*Updated Scuba Armor Item Textures
*Updated Sapphire Texture
*Updated Bloated Ink Sac Texture
*Changed Head Fragments to drop from their corresponding mobs instead of grass
*Fixed mod info in the mods tab
*Fixed Skeleton Head recipe with Skeleton Head Fragment
Here's another update for all of you! I'm hoping that this will be the last before the 1.8 update (still waiting on Forge) but keep reporting any bugs that you encounter! Also suggesting ideas is another awesome thing you can do. I'll be busy working on my other mod (Wintercraft) but after that I plan on jumping back on to this one. Have fun
Hi gruntpie224! Just a couple bugs to report/suggestions to throw your way.
First, for a bug, the doors drop two door items if you destroy the top portion.
Second, for the rapid bow, I noticed it doesn't render in the same place as a normal bow (You just set it to render 3D in hand, right?), the drawback isn't lined up with how much it's charged, and the field of view doesn't change. The rendering is a bit funky =P, but I actually just got it to work in my Loot++ mod. I could send you the code I used if you want.
Thirdly, for a suggestion (from my "Other" choice in the poll), I do like that there are a couple extra gems to randomly find, and that they are rare; I think they should be the same as diamond for protection and mining (but perhaps more enchantable =) ), but perhaps have other uses too. Maybe they could be combined with other materials to make special sets of tools or armour, like the guardian set.
Finally, just a small question, where are you supposed to find the hellstone in the nether? I've searched for days at every level, but I've only found the magma chunks. Or are they just really rare?
Hi gruntpie224! Just a couple bugs to report/suggestions to throw your way.
First, for a bug, the doors drop two door items if you destroy the top portion.
Second, for the rapid bow, I noticed it doesn't render in the same place as a normal bow (You just set it to render 3D in hand, right?), the drawback isn't lined up with how much it's charged, and the field of view doesn't change. The rendering is a bit funky =P, but I actually just got it to work in my Loot++ mod. I could send you the code I used if you want.
Thirdly, for a suggestion (from my "Other" choice in the poll), I do like that there are a couple extra gems to randomly find, and that they are rare; I think they should be the same as diamond for protection and mining (but perhaps more enchantable =) ), but perhaps have other uses too. Maybe they could be combined with other materials to make special sets of tools or armour, like the guardian set.
Finally, just a small question, where are you supposed to find the hellstone in the nether? I've searched for days at every level, but I've only found the magma chunks. Or are they just really rare?
Hello Thank you for taking notice and time into my mod
The door bug I was unaware of and I will have it fixed in the next update!
The Rapid Bow, is a bit unfinished. I did have quite trouble getting to where it is now. That was a while ago and I may be able to go back and improve it. If you'd like to send reference code to help that'd be great Just send me a PM.
I like your suggestion for the gems, I will end up making them more rare and I do have an idea on what to use them for
The hellstone is quite rare, it also kind of blends in with the netherrack so keep an eye out! If it helps, they spawn at a lower level so be sure to check further down near the lava.
IT would be awesome to see all gems used to form some sort of armour set. With each gem color offereing a different effect, blue for water, red for fire, green for.....uh Speed?
(I first want to apologize for my English distressing, thanks)
Hello!/Bonjour ! I saw your mod and saw talent! This mod is very well done!.
But being francophone Belgian, the French translation is poorly done! (spelling mistakes, special letters are odd ....)
I then asked if I could finish the translation (or rather improve it)
thank you a lo/Merci beaucoup !
[Update] Updated to 1.8
[Update] French lang file (Thanks to Ylcool)
[Addition] A single ruby/sapphire/hellstone block can now be turned back into its source material
[Addition] The config can now be changed In-Game through the Forge Mods button on the Main Menu
[Change] Enchanted Ore now has a higher light level
[Change] Reinforced Obsidian now has a lower hardness level
[Change] Balanced various food items' stats
[Change] Balanced Rapid Bow stats
[Change] Increased Air Sword air damage
[Change] Special armor does not show particles anymore
[Change] Scuba armor now only activates if the player is in water
[Change] Magma ore can now be mined with an Iron Pickaxe
[Change] Head fragments will now drop less
[Change] Balanced various tool/armor sets
[Fixed] Rapid Bow 3rd-person animation now works
[Fixed] Hellfire Ore now drops XP
[Fixed] Guardian Ingot recipe was specific to the middle
[Removed] Exp-Translator, Empty Vial, and Exp Vial
[Removed] Rapid Bow information
[Removed] Wooden Door variations
[Removed] Various config options
[Misc] Cleaned up code
[Misc] Cleaned up textures
I really love your mod, but I have a question: is your mod supposed to spawn a bunch of gravel in the Nether? On both maps on which I've tested this mod, it looks to me like it replaces almost all of the soul sand with gravel.
I've also noticed a weird jitter on leaves the first time I load a map.
I really love your mod, but I have a question: is your mod supposed to spawn a bunch of gravel in the Nether? On both maps on which I've tested this mod, it looks to me like it replaces almost all of the soul sand with gravel.
I've also noticed a weird jitter on leaves the first time I load a map.
Thanks!
I think this may just be Vanilla Minecraft as I know there has always been gravel in the Nether.
Not working for me, crashing when it gets to the loading screen Gives me the following crash report:
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 11/19/15 10:47 PM
Description: Initializing game
java.lang.NoClassDefFoundError: net/minecraftforge/fml/client/GuiIngameModOptions
at gruntpie224.vanillaplus.helpers.config.ConfigGuiEventHandler.onEvent(ConfigGuiEventHandler.java:22)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ConfigGuiEventHandler_onEvent_GuiOpenEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:912)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:501)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.fml.client.GuiIngameModOptions
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 14 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 16 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gruntpie224.vanillaplus.helpers.config.ConfigGuiEventHandler.onEvent(ConfigGuiEventHandler.java:22)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ConfigGuiEventHandler_onEvent_GuiOpenEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:912)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:501)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171500040 bytes (163 MB) / 355565568 bytes (339 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1569 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1569.jar)
UCHIJA Forge{11.14.4.1569} [Minecraft Forge] (forge-1.8-11.14.4.1569.jar)
UCHIJA vp{1.5.1} [VanillaPlus] (VanillaPlus-1.8-1.5.1.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4256' Renderer: 'Intel(R) HD Graphics 4400'
Launched Version: 1.8-forge1.8-11.14.4.1569
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.15.4256, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Not working for me, crashing when it gets to the loading screen Gives me the following crash report:
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 11/19/15 10:47 PM
Description: Initializing game
java.lang.NoClassDefFoundError: net/minecraftforge/fml/client/GuiIngameModOptions
at gruntpie224.vanillaplus.helpers.config.ConfigGuiEventHandler.onEvent(ConfigGuiEventHandler.java:22)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ConfigGuiEventHandler_onEvent_GuiOpenEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:912)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:501)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.fml.client.GuiIngameModOptions
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 14 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 16 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gruntpie224.vanillaplus.helpers.config.ConfigGuiEventHandler.onEvent(ConfigGuiEventHandler.java:22)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ConfigGuiEventHandler_onEvent_GuiOpenEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:912)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:501)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171500040 bytes (163 MB) / 355565568 bytes (339 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1569 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1569.jar)
UCHIJA Forge{11.14.4.1569} [Minecraft Forge] (forge-1.8-11.14.4.1569.jar)
UCHIJA vp{1.5.1} [VanillaPlus] (VanillaPlus-1.8-1.5.1.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4256' Renderer: 'Intel(R) HD Graphics 4400'
Launched Version: 1.8-forge1.8-11.14.4.1569
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.15.4256, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Thank you for your help =) I trust that it's all correct, I just put that there just in-case
*Updated Sapphire Texture
*Updated Bloated Ink Sac Texture
*Changed Head Fragments to drop from their corresponding mobs instead of grass
*Fixed mod info in the mods tab
*Fixed Skeleton Head recipe with Skeleton Head Fragment
Here's another update for all of you! I'm hoping that this will be the last before the 1.8 update (still waiting on Forge) but keep reporting any bugs that you encounter! Also suggesting ideas is another awesome thing you can do. I'll be busy working on my other mod (Wintercraft) but after that I plan on jumping back on to this one. Have fun
If i turn off the overworld ore spawns, will it also remove the enchanted dust?
I am trying to just disable the spawning of the ruby and sapphire ores.
Thanks, and love the mod.
First, for a bug, the doors drop two door items if you destroy the top portion.
Second, for the rapid bow, I noticed it doesn't render in the same place as a normal bow (You just set it to render 3D in hand, right?), the drawback isn't lined up with how much it's charged, and the field of view doesn't change. The rendering is a bit funky =P, but I actually just got it to work in my Loot++ mod. I could send you the code I used if you want.
Thirdly, for a suggestion (from my "Other" choice in the poll), I do like that there are a couple extra gems to randomly find, and that they are rare; I think they should be the same as diamond for protection and mining (but perhaps more enchantable =) ), but perhaps have other uses too. Maybe they could be combined with other materials to make special sets of tools or armour, like the guardian set.
Finally, just a small question, where are you supposed to find the hellstone in the nether? I've searched for days at every level, but I've only found the magma chunks. Or are they just really rare?
Hello Thank you for taking notice and time into my mod
The door bug I was unaware of and I will have it fixed in the next update!
The Rapid Bow, is a bit unfinished. I did have quite trouble getting to where it is now. That was a while ago and I may be able to go back and improve it. If you'd like to send reference code to help that'd be great Just send me a PM.
I like your suggestion for the gems, I will end up making them more rare and I do have an idea on what to use them for
The hellstone is quite rare, it also kind of blends in with the netherrack so keep an eye out! If it helps, they spawn at a lower level so be sure to check further down near the lava.
IT would be awesome to see all gems used to form some sort of armour set. With each gem color offereing a different effect, blue for water, red for fire, green for.....uh Speed?
Either way, 10/10 mod. Love it.
Thanks for the offer! I sent you a PM.
[Update] French lang file (Thanks to Ylcool)
[Addition] A single ruby/sapphire/hellstone block can now be turned back into its source material
[Addition] The config can now be changed In-Game through the Forge Mods button on the Main Menu
[Change] Enchanted Ore now has a higher light level
[Change] Reinforced Obsidian now has a lower hardness level
[Change] Balanced various food items' stats
[Change] Balanced Rapid Bow stats
[Change] Increased Air Sword air damage
[Change] Special armor does not show particles anymore
[Change] Scuba armor now only activates if the player is in water
[Change] Magma ore can now be mined with an Iron Pickaxe
[Change] Head fragments will now drop less
[Change] Balanced various tool/armor sets
[Fixed] Rapid Bow 3rd-person animation now works
[Fixed] Hellfire Ore now drops XP
[Fixed] Guardian Ingot recipe was specific to the middle
[Removed] Exp-Translator, Empty Vial, and Exp Vial
[Removed] Rapid Bow information
[Removed] Wooden Door variations
[Removed] Various config options
[Misc] Cleaned up code
[Misc] Cleaned up textures
how do you download for 1.7.10.
You can visit my site here:http://gruntpie224mods.weebly.com/downloads.html and find the link there
or
You can use this direct link:Link Removed
*Change - Lowered Enchanted Ore spawn rate
*Fixed - Ender Gems couldn't be smelted
I really love your mod, but I have a question: is your mod supposed to spawn a bunch of gravel in the Nether? On both maps on which I've tested this mod, it looks to me like it replaces almost all of the soul sand with gravel.
I've also noticed a weird jitter on leaves the first time I load a map.
Thanks!
I think this may just be Vanilla Minecraft as I know there has always been gravel in the Nether.
Is there a 1.7.10 ver?
Ok, thanks! I must have just gotten really unlucky with the world gen because, as far as I can remember, I've never seen gravel in the Nether.
Not working for me, crashing when it gets to the loading screen Gives me the following crash report:
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 11/19/15 10:47 PM
Description: Initializing game
java.lang.NoClassDefFoundError: net/minecraftforge/fml/client/GuiIngameModOptions
at gruntpie224.vanillaplus.helpers.config.ConfigGuiEventHandler.onEvent(ConfigGuiEventHandler.java:22)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ConfigGuiEventHandler_onEvent_GuiOpenEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:912)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:501)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.fml.client.GuiIngameModOptions
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 14 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 16 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gruntpie224.vanillaplus.helpers.config.ConfigGuiEventHandler.onEvent(ConfigGuiEventHandler.java:22)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_10_ConfigGuiEventHandler_onEvent_GuiOpenEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:912)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:501)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 171500040 bytes (163 MB) / 355565568 bytes (339 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1569 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1569.jar)
UCHIJA Forge{11.14.4.1569} [Minecraft Forge] (forge-1.8-11.14.4.1569.jar)
UCHIJA vp{1.5.1} [VanillaPlus] (VanillaPlus-1.8-1.5.1.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4256' Renderer: 'Intel(R) HD Graphics 4400'
Launched Version: 1.8-forge1.8-11.14.4.1569
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.3.0 - Build 10.18.15.4256, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
What Forge version are you using?