I don't know if you've intended it to be so, but it seems that Lycanite's Mobs is NOT honoring Dr. Zhark's Custom Mob Spawner configuration as the CMS configuration is set to false for epions, afrits, and some other mobs in the overworld, but they are still spawning.
This mod currently conflicts with the extra utilities 2 quantum quarry.
The code that prevents mob spawns in dimension -9999 is incompatable with lycanites.
I think there's a setting, but I can't FIND it.
Now, for events, I THINK you start in
# Set to false to disable scheduled events for every world.
B:"Mob Events Enabled"=false
# Set to false to disable random mob events for every world.
B:"Random Mob Events Enabled"=false
If I could figure out how to keep events from spawning banned monsters and crashing themselves, I'd schedual them to start on day 35, and then one every 5 days, and then able to happen randomly at any time after that, using the very nice code included, but...
there's even a trigger that lets you use TOTAL WORLD TIME instead of "days" that gets reset when you use /time or when you use a time manipulation device of any sort.
Now, the person looking to prevent the rock monsters from spawning when blocks are broken, look in lycanitesmobs-spawning .. find
D:"ROCK Spawn Chance"=0
That should make things not spawn when rocks are broken, but allow it to spawn normally and from spawners.
You can also remove it from ...
by setting ROCK to FALSE
As a third option (and if those fail due to errors?)
go into mountainmobs-spawning
find spawn types,
S:"Geonach Spawn Types"=ROCK
to, well, pretty much anything, but I'd suggest MONSTER
# If true, the 'Spawn Dimensions' list will act as a whitelist instead of a blacklist.
B:"Shadow Mobs Spawn Dimensions Whitelist Mode"=false
Doesn't the whitelist = false mean that it's now a blacklist, thus forbidding them from entering the dimensions "1" and "-1", which are the Nether and the End? Yet Shades & Chupacabras are still showing up in the End. How can I fix this?