1.7.2 1.6.4

PokeRadar for Pixelmon[1.7.2/3.1.4]

  • #104
    is this mod by chance compatible with rei's minimap so i can keep my waypoints of my towns on my map? or does this mod come with customizable waypoints as well?
  • #105
    how do u install the manual version that can't be banned?
  • #106
    Amazing Mod ! ^^ 'ted

    | Minecraft Pixelmon Server | IP: play.pokemc.com |
  • #107
    Quote from ChunkBin

    I have brought the links back up for all of my loyal followers, Thank you!


    Why cant I download it? And what do I download to make it stop saying "Your Pixelmon Radar is out of date. Please update." During gameplay? D:
  • #108
    Great mod
  • #109
    Good mod. But, there should be a way to disable it for servers.
  • #110
    This is a amazing mod but it tends to lag my Minecraft significantly. Hopefully another update will come along to hopefully reduce lag. +1 :Diamond:
  • #111
    so uhh, ive been asking around and have you fixed the lag issue?
  • #112
    I love this mod! Here's some suggestion.
    1. A hide button (h) maybe that completely hides the map.
    2. For when a shiny/legendary/boss poke shows up a little flashing icon that states so to the left of minimap
    3. I don't know if this is possible but differentiate another' players shiny and a wild one (maybe have the circle have an outline of a different color.
    4. A way to disable Pokemon underground to show up on radar (preferably if you only did ones that spawned underground so if a shiny machos walked into a cave you could still see it!

    Good luck on finals!
    I had mine this week
    Quote from Lunos

    Someone created an anti pokeradar, how can i pass it? :/ ...
    It automatically kicks the user that join in server with pokeradar in the mods folder..


    Cya~

    Try naming the folder something different like narwhal or something
  • #113
    I Installed pokeradar and when i join a server i crash.

    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 12/18/13 11:31 PM
    Description: Ticking screen

    java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/Paradox/AppData/Roaming/.minecraft/saves/mapwriter_mp_worlds/Pixelmon_mouseratgaming_com_25565/mapwriter.cfg:1'
    at net.minecraftforge.common.Configuration.load(Configuration.java:625)
    at net.minecraftforge.common.Configuration.<init>(Configuration.java:100)
    at net.minecraftforge.common.Configuration.<init>(Configuration.java:106)
    at pixelmon.pokeradar.forge.MwConfig.<init>(MwConfig.java:12)
    at pixelmon.pokeradar.Mw.loadConfig(Mw.java:216)
    at pixelmon.pokeradar.Mw.onClientLoggedIn(Mw.java:420)
    at pixelmon.pokeradar.forge.MwConnectionHandler.clientLoggedIn(MwConnectionHandler.java:52)
    at cpw.mods.fml.common.network.NetworkRegistry.clientLoggedIn(NetworkRegistry.java:211)
    at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionEstablishedToServer(FMLNetworkHandler.java:90)
    at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:357)
    at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
    at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:462)
    at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
    at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1580)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraftforge.common.Configuration.load(Configuration.java:625)
    at net.minecraftforge.common.Configuration.<init>(Configuration.java:100)
    at net.minecraftforge.common.Configuration.<init>(Configuration.java:106)
    at pixelmon.pokeradar.forge.MwConfig.<init>(MwConfig.java:12)
    at pixelmon.pokeradar.Mw.loadConfig(Mw.java:216)
    at pixelmon.pokeradar.Mw.onClientLoggedIn(Mw.java:420)
    at pixelmon.pokeradar.forge.MwConnectionHandler.clientLoggedIn(MwConnectionHandler.java:52)
    at cpw.mods.fml.common.network.NetworkRegistry.clientLoggedIn(NetworkRegistry.java:211)
    at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionEstablishedToServer(FMLNetworkHandler.java:90)
    at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:357)
    at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119)
    at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:462)
    at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
    at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)

    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.gui.GuiDownloadTerrain

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; ['xParadoxCreeperx'/207376, l='MpServer', x=8.50, y=66.62, z=8.50]]
    Chunk stats: MultiplayerChunkCache: 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 1 total; ['xParadoxCreeperx'/207376, l='MpServer', x=8.50, y=66.62, z=8.50]]
    Retry entities: 0 total; []
    Server brand: ~~NULL~~
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 352683800 bytes (336 MB) / 453312512 bytes (432 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.31.935 Minecraft Forge 9.11.1.935 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{6.4.31.935} [Forge Mod Loader] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{9.11.1.935} [Minecraft Forge] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    pixelmon{2.5.7} [Pixelmon] (Pixelmon 2.5.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Launched Version: 1.6.4-Forge9.11.1.935
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 650/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedNever mind i fixed it :D
    Last edited by xParadoxCreeperx: 12/18/2013 5:35:10 PM
  • #114
    when i download it there are 2 different pokeradar files, one makes the game crash when i try to play and the other doesn't work
    obs: i'm using pixelmon 2.5.7
  • #115
    Can you please make it where the pokemon your searching for, it tells you where and how far away they are?
  • #116
    well this seems to work with newer versions, but its a bit hard to find mew in a jungle when the dot is green
  • #117
    Is there any way to block this mod on servers? Like make it Server side compatible with a config file that can stop players from using it? This is great mod and I can tell you put a lot of work into it, but server owners should have a choice! Especially for adventure maps with the new spawners coming out.
  • #118
    There are times where pokemon bosses are un derground so can you think of a way to kinda like knpw that thyre underground?
  • #119
    I was wondering why this happened. For some reason, when ever I go on some servers (no they have not blocked pokeradar). If anyone can help, please tell me what to do.
  • #120
    Are you going to be updating the version that bypasses the servers ChunkBin? or does anyone have a version / know a way to let me use the regular pokeradar.jar on servers that have it blocked? I tried changing the name to something random but that didn't work
  • #121
    Help, I have a problem with the mod, when I use it, the game is very lag, is there any solution to my problem?
  • #122
    hey, im not gunna bother reading the other comments, have you fixed the lag issue yet?
  • #123
    i love ur profile pic :D
    great mod
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