It is developed independently of Better Than Wolves and has no affiliation with its author.
Being a set of patches instead of modified class files, this mod avoids redistributing Better Than Wolves code as well as Minecraft code.
Disclaimer: As this version of BTWTweak is based upon a decompiled version of BTW v4.8911, and no newer versions of BTW were decompiled, it falls under the terms of BTW v4.8911, which do not prohibit decompilation.
Please do not post here discussing copyright matters, such posts will be reported.
Since the new patcher operates on bytecode injection basis, it can patch files without decompiling them and regardless of BTW version.
Copyright information
BTWTweak is by Grom PE, released under public domain except for the file tweaks.js, which includes a special license.
---
BTWTweak was made with help of reading decompiled Better Than Wolves Total Conversion version 4.8911 code, Copyright 2011, 2012, 2013 FlowerChild. Here is Better Than Wolves V4.8911 copyright notice:
BTWTweak uses ASM, Java bytecode manipulation and analysis framework. Here is ASM license:
Copyright (c) 2000-2011 INRIA, France Telecom All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holders nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Assuming BTWTweak v0.9k and Better Than Wolves 4.A2 Timing Rodent b,
(as of 24 Dec 2016) here is the friendly list of changes.
- (In some launchers may not work) a no-to-wolf icon for the program
- BTW and BTWTweak versions displayed in the corner of the main menu
- Controls configuration is now a scrollable list, and has a key binding for
sprinting (default to Left Ctrl).
- Easy difficulty is selectable again, but resets to normal after restarting the
game.
- Hardcore (permadeath) mode has optional hard difficulty, and normal otherwise.
- Achievements are now technically possible in BTW. Ideally they need an
overhaul but that's some future task.
- Spruce and jungle trees are now easier to break. This makes softer tree types
more suited for crafting, while harder ones are best left for fuel.
- Tree trunk tops textures now correspond to the type of the tree instead of
having oak texture, just like in later Minecraft versions. Stumps have correct
textures as well.
- The wooden and stone pickaxes last for 2 and 7 uses respectively, and don't
immediately expire when you try to attack mobs with them. This makes starting
(and restarting) just a little bit less tedious, and may prevent death when
pickaxe is only weapon you have.
- Stone and cobblestone breaks into loose rocks, which can be assembled together
to make cobblestone slabs and cobblestone blocks. Stone tools are now made
from loose rocks instead of cobblestone. This makes stone tools a bit cheaper,
and the first furnace a bit more expensive to craft.
- The furnace now shows whether it is full. Since ores take forever to smelt,
you probably want lots of furnaces, and now you don't have to click every
single one to figure out which one has contents.
- When you dig gravel, sometimes you get a loose rock out of it. This makes
shovel a viable choice for a first tool in order to get your first rocks.
- Flints appear only rarely in place of rocks when digging gravel and stone.
This makes flint more valuable.
- Chests are now placeable next to each other, regardless of any adjacent
double chests. Single chests will be merged to double chests as before. This
allows configurations (especially together with hoppers) that were not
possible before. Not being able to place a chest seemed like an arbitrary and
awkward limitation. Placing a chest while sneaking allows to control which
chest it combines with, or none at all.
- Eating on the ladder is now dangerous. Don't try shooting with a bow or
blocking with a sword while on the ladder either. It felt like an exploit
that you could eat while climbing ladders.
- Gloom has some nice visual effects, so you can be sure it's not that you go
insane and beat yourself to death in complete darkness. It's something else.
- If you die, a gravestone will be placed nearby, if possible. If you destroy
it, you only get one rock. This is so you can have memories of your death if
you manage to find your past gravestone. This can be disabled in BTWTweak.cfg.
- If you play with "short" or "tiny" view distance, you will see the sun and the
moon, since keeping track of time and moon phases are important parts of the
gameplay. Fog distance has been pushed back like on "normal" view distance to
let you see the ghasts that shoot at you in the nether.
- Some convenience crafting recipes, like dirt/sand/gravel slab to piles, two
cobblestone/stonebrick slabs to full blocks, book from cut tanned leather,
grinding sandstone back to sand and concentrated hellfire back to dust.
- A bunch of bugfixes. For example, you will no longer die from fall damage when
docking on a slab in a boat after a long travel. For a complete list of bug
fixes, check the changelog.
- Seeds now root themselves when dropped on suitable ground. This makes some
designs for farm automation possible in the mid game. Make sure not to lose
your first elusive hemp seeds, though.
- Chickens now drop one more feather on average. This helps reduce their amount
(and the lag caused) when you decide to breed them for arrows.
- Jack-o-lantern is now placed and dropped just like pumpkins, and if destroyed,
attempts to place a torch. This is useful for lighting up ravines. Also note
this replaces any new Jack-o-lantern behavior, such as going off underwater.
- Ladder, wooden door, sign and sugar cane no longer stops lava, so do not
attempt this if you were abusing this before.
- It's now possible to jump out of boats and minecarts (and off pigs) without
silly and unpredictable teleportation. This also could lead to interesting
contraptions with jumping out of a speeding minecart.
- If you are lucky and manage to find a witch hut (and loot it without dying),
you can use the cistern you find in it to craft a cauldron. Just add a bucket
of water and a bone on top.
- Cauldron and crucible inventory has been reduced from 27 to 9 slots, and the
interface now indicates if the fire underneath is stoked. If you want to
process lots of items, you are encouraged to make automated builds that tilt
the cauldron/crucible periodically with axle-supplied mechanical power.
- Creepers are now hurt when deoystered. Not so stoic anymore!
- Hand crank bounding box has been lowered to avoid accidental clicking and to
conform to the shape better.
- Wearing boots now makes you walk faster, but added weight from heavy armor
slows you down. Consider crafting boots first, it might help you escape death.
- Snow blocks are no longer heat-resistant and will melt in warmer biomes under
the sun or when placed close enough to any other light source.
- Spider, enderman, zombie pigmen and blazes also have a chance to drop heads.
Collect them all! Note that spider head is craftable to two spider eyes.
- Renaming items is now possible again, thanks to the new Writing Table block.
It is crafted with a piece of paper on top of planks. You can even create name
tags with it to name entities. Named entities will not despawn. You will need
Ink and Quill, crafted with glass bottle, feather and ink sac; paper,
and 1 experience level to rename stuff / make name tags.
- Written Book recipe was also changed to require Ink and Quill.
- Block of Padding now reduces fall damage, like a proper soft block.
- Cows and sheep heal when they eat grass. Punch them to teach them a lesson
every once in a while.
- Silk, crafted from 9 string (and craftable back to string) can be used to
store spider string in a more compact way.
- Now beds are made with 3 silk on top of 3 padding on top of 3 wooden slabs
and it's possible to use beds and lie down to rest, and regenerate even when
hungry. Regeneration rate is doubled and hunger rate is halved when resting.
Obviously, beds won't skip the night and won't set your spawn point anymore.
They also work in other dimensions.
- Diamond ingot recipe has been moved to the cauldron. Yep, this requires you to
burn some wooden logs under the cauldron. This is more fitting for the now
permanent nature of diamond ingots.
- Logs destroyed by fire now drop ash. Also wither skeletons drop ash. It can be
used as a fertilizer.
- Wolves now respawn in forest biome (but not forest hills) like hostile mobs.
This is mainly done to support long term servers, where no animals and wolves
left for kilometers around. This can be disabled in BTWTweak.cfg.
- Sitting wolf cubs no longer teleport to player as they grow up.
- The void fog is gone. It was annoying.
- Better microblocks: it's now possible to fill blocks to the next appropriate
shape by placing corners, mouldings and sidings: corners can combine into
mouldings, mouldings can combine with sidings to become stairs or with stairs
to become full blocks, sidings can combine into full blocks. Better yet, you
can see where exactly your microblocks will go and if they get merged!
- Sneaking now prevents falling from a rope. Rope climbing is much safer now.
- Chest, gearbox, note block, jukebox, door, trapdoor, fence gate, pulley,
bellows, ladder, bookshelf, hopper, platform, barrel, axle and saw, as well as
decorative wooden blocks like pedestal, table, bench, column can be sawed
with a bit of a loss. We all like recycling.
- The saw won't touch pressure plate you put in front of it. It was strange when
it made it pop out.
- The saw won't break anymore when facing a wool block but will produce wool
slabs.
- Ladders are now placeable on vertically put sidings, or any suitable surface
for that matter, not just full blocks.
- Torches, buttons, ladders are now placeable on backsides of stairs.
- Buttons can now be placed on the top and bottom of the blocks. Unlike new
versions of Minecraft, such buttons are symmetric. Also, the buttons are now
placeable on any flat surface, not just full blocks.
- Loose rocks can be launched with a dispenser or a sling. The sling is crafted
with a piece of cut tanned leather and two ropes on sides. Note that the price
for throwing rocks manually is hunger, and the arc they make is not really
suitable against the Ghasts.
- Thrown rocks will shatter glass blocks, or if something lands on them from
a height.
- The turntable doesn't only make smoke and clicks now, it spins visually!
- Hardcore Packing with pistons now applies to loose rocks, which makes
cobblestone, and ender pearls, which makes ender blocks.
- New enchantment: Velocity. Applied to boots, and each level of it increases
walking speed by 10%, up to 30%. Ocelots rarely drop Arcane Scrolls of
Velocity, and also level 1 of that enchantment can be found in trades or made
in vanilla enchanter.
- Hard-boiled eggs can be made from raw eggs in a cauldron. Complementary to
this, if you place an egg on a padding block with an active light block above,
it will hatch. This allows you to control the end result of eggs precisely.
- Storage blocks for Wheat, Diamond Ingot, Coal, Charcoal, Coal Dust,
Nethercoal, Sugar, Bone, Nitre, Potash, Ash, Flour (requires 9 of each).
All of them can be retrieved by crafting back to items.
Block of Bone can be only crafted by Hardcore Packing.
- Block of Flesh, squishy block made of 9 Rotten Flesh by Hardcore Packing and
uncrafted by hand.
- Block of Sawdust, made of 16 Sawdust by Hardcore Packing and uncrafted by saw.
- Block of Slime, sticky transparent block made of 9 slimeballs. Note that it
doesn't affect piston mechanics like it does in later versions of Minecraft.
- Redstone and Lapis are now handled by Hardcore Packing, and all of the
above storage blocks.
- Small BTW fixes such as correct soap, rope, padding and wicker block hardness;
Gloom now consumes player's meat, mycelium and huge mushroom blocks no longer
show swirling True Sight particles, even though mobs cannot spawn on them.
- Rails in abandoned mineshafts are rusted and won't give as much of iron
anymore. If you need lots of iron, you need a mob trap.
- On the other hand, ores are still relevant because cooking them in the Kiln
doubles the nugget output.
- Potash and ash can be used as a fertilizer for farmland or planter. It can
simply be dropped on the top of the block, like bonemeal.
- Stoked cauldron can make glue from 64 bone meal.
- Wool blocks can be boiled in a stoked cauldron to retrieve components.
- Piston can be melted down in a stoked crucible to retrieve metallic
components. More recycling!
- Charcoal texture has been backported the from newer Minecraft versions.
- It is no longer possible to escape through the roof of Nether.
- Villagers now display newest offers in the beginning of the list rather than
the end, to put an end to constant scrolling through offers.
- Dynamite is now lit with hold and thrown with release of a button. This makes
throwing dynamite more precise and much more fun! This feature is dedicated to
the good old Blood 3D game.
- Cobblestone and stone drop in cobblestone blocks if destroyed by a soulforged
tool. Like in good old times.
- Pressing the hotbar key of already selected slot will cycle items in the
corresponding inventory column. This is configurable in BTWTweak.cfg.
- /playtime command that can be used to track the age of the world, and how
long you've kept being alive.
- New key shortcut, default on R, to open the chat with "/tell " + last told
username so you can chat easily in private.
- Sign posts now accept unicode characters.
- Chat now accepts IME input and messages can be 256 characters long.
- Improved font display for latin and cyrillic scripts when unicode font
is chosen. That includes a fix for wider characters.
- Removed the annoying inventory shift when player has effects/buffs.
It was getting unbearable when running in and outside of a beacon range.
- If you install over CraftGuide, it will be patched so it works from the
inventory screen and compass and clock stop displaying real data in its GUI.
- When disconnecting, the player entity is removed only after 60 ticks
(3 seconds). This prevents exploiting initial invulnerability by
repeatedly disconnecting and connecting in dangerous situations.
Make sure to disconnect only when safe from now on.
Particular things to note
- Before installing, make sure your cauldrons and crucibles don't contain more than 9 items, as this mod reduces their inventory to 9 slots and the rest will disappear.
- Before installing, make sure your buildings aren't made of snow, as this mod makes it melt from heat.
- Backup your worlds!
- If playing on a server, both server and client must have this mod installed.
Setup
1. Create a new folder
2. Put BTWTweak.jar in it
3. Put minecraft.jar (or minecraft_server.jar) with BTW and mods (MCPatcher, Deco, CraftGuide, etc.) already installed in it
4. Run BTWTweak.jar: double-click or use the command line: "java -jar BTWTweak.jar"
5. Select the file to patch in BTWTweak (for example, type "1", press Enter)
6. If patch is successful, delete the original minecraft.jar and rename minecraft_tweak.jar to minecraft.jar
7. Use the patched minecraft.jar to play, enjoy!
Windows users: if double-clicking doesn't work for you:
- uncheck WinRAR file association for .jar extension, and/or reinstall Java
Screenshots
Stoked cauldron GUI:
Gravestones:
Videos
This mod has no videos yet!
I would gladly welcome someone making an overview of this mod changes, or a let's play session, anything containing BTWTweak.
What's new:
- Added loose rocks that come from breaking stone and cobblestone;
they can be thrown as a basic weapon for the price of making player exhausted;
cobblestone can be crafted from 2x2 loose rocks and slab from 2 loose rocks
- Changed gravel to give loose rocks and rarely flint when harvested or filtered
- Changed stone to have a rare chance to drop flints
- Let item dispenser throw loose rocks
- Let block dispenser make cobblestone from loose rocks
- Changed stone axe, pickaxe, shovel and lever recipes to use loose rocks instead of cobblestone blocks
- Hardcore spawn radius is now configurable; use at your own risk
- Fixed furnace display update when cooked item is taken out
- (not in this release) Raised feather drop from chicken to 1-3 - huge chicken farms aren't hard to make, just laggy and annoying
- Refactored code, smaller patch size
- Updated the patch to BTW v4.891123 but not the patcher or code itself
- Due to the old patcher and code based on BTW v4.8911,
some features are not available in this release, and work like in the original BTW:
- Bellows drops extra tanned leather when overpowered
- Player still can eat on ladder and armor/boots don't affect movement speed
- Chicken doesn't drop more feathers
- Spider doesn't drop head
- Zombie pigman doesn't drop head
Yes, this is on my list already! From the roadmap:
"Beds are made with blocks of padding instead of wool and lying in them doesn't skip time,
just changes the camera position, makes hunger go twice slower and regeneration twice faster."
> Optional impaired movement when low on health/hunger: [...] adds a lot of dead-end situations and suicidal behavior to regain full health and movement (mainly in the early game). [...] encourages the abuse of an unrealistic feature (killing oneself and resurrecting again to get rid of the impairment).
> Thanks for reading, I can't share these thoughts in the other thread because they usually consider them to be insults.
I read the discussion about the latter in BTW thread and this got me to set this point in the roadmap:
"On respawn, if not affected by Hardcore Spawn, reduce the health and hunger to 50%"
In my gameplay, I don't tend to get into such impaired movement situations when in the early game, and when I do, I already made a progress that I'd be sad to lose.
I'll think about adding such an option, or maybe I could put it into the "Easy" game difficulty: I always wanted to make game difficulty levels actually mean something, aside from different mob damage.
I must admit though, when one is hurting extremely much, killing oneself for a relieve isn't so unrealistic. =)
Yes, this is on my list already! From the roadmap:
"Beds are made with blocks of padding instead of wool and lying in them doesn't skip time,
just changes the camera position, makes hunger go twice slower and regeneration twice faster."
What's new:
- Just updated to BTW v4.891124
- Configurable hardcore spawn radius had to go until I have time to rewrite the patcher to a better way of patching.
I was wondering if it's possible to add an option to retroactively add stratification to old worlds. I have an old custom map that I'd love to play btw wolves on, but without the stratification it just isn't the same.
It is definitely possible. I have just added stratification regeneration in development version of BTWTweak and it seems to work, but I'll need to make a new patcher to release it.
So look out for it in the next version! =)
What's the reason for the reduction of the number of slots of the cauldron and crucible? Perhaps I'm being a little dim but is there a purpose to the reduction of slots beyond just looking more in line with other inventories?
It is to invite making more than one-two cauldrons/crucibles in your base, and to reduce usefulness of crucibles as cheaper and bigger solution than a hopper for catching items.
I've not been playing btw for too long and have only just got into using crucibles. I didn't realise they were being (or could be used) as makeshift hoppers.
Makes sense now
Crucibles make for a non-flammable way of catching items. I use a few for my auto kiln.
What's new:
- Refactoring and a new patching method - hardcore modding!
Should be compatible with BTW v4.8911 and up
- Because of low profit for amount of effort ratio, and belief that original
mod author should fix his own bugs, some tweaks were discontinued:
- Axle seamless texture animation change
- Bellows, gearbox, pulley, turntable breaking drops fixes
- Decorative wooden blocks such as pedestal, table, bench, column splitting in saw
- Arcane scroll not crashing with invalid enchantment
- Infernal Enchanter exploding instead of crashing with invalid enchantment
- Increased item stay to 30 minutes
- Wool blocks can be sawed to slabs
- Wool blocks can be boiled in a stoked cauldron to retrieve components
- New feature: regenerate stratification
- Fixed (restored) axe effectiveness against Jack-o-lantern
- Fixed gravel filtering randomness in hopper
- Fixed Jack-o-lanterns replacing blocks with a torch when falling
- Added a recipe to merge 2 stone brick slabs
- Cobblestone and stone drop in block form if destroyed by soulforged tool
- Renamed rotted arrow to rotten arrow to conform with rotten flesh
- Made books craftable with cut tanned leather
- Also note that Jack-o-lantern dropping like pumpkin behavior will replace
any new Jack-o-lantern behavior, such as going off underwater.
Setup method got changed:
1. Create a new folder
2. Put BTWTweak.jar in it
3. Put minecraft.jar (or minecraft_server.jar) with BTW already installed in it
4. Run BTWTweak.jar: double-click or use the command line: "java -jar BTWTweak.jar"
5. Select the file to patch in BTWTweak (for minecraft.jar: type "c" - press Enter)
6. If patch is successful, delete the original minecraft.jar and rename minecraft_tweak.jar to minecraft.jar
7. Use the patched minecraft.jar to play, enjoy!
Windows users: if double-clicking doesn't work for you:
- uncheck WinRAR file association for .jar extension, and/or reinstall Java
Edit: Ah, I forgot to program auto-creation of BTWTweak.cfg file to configure.
You can manually create it (in .minecraft folder for client, in current one for server) with the following contents:
// **** BTWTweak Settings ****
// Hardcore Spawn radius, in blocks. Changing it from default 2000 may destabilize your game balance.
hcSpawnRadius=2000
// **** Item IDs ****
gpeLooseRockID=17000
// **** Entity IDs ****
gpeEntityRockID=35
// **** Other IDs ****
gpeEntityRockVehicleSpawnType=120
// **** World strata regeneration ****
// To use, set key to non-zero and name of the world you want to process
gpeStrataRegenKey=0
gpeStrataRegenWorldName=???
What's new:
- Fixed packed earth, gravel and sand slab textures broken in v0.5
- Piston can be melted down in a stoked crucible to retrieve metallic components
- BTWTweak.cfg is now automatically created if doesn't exist
- Shift+right-click rocks to quickly convert them to cobblestone
- Support for Six's BTW Research Add-On
- Moved diamond ingot recipe to the cauldron. Yep, this requires you to burn some wooden logs under the cauldron and is more fitting for the now permanent nature of diamond ingots.
- Added silk crafted from 9 string, only for storage purposes for now
- Block Dispenser no longer assembles cobblestone from loose rocks in BTW 4.89666+
BTWTweak is a mod that is intended to improve Better Than Wolves mod experience.
It is developed independently of Better Than Wolves and has no affiliation with its author.
Being a set of patches instead of modified class files, this mod avoids redistributing Better Than Wolves code as well as Minecraft code.
Disclaimer: As this version of BTWTweak is based upon a decompiled version of BTW v4.8911, and no newer versions of BTW were decompiled, it falls under the terms of BTW v4.8911, which do not prohibit decompilation.
Please do not post here discussing copyright matters, such posts will be reported.
Since the new patcher operates on bytecode injection basis, it can patch files without decompiling them and regardless of BTW version.
Copyright information
---
BTWTweak was made with help of reading decompiled Better Than Wolves Total Conversion version 4.8911 code, Copyright 2011, 2012, 2013 FlowerChild. Here is Better Than Wolves V4.8911 copyright notice:
This document and the files contained in this package are Copyright ©(2011, 2012, 2013) and are the intellectual property of the author. It may not be reproduced under any circumstances except for personal, private use as long as it remains in its unaltered, unedited form. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this mod on any other website is strictly prohibited, and a violation of copyright.
---
BTWTweak uses ASM, Java bytecode manipulation and analysis framework. Here is ASM license:
Copyright (c) 2000-2011 INRIA, France Telecom All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holders nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
What's new?
You can see the changelog here.
Assuming BTWTweak v0.9k and Better Than Wolves 4.A2 Timing Rodent b,
(as of 24 Dec 2016) here is the friendly list of changes.
- (In some launchers may not work) a no-to-wolf icon for the program
- BTW and BTWTweak versions displayed in the corner of the main menu
- Controls configuration is now a scrollable list, and has a key binding for
sprinting (default to Left Ctrl).
- Easy difficulty is selectable again, but resets to normal after restarting the
game.
- Hardcore (permadeath) mode has optional hard difficulty, and normal otherwise.
- Achievements are now technically possible in BTW. Ideally they need an
overhaul but that's some future task.
- Spruce and jungle trees are now easier to break. This makes softer tree types
more suited for crafting, while harder ones are best left for fuel.
- Tree trunk tops textures now correspond to the type of the tree instead of
having oak texture, just like in later Minecraft versions. Stumps have correct
textures as well.
- The wooden and stone pickaxes last for 2 and 7 uses respectively, and don't
immediately expire when you try to attack mobs with them. This makes starting
(and restarting) just a little bit less tedious, and may prevent death when
pickaxe is only weapon you have.
- Stone and cobblestone breaks into loose rocks, which can be assembled together
to make cobblestone slabs and cobblestone blocks. Stone tools are now made
from loose rocks instead of cobblestone. This makes stone tools a bit cheaper,
and the first furnace a bit more expensive to craft.
- The furnace now shows whether it is full. Since ores take forever to smelt,
you probably want lots of furnaces, and now you don't have to click every
single one to figure out which one has contents.
- When you dig gravel, sometimes you get a loose rock out of it. This makes
shovel a viable choice for a first tool in order to get your first rocks.
- Flints appear only rarely in place of rocks when digging gravel and stone.
This makes flint more valuable.
- Chests are now placeable next to each other, regardless of any adjacent
double chests. Single chests will be merged to double chests as before. This
allows configurations (especially together with hoppers) that were not
possible before. Not being able to place a chest seemed like an arbitrary and
awkward limitation. Placing a chest while sneaking allows to control which
chest it combines with, or none at all.
- Eating on the ladder is now dangerous. Don't try shooting with a bow or
blocking with a sword while on the ladder either. It felt like an exploit
that you could eat while climbing ladders.
- Gloom has some nice visual effects, so you can be sure it's not that you go
insane and beat yourself to death in complete darkness. It's something else.
- If you die, a gravestone will be placed nearby, if possible. If you destroy
it, you only get one rock. This is so you can have memories of your death if
you manage to find your past gravestone. This can be disabled in BTWTweak.cfg.
- If you play with "short" or "tiny" view distance, you will see the sun and the
moon, since keeping track of time and moon phases are important parts of the
gameplay. Fog distance has been pushed back like on "normal" view distance to
let you see the ghasts that shoot at you in the nether.
- Some convenience crafting recipes, like dirt/sand/gravel slab to piles, two
cobblestone/stonebrick slabs to full blocks, book from cut tanned leather,
grinding sandstone back to sand and concentrated hellfire back to dust.
- A bunch of bugfixes. For example, you will no longer die from fall damage when
docking on a slab in a boat after a long travel. For a complete list of bug
fixes, check the changelog.
- Seeds now root themselves when dropped on suitable ground. This makes some
designs for farm automation possible in the mid game. Make sure not to lose
your first elusive hemp seeds, though.
- Chickens now drop one more feather on average. This helps reduce their amount
(and the lag caused) when you decide to breed them for arrows.
- Jack-o-lantern is now placed and dropped just like pumpkins, and if destroyed,
attempts to place a torch. This is useful for lighting up ravines. Also note
this replaces any new Jack-o-lantern behavior, such as going off underwater.
- Ladder, wooden door, sign and sugar cane no longer stops lava, so do not
attempt this if you were abusing this before.
- It's now possible to jump out of boats and minecarts (and off pigs) without
silly and unpredictable teleportation. This also could lead to interesting
contraptions with jumping out of a speeding minecart.
- If you are lucky and manage to find a witch hut (and loot it without dying),
you can use the cistern you find in it to craft a cauldron. Just add a bucket
of water and a bone on top.
- Cauldron and crucible inventory has been reduced from 27 to 9 slots, and the
interface now indicates if the fire underneath is stoked. If you want to
process lots of items, you are encouraged to make automated builds that tilt
the cauldron/crucible periodically with axle-supplied mechanical power.
- Creepers are now hurt when deoystered. Not so stoic anymore!
- Hand crank bounding box has been lowered to avoid accidental clicking and to
conform to the shape better.
- Wearing boots now makes you walk faster, but added weight from heavy armor
slows you down. Consider crafting boots first, it might help you escape death.
- Snow blocks are no longer heat-resistant and will melt in warmer biomes under
the sun or when placed close enough to any other light source.
- Spider, enderman, zombie pigmen and blazes also have a chance to drop heads.
Collect them all! Note that spider head is craftable to two spider eyes.
- Renaming items is now possible again, thanks to the new Writing Table block.
It is crafted with a piece of paper on top of planks. You can even create name
tags with it to name entities. Named entities will not despawn. You will need
Ink and Quill, crafted with glass bottle, feather and ink sac; paper,
and 1 experience level to rename stuff / make name tags.
- Written Book recipe was also changed to require Ink and Quill.
- Block of Padding now reduces fall damage, like a proper soft block.
- Cows and sheep heal when they eat grass. Punch them to teach them a lesson
every once in a while.
- Silk, crafted from 9 string (and craftable back to string) can be used to
store spider string in a more compact way.
- Now beds are made with 3 silk on top of 3 padding on top of 3 wooden slabs
and it's possible to use beds and lie down to rest, and regenerate even when
hungry. Regeneration rate is doubled and hunger rate is halved when resting.
Obviously, beds won't skip the night and won't set your spawn point anymore.
They also work in other dimensions.
- Diamond ingot recipe has been moved to the cauldron. Yep, this requires you to
burn some wooden logs under the cauldron. This is more fitting for the now
permanent nature of diamond ingots.
- Logs destroyed by fire now drop ash. Also wither skeletons drop ash. It can be
used as a fertilizer.
- Wolves now respawn in forest biome (but not forest hills) like hostile mobs.
This is mainly done to support long term servers, where no animals and wolves
left for kilometers around. This can be disabled in BTWTweak.cfg.
- Sitting wolf cubs no longer teleport to player as they grow up.
- The void fog is gone. It was annoying.
- Better microblocks: it's now possible to fill blocks to the next appropriate
shape by placing corners, mouldings and sidings: corners can combine into
mouldings, mouldings can combine with sidings to become stairs or with stairs
to become full blocks, sidings can combine into full blocks. Better yet, you
can see where exactly your microblocks will go and if they get merged!
- Sneaking now prevents falling from a rope. Rope climbing is much safer now.
- Chest, gearbox, note block, jukebox, door, trapdoor, fence gate, pulley,
bellows, ladder, bookshelf, hopper, platform, barrel, axle and saw, as well as
decorative wooden blocks like pedestal, table, bench, column can be sawed
with a bit of a loss. We all like recycling.
- The saw won't touch pressure plate you put in front of it. It was strange when
it made it pop out.
- The saw won't break anymore when facing a wool block but will produce wool
slabs.
- Ladders are now placeable on vertically put sidings, or any suitable surface
for that matter, not just full blocks.
- Torches, buttons, ladders are now placeable on backsides of stairs.
- Buttons can now be placed on the top and bottom of the blocks. Unlike new
versions of Minecraft, such buttons are symmetric. Also, the buttons are now
placeable on any flat surface, not just full blocks.
- Loose rocks can be launched with a dispenser or a sling. The sling is crafted
with a piece of cut tanned leather and two ropes on sides. Note that the price
for throwing rocks manually is hunger, and the arc they make is not really
suitable against the Ghasts.
- Thrown rocks will shatter glass blocks, or if something lands on them from
a height.
- The turntable doesn't only make smoke and clicks now, it spins visually!
- Hardcore Packing with pistons now applies to loose rocks, which makes
cobblestone, and ender pearls, which makes ender blocks.
- New enchantment: Velocity. Applied to boots, and each level of it increases
walking speed by 10%, up to 30%. Ocelots rarely drop Arcane Scrolls of
Velocity, and also level 1 of that enchantment can be found in trades or made
in vanilla enchanter.
- Hard-boiled eggs can be made from raw eggs in a cauldron. Complementary to
this, if you place an egg on a padding block with an active light block above,
it will hatch. This allows you to control the end result of eggs precisely.
- Storage blocks for Wheat, Diamond Ingot, Coal, Charcoal, Coal Dust,
Nethercoal, Sugar, Bone, Nitre, Potash, Ash, Flour (requires 9 of each).
All of them can be retrieved by crafting back to items.
Block of Bone can be only crafted by Hardcore Packing.
- Block of Flesh, squishy block made of 9 Rotten Flesh by Hardcore Packing and
uncrafted by hand.
- Block of Sawdust, made of 16 Sawdust by Hardcore Packing and uncrafted by saw.
- Block of Slime, sticky transparent block made of 9 slimeballs. Note that it
doesn't affect piston mechanics like it does in later versions of Minecraft.
- Redstone and Lapis are now handled by Hardcore Packing, and all of the
above storage blocks.
- Small BTW fixes such as correct soap, rope, padding and wicker block hardness;
Gloom now consumes player's meat, mycelium and huge mushroom blocks no longer
show swirling True Sight particles, even though mobs cannot spawn on them.
- Rails in abandoned mineshafts are rusted and won't give as much of iron
anymore. If you need lots of iron, you need a mob trap.
- On the other hand, ores are still relevant because cooking them in the Kiln
doubles the nugget output.
- Potash and ash can be used as a fertilizer for farmland or planter. It can
simply be dropped on the top of the block, like bonemeal.
- Stoked cauldron can make glue from 64 bone meal.
- Wool blocks can be boiled in a stoked cauldron to retrieve components.
- Piston can be melted down in a stoked crucible to retrieve metallic
components. More recycling!
- Charcoal texture has been backported the from newer Minecraft versions.
- It is no longer possible to escape through the roof of Nether.
- Villagers now display newest offers in the beginning of the list rather than
the end, to put an end to constant scrolling through offers.
- Dynamite is now lit with hold and thrown with release of a button. This makes
throwing dynamite more precise and much more fun! This feature is dedicated to
the good old Blood 3D game.
- Cobblestone and stone drop in cobblestone blocks if destroyed by a soulforged
tool. Like in good old times.
- Pressing the hotbar key of already selected slot will cycle items in the
corresponding inventory column. This is configurable in BTWTweak.cfg.
- /playtime command that can be used to track the age of the world, and how
long you've kept being alive.
- New key shortcut, default on R, to open the chat with "/tell " + last told
username so you can chat easily in private.
- Sign posts now accept unicode characters.
- Chat now accepts IME input and messages can be 256 characters long.
- Improved font display for latin and cyrillic scripts when unicode font
is chosen. That includes a fix for wider characters.
- Removed the annoying inventory shift when player has effects/buffs.
It was getting unbearable when running in and outside of a beacon range.
- If you install over CraftGuide, it will be patched so it works from the
inventory screen and compass and clock stop displaying real data in its GUI.
- When disconnecting, the player entity is removed only after 60 ticks
(3 seconds). This prevents exploiting initial invulnerability by
repeatedly disconnecting and connecting in dangerous situations.
Make sure to disconnect only when safe from now on.
- Before installing, make sure your cauldrons and crucibles don't contain more than 9 items, as this mod reduces their inventory to 9 slots and the rest will disappear.
- Before installing, make sure your buildings aren't made of snow, as this mod makes it melt from heat.
- Backup your worlds!
- If playing on a server, both server and client must have this mod installed.
Download
- Requires Better Than Wolves mod.
Patcher for BTWTweak v1.1a for all versions of BTW since 4.8911+ for Minecraft 1.5.2
https://github.com/grompe/BTWTweak/releases/download/v1.1a/BTWTweak_1-1a.jar
All versions of BTWTweak on GitHub
All versions of BTWTweak on MediaFire
Setup
1. Create a new folder
2. Put BTWTweak.jar in it
3. Put minecraft.jar (or minecraft_server.jar) with BTW and mods (MCPatcher, Deco, CraftGuide, etc.) already installed in it
4. Run BTWTweak.jar: double-click or use the command line: "java -jar BTWTweak.jar"
5. Select the file to patch in BTWTweak (for example, type "1", press Enter)
6. If patch is successful, delete the original minecraft.jar and rename minecraft_tweak.jar to minecraft.jar
7. Use the patched minecraft.jar to play, enjoy!
Windows users: if double-clicking doesn't work for you:
- uncheck WinRAR file association for .jar extension, and/or reinstall Java
Screenshots
Gravestones:
This mod has no videos yet!
I would gladly welcome someone making an overview of this mod changes, or a let's play session, anything containing BTWTweak.
Chat
A chat for talking about this mod or Minecraft modding in general: http://chat.grompe.org.ru/#mcmoddev (xmpp:[email protected])
No other new features yet.
Anything else you have on mind?
You can surely try!
Thanks, Phirestar.
Download: BTWMod4-891123_Tweak0-4_patch.jar on MediaFire
What's new:
- Added loose rocks that come from breaking stone and cobblestone;
they can be thrown as a basic weapon for the price of making player exhausted;
cobblestone can be crafted from 2x2 loose rocks and slab from 2 loose rocks
- Changed gravel to give loose rocks and rarely flint when harvested or filtered
- Changed stone to have a rare chance to drop flints
- Let item dispenser throw loose rocks
- Let block dispenser make cobblestone from loose rocks
- Changed stone axe, pickaxe, shovel and lever recipes to use loose rocks instead of cobblestone blocks
- Hardcore spawn radius is now configurable; use at your own risk
- Fixed furnace display update when cooked item is taken out
- (not in this release) Raised feather drop from chicken to 1-3 - huge chicken farms aren't hard to make, just laggy and annoying
- Refactored code, smaller patch size
- Updated the patch to BTW v4.891123 but not the patcher or code itself
- Due to the old patcher and code based on BTW v4.8911,
some features are not available in this release, and work like in the original BTW:
- Bellows drops extra tanned leather when overpowered
- Player still can eat on ladder and armor/boots don't affect movement speed
- Chicken doesn't drop more feathers
- Spider doesn't drop head
- Zombie pigman doesn't drop head
> Usable beds
Yes, this is on my list already! From the roadmap:
"Beds are made with blocks of padding instead of wool and lying in them doesn't skip time,
just changes the camera position, makes hunger go twice slower and regeneration twice faster."
> Optional impaired movement when low on health/hunger: [...] adds a lot of dead-end situations and suicidal behavior to regain full health and movement (mainly in the early game). [...] encourages the abuse of an unrealistic feature (killing oneself and resurrecting again to get rid of the impairment).
> Thanks for reading, I can't share these thoughts in the other thread because they usually consider them to be insults.
I read the discussion about the latter in BTW thread and this got me to set this point in the roadmap:
"On respawn, if not affected by Hardcore Spawn, reduce the health and hunger to 50%"
In my gameplay, I don't tend to get into such impaired movement situations when in the early game, and when I do, I already made a progress that I'd be sad to lose.
I'll think about adding such an option, or maybe I could put it into the "Easy" game difficulty: I always wanted to make game difficulty levels actually mean something, aside from different mob damage.
I must admit though, when one is hurting extremely much, killing oneself for a relieve isn't so unrealistic. =)
I am looking forward to the update with beds.
Download: BTWMod4-891124_Tweak0-4a_patch.jar on MediaFire
What's new:
- Just updated to BTW v4.891124
- Configurable hardcore spawn radius had to go until I have time to rewrite the patcher to a better way of patching.
Certainly. I'll see about adding a button in the world creation for it.
It is definitely possible. I have just added stratification regeneration in development version of BTWTweak and it seems to work, but I'll need to make a new patcher to release it.
So look out for it in the next version! =)
It is to invite making more than one-two cauldrons/crucibles in your base, and to reduce usefulness of crucibles as cheaper and bigger solution than a hopper for catching items.
Crucibles make for a non-flammable way of catching items. I use a few for my auto kiln.
Download: BTWTweak_0-5.jar on MediaFire
What's new:
- Refactoring and a new patching method - hardcore modding!
Should be compatible with BTW v4.8911 and up
- Because of low profit for amount of effort ratio, and belief that original
mod author should fix his own bugs, some tweaks were discontinued:
- Axle seamless texture animation change
- Bellows, gearbox, pulley, turntable breaking drops fixes
- Decorative wooden blocks such as pedestal, table, bench, column splitting in saw
- Arcane scroll not crashing with invalid enchantment
- Infernal Enchanter exploding instead of crashing with invalid enchantment
- Increased item stay to 30 minutes
- Wool blocks can be sawed to slabs
- Wool blocks can be boiled in a stoked cauldron to retrieve components
- New feature: regenerate stratification
- Fixed (restored) axe effectiveness against Jack-o-lantern
- Fixed gravel filtering randomness in hopper
- Fixed Jack-o-lanterns replacing blocks with a torch when falling
- Added a recipe to merge 2 stone brick slabs
- Cobblestone and stone drop in block form if destroyed by soulforged tool
- Renamed rotted arrow to rotten arrow to conform with rotten flesh
- Made books craftable with cut tanned leather
- Also note that Jack-o-lantern dropping like pumpkin behavior will replace
any new Jack-o-lantern behavior, such as going off underwater.
Setup method got changed:
1. Create a new folder
2. Put BTWTweak.jar in it
3. Put minecraft.jar (or minecraft_server.jar) with BTW already installed in it
4. Run BTWTweak.jar: double-click or use the command line: "java -jar BTWTweak.jar"
5. Select the file to patch in BTWTweak (for minecraft.jar: type "c" - press Enter)
6. If patch is successful, delete the original minecraft.jar and rename minecraft_tweak.jar to minecraft.jar
7. Use the patched minecraft.jar to play, enjoy!
Windows users: if double-clicking doesn't work for you:
- uncheck WinRAR file association for .jar extension, and/or reinstall Java
Edit: Ah, I forgot to program auto-creation of BTWTweak.cfg file to configure.
You can manually create it (in .minecraft folder for client, in current one for server) with the following contents:
Download: BTWTweak_0-6.jar on MediaFire
What's new:
- Fixed packed earth, gravel and sand slab textures broken in v0.5
- Piston can be melted down in a stoked crucible to retrieve metallic components
- BTWTweak.cfg is now automatically created if doesn't exist
- Shift+right-click rocks to quickly convert them to cobblestone
- Support for Six's BTW Research Add-On
- Moved diamond ingot recipe to the cauldron. Yep, this requires you to burn some wooden logs under the cauldron and is more fitting for the now permanent nature of diamond ingots.
- Added silk crafted from 9 string, only for storage purposes for now
- Block Dispenser no longer assembles cobblestone from loose rocks in BTW 4.89666+