Have not been able to launch with any Mystical trinkets since 1.2 without a duplicate mod error about baubles, as if baubles has been included in the mystical trinkets jar.
Unfortunately, if that is the case, thaumcraft doesn't care and will redownload the baubles jar if i remove it.
Have not been able to launch with any Mystical trinkets since 1.2 without a duplicate mod error about baubles, as if baubles has been included in the mystical trinkets jar.
Unfortunately, if that is the case, thaumcraft doesn't care and will redownload the baubles jar if i remove it.
It WAS included in the .jar
I fixed it in the latest version
always update to the latest version
Hmmm.. not sure what is going on. I thought it was because Mariculture changed the default fishj and fishing rod, But just loaded up a test world with only Forge 1098 (latest), Baubles 1.14, and Mystical Trinkets 1.2.3 and I cannot get the water block to convert.Tested all others and they works as intended. Water block gets the fish icon, but clicking does nothing.
*Edit - Also just tried downgrading Forge to recommended version 1060 and same issue
Downgrading Mystical Trinkets to 1.2 and it works. 1.2.1 works. 1.2.2 and 1.2.3 doesn't
oops... my fault, my first attempt at a fix for the mariculture fish not working was making it use water shards... but i forgot to change it back, uploading fix now
Does you Mod add a new Dimension because on the Server i see a new Dimesnsion with the ID 29 and its called Mystical Dimension and in your Mod i found classes for the Mystical DImension but i cant find a way to get in there.
It does add a new dimension and a new biome but you cant get into it, and I haven't decided what to do with it yet, you can either use an nbt editor to set your current dimension to 29, use mystcraft's /tpx command or wait for me to update
oops... my fault, my first attempt at a fix for the mariculture fish not working was making it use water shards... but i forgot to change it back, uploading fix now
Ok....i'm using v 1.3.0 with Mariculture-1.7.2-b8-hotfix and i still can't craft water ritual stones. Plz Help!
Edit:
OK...I am a noob...so when you say a water source block on every face except the top...I see that means on the bottom too! Wow...can't tell from the pix in the pdf that there was water below so...didnt read info...so.
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As I am unsure as to which you check more frequently, I have posted this to your CurseForge comments and here:
The Stepping Belt is not working unless i hold it all of the time in v1.3.0 of this mod. I have not tested it in previous versions. I was hoping you had an Issue Tacker so that i could post a proper bug report but this will have to do. If I put the belt in the Baubles slot it has no effect, I must hold it to gain the step-up which is inconvenient for a supposedly passive trait the belt should provide. This mod is not the only one having this effect and I have posted bug reports on the issue tracker for the other. i have also posted a bug report on the Bauble Issue Tracker since neither are working in the Bauble belt slot. See this issue here: https://github.com/Azanor/Baubles/issues/32
As I am unsure as to which you check more frequently, I have posted this to your CurseForge comments and here:
The Stepping Belt is not working unless i hold it all of the time in v1.3.0 of this mod. I have not tested it in previous versions. I was hoping you had an Issue Tacker so that i could post a proper bug report but this will have to do. If I put the belt in the Baubles slot it has no effect, I must hold it to gain the step-up which is inconvenient for a supposedly passive trait the belt should provide. This mod is not the only one having this effect and I have posted bug reports on the issue tracker for the other. i have also posted a bug report on the Bauble Issue Tracker since neither are working in the Bauble belt slot. See this issue here: https://github.com/A...ubles/issues/32
Cool, yeah I couldn't find the issue tracker in the OP here or on CurseForge...might want to add it so others can find it easier! Thanks for the response! Great Mod!
Cool, yeah I couldn't find the issue tracker in the OP here or on CurseForge...might want to add it so others can find it easier! Thanks for the response! Great Mod!
I just added it
and i did add it to the forum post.
Can the ores be disabled? I have thaumcraft and I don't want two types of water, fire, earth and air shards. I also have Totemic which already has a better infused tree. Can I disable it too?
Will the new biome be in the overworld or in the new dimension?? And can you make that you can only find mystical ore(s) in the new dimension??
you can disable the ore gen by setting the chance per chunk to 0 in the configs but disabling things are not recommended because then you cant play with my mod..., if you disabled the infused tree then you cant make the nature ritual block, if you disabled the ore generation then you cant add power to the infuser, and the new biome is in the new dimension.
and no i wont make mystical ores only in the new dimension.
Your world gen portals are being strange.. Seeing one every 15 - 20 chunks, and having them generate under water does some really weird things. Maybe put in a check to not spawn one within a certain distance of another, and not to create the shaft down and tunnle/portal if it is in a water biome?
This has actually been happening a lot event though I have checked to make sure that it isn't a water biome :/, I will reduce the spawn size and make it that they only spawn in the mystical dimension as they spawn perfectly there, I will make a way for you to get into the mystical dimension through making a portal like the nether portal
I use "Items.fish" so im not sure if modded fish would work
Unfortunately, if that is the case, thaumcraft doesn't care and will redownload the baubles jar if i remove it.
It WAS included in the .jar
I fixed it in the latest version
always update to the latest version
*Edit - Also just tried downgrading Forge to recommended version 1060 and same issue
Downgrading Mystical Trinkets to 1.2 and it works. 1.2.1 works. 1.2.2 and 1.2.3 doesn't
oops... my fault, my first attempt at a fix for the mariculture fish not working was making it use water shards... but i forgot to change it back, uploading fix now
Thanks!
It does add a new dimension and a new biome but you cant get into it, and I haven't decided what to do with it yet, you can either use an nbt editor to set your current dimension to 29, use mystcraft's /tpx command or wait for me to update
Ok....i'm using v 1.3.0 with Mariculture-1.7.2-b8-hotfix and i still can't craft water ritual stones. Plz Help!Edit:
OK...I am a noob...so when you say a water source block on every face except the top...I see that means on the bottom too! Wow...can't tell from the pix in the pdf that there was water below so...didnt read info...so.
Noob=This guy!
The Stepping Belt is not working unless i hold it all of the time in v1.3.0 of this mod. I have not tested it in previous versions. I was hoping you had an Issue Tacker so that i could post a proper bug report but this will have to do. If I put the belt in the Baubles slot it has no effect, I must hold it to gain the step-up which is inconvenient for a supposedly passive trait the belt should provide. This mod is not the only one having this effect and I have posted bug reports on the issue tracker for the other. i have also posted a bug report on the Bauble Issue Tracker since neither are working in the Bauble belt slot. See this issue here: https://github.com/Azanor/Baubles/issues/32
I do have an issue tracker and I fixed this problem in the latest version.
https://github.com/jaredlll08/MysticalTrinkets/issues
Cool, yeah I couldn't find the issue tracker in the OP here or on CurseForge...might want to add it so others can find it easier! Thanks for the response! Great Mod!
I just added it
and i did add it to the forum post.
Nice!
you can disable the ore gen by setting the chance per chunk to 0 in the configs but disabling things are not recommended because then you cant play with my mod..., if you disabled the infused tree then you cant make the nature ritual block, if you disabled the ore generation then you cant add power to the infuser, and the new biome is in the new dimension.
and no i wont make mystical ores only in the new dimension.