1.6.4 Forge SMP

Idfix and Idfix Minus: mods for resolving Id conflicts

  • #41
    I got this when trying to use idfix.

    2013-08-14 13:55:08 [WARNING] [ForgeModLoader] Zip file idfix-1.6.2-1.1.0.jar failed to read properly, it will be ignored

    java.lang.RuntimeException: Empty reference
    at cpw.mods.fml.common.versioning.VersionParser.parseVersionReference(VersionParser.java:44)
    at cpw.mods.fml.common.ModMetadata.processReferences(ModMetadata.java:138)
    at cpw.mods.fml.common.ModMetadata.<init>(ModMetadata.java:111)
    at cpw.mods.fml.common.MetadataCollection.parseModMetadataList(MetadataCollection.java:84)
    at cpw.mods.fml.common.MetadataCollection.parse10ModInfo(MetadataCollection.java:76)
    at cpw.mods.fml.common.MetadataCollection.from(MetadataCollection.java:47)
    at cpw.mods.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:53)
    at cpw.mods.fml.common.discovery.ContainerType.findMods(ContainerType.java:42)
    at cpw.mods.fml.common.discovery.ModCandidate.explore(ModCandidate.java:64)
    at cpw.mods.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:118)
    at cpw.mods.fml.common.Loader.identifyMods(Loader.java:354)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(Unknown Source)

    I wanted to add this is with idfix as the only mod other than latest forge and optifine.
    Last edited by cmcmmcmc: 8/14/2013 5:59:03 PM
  • #42
    Question: Would this mod automatically adjust the IDs in the config files for each mod?
  • #43
    I think your post could use some clearing up, here, see if you like this :P Itz is fancy xP

    This is a mod that simply fixes the annoying ID Conflicts for items, blocks, and enchantments!

    It's a simple mod, only three classes; no GUI, special config, just one file (Idfix.txt) found in the same directory as your Minecraft.exe

    To be clear, this is similar as ShaRose's IDResolver, and is inspired by it.
    The only thing that is different is there is no annoying GUI bugging you to press that "assign all in reverse" button.

    Download
    Latest 1.6.2 (v1.1.0)

    Previous versions

    Installation

    1: Download Minecraft Forge (FML) from http://files.minecraftforge.net
    2: Run the installer for Minecraft Forge (You will need to have ran minecraft once before)
    3: Direct yourself to .minecraft/mods
    4: Put the downloaded ID Fixer .jar into the mods folder.
    5: Run minecraft, mod to your hearts extent.

    Permissions
    As long as you do not change my mod, you may use it any way you want. If you make any changes (or borrow code) and intend to distribute your derivate work, you need to make the source code for all of it available to public.
    If that's not obvious from previous paragraph, you are allowed to include it into mod packs of any kind, without asking for permission.
    Last edited by ItsiAdam: 8/14/2013 10:13:13 PM
    Who am I? I'm iAdam____ :P
    Please remember to Quote me, and if you found my post useful give it a
    I'm trying an experiment about cheese, can you fill it in please? Click)
  • #44
    i must ask for some help now, i dont know how to install this! i have tried to open the minecraft.exe directory (if its even supposed to be there!)and when i try to add idfix it says "not implented" and i cant add it.any and all help will be much appreciated (i want to use biomesoplenty with soul forest)
  • #45
    Quote from Gaxydax

    i must ask for some help now, i dont know how to install this! i have tried to open the minecraft.exe directory (if its even supposed to be there!)and when i try to add idfix it says "not implented" and i cant add it.any and all help will be much appreciated (i want to use biomesoplenty with soul forest)
    lol sorry about that. i just realised it was supposed to go in the mods directory like every other mods i have. now that i did that i have been getting another problem. ill just show you the first part of the crash log, since everything else looks fine.

    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 15.08.13 16:07
    Description: Initializing game

    java.lang.IllegalArgumentException: Failed to register dimension for id 20, One is already registered

    any and all help is appreciated.
  • #46
    Quote from Gaxydax

    lol sorry about that. i just realised it was supposed to go in the mods directory like every other mods i have. now that i did that i have been getting another problem. ill just show you the first part of the crash log, since everything else looks fine.

    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 15.08.13 16:07
    Description: Initializing game

    java.lang.IllegalArgumentException: Failed to register dimension for id 20, One is already registered

    any and all help is appreciated.


    Dimensional ID conflict? ID Fix doesn't fix that, as they are really easy. Go into the config and change it to a number under 999, but not 0, -1, or 1.

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  • #47
    Quote from NeoLink

    Really Simple. I like it.

    Still kinda like ShaRoses more but I perfer both either way.
    Sharoses version doesn't work for my private modpack when it's on the technic launcher. Probsbly because of the startup, I will see if this works.Hopefully this lets me put railcraft in my private pack, along with computercraft, without any problems.
  • #48
    For me it wont work... .-.
    Heres a error log
    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

    Time: 8/15/13 4:46 PM
    Description: Registering texture

    java.lang.NullPointerException
    at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
    at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:62)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
    at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:245)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
    at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:62)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)

    -- Resource location being registered --
    Details:
    Resource location: minecraft:textures/atlas/items.png
    Texture object class: net.minecraft.client.renderer.texture.TextureMap
    Stacktrace:
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
    at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:540)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:245)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_15, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 79057992 bytes (75 MB) / 183939072 bytes (175 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.43.829 Minecraft Forge 9.10.0.829 97 mods loaded, 97 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{6.2.43.829} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{9.10.0.829} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PlayerAPI{1.1} [Player API] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RenderPlayerAPI{1.1} [Render Player API] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TooManyItems{1.6.2} [TooManyItems] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FamiliarsAPI{1.6.2} [Familiars API] (Familiars_API_1.6.2c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DamageIndicatorsMod{2.9.0.0} [Damage Indicators] (1.6.2 DamageIndicators v2.9.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    3d{1} [3ditems] (3D items 1.6.2 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    lionking{v1.12.1 for Minecraft 1.6.2} [The Lion King Mod] ([1.6.2] The Lion King Mod v1.12.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LOTR{Beta v7.1 for Minecraft 1.6.2} [The Lord of the Rings Mod] ([1.6.2] The Lord of the Rings Mod Public Beta 7.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_ArmorStatusHUD{v1.12(1.6.2)} [ArmorStatusHUD] ([1.6.2]ArmorStatusHUDv1.12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    batsdropleather{4.1.3} [BatsDropLeather] ([1.6.2]BatsDropLeather_v4.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Beargrylls{2.5.0} [BearGrylls] ([1.6.2]BearGrylls_2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_BloodEquipment{1} [Blood Equipment] ([1.6.2]BloodEquipment_v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    craftableAnimals{2.3} [Craftable Animals] ([1.6.2]CraftableAnimals v2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    creepersnocreeping{6.1.4} [CreepersNoCreeping] ([1.6.2]CreepersNoCreeping_v6.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_DirectionHUD{v1.14(1.6.2)} [DirectionHUD] ([1.6.2]DirectionHUDv1.14.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    extendedWorkbench{1.1.10.1} [Extended Workbench] ([1.6.2]ExtendedWorkbench v1.1.10.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    xavpoksDecraft{1.1} [Uncrafting Table] ([1.6.2]jglrxavpok's Uncrafting Table v1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_LightSand.modid{Minecraft 1.6.2} [Light Sand Mod] ([1.6.2]LightSandMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_MOreTrees{1.2} [M-Ore Trees] ([1.6.2]M-OreTrees_v1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_StatusEffectHUD{v1.14(1.6.2)} [StatusEffectHUD] ([1.6.2]StatusEffectHUDv1.14.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_UselessMod{0.3} [Useless Mod] ([1.6.2]UselessMod_v3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    witchspawn{1.0.1} [WitchSpawn] ([1.6.2]WitchSpawn_v1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    cfm{2.9.2} [┬žbMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.2(FULL).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Adventure_Adv_Time1{1.6.1} [Adventure Time Mod By Smiley34] (AdventureTimeMod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_Airships{Bmanrules' Airships} [mod_Airships] (Airship.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_AnimalBikes{1.0} [mod_AnimalBikes] (AnimalBikes_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    amm{2.0} [ArmorMovementMod] (ArmorMovement 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Backpack{1.12.15} [Backpack] (backpack-1.12.15-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    QuiverMod{1.6.1} [Better Archery] (Better_Archery_1.6.2_for_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BoatCraft{1.0.2} [BoatCraft] (BoatCraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BWG4{1.1.5} [Better World Generation 4] (BWG4_V116.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    calendar{1.0} [Calendar] (Calendar V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CLL{0.1} [Combustible Lemon Launcher] (CLL 0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CountryGamer_PlantsVsZombies{2.2} [Plants Vs Zombies] (CountryGamer_PlantsVsZombies_v2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mraxzipcraftable{1.2} [Craftable Items & Blocks] (CraftableItems&Blocks - 1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_CryingObsidian{1.6.2} [mod_CryingObsidian] (CryingObsidian1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DalekMod{8.4} [DalekMod] (Dalek Mod 1.6.2 - forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Billund{1.0pr1} [BILLUND] (dan200-BILLUND1.0pr1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    derpysquid{2.1.0} [The Derpy Squid Mod] (Derpy Squid Mod 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights{1.2.4} [Dynamic Lights] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FamiliarsExtendedFamPack{1.6.2} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FamiliarsHerobrineFamPack{1.6.2} [Familiars HerobrineFamPack] (Familiars_HerobrineFamPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    shreddienut_fleshtoleathereasy{1.0} [Flesh To Leather (Easy Difficulty)] (FleshToLeather(Easy).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SpawnEggs{1.6.2.1} [Better Spawn Eggs] (Forge_BetterSpawnEggsv1.6.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_GravityControl{Version 9001} [Gravity Controller] (Gravity Control v1 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GrygrFlzr_GlowstoneWire{build 111} [Glowstone Wire] (GSWireUniversal-1.6.x-srg-b111Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    HangableMaps{1.6.2_2} [Hangable Maps] (HangableMaps_v1.6.2_2_MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    hoonPad{0.0.0} [HoonPad Mod] (HoonPad Mod 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    fyrestorm_icecreamcreepermod{1.0.9c} [Ice Cream Sandwich Creeper Mod] (IceCreamSandwichCreeperModv1.0.9c 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    inventorytweaks{1.55b} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.55b-b61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SlimevoidLib{2.0.2.0} [Slimevoid Library] (SlimevoidLib-Universal-v2.0.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LittleBlocks{2.2.0.0} [Little Blocks] (LittleBlocks-Universal-v2.2.0.0-Beta.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mario{2.7} [Super Mario Mod] (Mario 2.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    chylex_ClassicSponges{1.0} [Classic Sponges] (MM_ClassicSponges_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MobTalker{0.1.001a} [MobTalker2] (mobtalker2-universal-0.1.001a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    More Pistons{1.4.0 for [1.6.2 Build Smeagol]} [More Pistons] (More Pistons - 1.6.2 - 1.4.0 build Smeagol.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_morestorage{v2.1.1} [MoreStorage] (MoreStorage.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    custom_flags{dev 1} [Custom Flags] (nerdboy-[1.6.2] Custom Flags - 1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NetherItems{4.5.0} [NetherItems] (NetherItems4.5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    modocarina{3.4.1} [The Ocarina Mod] (Ocarina_Mod_3.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_OreDimensoinsMod{3.1} [mod_OreDimensoinsMod] (Ore Dimensions 3.1..jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ParachuteMod{1.6.2} [Parachute Mod] (parachute-1.6.2-forge-804.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PetBat{1.2.2} [Pet Bat] (PetBat_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    pokeball{1.0} [Pokeball] (Pokeball V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    randomthings{1.6.2} [Random Things] (Random Things v. 1.6.2 [MC 1.6.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedStoneHandGuns{Beta} [RedStoneGuns] (redstone handguns 1.6.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Revamp{1.1.1} [Revamp] (revamp-1.1.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AS_Ruins{10.6} [Ruins Spawning System] (Ruins_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SecurityCraft{v1.0.4} [SecurityCraft] (SecurityCraft v1.0.4 for 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    slingshot{1.0} [Slingshot] (Slingshot V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_SmartMoving{14.1} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_SmartRender{1.1} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    vasemod{0.4} [Vase Mod] (Tech13-vasemod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TF2Dispenser{1.6.2} [TF2 Dispenser] (TF2_Dispenser_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TF2Sentry{1.6.2} [TF2 Sentry] (TF2_Sentry_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TF2Teleporter{1.6.2} [TF2 Teleporter] (TF2_Teleporter_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_Timber{1.6.2} [Timber!] (Timber! (1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TuxWeapons{0.4} [TuxWeapons] (TuxWeapons 0.4b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    UsefulFood{1.4.4} [UsefulFood] (UsefulFood-1.6.2_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    WatkinsBase{0.1} [Watkins Base] (UtilityChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    UtilityChest{v2.2} [Utility Chest] (UtilityChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    WebDisplay{0.1} [Web Displays] (WebDisplays.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Launched Version: 1.6.2-Forge9.10.0.829
    LWJGL: 2.9.0
    OpenGL: ATI Radeon HD 4550 GL version 3.3.10362 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

  • #49
    Quote from cmcmmcmc

    I got this when trying to use idfix.

    2013-08-14 13:55:08 [WARNING] [ForgeModLoader] Zip file idfix-1.6.2-1.1.0.jar failed to read properly, it will be ignored

    java.lang.RuntimeException: Empty reference
    at cpw.mods.fml.common.versioning.VersionParser.parseVersionReference(VersionParser.java:44)
    at cpw.mods.fml.common.ModMetadata.processReferences(ModMetadata.java:138)
    at cpw.mods.fml.common.ModMetadata.<init>(ModMetadata.java:111)
    at cpw.mods.fml.common.MetadataCollection.parseModMetadataList(MetadataCollection.java:84)
    at cpw.mods.fml.common.MetadataCollection.parse10ModInfo(MetadataCollection.java:76)
    at cpw.mods.fml.common.MetadataCollection.from(MetadataCollection.java:47)
    at cpw.mods.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:53)
    at cpw.mods.fml.common.discovery.ContainerType.findMods(ContainerType.java:42)
    at cpw.mods.fml.common.discovery.ModCandidate.explore(ModCandidate.java:64)
    at cpw.mods.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:118)
    at cpw.mods.fml.common.Loader.identifyMods(Loader.java:354)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(Unknown Source)

    I wanted to add this is with idfix as the only mod other than latest forge and optifine.


    I had time to mess with this today and I guess the problem is IDfix does not work with magic launcher? I got it to work without Magic Launcher just fine.
  • #50
    Is it supposed to automatically resolve all id conflicts because for me it says "A list of id conflicts has been written to the file "IDConflicts.txt" in your minecraft directory" Am I supposed to use that txt to manually change the ids?
  • #51
    I have about 100 mods for 1.5.2 and they wont all update any time soon, can you make a 1.5.2 version of this so i can use more mods? Shouldn't be too hard right?
  • #52
    This ID Resolver works very well and is much faster than the other ID Resolver. I have not had any issues with it yet. Saved me the pain of having to edit thousands of IDs.
    Last edited by HDShatter: 8/17/2013 1:12:12 AM
  • #53
    When I use this with NEI and try to bring up a recipe it crashes me, anyway to fix that?
  • #54
    Crashes if you have Mekanism mod installed
  • #55
    Is this log output expected behavior? I've downloaded the most current version several times with multiple browsers.


    2013-08-17 17:51:11 [FINE] [ForgeModLoader] Examining file idfix-1.6.2-1.1.0.jar for potential mods
    2013-08-17 17:51:11 [FINER] [ForgeModLoader] Located mcmod.info file in file idfix-1.6.2-1.1.0.jar
    2013-08-17 17:51:11 [WARNING] [ForgeModLoader] Zip file idfix-1.6.2-1.1.0.jar failed to read properly, it will be ignored
    java.lang.RuntimeException: Empty reference
    at cpw.mods.fml.common.versioning.VersionParser.parseVersionReference(VersionParser.java:44)
    at cpw.mods.fml.common.ModMetadata.processReferences(ModMetadata.java:138)
    at cpw.mods.fml.common.ModMetadata.<init>(ModMetadata.java:111)
    at cpw.mods.fml.common.MetadataCollection.parseModMetadataList(MetadataCollection.java:84)
    at cpw.mods.fml.common.MetadataCollection.parse10ModInfo(MetadataCollection.java:76)
    at cpw.mods.fml.common.MetadataCollection.from(MetadataCollection.java:47)
    at cpw.mods.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:53)
    at cpw.mods.fml.common.discovery.ContainerType.findMods(ContainerType.java:42)
    at cpw.mods.fml.common.discovery.ModCandidate.explore(ModCandidate.java:64)
    at cpw.mods.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:118)
    at cpw.mods.fml.common.Loader.identifyMods(Loader.java:354)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    TIA
  • #56
    Quote from AUTOMATIC_MAIDEN

    Well, I have some more bad and good news. Good news is I released 1.1.0 version, which fixes multiple bugs with mods, particularly eliminating a crash with diamond buckets and better storage combination. It also changes block/item signatures to be more compatible with ID resolver.

    But bad news is that I changed so much, there's no backwards compatibility with 1.0.X now. If you're using an old version without issues, just keep using that, no need to update (don't fix it if it ain't broken). If you're getting the mod for the first time, just get the newest version. And if you're an unlucky person who needs to update to 1.1.X from 1.0.X, sorry, you'll have to delete Idfix.txt along with all your block and item mappings to make it work.

    Also, with this version, I can say that I extensively tested the mod with minecraft server, and that it does work. To make it work, you follow the same procedure as with ID Resolver: make it work on the client, and then copy mods and config directories, along with Idfix.txt file, to the server.


    You should mention to copy the configs in the OP I was getting id mismatchs on some mods till I did that. This might help fix some of the issues the mismatches were coming from:
    Project Zulu
    Minecraft comes Alive
    and Forestry.
    Last edited by HDShatter: 8/17/2013 11:19:36 PM
  • #57
    Tried with Billund and Necromancy Mod and it worked! :Diamond:
  • #58
    what about potion effect ids?
    Last edited by Lfty: 8/18/2013 4:34:19 PM
    Beeeeeeeeeeep :P
  • #59
    wow sharose's one didnt even work for me this worked in a sec with no trouble and fixed all my id conflicts *faints*
  • #60
    -teleported to here-
    -looks for a pic to describe my reaction-
    -finds it-



    I am really thankful for directing me to here! The problem I had with foodplus mod has been resolved!
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