Decorative Blocks - Cycle between blocks using Alt/Ctrl + scroll wheel
Ofanix - Portable crafting table [Right click on air], Place cobblestone [Ctrl + Right click], Remove cobblestone [Alt + Right click]
Booster - Boost player movements
Flat Lamps - A simple flat lamp that can be placed in any side of a block
MSG Pill - Depletes player hunger points Mini Coal/Charcoal - Cooks a single item in the furnace
Tools - Only found in chests in dungeons, temples and other places
Terrain Eater - Can mine most types of block, spits torch on use
Totem Tool - Transform blocks, like Diamond ore > Diamond Block
Splat Axe - Fast and durable axe, instant kill slime, any size
Diamond Zane - Combined diamond pickaxe, axe and shovel in one tool
Installation:
Make a back up of your world.
Download and drop Ztones-1.7.10-xx.jar in your mod directory. (Requires Minecraft Forge)
Change Log:
v2.1
Added Sync Blocks
Added Zkul Blocks
Added Reed Blocks
Splat axe can now insta-kill slime in any size
Ofanix can now remove cobblestone using alt right click, added ender pearl on recipe.
Tweaked and fixed some recipe
Registered Iszm Blocks
Added 16 color of Tinted Glass
Added Config
v2.0
Rearrange Blocks
Added lots of textures
Cleaned some code
Note: Won't work on previous versions, use v1.9 for same contents.
v1.9
Added lots of textures
v1.8.1
Fixed crash on servers
v1.8
Added Korp texture set
Added Jelt texture set
Improved some textures
v1.7
Added bunch of textures
Improved some textures
Changed some names
Removed some recipes
Added alt/ctrl + scroll wheel to cycle between blocks
Ofanix must be present in your inventory
New Ofanix functions:
Right click on air to open crafting table
Alt + right click to place cobblestone
v1.6
Added new set Iszm
Tweaked some recipe
v1.5
Added more textures.
Fixed Ofanix adding damage value every crafting process.
v1.4
Added more textures.
Removed mob drops, essence and some recipe.
Change Ofanix recipe and now have infinite durability.
v1.3
Added Flat Lamp
Added Mini Coal and Charcoal
Changed and added some decorative blocks
v1.2
Changed Ofanix recipe
Changed and added some decorative blocks
Added Ofanix custom gui
Added booster sound
v1.1
Gein now only drops from zombie
Modify some recipe
Added vanilla wood slab to plank recipe
Added Booster
v1.0
First release
Permissions:
Mod Packs:
You have my permission to use this mod in any mod pack, public or private.
I would appreciate if you posted in this thread so I can check it out, but you don't have to.
Credits:
Pahimar - for his let's mod reboot series that helped me start modding Neale Gaming - for more modding tutorials Grovesy - and more modding tutorials Mineshopper- for the metadata cycle using scroll wheel
Wow, I really like your textures. Would you mind if I included this mod in a creative mode themed modpack I'm working on?
It's going to be called 'Symmetry' and I plan on releasing it as a public pack on both FTB & AT Launcher.
I really want to have a nice assortment of amazingly textured mods, and I think yours would fit in well.
Wow, I really like your textures. Would you mind if I included this mod in a creative mode themed modpack I'm working on?
It's going to be called 'Symmetry' and I plan on releasing it as a public pack on both FTB & AT Launcher.
I really want to have a nice assortment of amazingly textured mods, and I think yours would fit in well.
Wow!! This really looks amazing, I take it I'm alright to use this in a private modpack? It's only distributed to people on the server (Like 6 of us at the moment). It is a private pack on the FTB launcher. And do you possibly have more pictures of the building at the top? Or a download for it? Thanks!!
Thanks and yeap, you're free to use it. That build at the top is actually roofless and the world got corrupted while I was messing with something. I'll try to replicate that build and maybe a world download for all the builds.
I get this same crash on a server but not single player
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 11/25/14 6:10 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.InstantiationException
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:76)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:492)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.InstantiationException
at sun.reflect.InstantiationExceptionConstructorAccessorImpl.newInstance(InstantiationExceptionConstructorAccessorImpl.java:48)
at java.lang.reflect.Constructor.newInstance(Constructor.java:526)
at java.lang.Class.newInstance(Class.java:374)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
... 27 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Can you make it apparent in the game somewhere that you need to alt or ctrl + scroll wheel to switch between block types?
Took me a while to figure it out, something like a tooltip might be nice.
Can you make it apparent in the game somewhere that you need to alt or ctrl + scroll wheel to switch between block types?
Took me a while to figure it out, something like a tooltip might be nice.
Thanks for the suggestion will add that on the next update. Currently working on a big update and it might take a while
This mod is pretty much an essential part of my modpack. Your textures fill a gap that would be out of place in Chisel, but are amazing on their own. So many cool combinations with existing Vanilla blocks, and some fit in surprising well with modded ones too. Carx 14 is my favorite I can't believe this doesn't get more press. Thank you for your work!
The Meaning of Life, the Universe, and Everything.
Location:
Austin, TX
Join Date:
10/10/2010
Posts:
174
Location:
Austin, TX
Minecraft:
majorcyto
Member Details
Thanks for making this mod! Im doing a future-esque mod pack and your blocks help tremendously with fitting the part! (P.S - Thanks for the server fix also)
The Meaning of Life, the Universe, and Everything.
Join Date:
10/28/2013
Posts:
57
Member Details
Ok, so I wasn't happy the way my mod/textures structured. well, I didn't really plan it out. I thought I don't need a theme or a set of textures and just keep making random texture, it just look so messy and and doesn't look complete . So I've decided to rearrange most of the textures, making a set for each style.. and here it is! I present you...
ZTONES 2.0!!!
Over 300+ new textures, Better recipe and a little bit cleaner code.
NOTE: This update will NOT work on your current worlds and for that I've added v.1.9 it has the same contents as v.2,0 but with lots of duplicate textures.
Recipes:
Downloads:
http://minecraft.curseforge.com/mc-mods/224369-ztones
_________________________________________________________________________________________________
Features:
Ofanix - Portable crafting table [Right click on air], Place cobblestone [Ctrl + Right click], Remove cobblestone [Alt + Right click]
Booster - Boost player movements
Flat Lamps - A simple flat lamp that can be placed in any side of a block
MSG Pill - Depletes player hunger points
Mini Coal/Charcoal - Cooks a single item in the furnace
Tools - Only found in chests in dungeons, temples and other places
Terrain Eater - Can mine most types of block, spits torch on use
Totem Tool - Transform blocks, like Diamond ore > Diamond Block
Splat Axe - Fast and durable axe, instant kill slime, any size
Diamond Zane - Combined diamond pickaxe, axe and shovel in one tool
Installation:
Change Log:
Permissions:
Credits:
Neale Gaming - for more modding tutorials
Grovesy - and more modding tutorials
Mineshopper - for the metadata cycle using scroll wheel
Forge Multipart:
http://pastebin.com/Hi7HD4uB
Galacticrat Sealable Blocks:
http://pastebin.com/MVdqz4Ey
xx
It's going to be called 'Symmetry' and I plan on releasing it as a public pack on both FTB & AT Launcher.
I really want to have a nice assortment of amazingly textured mods, and I think yours would fit in well.
https://docs.google.com/spreadsheet/ccc?key=0Aiwb6Ud2QMvJdGpUT0FJUXpmNUZrTFVRYjBXSDNxMXc&usp=drive_web#gid=0
Thanks! and yes you can use my mod on your modpack.
It's going to be much like the first one, which you can see here: http://forum.feed-the-beast.com/threads/1-6-4-material-energy-3-jampacked-hqm-ctm-beta.48913/
Yes, you may use it. and I haven't played your mod pack before, I'll give it a try.
No configs yet.
just use Carpenter's blocks for stairs and slabs
Thanks, everyone! and also a new version is up!
v1.7
Thanks!
Thanks and keep up the good builds!
Thanks and yeap, you're free to use it. That build at the top is actually roofless and the world got corrupted while I was messing with something. I'll try to replicate that build and maybe a world download for all the builds.
Never had a crash with my mod. Try running an instance with only my mod in it.
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
and New Textures!
Jelt
Korp
New version is up, tested on a server and now works.
Suggestion:
Can you make it apparent in the game somewhere that you need to alt or ctrl + scroll wheel to switch between block types?
Took me a while to figure it out, something like a tooltip might be nice.
Thanks for the suggestion will add that on the next update. Currently working on a big update and it might take a while
ZTONES 2.0!!!
Over 300+ new textures, Better recipe and a little bit cleaner code.
NOTE: This update will NOT work on your current worlds and for that I've added v.1.9 it has the same contents as v.2,0 but with lots of duplicate textures.
I love you.