i have checked the only config option that there is is to disable warding completley and its false.
Are you the OP of the server? Even if it's set to false on the client, it could still be disabled if the server's config has it set to true. If your not the OP you might want to ask if it's disabled or not.
(Sorry for the snarky, sarcastic response earlier. I didn't know the post about the wither and warded blocks was yours. There are way too many people without an avatar.)
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Due to my snarky and sarcastic personality I can easily be seen as a jerk. If I've offended you in any way it was likely unintended.
Well, the OP-ness of the machine should be in relative proportion to it's costliness. The centrifuge, as well as other TC items, is totally free-to-use, but has an initial investment cost in RP's, time, and resources. Whereas the speed and bonuses provided by the Arcane Furnace are offset by a (albeit tiny) amount of essentia. I'm just saying that there could be an alternate and more tedious way to create compound essentia in small amounts, like if you're low on some of the rarer aspects, but not to mass-produce rare essentia, for instance.
... or we could just ignore my probably useless suggestion. I mean, there are resources for every aspect, anyway...
i am the op of my server i have checked the warded block are warded also if i will place a block and ward it i cant break it so i am sure that warded blocks are on
i am the op of my server i have checked the warded block are warded also if i will place a block and ward it i cant break it so i am sure that warded blocks are on
It's likely the wither has been coded to be able to break all blocks excluding bedrock (This is just a guess). If you really want to trap the wither you can disable mob griefing. Otherwise you might just have to fight the wither the way it was intended to be fought.
I don't blame you for wanting to trap it though, it's a very poorly implemented boss. Even more so then the ender dragon. But that's a discussion for another time...
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Due to my snarky and sarcastic personality I can easily be seen as a jerk. If I've offended you in any way it was likely unintended.
i think it is mcpc it is on creeper host (i think its mcpc at creeper host)
does it matter?
also i did not use mffs i used warded stone
are the blocks normal blocks, and not tile entities?
do you have the research, and not a borrowed focus?
if all of these are yes, i would assume its a MCPC+ bug
i am using stone or stone brick and i have got the reasarch
if its a mcpc bug how to fix it?
Unless he's done it again recently he used the MFFS force fields to trap the wither, and even then it could STILL break the force-field but the system replaces the "blocks" for the force-field afterwards.
Also if you're trying to use warding STONES then no, that would never work in any condition whatsoever. They just acts like an invisible fence for mobs above the block, I thought you were talking about the wand focus since I haven't messed with that yet.
It's not a bug as I said before, the wither can break pretty much anything, no real reason to spam the thread asking the same thing over and over...
(UNRELATED TO ABOVE)
Is there any way to make a silverwood staff with thaumium caps? As far as I can tell I just can't get the cost low enough to be made, and I have the full set reduction and silverwood+thaumium wand.
Direwolf20 has in fact made a wither trap using warded blocks from the focus.(He did it in his latest server play episode). It seems like it is a simple bug with warded blocks on MCPC+ servers, and he was just trying to get some answers.
I'm afraid there is nothing you can do supremJediMaster, as this is a code bug that might end up being an incompatibility(Simply no fix available or possible). These things happen, and for now you must kill the wither normally.
As for the staff question, you can not currently make it without using a wand equipped with a frugal III foci(Only frugal III. Other enchants boost cost). Azanor said he will add new things to make this possible latter, but for now the intended way is to use gold caps with both the silver wood and primal staffs.
Well, the OP-ness of the machine should be in relative proportion to it's costliness. The centrifuge, as well as other TC items, is totally free-to-use, but has an initial investment cost in RP's, time, and resources. Whereas the speed and bonuses provided by the Arcane Furnace are offset by a (albeit tiny) amount of essentia. I'm just saying that there could be an alternate and more tedious way to create compound essentia in small amounts, like if you're low on some of the rarer aspects, but not to mass-produce rare essentia, for instance.
... or we could just ignore my probably useless suggestion. I mean, there are resources for every aspect, anyway...
Well, seeing as he's adding mana bean breeding, so you can choose what kind of essentia you want to grow, I'd say 'mix your own' essentia already has plans to be implemented, and the cost will be herba through the nose to power up the lamps to grow the beans.
Well, seeing as he's adding mana bean breeding, so you can choose what kind of essentia you want to grow, I'd say 'mix your own' essentia already has plans to be implemented, and the cost will be herba through the nose to power up the lamps to grow the beans.
Yeah, but Herba and Praecantatio are so easy to get that it's really not worth considering a cost, Nether wart has both, and if you use a lamp on them.......
Could you add Hoe of Growth support to your API, so mods adding plants/trees can fit in? Better yet, could you add a widget to the Hoe's code to make it automatically work on anything that takes bonemeal?
Could you add "sinks in water" as a material trait for stone or iron golems?
Could you add a crucible duping recipe for slimeballs, to use up all the waste Limus from tainted goo distillation?
You want a farm, you grab a hoe. You want a boat, you grab some wood. You want a fireplace, you grab A FLAMING HELL-BOULDER BECAUSE THAT'S HOW MINECRAFTERS ROLL!!!
Greedy sneaky Azanor! Have disabled totally possibility to get random Repair II enchantment on book, using vanilla enchanter! How do i suppose to made an ubermusket now, without repair II ? )))))))))) Why do you so greedy on your inventions, applying repair enchantments only on thaumium stuff? It is not a fun at all.....
Regarding the topic of combining essence: Maybe you could only combine simple aspects.
A primal-primal would work easily, Primal-compound would be a bit less so, But possible, Compound-Compound would not be so easy but possible as well, But only with the first generation or so. Higher generation compounds give a more volatile process.
Primal-Comp2gen / Comp1gen-Comp2gen / Comp2gen-Comp2gen
Works rarely.
A first generation compound is made from primals only.
Second generation is made from one primal and one first generation compound.
Third generation is made from two first generation compounds.
Etc.
lux is a first generation compound being made from ignis and aer.
vacuos is also a first generation compound and is made from aer and perditio
Mettalum is a second Generation compund made from saxum and ordo
Praecantatio is a third generation compound and is made from vacuos and potentia
Vitium is a fourth generation and is made from praecantatio and perditio
Etc.
Another possibility, Is that certain aspect are more volatile than others and therefore can not be combined at all, The attemps only resulting in ruined/ruinous essence/flux (Taint is a byproduct of flux after all).
i think i found a rather unusual bug with the runic armour. it seems that it can be scanned multiple times. or more so infinite times as every time i re log into my single player save i can rescan them again. im not sure if this is the best bug ever or the worst bug ever but it sure is something.
i think i found a rather unusual bug with the runic armour. it seems that it can be scanned multiple times. or more so infinite times as every time i re log into my single player save i can rescan them again. im not sure if this is the best bug ever or the worst bug ever but it sure is something.
Hmm sure enough. I never noticed that.
Another thing to report; when changing the color of a desgnation with the golem bell the text on the botten right doesnt display the name of the color just " Set marker color to".
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"I would agree with you, but then we'd both be wrong."
Remember that Shift +Click on an aspect should add 1 to it assuming you have enough of the aspects required.
So Shift clicking Volatus should do the trick even if it shares recipe with Tempestas.
Note: It requires Research Expertise or Research Mastery, not sure which.
Are you the OP of the server? Even if it's set to false on the client, it could still be disabled if the server's config has it set to true. If your not the OP you might want to ask if it's disabled or not.
(Sorry for the snarky, sarcastic response earlier. I didn't know the post about the wither and warded blocks was yours. There are way too many people without an avatar.)
... or we could just ignore my probably useless suggestion. I mean, there are resources for every aspect, anyway...
It's likely the wither has been coded to be able to break all blocks excluding bedrock (This is just a guess). If you really want to trap the wither you can disable mob griefing. Otherwise you might just have to fight the wither the way it was intended to be fought.
I don't blame you for wanting to trap it though, it's a very poorly implemented boss. Even more so then the ender dragon. But that's a discussion for another time...
Did he use MFFS forcefields?
Is it a MCPC+ server?
does it matter?also i did not use mffs i used warded stone
are the blocks normal blocks, and not tile entities?
do you have the research, and not a borrowed focus?
if all of these are yes, i would assume its a MCPC+ bug
if its a mcpc bug how to fix it?
Unless he's done it again recently he used the MFFS force fields to trap the wither, and even then it could STILL break the force-field but the system replaces the "blocks" for the force-field afterwards.
Also if you're trying to use warding STONES then no, that would never work in any condition whatsoever. They just acts like an invisible fence for mobs above the block, I thought you were talking about the wand focus since I haven't messed with that yet.
It's not a bug as I said before, the wither can break pretty much anything, no real reason to spam the thread asking the same thing over and over...
(UNRELATED TO ABOVE)
Is there any way to make a silverwood staff with thaumium caps? As far as I can tell I just can't get the cost low enough to be made, and I have the full set reduction and silverwood+thaumium wand.
Is there just not a way to make one at this time?
Direwolf20 has in fact made a wither trap using warded blocks from the focus.(He did it in his latest server play episode). It seems like it is a simple bug with warded blocks on MCPC+ servers, and he was just trying to get some answers.
I'm afraid there is nothing you can do supremJediMaster, as this is a code bug that might end up being an incompatibility(Simply no fix available or possible). These things happen, and for now you must kill the wither normally.
As for the staff question, you can not currently make it without using a wand equipped with a frugal III foci(Only frugal III. Other enchants boost cost). Azanor said he will add new things to make this possible latter, but for now the intended way is to use gold caps with both the silver wood and primal staffs.
You may call me The Madman, as there is no name that suits me better.
I happen to make modded survival maps, if your interested see my latest: The Asylum
Well, seeing as he's adding mana bean breeding, so you can choose what kind of essentia you want to grow, I'd say 'mix your own' essentia already has plans to be implemented, and the cost will be herba through the nose to power up the lamps to grow the beans.
Yeah, but Herba and Praecantatio are so easy to get that it's really not worth considering a cost, Nether wart has both, and if you use a lamp on them.......
Could you add Hoe of Growth support to your API, so mods adding plants/trees can fit in? Better yet, could you add a widget to the Hoe's code to make it automatically work on anything that takes bonemeal?
Could you add "sinks in water" as a material trait for stone or iron golems?
Could you add a crucible duping recipe for slimeballs, to use up all the waste Limus from tainted goo distillation?
A primal-primal would work easily, Primal-compound would be a bit less so, But possible, Compound-Compound would not be so easy but possible as well, But only with the first generation or so. Higher generation compounds give a more volatile process.
Primal-Primal / Primal-Comp1gen / Comp1gen-Comp1gen
Works.
Primal-Comp2gen / Comp1gen-Comp2gen / Comp2gen-Comp2gen
Works rarely.
A first generation compound is made from primals only.
Second generation is made from one primal and one first generation compound.
Third generation is made from two first generation compounds.
Etc.
lux is a first generation compound being made from ignis and aer.
vacuos is also a first generation compound and is made from aer and perditio
Mettalum is a second Generation compund made from saxum and ordo
Praecantatio is a third generation compound and is made from vacuos and potentia
Vitium is a fourth generation and is made from praecantatio and perditio
Etc.
Another possibility, Is that certain aspect are more volatile than others and therefore can not be combined at all, The attemps only resulting in ruined/ruinous essence/flux (Taint is a byproduct of flux after all).
so what do you think?
Hmm sure enough. I never noticed that.
Another thing to report; when changing the color of a desgnation with the golem bell the text on the botten right doesnt display the name of the color just " Set marker color to".