Hello everyone,This mod allows you to explore your minecraft world freely while still having your own base whenever you need it.How is this possible?Pack your base on blueprint schematic and unpack it whenever wherever you please. But not only your house, your farm and all farm animals, your infinite water source etc.This also works between dimensions!How does it work?
Place a house packer block on one corner of your structure and place a corner marker on the opposite corner of your structure. This way you can select an area up to 50x256x50 in size (where 256 is in the vertical coordinates).
After that take a blueprint and stick it in the house packer (same way as a record in a jukebox).
If you placed both blocks, the house packer will instantly spit out the schematic and your base will be packed into that tiny piece of paper. If you didn't place them both, it will spit out the empty blueprint again. And that's it.
To unpack your house, place your house packer somewhere and unpack it.
Why use this mod instead of cutting and pasting with WorldEdit?This way you can leave the game, come back, and still have your base stored on paper, ready to deploy later. Also, you can easily save as many bases as you want on schematics, as long as you keep yourself organised (or give names to the schematics using an anvil).The things that are saved in the schematics are saved exactly how they were, literally. You want to play a prank on someone? Make a schematic with primed TNT in it and give it someone telling them it's diamond blocks inside. You can do it.Some would consider this cheating and overpowered. Well, all it does is allow you to play minecraft to it's full potential (exploring, mining and crafting, and not just one of them). The mod is primarily made so you can have the best of both worlds: exploring your giant world while building a nice base to live in. (The original request on the minecraft forums).Special thanks to Daddypants for support and help.
Known issue: item frames and paintings stored in the schematic drop of walls after unpacking it.
Important notes:- Your structures are always oriented geographically the way you placed them. Making you able to orientate them at your will would make the mod extremely incompatible with a lot of mods.- The corner marker disappearing is deliberate in order to stop you from moving your house around infinitely many times with barely any cost. In the next version (when the mod gets updated for 1.5) it will include a fairly expensive corner marker that doesn't disappear, and makes repacking your house easier.
EDIT: now added the advanced corner marker
oh i really need some meat... i know, i'll unpack my mobile cow farm schematic, slay a few of them, and pack it back up again.
form a base of operations in the Nether without spending ages placing blocks under the fire of Ghasts
carry creatures between dimensions (a ghast in the overworld sounds like fun)
place fun traps on your friends
a chest inside a schematic inside a chest inside a schematic inside ... inside your inventory. Literally infinite storage.
every schematic stores a different building. You can easily rearrange everything in your new base that way, or just open parts of your base that you need (I need only to pick up my diamond pickaxe, i don't want to listen to my cows mooing)
in creative mode, placing a schematic in the house placer doesn't remove it from your inventory. WorldEdit-like copying
moving mob spawners
moving the end portal ! !
Recipes:
House packer:Corner marker:Advanced corner marker:Blueprint:Blueprint Schematics can only be obtained via the usage of these 3 items.
Screenshots:
Here is a short demoTop-down area view (you can see the 2 corner markers)Pick an empty blueprintRight click and pick up the schematicGo somewhere else and place a house packer in the same mannerRight click with schematic to unpack
Installation:
Paste the zip file into the "mods" folder in your minecraft directory. Then start the game and enjoy
Considered future features:
a fairly expensive corner marker that doesn't disappear - DONE
a redstone activated version of the house packer, which would allow you for some neat designs (for example: a giant door, drawbridges etc.)
the ability to import and export schematics using a block and blueprints
Detection of what is interior and what is exterior for nicer pasting (like pasting a house underwater (inspired by Notorious in posts on page 2)
Contact and Support:
You can contact me via twitter: Twitteror email: [email protected] paypal donations to the given email would be very appreciated and used to improve this mod's presence in the community, form a dedicated website, and would be a motivation for future improvements and expansions on the mod.
Thank you so much for doing my request! The mod is AMAZING I can finally play single player survival in a huge world without having to build hundreds of shelters along the way in my exploration for strongholds and diamonds! Works flawlessly!
Can you make a way to save the schematics so they can be loaded into another world? Or copied to give to another player? Maybe they each exist as a file in a world folder? I only ask because you are obviously a genius.
This is so perfect for the nomadic lifestyle we've been trying to play. Up until now we've been tearing down and rebuilding small houses as we explored our world.
That is the next feature to be implemented into the mod actually.
2 thumbs up!
This was a lot of fun and extremely useful. We've been in creative designing a variety of optimum travelling houses.
Unpacking is hard- and hilarious. We got back in survival and found a new location and unpacked our houses for the first time. I unpacked it a few times as I tried to get my building oriented a certain way and it ate half of my son's house.
I plan to do experiments tomorrow but can you tell me about any unpacking rules? Does it depend on where you face, or is it unpacked in the same direction from which it was packed? Does my position when loading the schematic matter?
That sounds pretty darn useful. I am definitely going to try this later. Oh by the way, can it pack up redstone circuits? If it can then that's incredible. Imagine being able to set up an arrow machine gun wherever you need some extra fire power. Perhaps even a TNT cannon?
...
Unpacking is hard- and hilarious. We got back in survival and found a new location and unpacked our houses for the first time. I unpacked it a few times as I tried to get my building oriented a certain way and it ate half of my son's house.
I plan to do experiments tomorrow but can you tell me about any unpacking rules? Does it depend on where you face, or is it unpacked in the same direction from which it was packed? Does my position when loading the schematic matter?
I should have mentioned it on the post. I will ad it now. The object is always oriented the same way that you had it originally.
Making you able to align it any way you want wouldn't be too hard, for VANILLA minecraft. But it would make this uncompatible with 90% of the mods out there. (because every mod maker could have his own idea of how to store the orientation of a block in the data)
That sounds pretty darn useful. I am definitely going to try this later. Oh by the way, can it pack up redstone circuits? If it can then that's incredible. Imagine being able to set up an arrow machine gun wherever you need some extra fire power. Perhaps even a TNT cannon?
Yes it can. That's one of the best features to it.
Regarding unpacking again (mainly to bump for public benefit since I'll figure it out myself once I experiment)....
"The object is always oriented the same way that you had it originally."
That's easy enough if I make a point to know which way the door faces when I build my next house. But in addition to crunching my boys' house with my house, I also dropped it on myself a couple times and had to type "t/gamemode 1" while inside blocks. So besides which way it's rotated, I want to know whether it's likely to unpack on top of me.
When I unpacked, it seemed to drop the house in different directions. Does my position relative to the house packer when I set it down to build a house matter? Or does my position relative to the house packer when I set it down to unpack a house matter? Or does my position when I load the schematic matter? Or is it something else?
Just in the hope that this awesome mod keeps going and growing- you might want building and unpacking tips in the OP or a FAQ. Oh- and you might want to collect schematics from people and offer them as content packs or in spoiler tags with pictures as individual downloads. Or whatever you like, of course.
GREAT MOD.
dang- 1 more thing I remembered. In the backpacks mod, you can rename a backpack by holding it in your hand and sneaking and right-clicking. That would be better than lugging around anvils IMHO. And is there a way for a renamed thing to retain it's name if it's unpacked and repacked in the same configuration?
@The cLyde,
When I unpacked, it seemed to drop the house in different directions. Does my position relative to the house packer when I set it down to build a house matter? Or does my position relative to the house packer when I set it down to unpack a house matter? Or does my position when I load the schematic matter? Or is it something else?
It doesn't depend on your position when you unpack. It is always orientated geographically the way you placed it. For example, if you make and pack a house whose entrance was south, whenever you unpack it it the entrance will be south. A good unpacking tip:
Stand on top of the packer when packing and unpacking. That way you are guaranteed to not suffocate in the walls.
Known issue: item frames and paintings stored in the schematic drop of walls after unpacking it.
Important notes:- Your structures are always oriented geographically the way you placed them. Making you able to orientate them at your will would make the mod extremely incompatible with a lot of mods.- The corner marker disappearing is deliberate in order to stop you from moving your house around infinitely many times with barely any cost. In the next version (when the mod gets updated for 1.5) it will include a fairly expensive corner marker that doesn't disappear, and makes repacking your house easier.
EDIT: now added the advanced corner marker
[1.6.4] Travelling House 1.6.4 v1.0.0
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[1.5.2/1.5.1] Travelling House 1.5.1 v1.0.0
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[1.5] Travelling House 1.5 v1.0.0
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[1.4.7] Travelling House v1.0.1 bugfixed
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Older versions:
[1.4.7] Travelling House v1.0.0
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Yes it will. Even randomly tested it with a bunch of mods. Worked like a charm
This is so perfect for the nomadic lifestyle we've been trying to play. Up until now we've been tearing down and rebuilding small houses as we explored our world.
That is the next feature to be implemented into the mod actually.
2 thumbs up!
This was a lot of fun and extremely useful. We've been in creative designing a variety of optimum travelling houses.
Unpacking is hard- and hilarious. We got back in survival and found a new location and unpacked our houses for the first time. I unpacked it a few times as I tried to get my building oriented a certain way and it ate half of my son's house.
I plan to do experiments tomorrow but can you tell me about any unpacking rules? Does it depend on where you face, or is it unpacked in the same direction from which it was packed? Does my position when loading the schematic matter?
Let your anger be as a monkey in a piñata... hiding amongst the candy... hoping the kids don't break through with the stick!
We are what we eat and we are who we meet. These are not mutually exclusive.
I should have mentioned it on the post. I will ad it now. The object is always oriented the same way that you had it originally.
Making you able to align it any way you want wouldn't be too hard, for VANILLA minecraft. But it would make this uncompatible with 90% of the mods out there. (because every mod maker could have his own idea of how to store the orientation of a block in the data)
Yes it can. That's one of the best features to it.
Regarding unpacking again (mainly to bump for public benefit since I'll figure it out myself once I experiment)....
"The object is always oriented the same way that you had it originally."
That's easy enough if I make a point to know which way the door faces when I build my next house. But in addition to crunching my boys' house with my house, I also dropped it on myself a couple times and had to type "t/gamemode 1" while inside blocks. So besides which way it's rotated, I want to know whether it's likely to unpack on top of me.
When I unpacked, it seemed to drop the house in different directions. Does my position relative to the house packer when I set it down to build a house matter? Or does my position relative to the house packer when I set it down to unpack a house matter? Or does my position when I load the schematic matter? Or is it something else?
Just in the hope that this awesome mod keeps going and growing- you might want building and unpacking tips in the OP or a FAQ. Oh- and you might want to collect schematics from people and offer them as content packs or in spoiler tags with pictures as individual downloads. Or whatever you like, of course.
GREAT MOD.
dang- 1 more thing I remembered. In the backpacks mod, you can rename a backpack by holding it in your hand and sneaking and right-clicking. That would be better than lugging around anvils IMHO. And is there a way for a renamed thing to retain it's name if it's unpacked and repacked in the same configuration?
It doesn't depend on your position when you unpack. It is always orientated geographically the way you placed it. For example, if you make and pack a house whose entrance was south, whenever you unpack it it the entrance will be south.
A good unpacking tip:
Stand on top of the packer when packing and unpacking. That way you are guaranteed to not suffocate in the walls.
lol I said you were a genius. I was planning some methodical direction testing that I can now avoid by standing on the packer. Thanks.