For some reason, after I had installed this mod, whenever I'm looking in the direction of an ore and don't have the X-ray mode on, my screen starts flashing and letters start disappearing from my chat, so I guess rendering isn't so fixed
This mod works Great Thank you for this!
I have one suggestion though. Would it be at all possible for you
to make it so we can easily toggle a block on the list on/off, rather
than removing it to not see it anymore then having to re-add and
set the color again for that block when we want to see it again.
Well I like this mod, tried it out with a shader pack (suprised that it does sorta work...)
video says a thousand words.....
description:
when you have the xray toggled on then turn on shader you don't see anything.... you have to toggle off then back on
when you turn the xray on after the shader is going, it's going to flash because the shader pack overwrites the xray's graphics
it's only partial conflicts, I think it's nothing that you can fix on your end nor will it be something that the shader packs will ever fix them selves, but I so kinda like the effects...
hope you like this small treasure =D and thanks for the mod,
Recommendation: set the radius based from the current rendering distance in the client, add a listener for when it's changed or a setting in game to manually set it dynamically in your F6 menu.... like: setting it so it's always within 32 blocks or half the distance of the render distance....
I know a major issue with xrays in the past was looking at ores that were really far away. Maybe setup an option that makes the color of the lines more transparent further away it is....
This is a great mod,but when i use this mod for awhile i seem to have things glitched like armor,chests,and mobs.They seem to look different and it because of this mod.Why?
This is a great mod,but when i use this mod for awhile i seem to have things glitched like armor,chests,and mobs.They seem to look different and it because of this mod.Why?
I can't select things like Light Blue Wool, because the ID doesn't have all numbers: 35:3. Is there a solution, or a planned fix?
Could you also raise the character limit to 5? I can't select an ore from a mod, with the ID of 925:4
Well done, I'm gonna go get a bunch of diamonds and sell them on my server for big money and buy infinite emerald blocks, then make a emerald and diamond checkered mansion.
I get this with 1.6.4. I hope all the necessary information is in this link. If not, I will provide you accordingly. Thanks for the mod and I hope to see updates.
I get this with 1.6.4. I hope all the necessary information is in this link. If not, I will provide you accordingly. Thanks for the mod and I hope to see updates.
This is caused by adding a block that has existed but now doesnt .
Will be fixed!
To fix it now you can just delete the xrayBlocks.dat in your .minecraft folder
This is caused by adding a block that has existed but now doesnt .
Will be fixed!
To fix it now you can just delete the xrayBlocks.dat in your .minecraft folder
Excellent! Thank you so much for the help. It's nice to have it working again.
http://files.minecraftforge.net/
Thanks I did download the following and it work
Recommended-1.6.4 9.11.0.884 1.6.4
And for others I will recommend to delete the other mods that in my case was also giving me some conflicts with the Xray.
Right now I'm using XRAY and BetterGrassAndLeavesMod[v1.6.4.A] AWESOME!
Yes you should be able to add modded blocks in the F6 Menu
I changed the way the render works for the next version(== fixed next release)
Have you other mods installed?
I have one suggestion though. Would it be at all possible for you
to make it so we can easily toggle a block on the list on/off, rather
than removing it to not see it anymore then having to re-add and
set the color again for that block when we want to see it again.
video says a thousand words.....
description:
when you have the xray toggled on then turn on shader you don't see anything.... you have to toggle off then back on
when you turn the xray on after the shader is going, it's going to flash because the shader pack overwrites the xray's graphics
it's only partial conflicts, I think it's nothing that you can fix on your end nor will it be something that the shader packs will ever fix them selves, but I so kinda like the effects...
hope you like this small treasure =D and thanks for the mod,
Recommendation: set the radius based from the current rendering distance in the client, add a listener for when it's changed or a setting in game to manually set it dynamically in your F6 menu.... like: setting it so it's always within 32 blocks or half the distance of the render distance....
I know a major issue with xrays in the past was looking at ores that were really far away. Maybe setup an option that makes the color of the lines more transparent further away it is....
yup
what mods have you installed?
Could you also raise the character limit to 5? I can't select an ore from a mod, with the ID of 925:4
http://pastebin.com/KwQGPU0q
This is caused by adding a block that has existed but now doesnt .
Will be fixed!
To fix it now you can just delete the xrayBlocks.dat in your .minecraft folder
Excellent! Thank you so much for the help. It's nice to have it working again.
Great mod btw