----Fixed referenced vanilla textures not being stitched if no vanilla model use them.---
I'm not entirely sure what this is referring to entirely but if it means there was a fix to keep the textures on gates then it isn't currently working. as all gates in my Minecraft have become texture-less. and thus have turned into solid pink gates regardless of there material type. it seems to only affect the vanilla gates in this manner as gates added by mods such as gates made from woods found in the biomes o' plenty mod are not effected by this texture-less bug that only occurs with malisis doors installed.
Also, were gates intended to act like double doors when placed beside each other with this mod installed? because rather then playing the proper gate opening animation, they are treated as a solid doors in this manner and use the door opening animation in place of the gate animations.
the texture-less bug also seems to affect gates that are given a new 3d model and textures from resource packs - as long as its any of the vanilla based gates from vanilla minecraft.
I hope this information provided helps in solving the issue(s) mentioned.
I have the same issue with fence gates. Additionally to that the textures are too bright.
The whole point is to not have a separate door from the vanilla one. So that if you add the mod, the vanilla doors animate, and if you remove it, you still have your vanilla doors.
The only solution I would see for you, is to disable Vanilla door replacement in the config (/malisis config malisisdoors). It will prevent the replacement of the vanilla doors (and trapdoors and fence gate). Of course, they won't animate anymore.
Thank you for your suggestion! It's really useful for me.
And I have another question when I create a customized door, does any way let customized door as iron door not to be counted in a village?
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from MalisisDoors (malisisdoors)
Could you share the full crash report in a
Spoiler (click to show)
or via a pastebin link, please?
Yeah, here is the full crash report
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present: CCLCorePlugin (CodeChickenLib-1.10.2-2.2.3.57-universal.jar) llibrary (llibrary-1.7.6-1.11.2.jar) FMLPlugin (InventoryTweaks-1.62-dev-78.jar) literalascension (literalascension-1.11.2-1.0.2.2.jar) LoadingPlugin (Quark-r1.2-92.jar) ChiselCorePlugin (Chisel-MC1.11.2-0.0.9.11.jar) MalisisCorePlugin (MalisisCore-1.11.2.jar) ForgelinPlugin (Forgelin-1.4.2.jar) SHLoadingPlugin (ScalingHealth-1.11.x-1.0.4-46.jar)Contact their authors BEFORE contacting forge
// Ouch. That hurt
Time: 5/23/17 8:22 PMDescription: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from MalisisDoors (malisisdoors)Caused by: java.lang.ExceptionInInitializerError at net.malisis.doors.MalisisDoors.postInit(MalisisDoors.java:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:641) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:246) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:224) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:147) at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:814) at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:343) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:521) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)Caused by: java.lang.ClassCastException: [F cannot be cast to [I at net.malisis.core.renderer.font.MinecraftFont.setFields(MinecraftFont.java:94) at net.malisis.core.renderer.font.MinecraftFont.<init>(MinecraftFont.java:68) at net.malisis.core.renderer.font.MalisisFont.<clinit>(MalisisFont.java:73) ... 37 more
So, it seems that in your latest 1.11.2 build, iron glass doors don't seem to work. I can craft and place them just fine, but they won't open. Wooden ones work just fine, although. I thought it may have been a mod conflict at first, but I tested it in an instance with only Malisis Doors and the same thing happened.
So, it seems that in your latest 1.11.2 build, iron glass doors don't seem to work. I can craft and place them just fine, but they won't open. Wooden ones work just fine, although. I thought it may have been a mod conflict at first, but I tested it in an instance with only Malisis Doors and the same thing happened.
Sure you used redstone signals? Levers, buttons, pressure plates, Malisis Blocks player sensors, switches from Malisis Switches?
Rollback Post to RevisionRollBack
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Yea, that's why I had the biggest internal facepalm when dovahkiin mentioned it. I think it may be because the reinforced door doesn't require redstone in spite of being made entirely out of iron, just because it has a crank on it. In either case, it's not an issue for me anymore.
So I got the exact same issue as FelixMayer123. I'm running Unabridged beta 9.1, for Minecraft 1.10.2. I put down the Hi-Tech door and it worked fine, but then I broke it and it suddenly turned 90o and gained the broken texture colors. The doors returned to my inventory, but the broken texture copy remained. I can put other doors from the same mod in their place and they'll gain that texture, but will revert to broken textures after I break the other doors. I can't get rid of them.
And no, Roijinvogel, I'm not going to install a mod to cover up the broken textures. All that will do will leave me with random textures in the middle of my workspace. Not really what I want.
Minor glitch: The door edge strip is still not actually used for the door edges. I don't understand why not, unless the mod has a fixed offset in the door texture for where it grabs the edge texture.
For some reason, the Door factory in the 1.10.2 version doesn't work in my pack. I placed blocks into the slots and clicked the Create button, but nothing happened.
Not sure if it is a mod incompatibility or what. I'll test just this mod (and the core) in a testing instance I have to see what happens.
Hey! It looks like a great mod, and I really want to get it, but can I get it in a way where only the 'Animated Doors' mod is installed, I don't want any of the extra doors, I just want to install this for aesthetics.
I'm having a problem with the custom door maker in "boo" 1.11.2-6.1.1; well, a few related problems. I can't pick most of the sound, redstone, and movement options - it just doesn't do anything when I pick them, and if I have items in my inventory under the drop-downs I end up picking those up. I still can't pick those options if I have a totally empty inventory though.
Specifically I can't pick any movement "below" Rotating and Sliding in the list, and I also can't pick any sound except Big Door. For Redstone I can pick Standard and Redstone Only, but not Redstone Lock or Hand Only.
I am using MalasisCore 1.11.2-5.2.1
My minecraft version is of course 1.11.2
My Forge version is 1.11.2-13.20.0.2296
EDIT: there are no errors in the log, no exceptions, no warnings :/
I have the same issue with fence gates. Additionally to that the textures are too bright.
Thank you for your suggestion! It's really useful for me.
And I have another question when I create a customized door, does any way let customized door as iron door not to be counted in a village?
Yeah, here is the full crash report
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present: CCLCorePlugin (CodeChickenLib-1.10.2-2.2.3.57-universal.jar) llibrary (llibrary-1.7.6-1.11.2.jar) FMLPlugin (InventoryTweaks-1.62-dev-78.jar) literalascension (literalascension-1.11.2-1.0.2.2.jar) LoadingPlugin (Quark-r1.2-92.jar) ChiselCorePlugin (Chisel-MC1.11.2-0.0.9.11.jar) MalisisCorePlugin (MalisisCore-1.11.2.jar) ForgelinPlugin (Forgelin-1.4.2.jar) SHLoadingPlugin (ScalingHealth-1.11.x-1.0.4-46.jar)Contact their authors BEFORE contacting forge
// Ouch. That hurt
Time: 5/23/17 8:22 PMDescription: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from MalisisDoors (malisisdoors)Caused by: java.lang.ExceptionInInitializerError at net.malisis.doors.MalisisDoors.postInit(MalisisDoors.java:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:641) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:246) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:224) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:147) at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:814) at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:343) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:521) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)Caused by: java.lang.ClassCastException: [F cannot be cast to [I at net.malisis.core.renderer.font.MinecraftFont.setFields(MinecraftFont.java:94) at net.malisis.core.renderer.font.MinecraftFont.<init>(MinecraftFont.java:68) at net.malisis.core.renderer.font.MalisisFont.<clinit>(MalisisFont.java:73) ... 37 more
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.11.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 423130904 bytes (403 MB) / 967520256 bytes (922 MB) up to 4281860096 bytes (4083 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn125M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.38 Powered by Forge 13.20.0.2228 Optifine OptiFine_1.11.2_HD_U_B6 46 mods loaded, 46 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJ minecraft{1.11.2} [Minecraft] (minecraft.jar) UCHIJ mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJ FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.0.2228.jar) UCHIJ forge{13.20.0.2228} [Minecraft Forge] (forge-1.11.2-13.20.0.2228.jar) UCHIJ mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar) UCHIJ advancedcapes{6.0 EXPERIMENTAL} [Advanced Capes] (advancedcapes-7.0.jar) UCHIJ atg{2} [Alternate Terrain Generation] (atg-1.11.2-2.0.1.jar) UCHIJ quark{r1.2-92} [Quark] (Quark-r1.2-92.jar) UCHIJ autoreglib{1.1-4} [AutoRegLib] (AutoRegLib-1.1-4.jar) UCHIJ baubles{1.4.3} [Baubles] (Baubles-1.11-1.4.3.jar) UCHIJ betterbuilderswands{0.10.0} [Better Builder's Wands] (BetterBuildersWands-1.11-0.10.0.210+5234d7e.jar) UCHIJ betterquesting{2.4.226} [Better Questing] (BetterQuesting-2.4.226.jar) UCHIJ biomesoplenty{6.0.2.2167} [Biomes O' Plenty] (BiomesOPlenty-1.11.2-6.0.2.2167-universal.jar) UCHIJ guideapi{1.11.2-2.1.1-52} [Guide-API] (Guide-API-1.11.2-2.1.1-52.jar) UCHIJ bloodmagic{1.11-2.1.6-75} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.11-2.1.6-75.jar) UCHIJ botania{r1.9-342} [Botania] (Botania r1.9-342.jar) UCHIJ chameleon{1.11-3.0.2} [Chameleon] (Chameleon-1.11-3.0.2.jar) UCHIJ chisel{MC1.11.2-0.0.9.11} [Chisel] (Chisel-MC1.11.2-0.0.9.11.jar) UCHIJ cyberware{alpha-0.2.7} [Cyberware] (cyberware-1.11.2-alpha-0.2.7.jar) UCHIJ forgelin{1.4.2} [Forgelin] (Forgelin-1.4.2.jar) UCHIJ gravestone{1.7.2} [Gravestone] (GraveStone Mod 1.7.2.jar) UCHIJ hopperducts{1.4.9} [Hopper Ducts] (hopperducts-mc1.11.2-1.4.9.jar) UCHIJ inventorytweaks{1.62-dev-78-e073cca} [Inventory Tweaks] (InventoryTweaks-1.62-dev-78.jar) UCHIJ jei{4.2.10.248} [Just Enough Items] (jei_1.11.2-4.2.10.248 (1).jar) UCHIJ journeymap{1.11.2-5.4.6} [JourneyMap] (journeymap-1.11.2-5.4.6.jar) UCHIJ subcommonlib{1.1.4.1} [Subaraki's Common Library] (sublib-1.11.2-1.1.4.1.jar) UCHIJ fashion{1.11 0.0.1.1} [fashion mod] (JustFashion-1.11-0.0.1.1.jar) UCHIJ llibrary{1.7.6} [LLibrary] (llibrary-1.7.6-1.11.2.jar) UCHIJ literalascension{1.11.2-1.0.2.2} [Literal Ascension] (literalascension-1.11.2-1.0.2.2.jar) UCHIJ malisiscore{1.11.2-5.0.1} [MalisisCore] (MalisisCore-1.11.2.jar) UCHIE malisisdoors{1.11.2-6.0.0} [MalisisDoors] (MalisisDoors-Mod-1.11.2.jar) UCHIJ neat{1.4-13} [Neat] (Neat 1.4-13.jar) UCHIJ notenoughwands{1.5.3} [Not Enough Wands] (notenoughwands-1.1x-1.5.3.jar) UCHIJ orecore{1.1.2} [§6Ore Core] (Ore Core 1.11.2 (v.1.1.2).jar) UCHIJ mc{1.7c} [Primordial Crops] (PrimordialCrops-v1.7c_mc1.11.jar) UCHIJ realdrops{1.1.8} [Realistic Item Drops] (RealisticItemDrops-1.1.8.jar) UCHIJ rftools{5.87} [RFTools] (rftools-1.1x-5.87.jar) UCHIJ silentlib{2.1.3} [Silent Lib] (SilentLib-1.11.x-2.1.3-58.jar) UCHIJ scalinghealth{1.0.4} [Scaling Health] (ScalingHealth-1.11.x-1.0.4-46.jar) UCHIJ storagedrawers{1.11.2-4.2.0} [Storage Drawers] (StorageDrawers-1.11.2-4.2.0.jar) UCHIJ sugiforest{1.3.2} [SugiForest] (SugiForest_1.11.2-v1.3.2.jar) UCHIJ thirdperson{1.2.0} [ThirdPersonEverything] (ThirdPersonEverything-1.2.0-mc1.11.2.jar) UCHIJ treechopper{1.1.2} [Tree Chopper] (TreeChopper-1.11.2-1.1.2.jar) UCHIJ vanillamagic{1.11.2-0.21.9.1} [Vanilla Magic] (VanillaMagic-1.11.2-0.21.9.1.jar) UCHIJ veinminer{0.35.3} [Vein Miner] (VeinMiner-1.11-0.35.3.605+dad98e1.jar) UCHIJ veinminermodsupport{0.35.3} [Mod Support] (VeinMiner-1.11-0.35.3.605+dad98e1.jar) Loaded coremods (and transformers): CCLCorePlugin (CodeChickenLib-1.10.2-2.2.3.57-universal.jar) codechicken.lib.asm.ClassHeirachyManager codechicken.lib.asm.RenderHookTransformerllibrary (llibrary-1.7.6-1.11.2.jar) net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcherFMLPlugin (InventoryTweaks-1.62-dev-78.jar) invtweaks.forge.asm.ContainerTransformerliteralascension (literalascension-1.11.2-1.0.2.2.jar) com.jamieswhiteshirt.literalascension.core.patcher.LiteralAscensionRuntimePatcherLoadingPlugin (Quark-r1.2-92.jar) vazkii.quark.base.asm.ClassTransformerChiselCorePlugin (Chisel-MC1.11.2-0.0.9.11.jar) team.chisel.common.asm.ChiselTransformerMalisisCorePlugin (MalisisCore-1.11.2.jar) net.malisis.core.util.chunkcollision.ChunkCollisionTransformer net.malisis.core.util.chunkblock.ChunkBlockTransformer net.malisis.core.renderer.transformer.MalisisRendererTransformer net.malisis.core.renderer.icon.asm.TextureMapTransformer net.malisis.core.util.clientnotif.ClientNotifTransformerForgelinPlugin (Forgelin-1.4.2.jar) SHLoadingPlugin (ScalingHealth-1.11.x-1.0.4-46.jar) net.silentchaos512.scalinghealth.asm.SHClassTransformer GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13474 Compatibility Profile Context 22.19.162.4' Renderer: 'AMD Radeon R6 Graphics' OptiFine Version: OptiFine_1.11.2_HD_U_B6 Render Distance Chunks: 8 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: SFLP Shaders Lite - RC1.zip OpenGlVersion: 4.5.13474 Compatibility Profile Context 22.19.162.4 OpenGlRenderer: AMD Radeon R6 Graphics OpenGlVendor: ATI Technologies Inc. CpuCount: 4
Update Optifine.
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Really, well thanks.
So, it seems that in your latest 1.11.2 build, iron glass doors don't seem to work. I can craft and place them just fine, but they won't open. Wooden ones work just fine, although. I thought it may have been a mod conflict at first, but I tested it in an instance with only Malisis Doors and the same thing happened.
The leaf you need in your life.
Sure you used redstone signals? Levers, buttons, pressure plates, Malisis Blocks player sensors, switches from Malisis Switches?
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
Oh, right...I'm dumb. I just tried right clicking it like a normal door and didn't think to use redstone at all. Sorry, my mistake!
The leaf you need in your life.
Tis all right. Everybody makes mistakes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
They are iron doors.
Yea, that's why I had the biggest internal facepalm when dovahkiin mentioned it. I think it may be because the reinforced door doesn't require redstone in spite of being made entirely out of iron, just because it has a crank on it. In either case, it's not an issue for me anymore.
The leaf you need in your life.
When i broke Hi-tech door.
The Hi-tech door like Unknown Textrue, After i broke Hi-tech door.
Screen Shot : http://prntscr.com/feijr4
So I got the exact same issue as FelixMayer123. I'm running Unabridged beta 9.1, for Minecraft 1.10.2. I put down the Hi-Tech door and it worked fine, but then I broke it and it suddenly turned 90o and gained the broken texture colors. The doors returned to my inventory, but the broken texture copy remained. I can put other doors from the same mod in their place and they'll gain that texture, but will revert to broken textures after I break the other doors. I can't get rid of them.
And no, Roijinvogel, I'm not going to install a mod to cover up the broken textures. All that will do will leave me with random textures in the middle of my workspace. Not really what I want.
Because someone else requested it:
My 128x resource pack add-on for the two Malisis Doors big doors. Use freely.
Minor glitch: The door edge strip is still not actually used for the door edges. I don't understand why not, unless the mod has a fixed offset in the door texture for where it grabs the edge texture.
New version : MalisisDoors 1.11.2-6.1.1 for Minecraft 1.11.2
Requires MalisisCore 1.11.2-5.2.0
- Fixed vanilla doors not rendering properly sometimes.
- Fixed Hi-tech doors rendering in other dimensions.
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
For some reason, the Door factory in the 1.10.2 version doesn't work in my pack. I placed blocks into the slots and clicked the Create button, but nothing happened.Not sure if it is a mod incompatibility or what. I'll test just this mod (and the core) in a testing instance I have to see what happens.Mod List
No Optifine or anything (that causes way too many issues).
EDIT: I was an idiot. I forgot to set a sound.
Hey! It looks like a great mod, and I really want to get it, but can I get it in a way where only the 'Animated Doors' mod is installed, I don't want any of the extra doors, I just want to install this for aesthetics.
Thanks
I am currently having an issue with vanilla doors missing there textures
Might want to update to the latest version of both Malisis Doors and Core.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
I'm having a problem with the custom door maker in "boo" 1.11.2-6.1.1; well, a few related problems. I can't pick most of the sound, redstone, and movement options - it just doesn't do anything when I pick them, and if I have items in my inventory under the drop-downs I end up picking those up. I still can't pick those options if I have a totally empty inventory though.
Specifically I can't pick any movement "below" Rotating and Sliding in the list, and I also can't pick any sound except Big Door. For Redstone I can pick Standard and Redstone Only, but not Redstone Lock or Hand Only.
I am using MalasisCore 1.11.2-5.2.1
My minecraft version is of course 1.11.2
My Forge version is 1.11.2-13.20.0.2296
EDIT: there are no errors in the log, no exceptions, no warnings :/