Johnny Brando has a respiratory of them and all old shaderpacks. Here's his sugarsync respiratory. Btw, he's not copying anything, but he's doing us a favor and keeping up all the old shaderpacks for download. I think the old Chocapic versions may be buggy, and are obviously more laggy. https://app.sugarsyn...Tg1MTVfODMwNjg=
Worldedit and single player commands don't have anything to do with visual mods.
They seem far apart in this situation.
Oh yeah, one more thing.
If world edit and single player commands don't work for forge, they will not work for shaders mod.
When I'm underground with no windows, I see the shadows moving like if everything was exposed to the sun, is that normal?
I've encountered this with a wide number of shaderpacks and Meeps is still the one which has this problem far less than any others. It seems to only happen occasionally but it will be nice when the shaderpacks are able to avoid this issue entirely.
Okay. I'm having little problem with v03.0 RC5. I'm transparent? XD
Using latest GLSL shaders mod, tried changing it's settings, doesn't help.
Also tried changing texturepacks.
Tried removing OptiFine.
Tried removing all mods.
Tried resetting my graphics settings to normal (They we're all on high XD).
Not a huge error but still, great shaderpack.
-OUT OF TOPIC-
Thank you so much for creating this awesomizing shaderpack:
- It's cool
- Not SEUS based (I like SEUS too)
- Effects :3
- I get 60 fps with it, no, really. I'm using NVidia GT 630.
i think sildur is basing on chocapic. Chocapic fixed his shaderpack for AMD, but i still use an older version as a base
Chocapic didn't fix it yet, since my display drivers stop responding, and Minecraft turns completely into a white screen when I use his newest shaders... It makes me sad... But, I also use an old version of his shaders combined with yours. Looks beautiful.