brilliand mod and also perfect for creating adventure maps! (especially for people like me who are rather good in redstoning than in aesthetic building)
Thank you very much. If you have any suggestions, let me know it.
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Unlike the version i was using, most of the new structures this one has spawn incorrectly, with tons or most of the blocks missing... one (some asian river house or whatshisface) even crashed the game with a ticking entity..... what am i doing wrong?
The crash gave no error message, this was on the console tho:
Client> [21:13:23] [Server thread/ERROR]: Encountered an unexpected exception
Client> net.minecraft.util.ReportedException: Ticking entity
Client> at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:642) ~[MinecraftServer.class:?]
Client> at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) ~[MinecraftServer.class:?]
Client> at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) ~[bsx.class:?]
Client> at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]
Client> at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?]
Client> Caused by: java.lang.NullPointerException
Client> at net.minecraft.world.chunk.Chunk.func_76588_a(Chunk.java:964) ~[apx.class:?]
Client> at net.minecraft.world.World.func_94576_a(World.java:3203) ~[ahb.class:?]
Client> at net.minecraft.world.World.func_72839_b(World.java:3186) ~[ahb.class:?]
Client> at net.minecraft.world.World.func_72945_a(World.java:1444) ~[ahb.class:?]
Client> at net.minecraft.entity.Entity.func_70091_d(Entity.java:596) ~[sa.class:?]
Client> at net.minecraft.entity.item.EntityItem.func_70071_h_(EntityItem.java:110) ~[xk.class:?]
Client> at net.minecraft.world.World.func_72866_a(World.java:2070) ~[ahb.class:?]
Client> at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648) ~[mt.class:?]
Client> at net.minecraft.world.World.func_72870_g(World.java:2034) ~[ahb.class:?]
Client> at WorldServerOF.func_72870_g(WorldServerOF.java:347) ~[WorldServerOF.class:?]
Client> at net.minecraft.world.World.func_72939_s(World.java:1887) ~[ahb.class:?]
Client> at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) ~[mt.class:?]
Client> at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) ~[MinecraftServer.class:?]
Client> ... 4 more
What Minecraft version do you use?
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
im using 1.7.10, latest Instant structures mod for 1.7.10 (i think it's the latest). I was testing the mod in a creative mode, superflat world newly created.
I know this bug in the 1.7.10 version and will fix it today. You can download the fxied version tomorrow.
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
im fairly new still , only been playing for about a week , but love to mod,
guys 2 questions, i tested it out in singleplayer mode and worked like a charm , then i died and well i dont know how to regain the wiki,
2nd question i like to on a LAN with my gf and well does she have to have it as well ot what because i cant seem to use it in LAN
The wiki should open every time you enter your world. If not you can use the "Wiki" item (it has a texture of a book) by right-click it. Unfortunately, ISM still not works on multiplayer.
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
From my experience with the mod, it probably doesn't work in multiplayer because servers can't handle GUI calls very well. A player trying to join my server would crash instantly because every time he joined, his client would call for that wiki interface, which would pop up on my side too everytime he tried to join, but not on his side, and then the crash. This was on an older version of ISM mod, and i worked around it by disabling the opening of the wiki and tutorial windows on the config. I'm not sure if a client player would still crash by right-clicking the wiki book though.
It sounds like you could run ISM on a server as long as no GUI opens. It can therefore be concluded that ISM can work on a server if it doesn't need GUI to place a structure, right?
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Is there any way to make this mod not show the full list of structures every time I load my world. It gets pretty annoying and it slows down the loading of the world. Any help would be appreciated.
On the latest (yesterday's) version of ISM, this structure still spawns missing lots of blocks all around it... I'm not sure if it's glitch from the mod or the creator's building blueprint was not finished properly. I haven't tested more or seen others yet.
Other thing is the Beach Resort by flaviusvespasiunusmc (whatever his nick is) spawns with loads of useless redstone dropped all around the floor. Not only that, it contains a spammish amount of command blocks with no commands whatsoever.
Also, some blueprints which seem to contain water are not spawning the water blocks.
I now got this crash report upon trying to spawn "Roman villa"
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 07-08-2015 16:14
Description: Exception in server tick loop
java.util.ConcurrentModificationException
at java.util.HashMap$Ha****erator.nextNode(Unknown Source)
at java.util.HashMap$KeyIterator.next(Unknown Source)
at net.minecraft.entity.EntityTracker.func_72788_a(EntityTracker.java:269)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:648)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
The current ISM version contains a bugs that causes this weird behavior. It occur when structures contains one type of a block more than 30,000 times. I have to convert theses structures again.
To your bug, you could avoid it by saving your world before enter them again if you place large (more than 150,000 blocks) structures.
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Please help, i've installed a fresh version of 1.7.10, tried using both the recommended and latest versions of forge 1.7.10, 10.13.4.1448 and 1.7.10.4.1492, no other mods installed and i still for the life of me can't get structures I've "saved" to "write". Once i use the cooked turkey labeled "reader"
---- Minecraft Crash Report ----
// Don't do that.
java.lang.NullPointerException: Ticking memory connection
at a.a.a.a.a.w.a(Unknown Source)
at a.a.a.a.a.w.<init>(Unknown Source)
at a.a.a.b.j.a(Unknown Source)
at a.a.a.b.j.func_77648_a(Unknown Source)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at a.a.a.a.a.w.a(Unknown Source)
at a.a.a.a.a.w.<init>(Unknown Source)
at a.a.a.b.j.a(Unknown Source)
at a.a.a.b.j.func_77648_a(Unknown Source)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@15d2215
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 125745920 bytes (119 MB) / 397557760 bytes (379 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA ism{6.9.2} [MaggiCraft's Instant Structures Mod] (ism-6.9.2.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['lgtdiva'/182, l='New World', x=1595.52, y=64.00, z=-480.84]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Also here is what i see when i am making a bounding box
PS structures that are in the pop up directory load fine. Thanks in advance :).
Please help, i've installed a fresh version of 1.7.10, tried using both the recommended and latest versions of forge 1.7.10, 10.13.4.1448 and 1.7.10.4.1492, no other mods installed and i still for the life of me can't get structures I've "saved" to "write". Once i use the cooked turkey labeled "reader"
---- Minecraft Crash Report ----
// Don't do that.
java.lang.NullPointerException: Ticking memory connection
at a.a.a.a.a.w.a(Unknown Source)
at a.a.a.a.a.w.<init>(Unknown Source)
at a.a.a.b.j.a(Unknown Source)
at a.a.a.b.j.func_77648_a(Unknown Source)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at a.a.a.a.a.w.a(Unknown Source)
at a.a.a.a.a.w.<init>(Unknown Source)
at a.a.a.b.j.a(Unknown Source)
at a.a.a.b.j.func_77648_a(Unknown Source)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@15d2215
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 125745920 bytes (119 MB) / 397557760 bytes (379 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA ism{6.9.2} [MaggiCraft's Instant Structures Mod] (ism-6.9.2.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['lgtdiva'/182, l='New World', x=1595.52, y=64.00, z=-480.84]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Also here is what i see when i am making a bounding box
PS structures that are in the pop up directory load fine. Thanks in advance :).
I am having the same issues on my Mac and PC Minecrafts
Great Mod, not the best builder, so this really helps in survival! Can someone Create Starks tower or other superhero structures, it would look really cool with the superheroes unlimited mode, Thanks
Great Mod, not the best builder, so this really helps in survival! Can someone Create Starks tower or other superhero structures, it would look really cool with the superheroes unlimited mode, Thanks
You could search these towers in Minecraft forums and ask the creators for a permission to scan and publish them in ISM.
Rollback Post to RevisionRollBack
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Thank you very much. If you have any suggestions, let me know it.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
Can I help your to think some structures?
What do your mean with " to think some structure"?
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
What Minecraft version do you use?
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
im fairly new still , only been playing for about a week , but love to mod,
guys 2 questions, i tested it out in singleplayer mode and worked like a charm , then i died and well i dont know how to regain the wiki,
2nd question i like to on a LAN with my gf and well does she have to have it as well ot what because i cant seem to use it in LAN
I know this bug in the 1.7.10 version and will fix it today. You can download the fxied version tomorrow.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
The wiki should open every time you enter your world. If not you can use the "Wiki" item (it has a texture of a book) by right-click it. Unfortunately, ISM still not works on multiplayer.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
It sounds like you could run ISM on a server as long as no GUI opens. It can therefore be concluded that ISM can work on a server if it doesn't need GUI to place a structure, right?
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
I plan to develop a server compatible version.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
I tested the normal ISM on a server last night and it worked. Please, try it too.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
I run ISM on a Forge 1.8 server and it worked perfectly. But I couldn't test if it works if somebody (except of me) joins the server.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
Is there any way to make this mod not show the full list of structures every time I load my world. It gets pretty annoying and it slows down the loading of the world. Any help would be appreciated.
Ok, that's where the config file was. I thought it was in the config folder, thanks!
The current ISM version contains a bugs that causes this weird behavior. It occur when structures contains one type of a block more than 30,000 times. I have to convert theses structures again.
To your bug, you could avoid it by saving your world before enter them again if you place large (more than 150,000 blocks) structures.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
I will add a short message the first time it appears that you can disable this window soon.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work
Hello maggicraft,
Is it possible to import schematic as structure?
Please help, i've installed a fresh version of 1.7.10, tried using both the recommended and latest versions of forge 1.7.10, 10.13.4.1448 and 1.7.10.4.1492, no other mods installed and i still for the life of me can't get structures I've "saved" to "write". Once i use the cooked turkey labeled "reader"
---- Minecraft Crash Report ----
// Don't do that.
Time: 8/12/15 9:46 PM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at a.a.a.a.a.w.a(Unknown Source)
at a.a.a.a.a.w.<init>(Unknown Source)
at a.a.a.b.j.a(Unknown Source)
at a.a.a.b.j.func_77648_a(Unknown Source)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at a.a.a.a.a.w.a(Unknown Source)
at a.a.a.a.a.w.<init>(Unknown Source)
at a.a.a.b.j.a(Unknown Source)
at a.a.a.b.j.func_77648_a(Unknown Source)
at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@15d2215
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 125745920 bytes (119 MB) / 397557760 bytes (379 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA ism{6.9.2} [MaggiCraft's Instant Structures Mod] (ism-6.9.2.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['lgtdiva'/182, l='New World', x=1595.52, y=64.00, z=-480.84]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Also here is what i see when i am making a bounding box
PS structures that are in the pop up directory load fine. Thanks in advance :).
I am having the same issues on my Mac and PC Minecrafts
Great Mod, not the best builder, so this really helps in survival! Can someone Create Starks tower or other superhero structures, it would look really cool with the superheroes unlimited mode, Thanks
You could search these towers in Minecraft forums and ask the creators for a permission to scan and publish them in ISM.
Hello, I am MaggiCraft the developer of Instant Structures Mod (ISM) and a few more Minecraft projects.
Website: www.instant-structures-mod.com/
YouTube: www.youtube.com/user/MaggiCraft
Support me and my work