For those of you who dont know the hats mod, by ichun, allows the player to gather a large amount of cosmetic "hats" for the sole purpose of decoration.
But some of us get bored with only 78 hats to chose from... *insert sarcasm*
So here you go horders of hats!
Hats
I'm not going to post pictures of all the hats, much more satisfying to find out on your own!
However to not leave you entirely in the dark here is the list of added hats:
1.0
ALE IS GUD
Bass cannon
Blood elf ears
Do you have something for me?
Elmo
Gas Mask
HoneyDew Helmet
Imp Wings
Navi
Night Elf Ears
Orc Tusks
pac Man
Quest Giver
Roman Centurion
SlenderMan
Steampunk Gogles
Storm Trooper
Tf2 Soldier
WarfStash
Warfstash XL
Witch King Helmet
1.1 A touch of festivities
Christmas Wreath*
Elf Hat
Milk and Cookies*
My two front teeth
New Years Hat
Santa cap
THATS A BIG BOX*
Tree topper
Your head roasting in an open fire
1.2 More Festive!
Snowman*
Xl Christmas tree*
1.3 Mostly random, predominately magic some how with 3 mage themed hats
Black Mage hat
Finish the stables patrick
Guy fawks mask
Murkey
PrettyMargret
Rather Spiffing
Snorkel
SteamPunk Engineer
Technomage
Yes!
Your a Wizard!
* Although it is a hat, in conjunction with a hat stand, it makes a lovely decoration.
Requests?
Have An Idea? Great! Post your idea down below and if i like the idea (as in 1. its creative, or 2. its original) It will be added in the next version Every time i have around 10 or so hats a new version will be released.
Download/Installation
1)Download the correct version of forge
2)Download Ichun's hat mod from Here
NOTE:This is an addon for HIS mod, meaning it is compatible with all versions, and will update when he does.
3)Download the hat pack below
4) Un-zip the pack with 7-zip or win-rar
5) Copy the contents of the zip into your .minecraft
6) Some other step
7) I just wanted to have 7 steps, cool number right?
Does this use the new version of the modeler that is for the new hats in 1.7? Also, a space core/ wheatley hat(s) and a horns hat, like with horns on the side like a bull!
Does this use the new version of the modeler that is for the new hats in 1.7? Also, a space core/ wheatley hat(s) and a horns hat, like with horns on the side like a bull!
Well, as far as i know there is no difference on the models in 1.7 and 1.6, this is compatible with both versions. as for the ideas i love it and it should be in the next version. (witch also has a majority of assassins *hint* *hint*)
If I'm allowed to keep suggesting things i have loads of ideas. A hospital mask, a nurse hat, a traffic cone hat, a bucket hat, a fishbowl hat (like the one in terraria), Finn's hat from adventure time, and one of those fruit hats with all the tropical fruit in them. Also the hats you made, especially the wheatley one are great!
Also, your models use TCN files but the new 1.7 version uses TC2 files. I think they are backwards compatible but i am not sure. Also do you hats use the new rarity system: - Added a Hat Rarity system. Colours follow from common to rare: White < Green < Blue < Purple < Yellow < Gold < Aqua. This is done to encourage the use of Hat Trading.?
Also, your models use TCN files but the new 1.7 version uses TC2 files. I think they are backwards compatible but i am not sure. Also do you hats use the new rarity system: - Added a Hat Rarity system. Colours follow from common to rare: White < Green < Blue < Purple < Yellow < Gold < Aqua. This is done to encourage the use of Hat Trading.?
Well this is news to me, i didn't even know it updated until this morning, i had assumed that it was one of the many mods that couldn't update. but yes i have tested it it is backwards compatible and will still work. as for rarity i will be adding that in the next version, a 1.5.1 version.
If I'm allowed to keep suggesting things i have loads of ideas. A hospital mask, a nurse hat, a traffic cone hat, a bucket hat, a fishbowl hat (like the one in terraria), Finn's hat from adventure time, and one of those fruit hats with all the tropical fruit in them. Also the hats you made, especially the wheatley one are great!
As long as they are original and are not (add all the hats from tf2, or all pokemon) then i do not inhibit ideas!
However the cone and finn's hat i believe are already in the original mod.
yes, i just dont like releasing updates with less then 10 hats. need a few more this round. the ideas come to me at random times and i dont sit down and try and think of hats.
ALE IS GUD
Bass cannon
Blood elf ears
Do you have something for me?
Elmo
Gas Mask
HoneyDew Helmet
Imp Wings
Navi
Night Elf Ears
Orc Tusks
pac Man
Quest Giver
Roman Centurion
SlenderMan
Steampunk Gogles
Storm Trooper
Tf2 Soldier
WarfStash
Warfstash XL
Witch King Helmet
Christmas Wreath*
Elf Hat
Milk and Cookies*
My two front teeth
New Years Hat
Santa cap
THATS A BIG BOX*
Tree topper
Your head roasting in an open fire
Snowman*
Xl Christmas tree*
1.3 Mostly random, predominately magic some how with 3 mage themed hats
Black Mage hat
Finish the stables patrick
Guy fawks mask
Murkey
PrettyMargret
Rather Spiffing
Snorkel
SteamPunk Engineer
Technomage
Yes!
Your a Wizard!
1.4 Pokemon!
Blastoise
Charazard
Haunter
JigglyPuff
Lugia
Mew
Mewtwo
Zapdos
2)Download Ichun's hat mod from Here
NOTE:This is an addon for HIS mod, meaning it is compatible with all versions, and will update when he does.
3)Download the hat pack below
4) Un-zip the pack with 7-zip or win-rar
5) Copy the contents of the zip into your .minecraft
6) Some other step
7) I just wanted to have 7 steps, cool number right?
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
And may your closet be ever cluttered with hats my child!
Hello jubbly...
As if i need more warcraft references,
Regardless love the idea!
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
Updated download and op
Enjoy!
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
2 more hats, both look wonderful as decorations!
enjoy 1.2!
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
Up to 1.3 with 43 hats!
Done! Murkey the murlock is now added! update to 1.3 to get the cute little guy on your head!
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
I am a map maker! I love making maps!
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
Regardless 8 more hats this time. All pokemon.
Tell me what your favorite pokemon is and it will be added next version!
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
Well, as far as i know there is no difference on the models in 1.7 and 1.6, this is compatible with both versions. as for the ideas i love it and it should be in the next version. (witch also has a majority of assassins *hint* *hint*)
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
And editing the post above was a pain in the ****... thank you curse, you pulled a google on us.
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
Well this is news to me, i didn't even know it updated until this morning, i had assumed that it was one of the many mods that couldn't update. but yes i have tested it it is backwards compatible and will still work. as for rarity i will be adding that in the next version, a 1.5.1 version.
As long as they are original and are not (add all the hats from tf2, or all pokemon) then i do not inhibit ideas!
However the cone and finn's hat i believe are already in the original mod.
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>
yes, i just dont like releasing updates with less then 10 hats. need a few more this round. the ideas come to me at random times and i dont sit down and try and think of hats.
/www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2816702-tales-of-skyrim-bringing-skyrim-to-minecraft"" target="" data-ensure-absolute>