1.7.2 Mobs Forge Items

Lucky Block - Drops items, spawns mobs, structures and more!

  • #182
    When can we expect to see this come out for 1.7.2?
  • #183
    For some reason I crashed after I mined the lucky block :
    Time: 2/22/14 11:03 PM
    Description: Ticking memory connection

    java.lang.NullPointerException
    at mod.lucky.BlockLucky.func_71899_b(BlockLucky.java:149)
    at net.minecraft.block.Block.func_71873_h(Block.java:1285)
    at net.minecraftforge.event.world.BlockEvent$BreakEvent.<init>(BlockEvent.java:82)
    at net.minecraftforge.common.ForgeHooks.onBlockBreakEvent(ForgeHooks.java:477)
    at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:292)
    at net.minecraft.item.ItemInWorldManager.func_73082_a(ItemInWorldManager.java:240)
    at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:502)
    at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
    at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
    at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
    at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at mod.lucky.BlockLucky.func_71899_b(BlockLucky.java:149)
    at net.minecraft.block.Block.func_71873_h(Block.java:1285)
    at net.minecraftforge.event.world.BlockEvent$BreakEvent.<init>(BlockEvent.java:82)
    at net.minecraftforge.common.ForgeHooks.onBlockBreakEvent(ForgeHooks.java:477)
    at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:292)
    at net.minecraft.item.ItemInWorldManager.func_73082_a(ItemInWorldManager.java:240)
    at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:502)
    at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
    at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
    at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)

    -- Ticking connection --
    Details:
    Connection: net.minecraft.network.NetServerHandler@4c7ca4e9
    Stacktrace:
    at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 178190352 bytes (169 MB) / 818413568 bytes (780 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 7635 (427560 bytes; 0 MB) allocated, 6766 (378896 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 48 mods loaded, 48 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SC0_SpaceCore{0.5.0} [SpaceCore] ([1.6.4]_SpaceCore_0.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_bspkrsCore{v5.0(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    extendedWorkbench{1.1.10.3} [Extended Workbench] ([1.6.4]ExtendedWorkbench_v1.1.10.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    StartingInventory{Forge 1.6.4.r03} [StartingInventory] ([1.6.4]StartingInventory.Forge.1.6.4.r03.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TreeCapitator{Forge 1.6.4.r02} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r02.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SC0_UsefulPets{1.1.5} [Useful Pets] ([1.6.4]UsefulPets1.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    basicgunsmod{2.1.0} [BasicGunsMod] (BasicGunsMod_1.6.4_v1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiblioCraft{1.5.4} [BiblioCraft] (BiblioCraft[v1.5.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BC2{1.0.0} [Bosscraft 2] (Bosscraft2(1.0.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    zeldaswordskills{0.5.7} [Zelda Sword Skills] (coolaliasZSSbeta0.5.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    customnpcs{1.6.4} [CustomNpcs] (CustomNPCs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    eternalfrost{1.5b1} [Eternal Frost] (EternalFrost.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    glowglass{0.0.001} [Glow Glass] (GlowGlass.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    iChunUtil{2.4.0} [iChunUtil] (iChunUtil2.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LambdaCraft{1.7.7} [LambdaCraft] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LambdaCraft|World{1.7.7} [LambdaCraft World] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LambdaCraft|DeathMatch{1.7.7} [LambdaCraft DeathMatch] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LambdaCraft|Living{1.7.7} [LambdaCraft Living] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LambdaCraft|Xen{1.7.7} [LambdaCraft Xen] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LIutils{1.2.1} [LIUtils] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LCWeaponAssist{1.2.1} [LambdaCraft Weapon API] (LambdaCraft_1.7.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Lantern{1.5} [Lantern Mod] (LanternMod(1.5).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    lucky{4.0.0} [Lucky Block] (LuckyBlock_v4.0_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LycanitesMobs{1.4.4 - MC 1.6.4} [Lycanites Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ArcticMobs{1.4.4 - MC 1.6.4} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DemonMobs{1.4.4 - MC 1.6.4} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DesertMobs{1.4.4 - MC 1.6.4} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ForestMobs{1.4.4 - MC 1.6.4} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    InfernoMobs{1.4.4 - MC 1.6.4} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    JungleMobs{1.4.4 - MC 1.6.4} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    PlainsMobs{1.4.4 - MC 1.6.4} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    SwampMobs{1.4.4 - MC 1.6.4} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.4.4_[1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    UniversalElectricity{3.1.0} [Universal Electricity] (Universal-Electricity-3.1.0.55-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    madscience{0.81} [Mad Science] (MadScience-MC1.6.4-F9.11.1.965-V0.81.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MobDismemberment{2.0.0} [MobDismemberment] (MobDismemberment2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    tsmythcraft{1.0} [Mythcraft Reloaded] (Mythcraft_Reloaded_1.0_(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    newdawn{131217} [New Dawn] (newdawn.131217.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    com.tommysource.raycraft{1.0.0} [Raycraft] (Raycraft1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    RedstonePasteMod{1.5.1} [Redstone Paste] (RedstonePasteMod1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_Unlimited{2.3} [mod_Unlimited] (Superheroes_Unlimited_Mod_V2.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ToolBelt{1.6.4} [ToolBelts] (ToolBelts-1.6.4-v3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DrSideburnsWWMod{1.0.0} [Winter Warfare] (WinterWarfarev1-0-0-1-6-4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1906 (106736 bytes; 0 MB) allocated, 1615 (90440 bytes; 0 MB) used
    Player Count: 1 / 8; ['Azuracometknight'/104951, l='Dempts World', x=817.79, y=63.00, z=-475.19]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'Nvm I just had to relaunch minecraft, I'll post again in case I can't get past that
  • #184
    Use the newer version of the mod. This looks like a crash from an older version.
    The Lucky Block Mod. What will you get?
  • #185
    i almost never get something to happen with the lucky block. is this intentional? if so, i'd hope to see that changed soon :)
    Physics + Minecraft = Apocalypse!
    GENERATION 19: The first time you see this, copy it into your sig and add 1 to the generation.
  • #186
    I modified the config file to get custom drops from other mods that I have, but now, with some custom entities, the "custom" part isn't applied. For example, the zombie that spawns doesn't have any armor or a sword, and I also got a block with around 12 spawned sheep, none of which were named Mr. Rainbow, and all of which were white. Strangely, however, I did get the lucky cow, and there was nothing out of the ordinary there (he was still named "Lucky Cow"). I don't know if the same thing will happen with lucky weapons or armor, or any other custom item or entity, as I haven't gotten any others of that category.
    Here is my config file:
    4.2.1

    WARNING:

    The first line indicates the version of this file.
    If it does not match the version of the mod, this file will be replaced.
    Backup this file if you want to keep any changes you made to it.

    Instruction on how to customize the Lucky Block might be added
    For now, look at everything below the '>drops' line to understand the syntax.

    ~SPAWNRATE~

    The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
    This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.

    ~RECIPE~

    To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
    A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
    Look below to understand. for no recipe, don't put anything below the recipe line.

    >IDs
    850
    >spawnrate
    40
    >recipe
    ggg,gdg,ggg,g,item:266,d,block:158
    >drops
    /========== TOOLS & ARMOR ==========

    /all wood, stone and gold tools
    group(ID=268;ID=269;ID=270;ID=271;ID=290)
    group(ID=272;ID=273;ID=274;ID=275;ID=291)
    group(ID=283;ID=284;ID=285;ID=286;ID=294)
    /2-3 iron tools
    group:random-2-3(ID=256;ID=257;ID=258;ID=267;ID=292)
    /1-2 diamond tools
    group:random-1-2(ID=276;ID=277;ID=278;ID=279;ID=293)
    /all leather and gold armor
    group(ID=298;ID=299;ID=300;ID=301)
    group(ID=314;ID=315;ID=316;ID=317;ID=418)
    /2-3 chain and iron armor
    group:random-2-3(ID=302;ID=303;ID=304;ID=305)
    group:random-2-3(ID=306;ID=307;ID=308;ID=309;ID=417)
    /1-2 diamond armor
    group:random-1-2(ID=310;ID=311;ID=312;ID=313;ID=419)
    /all horse armor
    group(ID=417;ID=418;ID=419)
    /bow and arrows
    group(ID=261;ID=262,amount=random-16-32)

    /========== BLOCKS ==========

    /sponge
    ID=19
    /TNT
    ID=46,amount=8
    /obsidian
    ID=49,amount=14
    /enchantment table
    ID=116
    /end portal frame
    ID=120,amount=random-2-6
    /dragon egg
    ID=122
    /ender chest
    ID=130,amount=2
    /beacon block
    ID=138
    /dropper
    ID=158,amount=8
    /hay bale
    ID=170,amount=8
    /mob splicing 1024 solar panel
    ID=602,damage=4,amount=random-2-6
    /metallurgy steel furnace
    ID=3054,damage=3
    /metallurgy platinum chest
    ID=3057,damage=4,amount=random-1-2

    /========= ITEMS ==========

    /gold ingots
    ID=266,amount=random-8-16
    /stick
    ID=280
    /painting
    ID=321,amount=4
    /saddle
    ID=329,amount=2
    /cake
    ID=354
    /rotten flesh
    ID=367
    /nether star
    ID=399
    /leather
    ID=334,amount=random-8-16
    /backpacks bound leather
    ID=18587,amount=random-4-8
    /big backpacks
    ID=18586,damage=48,amount=random-1-2
    /gravity gun
    ID=13446,damage=1
    /portal gun
    ID=13457
    /portal mod long fall boots
    ID=13461
    /mo creatures wyvern portal staff
    ID=9151
    /mob splicing empty traits
    ID=4097,amount=random-1-4
    /metallurgy tartarite sword
    ID=28562

    /========== GROUPS ==========

    /bookshelves and books
    group(ID=47,amount=random-6-12;ID=340,amount=random-8-16)
    /pumpkins and jack o'lanterns
    group(ID=86,amount=random-8-16;ID=91,amount=random-8-16)
    /golden apples
    group(ID=322,amount=random-2-4;ID=322,amount=random-1-2,damage=1)
    /buckets
    group(ID=325,amount=random-1-2;ID=326,amount=random-1-2;ID=327,amount=random-1-2;ID=335,amount=random-1-2)
    /meat (raw and cooked)
    group:1(group(ID=319,amount=random-8-16;ID=320,amount=random-4-8);group(ID=349,amount=random-8-16;ID=350,amount=random-4-8);group(ID=363,amount=random-8-16;ID=364,amount=random-4-8);group(ID=365,amount=random-8-16;ID=366,amount=random-4-8))
    /vegetable food (carrots, potatoes, pumpkin pie)
    group:1(group(ID=391,amount=random-8-16;ID=396,amount=random-4-8);group(ID=392,amount=random-8-16;ID=393,amount=random-4-8;ID=394,amount=random-2-4);group(ID=363,amount=random-8-16;ID=364,amount=random-4-8);group(ID=400,amount=random-6-12))
    /ender pearls and eyes
    group(ID=368,amount=10;ID=381,amount=5)
    /potions
    ID=373,damage=randomPotionDamage,amount=random-4-8,reinitialize=true
    /spawn eggs
    ID=383,damage=randomSpawnEggDamage,amount=random-4-8,reinitialize=true
    /heads
    ID=397,damage=random-0-4,amount=random-1-3,reinitialize=true
    /juke box music discs
    group(ID=84;ID=random-2256-2267,amount=random-1-3,reinitialize=true)
    /brewing
    group(ID=368,amount=random-1-3;ID=369,amount=random-1-3;ID=370,amount=random-1-3;ID=371,amount=random-1-3;ID=372,amount=random-1-3;ID=375,amount=random-1-3;ID=376,amount=random-1-3;ID=377,amount=random-1-3;ID=378,amount=random-1-3;ID=381,amount=random-1-3;ID=382,amount=random-1-3;type=particle,ID=2002,damage=3)
    /redstone
    group(ID=23,amount=random-2-4;ID=25,amount=1;ID=29,amount=random-2-4;ID=33,amount=4;ID=46,amount=random-4-6;ID=69,amount=2;ID=70,amount=2;ID=72,amount=2;ID=76,amount=8;ID=77,amount=2;ID=96,amount=1;ID=107,amount=1;ID=123,amount=1;ID=131,amount=2;ID=143,amount=2;ID=147,amount=1;ID=148,amount=1;ID=151,amount=1;ID=152,amount=1;ID=154,amount=1;ID=158,amount=random-2-4;ID=324,amount=1;ID=330,amount=1;ID=331,amount=random-32-64;ID=356,amount=8;ID=404,amount=2;type=particle,ID=2002,damage=9)
    /colorful
    group(group:1(ID=35,damage=random-0-15,amount=random-32-64,reinitialize=true;ID=159,damage=random-0-15,amount=random-32-64,reinitialize=true;ID=351,damage=random-0-15,amount=random-32-64,reinitialize=true);type=particle,ID=2002,damage=randomPotionEffect,amount=20,reinitialize=true)
    /iron, gold, diamond, emerald with fireworks
    group(ID=265,amount=random-8-16;ID=266,amount=random-8-16;ID=264,amount=random-8-16;ID=388,amount=random-8-16;type=entity,name=fireworks,NBTTag=randomFireworkNBTTag,amount=20,scatterOffset=0-2,reinitialize=true)
    /quartz
    group(ID=44,damage=7,amount=random-4-8;ID=153,amount=random-16-32;ID=155,amount=random-4-8;ID=155,damage=1,amount=random-4-8;ID=155,damage=2,amount=random-4-8;ID=156,amount=random-4-8;ID=406,amount=random-24-32;type=particle,ID=2002,damage=14)
    /mob splicing materials
    group(ID=599,amount=1;ID=600,amount=1;ID=601,amount=1;ID=603,amount=1)
    /mob splicing items
    group(ID=4096;ID=4100;ID=31983,damage=999,amount=random-1-3)
    /clone craft stuff
    group(ID=480;ID=481;ID=482;ID=483,amount=random-9-27;ID=484;ID=485;ID=5086;ID=5087;ID=5088
    /mo creatures medallions and pet amulets
    group(ID=9040,amount=1-2;ID=9153,amount=1-2)
    /mo creatures essences
    group(ID=9074;ID=9075;ID=9084;ID=9085)
    /computer craft turtle and disk drive
    group(ID=1226;ID=1230)


    /========== ENTITIES ==========

    /passive mobs
    group:1(type=entity,name=Pig,NBTTag=tag(text=CustomName(§e§lLucky Pig),flag=CustomNameVisible(true));type=entity,name=Cow,NBTTag=tag(text=CustomName(§e§lLucky Cow),flag=CustomNameVisible(true));type=entity,name=Chicken,NBTTag=tag(text=CustomName(§e§lLucky Chicken),flag=CustomNameVisible(true));type=entity,name=Sheep,NBTTag=tag(text=CustomName(§e§lLucky Sheep),flag=CustomNameVisible(true));type=entity,name=Squid,NBTTag=tag(text=CustomName(§e§lUnlucky Squid),flag=CustomNameVisible(true)))

    /colored sheep
    type=entity,name=Sheep,NBTTag=tag(text=CustomName(§cM§6r. §eR§aa§2i§bn§3b§5o§dw),flag=CustomNameVisible(true),byteNumber=Color(random-0-15)),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true

    /lucky eggs
    type=entity,name=luckyegg,amount=20

    /exp bottles
    type=entity,name=expbottle,amount=random-8-16

    /tnt
    type=entity,name=tnt,amount=15

    /lightning creeper
    group(type=difficulty,ID=3;type=entity,name=Creeper;type=entity,name=lightning)

    /giant and wither
    group(type=difficulty,ID=3;group:1(type=entity,name=Giant;type=entity,name=WitherBoss))

    /========== STRUCTURES ==========

    /traps
    type=structure,name=anviltrap,relativeToPlayer=true
    type=structure,name=lavatrap,relativeToPlayer=true
    type=structure,name=watertrap,relativeToPlayer=true
    type=structure,name=pittrap,relativeToPlayer=true

    /lucky fort
    type=structure,name=fort,relativeToPlayer=true

    /falling blocks (iron, gold, diamond, emerald)
    type=structure,name=fallingblock,ID=42
    type=structure,name=fallingblock,ID=41
    type=structure,name=fallingblock,ID=57
    type=structure,name=fallingblock,ID=133

    /bedrock
    type=structure,name=bedrock

    /explosion
    group(type=difficulty,ID=3;type=structure,name=explosion,damage=6)

    /colorful pole
    group(type=structure,name=fallingblock,ID=159,damage=14,posYOffset=0;type=structure,name=fallingblock,ID=159,damage=1,posYOffset=10;type=structure,name=fallingblock,ID=159,damage=4,posYOffset=20;type=structure,name=fallingblock,ID=159,damage=5,posYOffset=30;type=structure,name=fallingblock,ID=159,damage=3,posYOffset=40;type=structure,name=fallingblock,ID=159,damage=11,posYOffset=50;type=structure,name=fallingblock,ID=159,damage=10,posYOffset=60;type=structure,name=fallingblock,ID=159,damage=2,posYOffset=70;type=structure,name=fallingblock,ID=159,damage=6,posYOffset=80;type=structure,name=fallingblock,ID=57,posYOffset=90)

    /chests
    type=structure,name=chest,NBTTag=tag(text=type(bonusChest))
    type=structure,name=chest,NBTTag=tag(text=type(dungeonChest))
    type=structure,name=chest,NBTTag=tag(text=type(villageBlacksmith))
    type=structure,name=chest,NBTTag=tag(NBTTagList=items(NBTTag=tag(number=id(265),number=maxAmount(8),number=weight(10)),NBTTag=tag(number=id(266),number=maxAmount(4),number=weight(10)),NBTTag=tag(number=id(388),number=maxAmount(4),number=weight(10)),NBTTag=tag(number=id(264),number=maxAmount(4),number=weight(10)),NBTTag=tag(number=id(850),number=maxAmount(2),number=weight(10)),NBTTag=tag(number=id(322),number=maxAmount(2),number=weight(10)),NBTTag=tag(number=id(322),number=damage(1),number=maxAmount(1),number=weight(5))),number=min(8),number=max(8))

    /========== MONSTER APOCALYPSE ==========

    /sword, difficulty, time, potion effects
    group(ID=268;type=difficulty,ID=3;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=9,duration=30;type=effect,ID=15,duration=30;>
    /zombies, creepers, spiders + cave spiders
    group:1(type=entity,name=Zombie,amount=random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=Creeper,amount=random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,name=Spider,amount=random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=CaveSpider,amount=random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
    /all
    group(type=entity,name=Zombie,amount=random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=Creeper,amount=random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,name=Spider,amount=random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=CaveSpider,amount=random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))

    /========== NBT ITEMS ==========

    /lucky block book
    ID=387,NBTTag=tag(text=author(PlayerInDistress),text=title(§e§lLucky Block Book),NBTTagList=pages(text=1(§l§nThe Lucky Block§r\n\nThe Lucky Block (§ofortunus blockus§r) was brouhgt to Minecraft by the gods to reward the good and punish the evil.),text=2(The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.),text=3(You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is §bdestiny§r.)))

    /enchanted sword
    ID=276,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(16),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(17),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(18),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(19),shortNumber=lvl(2)),NBTTag=tag(shortNumber=id(20),shortNumber=lvl(2)),NBTTag=tag(shortNumber=id(21),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Sword)))

    /enchanted bow
    ID=261,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(48),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(49),shortNumber=lvl(2)),NBTTag=tag(shortNumber=id(50),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(51),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Bow)))

    /enchanted tools
    group:random-1-2(ID=277,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Shovel)));>
    ID=278,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Pickaxe)));>
    ID=279,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Axe)));>
    ID=293,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Hoe))))

    /enchanted armor
    group:random-1-2(ID=310,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(5),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(6),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Helmet)));>
    ID=311,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Chestplate)));>
    ID=312,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Leggings)));>
    ID=313,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(2),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Boots))))

    /========== DECKED ZOMBIE ==========

    /sword
    group(type=difficulty,ID=3;type=entity,name=Zombie,NBTTag=tag(NBTTagList=Equipment(NBTTag=tag(shortNumber=id(276),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(16),shortNumber=lvl(30)),NBTTag=tag(shortNumber=id(17),shortNumber=lvl(30)),NBTTag=tag(shortNumber=id(18),shortNumber=lvl(30)),NBTTag=tag(shortNumber=id(19),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(20),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(21),shortNumber=lvl(6)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /helmet
    NBTTag=tag(shortNumber=id(310),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(5),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(6),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /chestplate
    NBTTag=tag(shortNumber=id(311),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /leggings
    NBTTag=tag(shortNumber=id(312),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /boots
    NBTTag=tag(shortNumber=id(313),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(2),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))))))
  • #187
    Interesting, because I'm not experiencing any problems with that file. I really don't know. Have you tried keeping the file default (you can delete it and it regenerates as default) and trying then? Maybe it's one of the other mods your using that is causing the problems, and not your edit of the config file.
    Last edited by PlayerInDistress: 2/26/2014 1:17:41 AM
    The Lucky Block Mod. What will you get?
  • #188
    can you back port this to 1.6.2 please?yeah I got this too when I was playing crazy craft and I mined the lucky block and my game crashed
  • #189
    PlayerInDistress, I was wondering if I have permission to use this mod in a modpack I'm creating? Thanks!My email is [email protected] so can you please e-mail back to me? Thanks!
  • #190
    It sais on the topic, under additional information, that anyone can. So sure you can :)
    The Lucky Block Mod. What will you get?
  • #191
    Thanks, Didn't see that!
  • #192
    Hi there! I'm just wondering if a 1.7 update will be happening? A lot of my favorite mods can't be updated so I'm just going around figuring out which ones I need to say goodbye to if I want to play in 1.7, thank you.
  • #193
    Yes, a 1.7.2 update will happen. I will be working on it right away.
    The Lucky Block Mod. What will you get?
  • #194
    Quote from PlayerInDistress

    Yes, a 1.7.2 update will happen. I will be working on it right away.

    Awesome, thank you very much, can't wait ^.^ (I have mods that actually make use of the nether star and this is the only way I manage to get it XP). On a side note, if I take out one of the things the lucky block does, like I took out its ability to spawn the wither, would it still sometimes try to do that and result in a dud or is that just something that happens anyway?
  • #195
    If you remove the whole line that spawns the wither, it will not try to spawn. But be careful when updating the mod, because the file will replace with the new default one, so you should back up the file if it has any significant changes, and then change the version number at the top. Just a warning for when the time comes :)
    The Lucky Block Mod. What will you get?
  • #196
    Quote from PlayerInDistress

    If you remove the whole line that spawns the wither, it will not try to spawn. But be careful when updating the mod, because the file will replace with the new default one, so you should back up the file if it has any significant changes, and then change the version number at the top. Just a warning for when the time comes :)

    I figured I'd have to remake the changes, but thank you ^.^ I'm just wondering if the occasional dud I get is because I removed the wither or if that just happens occasionally.
  • #197
    I am making a 1.6.4 Forge server, and I want to include this mod. Are there any special permissions I need?
    Don't hate the mods.
    EMBRACE the mods.

    I SUPPORT THE ZETHER MOD
  • #198
    Loving the Lucky armor and tools. :3I do have a crash problem though when I try to break it.
    Quote from IzanamiX

    Loving the Lucky armor and tools. :3

    I do have a crash problem though when I try to break it.

    I think it is to do with configuration though, I shall look into it.
  • #199
    Waiting for 1.7 update. Cool mod anyways!

  • #200
    hi im re-creat a world with lucky block mod and optifine HD U and my minecraft crash this is the crash say: Time: 14-03-07 13:16
    Description: Updating screen events

    java.lang.OutOfMemoryError: Java heap space
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:24)
    at net.minecraft.client.gui.GuiMainMenu.func_73866_w_(GuiMainMenu.java:167)
    at net.minecraft.client.gui.GuiScreen.func_73872_a(SourceFile:94)
    at net.minecraft.client.Minecraft.func_71373_a(Minecraft.java:732)
    at net.minecraft.client.Minecraft.continueWorldLoading(Minecraft.java:2045)
    at net.minecraft.client.Minecraft.func_71371_a(Minecraft.java:2012)
    at net.minecraft.client.gui.GuiSelectWorld.func_74064_e(SourceFile:157)
    at net.minecraft.client.gui.GuiSelectWorld.func_73875_a(SourceFile:122)
    at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
    at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:128)
    at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:107)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1566)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:24)
    at net.minecraft.client.gui.GuiMainMenu.func_73866_w_(GuiMainMenu.java:167)
    at net.minecraft.client.gui.GuiScreen.func_73872_a(SourceFile:94)
    at net.minecraft.client.Minecraft.func_71373_a(Minecraft.java:732)
    at net.minecraft.client.Minecraft.continueWorldLoading(Minecraft.java:2045)
    at net.minecraft.client.Minecraft.func_71371_a(Minecraft.java:2012)
    at net.minecraft.client.gui.GuiSelectWorld.func_74064_e(SourceFile:157)
    at net.minecraft.client.gui.GuiSelectWorld.func_73875_a(SourceFile:122)
    at net.minecraft.client.gui.GuiScreen.func_73864_a(SourceFile:69)
    at net.minecraft.client.gui.GuiScreen.func_73867_d(SourceFile:128)
    at net.minecraft.client.gui.GuiScreen.func_73862_m(SourceFile:107)

    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.gui.GuiMainMenu
    Stacktrace:
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1566)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 119427632 bytes (113 MB) / 954466304 bytes (910 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v8.11 FML v6.4.31.935 Minecraft Forge 9.11.1.935 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{6.4.31.935} [Forge Mod Loader] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{9.11.1.935} [Minecraft Forge] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    lucky{4.2.1} [Lucky Block] (LuckyBlock_v4.2.1_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Launched Version: 1.6.4-Forge9.11.1.935
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 6700 Series GL version 4.2.12217 Compatibility Profile Context 12.104.0.0, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: Français (CA)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
  • #201
    Can you make it compadable for 1.7.2?
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