wright_left, almost everything is possible with this mod, the question is whether it's feasible =)
It depends how liquified stuff works in that mod, if that can be accessed with some straightforward Java code it also should be easy with this mod.
As for your shapeless recipe code, please check against defs.js to see what item names you have there.
Charcoal is actually coal but with metadata value = 1 so the correct way to reference charcoal will be:
NewItemStack(item.coal, 1, 1)
You can also consult comments in mod_moreEverything.js file for examples of working script code.
The Meaning of Life, the Universe, and Everything.
Hello, I'm trying to wrap my brain around this and I'm not getting it. I want to modify GeoStrata crystal shards so I can farm Thaumcraft 4 Auram essentia from them. I don't want to overwrite their existing aspects, I just want to add to them.
I installed moreEverything but it seems it does not detect Thaumcraft by default. I assume I have to make moreEverything execute thaumcraft.js?
Beyond that, I have an NEI item dump file and not much else to go on. If someone could give me a clue as to how to get the included Thaumcraft tweeks going and pointers on how to detect GeoStrata and alter the aspects on a crystal shard with thaumcraft.js that should be enough to get me going.
Edit: If it helps I'm playing the FTB Monster mod pack.
Edit 2: I think I found most of what I need on page 3.
Edit 3: Nope, I can't even get the built in Thaumcraft tweaks to work by un-commenting the lines in the main file.