am i the only one having this trouble: when i put armor on my pinky it appears like inside its stomach i am playing version 1.7.10 plz help
am i the only one having this problem: whenever i put an armor on my pinky it appears inside its stomach i am playing version 1.7.10 plz help
This is a bug with the vanilla models that I'm using for them, I plan to recreate the Belph, Behemoth and Pinky models in the new format soon which should solve this problem.
Hey, this mod is EPIC i was just wondering if there was a page where i can learn how to use the gui with the beastiary tab and mounts tab. Just wondering EPIC MOD!!!
Not yet but I'll be adding more pages onto the site soon covering Subspecies, Summoning and maybe other things too.
============================================================ Lycanites Mobs Update: Parasite! (ported to 1.10) - Version 1.15.0.0 for Minecraft 1.10.0 Configs older than 1.14.2.2 will be reset.
============================================================
-------------------- New Features:
--------------------
First release for Minecraft 1.10, this is identical to 1.14.3.3 for Minecraft 1.9.4.
============================================================ Lycanites Mobs Update: Parasite! - Version 1.14.3.3 for Minecraft 1.9.4 Configs older than 1.14.2.2 will be reset.
============================================================
-------------------- New Features:
--------------------
New Wendigo Model!
-------------------- Minor Fixes:
--------------------
Pure Lava should now be renewable again.
Some people have been reporting a crash caused by Darklings which may be caused by server wrappers, I can't recreate these crashes but I've added a catch to stop the crash.
ive noticed that When a Geonach appears in 1.10.2, prolly 1.9.4 as well .. his movement speed is super fast .. is there a config to adjust his movement speed or is this a bug ?
You've awoken on this barren wasteland planet, a civilization once ruled and proud, but where is everyone? All the buildings are empty, nothing remains, all that can be seen is mass hordes in all directions of zombies, skeletons and other creatures never before seen. Inside isn't safe, Outside isn't safe, what will u do to survive this planet and escape? Can you survive the 1st day without death claiming you?
There is no natural light, when night time comes it's pitch black, no moon light and all that is heard is the scratching and moaning of whats around lurking to destroy you. Mining reveals unbeknownst horrors from the rocks just waiting to come out and devour your soul. Puddles of liquid blue or purple are not water, but also intent on harming you.
ive noticed that When a Geonach appears in 1.10.2, prolly 1.9.4 as well .. his movement speed is super fast .. is there a config to adjust his movement speed or is this a bug ?
In mountainmobs-general.cfg you will be Speed Boost (adds to the stat, if negative it subtracts) and Speed Multiplier (the stat is multiplier by this) stats that you can play with, setting the multiplier to something like 0.9 should work or you could try using a -4 boost instead. I'll go over their speed and look at slower them down by default if they're too powerful too.
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Sorry to ask so many questions but how big will vespids make their nests? Want to know so i know how big to make a cage! Also can the queen vespid make vespids by herself or does she need to have conba to infest? Thx 4 reading!
Lycanite, your mod is amazing. but if you happen to be taking suggests, I have one that I think would be good. How about adding some humanoid or NPC based mobs? Leaders or intelligent versions of lycanite mobs that spawn with their very own pack. You could easily make enemies, friends, or take requests for them, such as giving a chupacabra leader some food for it's group and cubs(?). But that wasn't the one I had in mind.. When I look at your mod I think... DOOM, so what better than to make the first human mob DOOM Guy? A very powerful boss that openly attacks demon mobs, monsters, and even bosses if he's faced with them. he'd be summoned through someway in the nether realm, but would be neutral to players upon spawning. however, those who damage him soon face his wrath. Swapping between his many guns to give all sorts of attacks, he will not end until the player or he is dead. Speaking of, upon his death he will drop one of his many guns, one of their ammo types, or his armor. Perhaps, at low health, you could give him a special item, and have a slightly weaker version of him to help you fight against bosses such as Asmodeous (Hope I spelled that right), sort of like a pet.
I've spawned countless mobs but i can't get any variants, and i have messed with the config! What should i do? Or is the variants crazy rare?
The variants can be quite rare and rng can be very unpredictable sometimes you'll spawn two in a row, other times you'll spawn over 100 before you get a subspecies!
Use this to spawn in a subspecies with custom size:
/summon forestmobs.warg ~ ~ ~ {Subspecies:1,Size:1.2}
The subspecies ID can be 0 for normal, or 1/2 for either of the uncommon variants. Some mobs such as the Cacodemon have a rare mini boss subspecies which is ID 3 (Ebon Cacodemon).
The size is a scale that is multiplied by so 1 = 100%, 0.9 = 90%, 2.5 = 250%, etc.
Sorry to ask so many questions but how big will vespids make their nests? Want to know so i know how big to make a cage! Also can the queen vespid make vespids by herself or does she need to have conba to infest? Thx 4 reading!
No probs, questions are welcome!
FYI Vespids are currently a bit buggy in 1.9+, I'll be fixing them up soon.
Vespid nests will need around 60x60x60 space, though they are designed to fit nests into smaller areas, but in 1.9+ they aren't working too well currently.
You'll need a Vespid Queen and then several Vespids which will built a nest around her. Conbas are required but if a Vespid does sting one, it will become infested and will explode over time/on death releasing new Vespids which will also help build a nest if they are near a Queen.
Lycanite, your mod is amazing. but if you happen to be taking suggests, I have one that I think would be good. How about adding some humanoid or NPC based mobs? Leaders or intelligent versions of lycanite mobs that spawn with their very own pack. You could easily make enemies, friends, or take requests for them, such as giving a chupacabra leader some food for it's group and cubs(?). But that wasn't the one I had in mind.. When I look at your mod I think... DOOM, so what better than to make the first human mob DOOM Guy? A very powerful boss that openly attacks demon mobs, monsters, and even bosses if he's faced with them. he'd be summoned through someway in the nether realm, but would be neutral to players upon spawning. however, those who damage him soon face his wrath. Swapping between his many guns to give all sorts of attacks, he will not end until the player or he is dead. Speaking of, upon his death he will drop one of his many guns, one of their ammo types, or his armor. Perhaps, at low health, you could give him a special item, and have a slightly weaker version of him to help you fight against bosses such as Asmodeous (Hope I spelled that right), sort of like a pet.
I do have some plans for NPCs further down the road, I'd like to start with a Lycan (Werewolf) race that would act like their own kind of villagers, etc, but this is a big feature and there are many things I want to do before working on it first. A Doomguy would be awesome but I've only really used the Doom demons for the Nether because when I think about what a demon or hell looks like, I always think of Doom. While the Astaroth and Asmodeus are high tech I like to think of it as within 'Minecraft lore' where they are built with Iron and Redstone with Trites for maintenance, rather than any form of futuristic or alien technology, which is what Doomguy is really all about. This is also why I've added magical scepters instead of all the awesome guns, but if I was to start on a new mod, I would definitely consider a mod centered around Doom weapons and armor.
Is there any chance of another 1.9.4 update or is there only going to by 1.10 and upwards from now?
I'm gonna do one more 1.9.4 update with the new Salamander and some of the 1.10 update fixes too. 1.9 is finished now though. I'd still like to push out a 1.7.10 bug fix update too, but Minecraft updates keep coming out! XD
All builds for Minecraft 1.10 also work with 1.10.2!
============================================================ Lycanites Mobs Update: Saucy Salamander - Version 1.15.1.1 for Minecraft 1.10.2 Configs older than 1.14.2.2 will be reset.
============================================================
-------------------- Major Fixes:
--------------------
Fixed a new client side crash introduced in the last update which caused a stack overflow with the ExtendedPlayer class!
-------------------- Changes:
--------------------
Significantly reduced the default item drop amounts of the Salamander.
I've been having an issue, I'm playing on the 1.7.10 version of minecraft with Lycanites mobs and several other mods(I like the 1.7.10 because of the amount of mods updated to it) and everything was fine for a while. However, after some time whenever I was attacked by a mob, the game would stop ticking. The mob would stop moving, and no items can be picked up, restarting the world seems to help but it just keeps occuring. If anyone could help me, I can provide more specific details.
-Edit: It seems to only occur when I'm attacked by a Roc, not sure why, but i believe that its supposed to pick things up so maybe it has something to do with that.
Hello Lycanite! I just wanted to thank you for developing this mod. Me and my friends use it almost more than any other. In fact, some actually refused to update until Lycanite's mobs for 1.9 and 1.10 came out!
Rollback Post to RevisionRollBack
If I seem megalomaniacal, chances are I'm just kidding
Add the Mancubus please!
Yup, but I still need to get round to working on it, with Forge 1,10 now being out I'm gonna be updating to that as soon as it's stable.
Icefire will pernamently burn on Ice blocks (regular, packed, etc).
Shadowfire will burn permanently on Obsidian.
This is a bug with the vanilla models that I'm using for them, I plan to recreate the Belph, Behemoth and Pinky models in the new format soon which should solve this problem.
Not yet but I'll be adding more pages onto the site soon covering Subspecies, Summoning and maybe other things too.
I may add more Doom mobs in the future, but not just yet.
============================================================
Lycanites Mobs Update: Parasite! (ported to 1.10) - Version 1.15.0.0 for Minecraft 1.10.0
Configs older than 1.14.2.2 will be reset.
============================================================
--------------------
New Features:
--------------------
First release for Minecraft 1.10, this is identical to 1.14.3.3 for Minecraft 1.9.4.
============================================================
Lycanites Mobs Update: Parasite! - Version 1.14.3.3 for Minecraft 1.9.4
Configs older than 1.14.2.2 will be reset.
============================================================
--------------------
New Features:
--------------------
New Wendigo Model!
--------------------
Minor Fixes:
--------------------
Pure Lava should now be renewable again.
Some people have been reporting a crash caused by Darklings which may be caused by server wrappers, I can't recreate these crashes but I've added a catch to stop the crash.
ive noticed that When a Geonach appears in 1.10.2, prolly 1.9.4 as well .. his movement speed is super fast .. is there a config to adjust his movement speed or is this a bug ?
Arduous https://minecraft.curseforge.com/projects/arduous-lost-wasteland
You've awoken on this barren wasteland planet, a civilization once ruled and proud, but where is everyone? All the buildings are empty, nothing remains, all that can be seen is mass hordes in all directions of zombies, skeletons and other creatures never before seen. Inside isn't safe, Outside isn't safe, what will u do to survive this planet and escape? Can you survive the 1st day without death claiming you?
There is no natural light, when night time comes it's pitch black, no moon light and all that is heard is the scratching and moaning of whats around lurking to destroy you. Mining reveals unbeknownst horrors from the rocks just waiting to come out and devour your soul. Puddles of liquid blue or purple are not water, but also intent on harming you.
In mountainmobs-general.cfg you will be Speed Boost (adds to the stat, if negative it subtracts) and Speed Multiplier (the stat is multiplier by this) stats that you can play with, setting the multiplier to something like 0.9 should work or you could try using a -4 boost instead. I'll go over their speed and look at slower them down by default if they're too powerful too.
I've spawned countless mobs but i can't get any variants, and i have messed with the config! What should i do? Or is the variants crazy rare?
Mods dat are EPIC!!
https://imgur.com/M8ZMxyV
http://imgur.com/QEoa9ar
https://imgur.com/DmLYnen
https://imgur.com/MRzmQpY
https://imgur.com/eQ8OCIY
Also is there away to decide how big and what variant they are when they (The mobs) spawn?
Mods dat are EPIC!!
https://imgur.com/M8ZMxyV
http://imgur.com/QEoa9ar
https://imgur.com/DmLYnen
https://imgur.com/MRzmQpY
https://imgur.com/eQ8OCIY
Sorry to ask so many questions but how big will vespids make their nests? Want to know so i know how big to make a cage! Also can the queen vespid make vespids by herself or does she need to have conba to infest? Thx 4 reading!
Mods dat are EPIC!!
https://imgur.com/M8ZMxyV
http://imgur.com/QEoa9ar
https://imgur.com/DmLYnen
https://imgur.com/MRzmQpY
https://imgur.com/eQ8OCIY
Lycanite, your mod is amazing. but if you happen to be taking suggests, I have one that I think would be good. How about adding some humanoid or NPC based mobs? Leaders or intelligent versions of lycanite mobs that spawn with their very own pack. You could easily make enemies, friends, or take requests for them, such as giving a chupacabra leader some food for it's group and cubs(?). But that wasn't the one I had in mind.. When I look at your mod I think... DOOM, so what better than to make the first human mob DOOM Guy? A very powerful boss that openly attacks demon mobs, monsters, and even bosses if he's faced with them. he'd be summoned through someway in the nether realm, but would be neutral to players upon spawning. however, those who damage him soon face his wrath. Swapping between his many guns to give all sorts of attacks, he will not end until the player or he is dead. Speaking of, upon his death he will drop one of his many guns, one of their ammo types, or his armor. Perhaps, at low health, you could give him a special item, and have a slightly weaker version of him to help you fight against bosses such as Asmodeous (Hope I spelled that right), sort of like a pet.
The variants can be quite rare and rng can be very unpredictable sometimes you'll spawn two in a row, other times you'll spawn over 100 before you get a subspecies!
Use this to spawn in a subspecies with custom size:
/summon forestmobs.warg ~ ~ ~ {Subspecies:1,Size:1.2}
The subspecies ID can be 0 for normal, or 1/2 for either of the uncommon variants. Some mobs such as the Cacodemon have a rare mini boss subspecies which is ID 3 (Ebon Cacodemon).
The size is a scale that is multiplied by so 1 = 100%, 0.9 = 90%, 2.5 = 250%, etc.
No probs, questions are welcome!
FYI Vespids are currently a bit buggy in 1.9+, I'll be fixing them up soon.
Vespid nests will need around 60x60x60 space, though they are designed to fit nests into smaller areas, but in 1.9+ they aren't working too well currently.
You'll need a Vespid Queen and then several Vespids which will built a nest around her. Conbas are required but if a Vespid does sting one, it will become infested and will explode over time/on death releasing new Vespids which will also help build a nest if they are near a Queen.
I do have some plans for NPCs further down the road, I'd like to start with a Lycan (Werewolf) race that would act like their own kind of villagers, etc, but this is a big feature and there are many things I want to do before working on it first. A Doomguy would be awesome but I've only really used the Doom demons for the Nether because when I think about what a demon or hell looks like, I always think of Doom. While the Astaroth and Asmodeus are high tech I like to think of it as within 'Minecraft lore' where they are built with Iron and Redstone with Trites for maintenance, rather than any form of futuristic or alien technology, which is what Doomguy is really all about. This is also why I've added magical scepters instead of all the awesome guns, but if I was to start on a new mod, I would definitely consider a mod centered around Doom weapons and armor.
Is there any chance of another 1.9.4 update or is there only going to by 1.10 and upwards from now?
Mods dat are EPIC!!
https://imgur.com/M8ZMxyV
http://imgur.com/QEoa9ar
https://imgur.com/DmLYnen
https://imgur.com/MRzmQpY
https://imgur.com/eQ8OCIY
I'm gonna do one more 1.9.4 update with the new Salamander and some of the 1.10 update fixes too. 1.9 is finished now though. I'd still like to push out a 1.7.10 bug fix update too, but Minecraft updates keep coming out! XD
All builds for Minecraft 1.10 also work with 1.10.2!
============================================================
Lycanites Mobs Update: Saucy Salamander - Version 1.15.1.1 for Minecraft 1.10.2
Configs older than 1.14.2.2 will be reset.
============================================================
--------------------
Major Fixes:
--------------------
Fixed a new client side crash introduced in the last update which caused a stack overflow with the ExtendedPlayer class!
--------------------
Changes:
--------------------
Significantly reduced the default item drop amounts of the Salamander.
Are we allowed on this thread to suggest mobs? Just want to know so i don't become annoying to anyone
Mods dat are EPIC!!
https://imgur.com/M8ZMxyV
http://imgur.com/QEoa9ar
https://imgur.com/DmLYnen
https://imgur.com/MRzmQpY
https://imgur.com/eQ8OCIY
Glitches in Lycanites Mobs part 6
Glitches in Lycanites Mobs part 4
I am unable to play nephrite server untill this crash is fixed
Read Discription
I've been having an issue, I'm playing on the 1.7.10 version of minecraft with Lycanites mobs and several other mods(I like the 1.7.10 because of the amount of mods updated to it) and everything was fine for a while. However, after some time whenever I was attacked by a mob, the game would stop ticking. The mob would stop moving, and no items can be picked up, restarting the world seems to help but it just keeps occuring. If anyone could help me, I can provide more specific details.
-Edit: It seems to only occur when I'm attacked by a Roc, not sure why, but i believe that its supposed to pick things up so maybe it has something to do with that.
Hello Lycanite! I just wanted to thank you for developing this mod. Me and my friends use it almost more than any other. In fact, some actually refused to update until Lycanite's mobs for 1.9 and 1.10 came out!
If I seem megalomaniacal, chances are I'm just kidding