feature really sets apart this mod from the others, really splendid work!). For example, one think I always find myself lacking is a flexible way to transport large amounts of items or blocks without resorting to railway or pipe systems where they are impossible or uneconomic to place. My idea was that you could add a machine or construct (call it whatever you'd like) which the player could pilot for enhanced carrying ability, mining, farming, or even combat. Perhaps crafting different types of plating would change its role and characteristics, while changing the tools it uses (maybe crafting something akin to steam drills or axes) would change its application. It could extract intact blocks from the world and carry them, carry out deforestation at an improved pace, lay steam lines or interact them in ways (drain or add steam into the system) etc. etc. The ideas revolving it are almost endless! Well, I think I've explained it a bit better (don't want to smother you after all :D) and I hope I've helped you at least a little bit with ideas. Thanks for wanting to hear my ideas.
Hey there!
I just thought I'd give you an idea. While not allowing massive constructions, Archimedes' Ships (the mod by Balkon, I believe) allows you to construct ships up to 2048 blocks and pilot them around the world. I've not had problems placing anything related to this into the construction, so you could try making a zeppelin if you'd like
also i suggest a steam powered chainsaw sword that acts like shears and a sword
i also heard that there going be a steam powered handcannon/bazzoka dont know what going to shot cannon balls of cobble stone and iron? or use gunpowder ? i like idea of it being called a handcannon over bazzoka also
also another sugestion would be adding plating for exosuit from tinkers construct metals and in far future since argghh all them metals of metalurgy even if alot metals have share protection stats though you might think of some unique plate effect/protection stats just haveing the capatability there would be amazing even if dosnt matter that 8 metals in the mod all give protection the color choices and the vareity of choices would be helpfull as often i feel like i should be saveing my iron gold and brass for other crafting resipes and use fantasy metal that can save me on usefull resources
also i dont know what your mod could offer to tinkers exsept brass tools and steam power upgrade able to recharge tinker tools durability at the steam filler but thats my suggestion
That's Curse's crappy forum software's fault for not handling non-normal links correctly. Anyway, I added a link at the bottom, but you'll have to right click and choose "Go To..."
And since this crappy forum software is crappy, I can only quote the same post once, so...
"also i suggest a steam powered chainsaw sword that acts like shears and a sword"
I have plans for modular tools.
"i also heard that there going be a steam powered handcannon/bazzoka dont know what going to shot cannon balls of cobble stone and iron? or use gunpowder ? i like idea of it being called a handcannon over bazzoka also"
1. where did you hear this? 2. Rocket Launchers are a thing.
"also another sugestion would be adding plating for exosuit from tinkers construct metals and in far future since argghh all them metals of metalurgy even if alot metals have share protection stats though you might think of some unique plate effect/protection stats just haveing the capatability there would be amazing even if dosnt matter that 8 metals in the mod all give protection the color choices and the vareity of choices would be helpfull as often i feel like i should be saveing my iron gold and brass for other crafting resipes and use fantasy metal that can save me on usefull resources"
Not sure about Metallurgy stuff, I know there's an insane amount of metal, and I don't think there's anything unique about them. Could be wrong.
I plan on adding some sort of Ti C support, just not sure what yet.
"also i dont know what your mod could offer to tinkers exsept brass tools and steam power upgrade able to recharge tinker tools durability at the steam filler but thats my suggestion"
what?