Minecraft Ideas ModV3(Updated on April 21)Hello Minecraftian People!What I'm doing here taking community suggestions, and trying to add them! I will also add things I think the game needs. I plan on being over 55% less annoying then Jeb and Dinnerbone when it comes to replies. I am also trying my best to look at development from the eyes of the developers, and make this as balanced and vanilla as possible.Here is the list of changes, thank you for my community for some of these ideas!
+Added The Speed Enchantment For Bows (Similar Behaviour To 1.7.3 Bows)+Made Enderpearls Have Sounds When They Hit The Ground+Made Enderpearls Work In Creative && Stack Up To 64+Made Fire Stupidly Faster && More Realistic+Re-Added The Indev House -Toggle Button In More World Options+You Now "Drink" Mushroom Stew+Made It So You Spawn In More Biomes+Added Rubies -Found In The Nether+Added Crying Obsidian -Smokes -Can Push With Piston+Made All Raw Meat Dangerous To Eat Like Chicken+Made Oak Leaves More Appely+Added More Food (Mutton[Sheep Meat], Calamari [Squid Meat], Roasted Pumpkin Seeds)+Made Ravines 33% Rarer+Added More Stuff To Dungeons+Balanced Potatoes/Bread+Bread Has A New Recipe+Added A Better World Generator (Based On Beta Generator)+Made Bricks/Netherbricks Throw-Able+Added Natural Patches Of Melons+Made Mineshafts Rarer+Improved Rivers+When A Zombie Gets Hit By Lightning, It Will Turn Into A Giant Zombie+Smelting Clay Blocks Now Gives A Brick Block+Pickaxes In Dispensers Will Destroy Stone/Cobble/Netherrack+Axes In Dispensers Will Destroy Wood/Planks+Doors Stack To 16 Now+Improved Mutton Textures, Thanks To Chaonic For These.+Added Apple Juice, Only Fills A Hunger Slot, But Removes Potion Effects Like Milk+Added Apple Pie, Fills 4.5 Hunger Slots, +Added Hay Bales That Can Be Placed Sideways+Added A Mystery Block+Added A Lever That'S Actually A Torch+Chickens Now Rarely Drop Feathers Like They Do Eggs+Added Ash -Is Created By Fire+Added Spike Block -Damages Mobs -Doesn'T Destroy Drops -Can Be Placed On Hoppers+Made Beds Stack Up To 64+Added Dynamite Sticks That Can Be Thrown && Works In Dispensers+Changed Tnt Recipe To Include Dynamite Sticks+Added Command Block And Dragon Egg To The Creative Screen+Zombies/Skeletons Almost Always Pick Up Items Now+Creepers Can Find You Better+Zombies Will Spawn Holding More Things On Hard+Zombies Will Rarely Drop Feather Again+Made Leaves Decompose Better+Added A Beta-Ish Generator+Blazes Will Drop Ash And Rarely Glowstone+Hoes Can Now Be Used As Weapons+Sugarcane/Cacti Can Now Be Grown With Bonemeal+Zombies/Skeletons Will Not Fight Anymore+Zombies Will Now Only Hunt Cows/Pigs, While Skeletons Will Only Hunt Wolfs/Ocelots+Made It So There Are Three Types Of Pumpkins Now, Regular, Carved And Jack -Carve By Crafting With Shears -All Recipes Use Regular Pumpkin -Carved Is For Helmet And Decoration Only Jack O'Lantern Is The Only Type Used For Making Golems+Added Snow Bricks And Snow Brick Stairs+Added New Types Of Walls+Added End Stone Stairs+Eating Golden Carrots Give A Quick Night Vision+Added Two Sticks, Like Flint And Steel But Much Less Durable+Make Flint And Steel More Durable+Added Iron Nuggets+Added Golden Potatoes+Improved Swamps+Iron Golems Randomly Drop Iron Nuggets+Added Tinted Glass+Made Enderman Pick Up More Blocks And Have Better Drop Rates.+Added Storage For Blaze Rods, Blaze Cage, Craft Like Iron Bars+Made Eggs && Snow Balls Stack To 64
Todo (not final by any means)(In order of importance)
TO-DO-Add Junite For End (New Tier)-Savanna Biome With Cool Trees-Quarry Mine-Pocket Dimensions-Make Bricks Smash Windows-Ruins, Shipwrecks, Underwater Bases, Forts?-New Scary Mob-Glass Breaks From Falling On It-Make Mobs Solid Again-Make Spikes Render In Different Directions-Flaming Arrows Set Blocks On Fire-Capes-Add Zombie Animals-Fix Ash Destroying Water/Lava-Dispenser Seeds-Fried Eggs-Add Chocolate Bars-Hay Bales Prevent Fall Damage-Add Materials For Fishing Rod/Flint&Steel/Sheers/Bow-More Biomes-Finite World Type-Furnace Speed Should Be Dependant On Biome Temp-You Need To Light A Furnace?-Multiple Breeds Of Dogs-Sounds For Stretching Bow-Breeding With Hay-Old Strongholds-Absorbing Sponge-New Flowers? (Cyan?)-Merge Potions-Villager Trading Improvements (Wood/Cobble)-Dispensers Milk Cows-Grinder Block, Pulverizes Items To A Finer Material-Mob Spawners Drop The Respective Head-Explosive Wire-Corn-Add Potato Chips-Add Spider Jockey Spawn Egg/Spawner In Dungeon-Enchantment for pick that smelts
These seem likes a good idea as long as you stick as close to vanillas art style as possible :). Just an idea, but maybe make bread more effective since it takes three wheat for one bread and all you have to do is cook a potato for it to be just as effective.
These seem likes a good idea as long as you stick as close to vanillas art style as possible . Just an idea, but maybe make bread more effective since it takes three wheat for one bread and all you have to do is cook a potato for it to be just as effective.
you could make the combat better by making so atacks actualy have to hit as in it has to at least touch with force. also dodging would be cool youd just set spint to shift and crouch to control then you hold d, a, or s then shift to dodge it would make combat much better and make minecraft would be tons more fun
you could make the combat better by making so atacks actualy have to hit as in it has to at least touch with force. also dodging would be cool youd just set spint to shift and crouch to control then you hold d, a, or s then shift to dodge it would make combat much better and make minecraft would be tons more fun
First of, I love the mod =)
The ideas are well balanced.
I read the bread stuff in the comments, here's my opinion how to make bread in a better way:
The most of wheat is just... grass, but bread is made of flour, I don't speak of making a full complicated recipe, BUT I think, when harvesting wheat, it shouldn't drop the seeds, you should craft them out of the wheat and should be able to craft flour out of the seeds, which you can combine with water to get bread dough, which could be baken to bread.
But really, the potato should be nerfed a bit, because..... When I'm hungry, I could eat about 15 potatos, but bread... well...
Anyway, keep up the work, I have an eye on the topic.
Thank you for you comments
I dont realy like the idea of flour/dough, I have thought of such things before, and it seams to complicated and adds more useless items to the game, I do think I will work on the balancing of potatoes/bread though...
+Fixed not being able to cook Calamari and Mutton
+Fixed Rubies generation
+Balanced drops from sheep
+Improved spawning of Indev houses
+Fixed the Copy of world bug I caused
+Made Ravines 33% Rarer
+Added More Stuff to Dungeons
+Added Weird '/hunger' command
+Made sheep always spawn in extreme hills
-Removed Underground patches of dirt/gravel
+Balanced Potatoes/Bread
+Bread has a new recipe
+Added a Better World Generator (Based on Beta Generator)
+Made Bricks Throw able
+Added Natural Patches of Melons
+Highly Improved Minecraft's Performance
I like this one better than the other 2 threads you made. Just don't abandon it when someone says bad things about it and start a new one like you keep doing. Also nice signature bannerI will be adding support for this mod in my upcoming texture pack.
I like this one better than the other 2 threads you made. Just don't abandon it when someone says bad things about it and start a new one like you keep doing. Also nice signature banner
I will be adding support for this mod in my upcoming texture pack.
Juneite ;D
+Blue-ish metal
+Glows
+Can be used to make fancy torch substitutes
+Solid block also acts like a block of redstone
+Stronger than diamond and has unique bonuses
-All armor acts as a light source
-Boots absorb fall damage and make you jump higher
-Leggings make you sprint longer
-Torso deflects projectiles
-Helmet acts like Respiration and Aqua Affinity
-Sword has a 1/50 chance of having lightning strike the enemy
-Pickaxe has a 1/10 chance of smelting unrefined ores when mined
-Axe has a 1/20 chance of chopping down the entire tree when breaking 1 block
-Shovel has a 1/5 chance of breaking all dirt/sand/gravel/clay blocks in a 5 block radius
-Bucket can hold 5 amounts of liquid
-Door is blast proof and scares mobs away from it.
+Extremely rare
And also add a world type that's made entirely out of food. And make solid food like a block of bread, block of meat, fish, cheese, etc. Also mushroom stew in a bucket, acts like water but drinkable.
Thank You! I know you might get more views by saying cracked and premium, but please remove those from your title, I dont want to be in that group of the internet
Juneite ;D
+Blue-ish metal
+Glows
+Can be used to make fancy torch substitutes
+Solid block also acts like a block of redstone
+Stronger than diamond and has unique bonuses
-All armor acts as a light source
-Boots absorb fall damage and make you jump higher
-Leggings make you sprint longer
-Torso deflects projectiles
-Helmet acts like Respiration and Aqua Affinity
-Sword has a 1/50 chance of having lightning strike the enemy
-Pickaxe has a 1/10 chance of smelting unrefined ores when mined
-Axe has a 1/20 chance of chopping down the entire tree when breaking 1 block
-Shovel has a 1/5 chance of breaking all dirt/sand/gravel/clay blocks in a 5 block radius
-Bucket can hold 5 amounts of liquid
-Door is blast proof and scares mobs away from it.
+Extremely rare
And also add a world type that's made entirely out of food. And make solid food like a block of bread, block of meat, fish, cheese, etc. Also mushroom stew in a bucket, acts like water but drinkable.
I do have some ideas that would be interesting to see done. As far as I know, these aren't done in any mods.
Have nether wart be used in a type of food.
(It would make being trapped there much more enjoyable.)
Anything above a certain height should develop snow on it over time.
(e.g. mountains, tall buildings, etc.)
If lightning strikes a zombie it turns into a giant.
(Always thought it would be really cool)
You spawn in a beach. On topic, return gravel beaches.
(It felt more like you were in a shipwreck. Actually, that would be cool. Add a wrecked ship nearby to enhance that feeling.)
Have wolves and iron golems actually attack creepers.
(What's the point of having a perimeter of golems if they don't kill the real threat?)
Clay blocks can smelt directly into bricks.
(I always find clay obnoxous to smelt, and you waste a lot of fuel and time)
Emerald ore blocks spawn in every biome.
(They are way too rare. NPC villages are rare enough, the currency shouldn't be near impossible to find)
Glass breaks if you hit it from a long fall.
(You go: "Oh, glass! I'm saved" *smash*)
Overall, I think this is a really good idea. Most mods don't really have this high amount of user suggestion. Well, I guess that is the mod. Can't wait to see what you add.
Ingame user-name: superfly1031
Thanks, what about baking wheat?
Mabey neat ideas!
Thank you for you comments
I dont realy like the idea of flour/dough, I have thought of such things before, and it seams to complicated and adds more useless items to the game, I do think I will work on the balancing of potatoes/bread though...
Merci! Thank You! Tak!
+Fixed not being able to cook Calamari and Mutton
+Fixed Rubies generation
+Balanced drops from sheep
+Improved spawning of Indev houses
+Fixed the Copy of world bug I caused
+Made Ravines 33% Rarer
+Added More Stuff to Dungeons
+Added Weird '/hunger' command
+Made sheep always spawn in extreme hills
-Removed Underground patches of dirt/gravel
+Balanced Potatoes/Bread
+Bread has a new recipe
+Added a Better World Generator (Based on Beta Generator)
+Made Bricks Throw able
+Added Natural Patches of Melons
+Highly Improved Minecraft's Performance
Download
Awesome Texturepack here! Chaonic Unleashed by Chaonic
sure easy
Thank you!
Awesome Texturepack here! Chaonic Unleashed by Chaonic
Juneite ;D
+Blue-ish metal
+Glows
+Can be used to make fancy torch substitutes
+Solid block also acts like a block of redstone
+Stronger than diamond and has unique bonuses
-All armor acts as a light source
-Boots absorb fall damage and make you jump higher
-Leggings make you sprint longer
-Torso deflects projectiles
-Helmet acts like Respiration and Aqua Affinity
-Sword has a 1/50 chance of having lightning strike the enemy
-Pickaxe has a 1/10 chance of smelting unrefined ores when mined
-Axe has a 1/20 chance of chopping down the entire tree when breaking 1 block
-Shovel has a 1/5 chance of breaking all dirt/sand/gravel/clay blocks in a 5 block radius
-Bucket can hold 5 amounts of liquid
-Door is blast proof and scares mobs away from it.
+Extremely rare
Review in 2 days
Thank You! I know you might get more views by saying cracked and premium, but please remove those from your title, I dont want to be in that group of the internet
Sorry last repost I promise, Is there anything I can include for you?
Spam Spam Spam, but I will into it and consider
Have nether wart be used in a type of food.
(It would make being trapped there much more enjoyable.)
Anything above a certain height should develop snow on it over time.
(e.g. mountains, tall buildings, etc.)
If lightning strikes a zombie it turns into a giant.
(Always thought it would be really cool)
You spawn in a beach. On topic, return gravel beaches.
(It felt more like you were in a shipwreck. Actually, that would be cool. Add a wrecked ship nearby to enhance that feeling.)
Have wolves and iron golems actually attack creepers.
(What's the point of having a perimeter of golems if they don't kill the real threat?)
Clay blocks can smelt directly into bricks.
(I always find clay obnoxous to smelt, and you waste a lot of fuel and time)
Emerald ore blocks spawn in every biome.
(They are way too rare. NPC villages are rare enough, the currency shouldn't be near impossible to find)
Glass breaks if you hit it from a long fall.
(You go: "Oh, glass! I'm saved" *smash*)
Overall, I think this is a really good idea. Most mods don't really have this high amount of user suggestion. Well, I guess that is the mod. Can't wait to see what you add.