Umm... help please when i put items on shelves, tool racks, disc racks, plates, anywhere, really, they kinda bug up when i move camera(dig into shelves or dissapear etc) help?
Crashing on forge 946 with the entity renderer on armor stands, same crash as above.
Forge .946 is not rocemnded one. With recomended build everything works as expected. I'm using .938 on the server and this one also works without problems with Biblio.
Umm... help please when i put items on shelves, tool racks, disc racks, plates, anywhere, really, they kinda bug up when i move camera(dig into shelves or dissapear etc) help?
Forge .946 is not rocemnded one. With recomended build everything works as expected. I'm using .938 on the server and this one also works without problems with Biblio.
MCPCs recommended version is on 942, so it would be awesome if we could get a bibcraft version to support at least v942+
MCPCs recommended version is on 942, so it would be awesome if we could get a bibcraft version to support at least v942+
That may be...but Forge's recommended for 1.6.4. is v916. Any versions after that are also causing issues with mods like ours (EBXL) and Forestry because of a change they made in version 917. It's causing any of our custom logs to make oak planks instead of the planks that they should. Reverting back to 916 fixes the issue.
The new 4.0.4 version of thaumcraft adds labels to warded jars, but when these jars are placed on your shelves the label face to the side rather then outwards toward the player. This makes it rather hard to see whats in each jar, but can probably be easily fixed either by rotating the jars slightly or by having the thaumcraft author use another side of the jar as label side.
I don't know if the cause is the side your mod choose to be outwards or if thaumcraft itself is placing the label on the wrong side. When the jar is placed on the ground the label will always face you no matter which way you are facing.
Regards,
Sorken
You can actually place labels on any side of the jar, so take it out and place the label on a different side and see if that helps.
Rollback Post to RevisionRollBack
There is a rare mythical button called "Search" that likes to answer questions; however, due to its nature, it often blends in with its surroundings so as to remain hidden.
Twilight Forest bibliowoods support would be nice, too.
Nuchaz Wrote: "I wouldn't mind support those woods, but as mentioned, there isn't any slabs which is an issue for recipes. Maybe if Azanor adds some slabs I might put together an addon for it. I really enjoy thaumcraft myself, so I am sure it would be something I would want to use too."
That may be...but Forge's recommended for 1.6.4. is v916. Any versions after that are also causing issues with mods like ours (EBXL) and Forestry because of a change they made in version 917. It's causing any of our custom logs to make oak planks instead of the planks that they should. Reverting back to 916 fixes the issue.
Really? What I saw at 917 was:
MinecraftForge/FML@63ba3aa0099f43183315fb4e16f9e8e8007362f8 Add in support for Optional interfaces and methods. Be gone coremods!
... That's breaking logs to planks?
And ... why have I not noticed? (re-checks ...)
935 works without any problems.
Your redwood log turns into redwood planks.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
935 works without any problems.
Your redwood log turns into redwood planks.
If you read the EBXL thread you will see what I'm talking about. We have had 2 or 3 people with only Forge and EBXL installed to test out the problem, one even did a video to document the problem. They were using higher levels of Forge, 938 and 942, I believe. When they downgraded to 916 they were able to craft the correct planks again. Shecky said there was a change in Forge v917.
Just a thought I had that might save you some trouble in the future...
Perhaps make the chairs/cases/whatever be able to be "painted" to resemble other materials? I know several mods offer tools to do this, such as Carpentry and Nauticraft (?) that way it just absorbs the color/texture and you dont have to have so many iterations of each item (and it would allow for, as an example, a large fancy chair that was 'painted' gold or diamond for a throne)
There is a mod out there that allows you to create new maps off from current maps that will connect properly without having to figure that stuff out on your own. It was mentioned about 10 pages back or so I think. I don't recall the name of it off the top of my head, but it may be something you would be interested in, so may be worth a search
That's my mod ExplorerCraft and I just released a new version with features to automatically create and view tiled map sets as you travel.
Got an error report running on MCPC+, yes I know forge version is not "correct" version. The problem only happens when you try to place a chair backing on a seat.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/12/13 10:56 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: jds/bibliocraft/naturawood/items/ItemSeatBackN1
at jds.bibliocraft.tileentities.TileEntitySeat.setModWoodType(TileEntitySeat.java:194)
at jds.bibliocraft.tileentities.TileEntitySeat.addSeatBack(TileEntitySeat.java:210)
at jds.bibliocraft.blocks.BlockSeat.func_71903_a(BlockSeat.java:92)
at net.minecraft.item.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:580)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:880)
at net.minecraft.network.packet.Packet15Place.func_73279_a(Packet15Place.java:79)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:469)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:233)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(DedicatedServerListenThread.java:34)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:912)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:327)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:779)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:661)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassNotFoundException: jds.bibliocraft.naturawood.items.ItemSeatBackN1
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 15 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 2.6.32-220.23.1.el6.x86_64
Java Version: 1.7.0_04, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 4392604216 bytes (4189 MB) / 5711855616 bytes (5447 MB) up to 5726666752 bytes (5461 MB)
JVM Flags: 2 total; -Xmx6144M -Xms6144M
AABB Pool Size: 3010 (168560 bytes; 0 MB) allocated, 142 (7952 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 51481, allocated: 0, tallocated: 16
CraftBukkit Information:
Running: MCPC+ version git-MCPC-Plus-jenkins-MCPC-Plus-127 (MC: 1.6.4) (Implementing API version 1.6.4-R2.0-SNAPSHOT) true
Thanks everyone. I'm going to try to get caught up on questions again. Things have been crazy the last couple of weeks trying to recover from all the damages that beastly lightning strike caused me. Then to top it off, one of my monitors died on my main computer last weekend. (Donations are welcome if anyone wants to pitch in and help me restore my gear ;D ) Anyway, all that has really ate up most of the dev time I would have had, so hopefully I'll get my gear taken care of soon enough so I can get back to coding and adding fun stuff to minecraft.
Good to hear the news, I would really appreciate having that at least ported, on a side note I need to say the actual version loads fine but textures do no load, idk. if it works (it is kinda wierd for me to test a non textured block). I hope you could make them persistent, I know they do store the rs. values in NBTags but why the tags are reseted whenever the network changes?
Keep up the good work,
sincerely Tec.
PS. If you are interested in why I would like that, the answer is - Ultimately secure Remotely controlled mainframe computer for most applications. https://github.com/Technus/CControl (it is still just a bunch of functions)
One thing I did manage to squeeze in was time to work on the RedIO plugin. I have a working version for minecraft v1.6.2/v1.6.4 and I plan to do final testing and release likely later today. I'll post a news post on my website (bibliocraftmod.com) as well as update my post on the computercraft forums when I release. So stay tuned.
I was playing with it the last couple of days and it was just so nice that you can
see everything you store and directly access it.
Deffinetly one of the best Mods I ever played.
When I read about the "Redstone: Volume 1" it made me automaticly think about other
potential books, as the "Redstone: Volume 2" which always sends out a full signal,
or the "Secret Storage Book" where you can store on item and hide it in you bookshelf.
(nobody whould look in a Bookshelf for Diamonds^^)
Also the "Living Book" (like "the monsters book of monsters" from Harry Potter) that
either turns into a Mob when you try to take it out of a shelf or just hurts you if you
try to read it, if the implementation of a new Mob and spawn pattern is to hard.
... anyway a truly amasing Mod, and the first that convinced me to create an account
just to thank the creator.
I had thought about doing a secret storage book of sorts awhile back and guess I kind of forgot about it. That would be a fun thing to have. Maybe a book with only 1 slot where you can place anything. A redstone volume 2 that emits a full strength signal is a good idea too. I did the "volume 1" label as kind a way to make it easy to add some more variations. I may make use of the writing desk with the special books and let you change the names so you dont have to use an anvil and get a name in italics (which imo looks suspicious to passers by looking at bookcases).
A book that did damage could be a fun thing to add too. I could see some fun pranks being pulled on folks with a book like that. Maybe like a Necronomicon Ex-Mortis type book that bites your fingers.
I snuck into the area and removed the blocks from the map using worldedit, first command failed (gave the same error:
java.lang.ClassCastException: jds.bibliocraft.tileentities.TileEntityTable cannot be cast to jds.bibliocraft.tileentities.TileEntitySeat
But then I tried again and it worked
That is an odd error, I haven't seen this one before. It's almost as if you have a table block and a seat tile entity in the same block, or visa versa. What kind of setup do you have? Is the seat right next to the table?, are they stacked? Can you describe the exact steps you take to reproduce this?
java.lang.NullPointerException
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:173)
at net.minecraftforge.common.FakePlayer.<init>(FakePlayer.java:16)
at jds.bibliocraft.rendering.TileEntityWritingDeskRenderer.func_76894_a(TileEntityWritingDeskRenderer.java:49)
java.lang.NullPointerException
at net.minecraft.entity.player.EntityPlayerMP.(EntityPlayerMP.java:173)
at net.minecraftforge.common.FakePlayer.(FakePlayer.java:16)
at jds.bibliocraft.rendering.TileEntityArmorStandRenderer.func_76894_a(TileEntityArmorStandRenderer.java:90)
This error is coming up several times it seems for different folks regarding the fake player. Something must have changed with the fake player class in the newest versions of forge. I'll take a look when I get time but for now, I recommend rolling back a couple version of forge and you should be good to go. That is odd the first one comes from the writing desk. I'm pretty sure there shouldn't be a fake player on it, but maybe I derped something there. Either way though, fake player has changed and is the root of the problem.
I downloaded it and it seems to have no seats. PLS. HELP!!!
Did you download BiblioCraft v1.5.0/v1.5.1? Those are the only versions with seats and those only work for Minecraft v1.6.2/v1.6.4. (I know some folks are still using minecraft v1.5.x)
The new 4.0.4 version of thaumcraft adds labels to warded jars, but when these jars are placed on your shelves the label face to the side rather then outwards toward the player. This makes it rather hard to see whats in each jar, but can probably be easily fixed either by rotating the jars slightly or by having the thaumcraft author use another side of the jar as label side.
I don't know if the cause is the side your mod choose to be outwards or if thaumcraft itself is placing the label on the wrong side. When the jar is placed on the ground the label will always face you no matter which way you are facing.
Regards,
Sorken
This might be happening this way due to vanilla item frames displaying everything rotated 90 degrees. Most of my stuff looks odd in item frames becasue I set them up to face forward on my shelves. I might be able to do a special case exception for the warded jars. I'll have to play with them and see about it when I get some time.
Twilight Forest bibliowoods support would be nice, too.
Does twilight forest have its own woods? Last I checked their woods just converted to oak. It has been a couple versions, but it was a minecraft v1.6.2 build last I checked.
Just a thought I had that might save you some trouble in the future...
Perhaps make the chairs/cases/whatever be able to be "painted" to resemble other materials? I know several mods offer tools to do this, such as Carpentry and Nauticraft (?) that way it just absorbs the color/texture and you dont have to have so many iterations of each item (and it would allow for, as an example, a large fancy chair that was 'painted' gold or diamond for a throne)
I've thought about maybe taking that approach. It is an easy way to have support for all kinds of things I'm sure I've never even heard of or thought about. Though I do enjoy having to build things out of the correct wood. I've also experienced some mods that do that crash when you remove another mod that the first mod is using textures from. Though I'm sure thats just due to a lack of sanity checks at certain points in the code (I would have to test specifically to make sure that was a non-issue).
Also I wouldn't really want to move over to that format with current blocks because it will break stuff, I want to avoid breaking peoples worlds if I can help it. It's a interesting idea, but I haven't decided one way or the other if it is something I will adopt in the future or not. If 1.7 breaks all modded worlds, I'll have a little extra freedom in fixing up some things for improvements like that, but I'm not sure it will. Which is good too, I mean, who wants their worlds broken? Not I.
Got an error report running on MCPC+, yes I know forge version is not "correct" version. The problem only happens when you try to place a chair backing on a seat.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/12/13 10:56 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: jds/bibliocraft/naturawood/items/ItemSeatBackN1
at jds.bibliocraft.tileentities.TileEntitySeat.setModWoodType(TileEntitySeat.java:194)
at jds.bibliocraft.tileentities.TileEntitySeat.addSeatBack(TileEntitySeat.java:210)
at jds.bibliocraft.blocks.BlockSeat.func_71903_a(BlockSeat.java:92)
at net.minecraft.item.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:580)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:880)
at net.minecraft.network.packet.Packet15Place.func_73279_a(Packet15Place.java:79)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:469)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:233)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(DedicatedServerListenThread.java:34)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:912)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:327)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:779)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:661)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassNotFoundException: jds.bibliocraft.naturawood.items.ItemSeatBackN1
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 15 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 2.6.32-220.23.1.el6.x86_64
Java Version: 1.7.0_04, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 4392604216 bytes (4189 MB) / 5711855616 bytes (5447 MB) up to 5726666752 bytes (5461 MB)
JVM Flags: 2 total; -Xmx6144M -Xms6144M
AABB Pool Size: 3010 (168560 bytes; 0 MB) allocated, 142 (7952 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 51481, allocated: 0, tallocated: 16
CraftBukkit Information:
Running: MCPC+ version git-MCPC-Plus-jenkins-MCPC-Plus-127 (MC: 1.6.4) (Implementing API version 1.6.4-R2.0-SNAPSHOT) true
I can't say with absolutle certainty without the entire log file, but it looks like you have an outdated BiblioWoods package for natura. Update to the newest BiblioWoods: Natura edition (v1.1) and you should be good to go. That crash happens when BiblioCraft looks for a seat back class in BiblioWoods that doesn't exist. Even when adding a vanilla back, I run though the possible BiblioWoods back types (only for BiblioWoods that are installed) and basically just check to see what mod the wood comes from so I can apply the correct texture.
Eventually. I want to do something kind of unique when I do it too. Sword pedestals seems to be a popular request since that one mod quit updating. It will probably be after I have a 1.7 port released before I start adding new blocks.
A book that did damage could be a fun thing to add too. I could see some fun pranks being pulled on folks with a book like that. Maybe like a Necronomicon Ex-Mortis type book that bites your fingers.
DO IT!!!!!!! I would love to have that feature so much.
Also someone had reported a crash on the Twilight Forest thread when putting Twilight Forest's new phantom armor on the armor stand. Reposting the crash log:
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 11/13/13 6:07 AM
Description: Rendering Tile Entity
java.lang.NullPointerException
at twilightforest.client.model.ModelTFKnightlyArmor.func_78088_a(ModelTFKnightlyArmor.java:136)
at jds.bibliocraft.rendering.TileEntityArmorStandRenderer.func_76894_a(TileEntityArmorStandRenderer.java:245)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:536)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1160)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1006)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at twilightforest.client.model.ModelTFKnightlyArmor.func_78088_a(ModelTFKnightlyArmor.java:136)
at jds.bibliocraft.rendering.TileEntityArmorStandRenderer.func_76894_a(TileEntityArmorStandRenderer.java:245)
-- Tile Entity Details --
Details:
Name: ArmorStandTile // jds.bibliocraft.tileentities.TileEntityArmorStand
Block type: ID #2249 (tile.BiblioArmorStand // jds.bibliocraft.blocks.BlockArmorStand)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (209,68,77), Chunk: (at 1,4,13 in 13,4; contains blocks 208,0,64 to 223,255,79), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #2249 (tile.BiblioArmorStand // jds.bibliocraft.blocks.BlockArmorStand)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:536)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1160)
Forge .946 is not rocemnded one. With recomended build everything works as expected. I'm using .938 on the server and this one also works without problems with Biblio.
dont worry i had fast graphics on
[] [obsidian] [obsidian] []
[obsidian] [Violet] [Violet] [obsidian]
[obsidian] [Violet] [Violet] [obsidian]
[obsidian] [Violet] [Violet] [obsidian]
[] [obsidian] [obsidian] []
MCPCs recommended version is on 942, so it would be awesome if we could get a bibcraft version to support at least v942+
That may be...but Forge's recommended for 1.6.4. is v916. Any versions after that are also causing issues with mods like ours (EBXL) and Forestry because of a change they made in version 917. It's causing any of our custom logs to make oak planks instead of the planks that they should. Reverting back to 916 fixes the issue.
Actually it is .945/946 problem - broken FakePlayer. Any eariler version should work :).
You can actually place labels on any side of the jar, so take it out and place the label on a different side and see if that helps.
Nuchaz Wrote: "I wouldn't mind support those woods, but as mentioned, there isn't any slabs which is an issue for recipes. Maybe if Azanor adds some slabs I might put together an addon for it. I really enjoy thaumcraft myself, so I am sure it would be something I would want to use too."
Really? What I saw at 917 was:
... That's breaking logs to planks?
And ... why have I not noticed? (re-checks ...)
935 works without any problems.
Your redwood log turns into redwood planks.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
If you read the EBXL thread you will see what I'm talking about. We have had 2 or 3 people with only Forge and EBXL installed to test out the problem, one even did a video to document the problem. They were using higher levels of Forge, 938 and 942, I believe. When they downgraded to 916 they were able to craft the correct planks again. Shecky said there was a change in Forge v917.
Perhaps make the chairs/cases/whatever be able to be "painted" to resemble other materials? I know several mods offer tools to do this, such as Carpentry and Nauticraft (?) that way it just absorbs the color/texture and you dont have to have so many iterations of each item (and it would allow for, as an example, a large fancy chair that was 'painted' gold or diamond for a throne)
That's my mod ExplorerCraft and I just released a new version with features to automatically create and view tiled map sets as you travel.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
// Shall we play a game?
Time: 11/12/13 10:56 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: jds/bibliocraft/naturawood/items/ItemSeatBackN1
at jds.bibliocraft.tileentities.TileEntitySeat.setModWoodType(TileEntitySeat.java:194)
at jds.bibliocraft.tileentities.TileEntitySeat.addSeatBack(TileEntitySeat.java:210)
at jds.bibliocraft.blocks.BlockSeat.func_71903_a(BlockSeat.java:92)
at net.minecraft.item.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:580)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:880)
at net.minecraft.network.packet.Packet15Place.func_73279_a(Packet15Place.java:79)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:469)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:233)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(DedicatedServerListenThread.java:34)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:912)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:327)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:779)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:661)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassNotFoundException: jds.bibliocraft.naturawood.items.ItemSeatBackN1
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 15 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 2.6.32-220.23.1.el6.x86_64
Java Version: 1.7.0_04, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 4392604216 bytes (4189 MB) / 5711855616 bytes (5447 MB) up to 5726666752 bytes (5461 MB)
JVM Flags: 2 total; -Xmx6144M -Xms6144M
AABB Pool Size: 3010 (168560 bytes; 0 MB) allocated, 142 (7952 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 51481, allocated: 0, tallocated: 16
CraftBukkit Information:
Running: MCPC+ version git-MCPC-Plus-jenkins-MCPC-Plus-127 (MC: 1.6.4) (Implementing API version 1.6.4-R2.0-SNAPSHOT) true
Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availablepamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailablePortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableRailcraft{8.2.0.0} [Railcraft] (Railcraft_1.6.2-8.2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTConstruct{1.6.X_1.5.1d} [Tinkers' Construct] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTConstruct|ForgeMuliPart{0.1} [TConstruct Compat: FMP] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTConstruct|CompatMineFactoryReloaded{0.2} [TConstruct Compat: MFR] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTConstruct|NotEnoughItems{0.1} [TConstruct Compat: NEI] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTConstruct|CompatWaila{0.0.1} [TConstruct Compat: Waila] (TConstruct_1.6.4_1.5.1d2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTorched{2.0.0} [Torched] (Torched2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTransducersIC2{1.0.1.371} [Transducers] (Transducers-1.0.1.371-IC2_experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTranslocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTwilightForest{1.20.1} [The Twilight Forest] (twilightforest-1.20.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableMSC2{1.1.0} [Mob Spawn Controls 2] (Forge_MSC2v1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifineProfiler Position: N/A (disabled)Vec3 Pool Size: 88 (4928 bytes; 0 MB) allocated, 47 (2632 bytes; 0 MB) usedPlayer Count: 1 / 8; [EntityPlayerMP['Sixdd'/468, l='Flat World', x=22.57, y=4.00, z=39.31]]Type: Integrated Server (map_client.txt)Is Modded: Definitely; Client brand changed to 'fml,forge'
One thing I did manage to squeeze in was time to work on the RedIO plugin. I have a working version for minecraft v1.6.2/v1.6.4 and I plan to do final testing and release likely later today. I'll post a news post on my website (bibliocraftmod.com) as well as update my post on the computercraft forums when I release. So stay tuned.
I had thought about doing a secret storage book of sorts awhile back and guess I kind of forgot about it. That would be a fun thing to have. Maybe a book with only 1 slot where you can place anything. A redstone volume 2 that emits a full strength signal is a good idea too. I did the "volume 1" label as kind a way to make it easy to add some more variations. I may make use of the writing desk with the special books and let you change the names so you dont have to use an anvil and get a name in italics (which imo looks suspicious to passers by looking at bookcases).
A book that did damage could be a fun thing to add too. I could see some fun pranks being pulled on folks with a book like that. Maybe like a Necronomicon Ex-Mortis type book that bites your fingers.
That is an odd error, I haven't seen this one before. It's almost as if you have a table block and a seat tile entity in the same block, or visa versa. What kind of setup do you have? Is the seat right next to the table?, are they stacked? Can you describe the exact steps you take to reproduce this?
This error is coming up several times it seems for different folks regarding the fake player. Something must have changed with the fake player class in the newest versions of forge. I'll take a look when I get time but for now, I recommend rolling back a couple version of forge and you should be good to go. That is odd the first one comes from the writing desk. I'm pretty sure there shouldn't be a fake player on it, but maybe I derped something there. Either way though, fake player has changed and is the root of the problem.
Did you download BiblioCraft v1.5.0/v1.5.1? Those are the only versions with seats and those only work for Minecraft v1.6.2/v1.6.4. (I know some folks are still using minecraft v1.5.x)
This might be happening this way due to vanilla item frames displaying everything rotated 90 degrees. Most of my stuff looks odd in item frames becasue I set them up to face forward on my shelves. I might be able to do a special case exception for the warded jars. I'll have to play with them and see about it when I get some time.
Does twilight forest have its own woods? Last I checked their woods just converted to oak. It has been a couple versions, but it was a minecraft v1.6.2 build last I checked.
I've thought about maybe taking that approach. It is an easy way to have support for all kinds of things I'm sure I've never even heard of or thought about. Though I do enjoy having to build things out of the correct wood. I've also experienced some mods that do that crash when you remove another mod that the first mod is using textures from. Though I'm sure thats just due to a lack of sanity checks at certain points in the code (I would have to test specifically to make sure that was a non-issue).
Also I wouldn't really want to move over to that format with current blocks because it will break stuff, I want to avoid breaking peoples worlds if I can help it. It's a interesting idea, but I haven't decided one way or the other if it is something I will adopt in the future or not. If 1.7 breaks all modded worlds, I'll have a little extra freedom in fixing up some things for improvements like that, but I'm not sure it will. Which is good too, I mean, who wants their worlds broken? Not I.
That's what I was trying to think of the other day. Awesome new features! That makes for a great companion mod to BiblioCraft.
I can't say with absolutle certainty without the entire log file, but it looks like you have an outdated BiblioWoods package for natura. Update to the newest BiblioWoods: Natura edition (v1.1) and you should be good to go. That crash happens when BiblioCraft looks for a seat back class in BiblioWoods that doesn't exist. Even when adding a vanilla back, I run though the possible BiblioWoods back types (only for BiblioWoods that are installed) and basically just check to see what mod the wood comes from so I can apply the correct texture.
Eventually. I want to do something kind of unique when I do it too. Sword pedestals seems to be a popular request since that one mod quit updating. It will probably be after I have a 1.7 port released before I start adding new blocks.
DO IT!!!!!!! I would love to have that feature so much.
Also someone had reported a crash on the Twilight Forest thread when putting Twilight Forest's new phantom armor on the armor stand. Reposting the crash log:
// Everything's going to plan. No, really, that was supposed to happen.
Time: 11/13/13 6:07 AM
Description: Rendering Tile Entity
java.lang.NullPointerException
at twilightforest.client.model.ModelTFKnightlyArmor.func_78088_a(ModelTFKnightlyArmor.java:136)
at jds.bibliocraft.rendering.TileEntityArmorStandRenderer.func_76894_a(TileEntityArmorStandRenderer.java:245)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:536)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1160)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1006)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at twilightforest.client.model.ModelTFKnightlyArmor.func_78088_a(ModelTFKnightlyArmor.java:136)
at jds.bibliocraft.rendering.TileEntityArmorStandRenderer.func_76894_a(TileEntityArmorStandRenderer.java:245)
-- Tile Entity Details --
Details:
Name: ArmorStandTile // jds.bibliocraft.tileentities.TileEntityArmorStand
Block type: ID #2249 (tile.BiblioArmorStand // jds.bibliocraft.blocks.BlockArmorStand)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (209,68,77), Chunk: (at 1,4,13 in 13,4; contains blocks 208,0,64 to 223,255,79), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #2249 (tile.BiblioArmorStand // jds.bibliocraft.blocks.BlockArmorStand)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76949_a(SourceFile:106)
at net.minecraft.client.renderer.tileentity.TileEntityRenderer.func_76950_a(SourceFile:98)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:536)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1160)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Vertea'/247, l='MpServer', x=208.21, y=69.62, z=76.98]]
Chunk stats: MultiplayerChunkCache: 255
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (248,64,96), Chunk: (at 8,4,0 in 15,6; contains blocks 240,0,96 to 255,255,111), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 602578 game time, 295447 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 107 total; [EntityTFNagaSegment['unknown'/262, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/263, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/260, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/261, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/266, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/267, l='MpServer', x=0.00, y=0.00, z=0.00], EntitySkeleton['Skeleton'/27, l='MpServer', x=142.50, y=25.00, z=78.50], EntityTFNagaSegment['unknown'/264, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/265, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/270, l='MpServer', x=0.00, y=0.00, z=0.00], EntityTFNagaSegment['unknown'/271, l='MpServer', x=0.00, y=0.00, z=0.00], EntitySlime['Slime'/31, l='MpServer', x=143.38, y=23.92, z=82.39], EntityTFNagaSegment['unknown'/268, l='MpServer', x=0.00, y=0.00, z=0.00], EntitySlime['Slime'/30, l='MpServer', x=143.38, y=23.92, z=84.38], EntityTFNagaSegment['unknown'/269, l='MpServer', x=0.00, y=0.00, z=0.00], EntityZombie['Zombie'/34, l='MpServer', x=138.50, y=21.00, z=94.50], EntityBat['Bat'/35, l='MpServer', x=134.13, y=29.57, z=97.33], EntityCreeper['Creeper'/32, l='MpServer', x=141.31, y=24.00, z=88.56], EntitySkeleton['Skeleton'/33, l='MpServer', x=141.41, y=24.00, z=85.94], EntitySkeleton['Skeleton'/38, l='MpServer', x=142.50, y=38.00, z=113.50], EntitySkeleton['Skeleton'/39, l='MpServer', x=143.50, y=38.00, z=116.50], EntitySlime['Slime'/36, l='MpServer', x=143.31, y=21.00, z=112.69], EntityZombie['Zombie'/37, l='MpServer', x=141.50, y=38.00, z=116.50], EntityZombie['Zombie'/47, l='MpServer', x=153.50, y=44.00, z=56.50], EntityCreeper['Creeper'/51, l='MpServer', x=147.67, y=31.00, z=70.12], EntitySlime['Slime'/50, l='MpServer', x=148.78, y=29.00, z=72.74], EntityBat['Bat'/49, l='MpServer', x=154.94, y=15.67, z=66.92], EntitySquid['Squid'/48, l='MpServer', x=159.68, y=53.14, z=47.65], EntityEnderman['Enderman'/55, l='MpServer', x=159.10, y=32.00, z=112.10], EntityCreeper['Creeper'/54, l='MpServer', x=158.50, y=34.00, z=121.50], EntitySlime['Slime'/53, l='MpServer', x=144.69, y=24.00, z=82.31], EntityCreeper['Creeper'/52, l='MpServer', x=147.31, y=30.00, z=70.97], EntityBat['Bat'/57, l='MpServer', x=156.54, y=35.86, z=116.17], EntityEnderman['Enderman'/56, l='MpServer', x=154.52, y=33.00, z=116.40], EntitySquid['Squid'/69, l='MpServer', x=163.21, y=54.76, z=46.74], EntitySquid['Squid'/70, l='MpServer', x=166.77, y=50.71, z=41.96], EntitySquid['Squid'/71, l='MpServer', x=165.46, y=54.90, z=41.95], EntityZombie['Zombie'/72, l='MpServer', x=165.59, y=33.00, z=112.97], EntityZombie['Zombie'/73, l='MpServer', x=162.50, y=32.00, z=113.50], EntityZombie['Zombie'/74, l='MpServer', x=162.50, y=32.00, z=113.50], EntityZombie['Zombie'/89, l='MpServer', x=190.50, y=22.00, z=19.44], EntityZombie['Zombie'/88, l='MpServer', x=189.56, y=22.21, z=20.93], EntitySquid['Squid'/91, l='MpServer', x=180.05, y=54.36, z=88.25], EntitySkeleton['Skeleton'/90, l='MpServer', x=182.84, y=21.00, z=40.44], EntityVillager['Villager'/102, l='MpServer', x=209.66, y=68.00, z=66.75], EntityVillager['Villager'/103, l='MpServer', x=217.38, y=67.00, z=65.25], EntityVillager['Villager'/100, l='MpServer', x=221.47, y=67.50, z=63.06], EntityChicken['Chicken'/101, l='MpServer', x=223.13, y=67.00, z=59.03], EntityTFBighorn['Bighorn Sheep'/98, l='MpServer', x=220.84, y=63.00, z=26.06], EntityVillager['Villager'/99, l='MpServer', x=208.50, y=68.00, z=62.30], EntityZombie['Zombie'/97, l='MpServer', x=202.50, y=43.00, z=100.50], EntityVillager['Villager'/110, l='MpServer', x=236.50, y=64.00, z=57.94], EntityVillager['Villager'/111, l='MpServer', x=224.69, y=67.00, z=76.53], EntityCow['Cow'/108, l='MpServer', x=235.78, y=64.00, z=13.59], EntityVillager['Villager'/109, l='MpServer', x=236.34, y=64.00, z=56.69], EntityVillager['Villager'/104, l='MpServer', x=218.34, y=67.00, z=65.75], EntityVillager['Villager'/105, l='MpServer', x=222.28, y=67.00, z=65.25], EntitySquid['Squid'/114, l='MpServer', x=237.27, y=55.38, z=137.23], EntitySquid['Squid'/113, l='MpServer', x=238.25, y=53.09, z=138.78], EntitySquid['Squid'/112, l='MpServer', x=238.58, y=51.38, z=139.00], EntityCreeper['Creeper'/127, l='MpServer', x=254.31, y=26.00, z=2.66], EntitySkeleton['Skeleton'/126, l='MpServer', x=249.28, y=26.00, z=-2.94], EntityCreeper['Creeper'/125, l='MpServer', x=248.03, y=26.00, z=-1.91], EntityCreeper['Creeper'/137, l='MpServer', x=252.50, y=52.00, z=64.50], EntitySkeleton['Skeleton'/136, l='MpServer', x=246.50, y=13.00, z=73.50], EntityCow['Cow'/139, l='MpServer', x=249.91, y=64.00, z=100.97], EntityChicken['Chicken'/138, l='MpServer', x=250.41, y=66.00, z=71.41], EntityCreeper['Creeper'/141, l='MpServer', x=252.50, y=27.00, z=151.50], EntitySquid['Squid'/140, l='MpServer', x=250.03, y=55.29, z=140.27], EntityZombie['Zombie'/129, l='MpServer', x=252.50, y=18.00, z=37.50], EntityBat['Bat'/128, l='MpServer', x=252.08, y=38.04, z=9.12], EntityZombie['Zombie'/131, l='MpServer', x=252.10, y=30.00, z=42.89], EntityZombie['Zombie'/130, l='MpServer', x=252.50, y=18.00, z=37.50], EntityZombie['Zombie'/133, l='MpServer', x=252.50, y=13.00, z=72.50], EntityBat['Bat'/132, l='MpServer', x=256.10, y=15.87, z=45.71], EntitySkeleton['Skeleton'/135, l='MpServer', x=245.50, y=13.00, z=74.50], EntitySkeleton['Skeleton'/134, l='MpServer', x=249.44, y=13.00, z=78.13], EntityZombie['Zombie'/153, l='MpServer', x=270.50, y=34.00, z=12.50], EntityZombie['Zombie'/154, l='MpServer', x=266.50, y=34.00, z=10.50], EntityZombie['Zombie'/155, l='MpServer', x=256.50, y=31.00, z=22.50], EntitySkeleton['Skeleton'/156, l='MpServer', x=258.50, y=19.00, z=21.50], EntityCreeper['Creeper'/157, l='MpServer', x=264.50, y=31.00, z=25.50], EntitySpider['Spider'/158, l='MpServer', x=270.25, y=31.00, z=31.50], EntitySkeleton['Skeleton'/159, l='MpServer', x=264.50, y=55.00, z=23.50], EntityBat['Bat'/171, l='MpServer', x=277.39, y=38.52, z=47.79], EntityZombie['Zombie'/170, l='MpServer', x=272.22, y=38.00, z=40.50], EntityZombie['Zombie'/169, l='MpServer', x=272.22, y=38.00, z=40.50], EntitySkeleton['Skeleton'/175, l='MpServer', x=279.50, y=46.00, z=83.50], EntityZombie['Zombie'/174, l='MpServer', x=275.50, y=43.00, z=76.50], EntityZombie['Zombie'/173, l='MpServer', x=278.66, y=45.00, z=79.88], EntityZombie['Zombie'/172, l='MpServer', x=274.38, y=15.00, z=75.94], EntityZombie['Zombie'/163, l='MpServer', x=271.50, y=38.00, z=39.50], EntityZombie['Zombie'/162, l='MpServer', x=271.50, y=38.00, z=39.50], EntityZombie['Zombie'/161, l='MpServer', x=260.78, y=30.00, z=42.53], EntitySkeleton['Skeleton'/160, l='MpServer', x=260.66, y=14.00, z=44.66], EntityBat['Bat'/167, l='MpServer', x=264.78, y=17.34, z=51.46], EntityZombie['Zombie'/166, l='MpServer', x=269.50, y=30.00, z=57.50], EntityBat['Bat'/165, l='MpServer', x=261.43, y=14.60, z=55.57], EntityZombie['Zombie'/164, l='MpServer', x=271.31, y=38.00, z=40.50], EntityBat['Bat'/178, l='MpServer', x=279.14, y=42.31, z=125.23], EntityBat['Bat'/179, l='MpServer', x=274.25, y=30.55, z=133.64], EntitySkeleton['Skeleton'/176, l='MpServer', x=279.50, y=46.00, z=82.50], EntityZombie['Zombie'/177, l='MpServer', x=285.30, y=45.50, z=80.70], EntityBat['Bat'/180, l='MpServer', x=274.80, y=30.05, z=134.87], EntityZombie['Zombie'/181, l='MpServer', x=274.50, y=13.00, z=144.50], FamiliarRana['entity.FamiliarsExtendedFamPack.Familiar Rana.name'/248, l='MpServer', x=207.99, y=69.62, z=77.00], EntityClientPlayerMP['Vertea'/247, l='MpServer', x=208.21, y=69.62, z=76.98]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 203956480 bytes (194 MB) / 459210752 bytes (437 MB) up to 954466304 bytes (910 MB)
Mod Pack: Unknown / None
LiteLoader Mods: 3 loaded mod(s)
- HD Skins and Capes for Mine Little Pony version 3.0.4
- VoxelLib version 2.1.0
- Mine Little Pony version 1.6.4.1
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 6550 (366800 bytes; 0 MB) allocated, 1262 (70672 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 18, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.35.938 Minecraft Forge 9.11.1.938 17 mods loaded, 17 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.35.938} [Forge Mod Loader] (minecraftforge-9.11.1.938.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.938} [Minecraft Forge] (minecraftforge-9.11.1.938.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsAPI{1.6.4} [Familiars API] (Familiars_API_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.0.6} [Damage Indicators] (1.6.4 DamageIndicators v2.9.0.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Erebus{v0.1.0} [Erebus] ([1.6.2+] The Erebus ? 0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.4.1} [BiblioCraft] (BiblioCraft[v1.4.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsDefaultMobPack{1.6.4} [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsExtendedFamPack{1.6.4} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.4.2} [GraveStone] (GraveStone_2.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lucky{4.0.0} [Lucky Block] (LuckyBlock_v4.0_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreSwordsMod{2.5.5} [More Swords Mod] (More Swords Mod 2.5.5. For 1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.20.2} [The Twilight Forest] (twilightforest-1.20.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: GeForce 8800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1196 (66976 bytes; 0 MB) allocated, 1196 (66976 bytes; 0 MB) used