About the known bugs, I think I may have found one for mac at least. Every time for the past 10 times I've tried it, whenever shift-clicking items into the sell block, my game saves the chunks, and then black screens. This may just be my computer derping, but I will also try it on some other computers to see if it is just mine, or is an actual bug. Hope its not a bug :/.
P.S. I am not on the latest version, but I will update and try again. However, I am reading the changelogs, and there is no mention of a fix of the glitch I describe here.
Thank you for your time
This is some HOLY FU*KING SH*T.
Im pretty sure your notch, just disguised as a German guy on the forums...
Its that. Or your the person that created Java...
just a quick question, is this compatible with optifine for 1.2.5, if so how would i go about installing it, i would like to play but vanilla 1.2.5 gives me 15 fps w/out optifine and with mods that just drops
I don't really know maybe it'll work... You have to try it
I got up to the "Help 5 Jungle Villagers" part. When I got to where the signs were, all of them were just items on the floor. CAn anyone give me the code or maybe how to fix this problem?
I don't know if this is a bug but I am assuming it is. When I do damage to a mage, the health bar doesnt decrease so I never know if I'm close to killing them.
Great map by the way, I'm really enjoying it.
P.S can there be a way that mages can do slightly more melee damage? When I run out of mana I become completely defenceless. I though that more melee damage for a mage would make it better.
I'm gonna pick on this mod some more.
The descriptions of the staff's have the damage amount all wrong. It is bugged so that when you use one of less strength, the damage number will change on the description of all other staffs. For instance, the iron staff does 15 damage and the cobalt does 12. I use the cobalt staff then go into my inventory. Hover the cursor over and iron staff and it says that it does 12 damage aswell as the cobalt. The reverse happens when I use the iron staff. It says in the inventory that the cobalt staff does 15 damage which it doesn't.
Also, if you right click a tradeable npc with food or a potion in your hand, you will eat/drink it when the trading interface comes up. This annoyed me when I had rotten flesh in my hand and then got the hunger debuff.
Sorry to pick on the mod but this will only make it better.. right?
This is a great mod. i do have one suggestion. you should make it so that you can destroy items outside of the citys =P it's annoying having to eat chicken because i have no money for coal. also, you should make crafting recipes for new tools and ores spawn underground as well as adding randomly generated villages for this mod in case people want to start their own map.
Just installed this, it's quite fun and I expect it to become even more fun as I progress.
But I seem to have fallen for a beginner's trap. I'm stuck at the king's first task, because I have no idea where the miller is.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/9/2011
Posts:
158
Minecraft:
SwordMasterA
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I already posted a post about this but in the next update please add a objectives compass.
Edit: While playing I found a bug, it is when you shift click things in to the place you sell things at the town, your game crashes. Also is there suppose to be stuff in chests, I went into a mine thing and it's almost like there is chests in secret places with loot in them, but they have nothing.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2012
Posts:
44
Member Details
I have a problem where very little spawns. I think this is because huge numbers of mobs spawn underground in hollow areas of the map, resulting in thousands of zombies underneath the main city. Then, teleporting prevents the mobs from despawning. Please, find a fix for this!!!Another bug: after doing the taxes quest, none of the side quests are available from the people who where in the taxes quest. Also, quests are reset after quitting.
Are all the chests meant to be empty?
Is there any type of safe storage, or do all chests work the same as in vanilla?
Are NPCs killable? If so, will they respawn?
If you do attack an NPC is there some sort of penalty? Such as guards attacking you?
1. Yes
2. All Chests work like normal vanilla chests
3. No (if they despawn you can respawn them with the "respawn all npc's / block" button)
4. At the moment there's no penalty
Hey, for some reason the lost souls in the icy village will not spawn. I've tried restarting, sleeping, redownloading the mod but nothing worked. Please help. Thanks in advance.
Thanks for the hard work that you have out into this mod. I absoluetly got hooked and actually lost track of time. On a 10 point scale, I would give it a 1,000,000. The only thing that I really what to see in future updates when I am buying armour or weapons from the shop, I want to see the amount the protection they give, the amount of damage of they deliever. Basically a brief description of the items. Overall, it is a great mod and am looking forward for future updates. Thanks!!!!
this mod is awesome plus in the dungeon update remove the parkour from the pyramid it is the dam resoin i uninstalled the mod it is impossible please remove the parkour and replace it with a boss that will drop the mask or atleast some kind of check point when you die in the lava
Its a bug... ;/
No I'm not
You have to parcour the around the corner to move on
I don't really know maybe it'll work... You have to try it
Oka Doka Kongo Temombo
Great map by the way, I'm really enjoying it.
P.S can there be a way that mages can do slightly more melee damage? When I run out of mana I become completely defenceless. I though that more melee damage for a mage would make it better.
The descriptions of the staff's have the damage amount all wrong. It is bugged so that when you use one of less strength, the damage number will change on the description of all other staffs. For instance, the iron staff does 15 damage and the cobalt does 12. I use the cobalt staff then go into my inventory. Hover the cursor over and iron staff and it says that it does 12 damage aswell as the cobalt. The reverse happens when I use the iron staff. It says in the inventory that the cobalt staff does 15 damage which it doesn't.
Also, if you right click a tradeable npc with food or a potion in your hand, you will eat/drink it when the trading interface comes up. This annoyed me when I had rotten flesh in my hand and then got the hunger debuff.
Sorry to pick on the mod but this will only make it better.. right?
But I seem to have fallen for a beginner's trap. I'm stuck at the king's first task, because I have no idea where the miller is.
Are you using the map that comes with the download?
Edit: While playing I found a bug, it is when you shift click things in to the place you sell things at the town, your game crashes. Also is there suppose to be stuff in chests, I went into a mine thing and it's almost like there is chests in secret places with loot in them, but they have nothing.
1. Yes
2. All Chests work like normal vanilla chests
3. No (if they despawn you can respawn them with the "respawn all npc's / block" button)
4. At the moment there's no penalty
Don't play on peaceful!
Not at the moment :/