1.7.2

Greg's SG Craft 1.3.0 for Minecraft 1.7.2

  • #521
    Quote from Xionanx

    I would say the CC support to allow for CC controlled auto dialing is a nice feature difference. Also, the changed textures, seems like a few other things.

    While i personally have never used these I have been eyeballing them for my server for a while.. especially since I'm getting just a little bit tired of Mystcraft portals.. (they are just so ugly...)


    join forces. then 2 identical ,mod. I do not even know which one to choose.
  • #522
    They're not 2 identical mods. SGCraft is open source, and the other is a modified version of SGCraft's code. They're the same in almost everything, except the later has less bugs and more features.
    Do you like Stargate? What about a Stargate Tech Mod for Minecraft?
  • #523
    Sneak peak at the progressions of textures made for SGCraft standard as

    Delta-SGCraft Reloaded has the HD textures built into the mod itself and can be enabled in the config file



    Last edited by DrakeBD: 11/1/2013 4:21:03 PM
  • #524
    Quote from DrakeBD

    Sneak peak at the progressions of textures made for SGCraft standard and reloaded



    AWESOME!!
  • #525
    Got to say, I know next to absolutely nothing about Stargate, but this's pretty cool.
  • #526
    Quote from NeoRavencroft

    I fixed a version for personal use and figure I'd release it: http://puu.sh/4YFMn.jar

    I just tried to download this, but the link seems to have expired -- it says:

    That puush could not be found.
  • #527
    Quote from Greg_Ewing

    I just tried to download this, but the link seems to have expired -- it says:

    That puush could not be found.


    That's because I started distroing my builds here: http://www.minecraftforum.net/topic/2059956-
  • #528
    So I seem to be getting corrupted chunks after updating to 0.7.0. I updated the mod, loaded my world, played for awhile and quit. Loaded my world again later and every chunk I had a stargate in was reloaded to its original chunk. In the forge log I see this:

    2013-11-04 19:58:32 [INFO] [STDERR] Caused by: java.lang.RuntimeException: StructureComponent "gcewing.sg.FeatureUnderDesertPyramid" missing ID Mapping, Modder see MapGenStructureIO

    2013-11-04 19:46:00 [INFO] [STDOUT] gcewing.sg: BaseTEChunkManager.ticketsLoaded for net.minecraft.world.WorldServer@1848971
    2013-11-04 19:46:00 [WARNING] [Minecraft-Server] Failed Piece with id SGCraft:FeatureUnderDesertPyramid
    2013-11-04 19:46:00 [INFO] [STDERR] java.lang.InstantiationException: gcewing.sg.FeatureUnderDesertPyramid
    2013-11-04 19:46:00 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructureIO.func_143032_b(SourceFile:76)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.StructureStart.func_143020_a(StructureStart.java:111)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructureIO.func_143035_a(SourceFile:64)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructure.func_143027_a(MapGenStructure.java:261)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructure.func_75037_a(MapGenStructure.java:36)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderGenerate.func_82695_e(ChunkProviderGenerate.java:670)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderServer.func_73239_e(ChunkProviderServer.java:190)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:118)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.World.func_72964_e(World.java:529)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.World.func_72796_p(World.java:2861)
    2013-11-04 19:46:00 [INFO] [STDERR] at gcewing.sg.BaseTEChunkManager.ticketsLoaded(BaseTEChunkManager.java:50)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:521)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:64)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:85)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:107)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
    2013-11-04 19:46:00 [WARNING] [Minecraft-Server] Skipping Piece with id SGCraft:FeatureUnderDesertPyramid

    Edit 11/6/13

    Version 0.7.1 has resolved my issue. Thanks a lot. The new event horizon is pretty cool.
    Last edited by jamdav: 11/6/2013 5:56:44 PM
  • #529
    So...it's just a fancy teleport mod?
  • #530
    Quote from jamdav

    So I seem to be getting corrupted chunks after updating to 0.7.0. I updated the mod, loaded my world, played for awhile and quit. Loaded my world again later and every chunk I had a stargate in was reloaded to its original chunk. In the forge log I see this:

    2013-11-04 19:58:32 [INFO] [STDERR] Caused by: java.lang.RuntimeException: StructureComponent "gcewing.sg.FeatureUnderDesertPyramid" missing ID Mapping, Modder see MapGenStructureIO

    2013-11-04 19:46:00 [INFO] [STDOUT] gcewing.sg: BaseTEChunkManager.ticketsLoaded for net.minecraft.world.WorldServer@1848971
    2013-11-04 19:46:00 [WARNING] [Minecraft-Server] Failed Piece with id SGCraft:FeatureUnderDesertPyramid
    2013-11-04 19:46:00 [INFO] [STDERR] java.lang.InstantiationException: gcewing.sg.FeatureUnderDesertPyramid
    2013-11-04 19:46:00 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructureIO.func_143032_b(SourceFile:76)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.StructureStart.func_143020_a(StructureStart.java:111)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructureIO.func_143035_a(SourceFile:64)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructure.func_143027_a(MapGenStructure.java:261)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.structure.MapGenStructure.func_75037_a(MapGenStructure.java:36)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.MapGenBase.func_75036_a(SourceFile:29)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderGenerate.func_82695_e(ChunkProviderGenerate.java:670)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderServer.func_73239_e(ChunkProviderServer.java:190)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:118)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:166)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.World.func_72964_e(World.java:529)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.world.World.func_72796_p(World.java:2861)
    2013-11-04 19:46:00 [INFO] [STDERR] at gcewing.sg.BaseTEChunkManager.ticketsLoaded(BaseTEChunkManager.java:50)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:521)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:64)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:85)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:107)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    2013-11-04 19:46:00 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
    2013-11-04 19:46:00 [WARNING] [Minecraft-Server] Skipping Piece with id SGCraft:FeatureUnderDesertPyramid


    Try the build here http://www.minecraftforum.net/topic/2059956-162-164-forge-delta-sgcraft-reloaded/ it may fix your problems until greg fixes the bugs
    Last edited by DrakeBD: 11/5/2013 4:37:47 AM
  • #531
    Updated the textures to this mod along with adding atlantis styled gates http://deltastrium.com/phpBB/viewtopic.php?f=35&t=162&p=232#p232
  • #532
    I seem to have a problem with 1.6.4 sgcraft 7.1. The gate blocks are fine, but when i form them into a stargate and it makes the ring, the gate turns transparent if I look at it certain ways. I tried different variations and did it with no other mods and just stargate and forge, default texture pack. Still the same problem.
  • #533
    Quote from Mehk

    I seem to have a problem with 1.6.4 sgcraft 7.1. The gate blocks are fine, but when i form them into a stargate and it makes the ring, the gate turns transparent if I look at it certain ways. I tried different variations and did it with no other mods and just stargate and forge, default texture pack. Still the same problem.


    Are you using optifine? Because this happens to me with optifine.

    EDIT: oh nevermind, now I know what you mean, I think.
    Is this what happens to you?
    Last edited by coremar: 11/14/2013 9:12:56 AM
    "On the Internet, you can be anything you want. It is strange so many people choose to be stupid."
  • #534
    i have same problem.. transparent stargate :D

    PS: Sorry for my English
  • #535
    Quote from CronosusCZ

    i have same problem.. transparent stargate :D

    Try version 0.7.2, it fixes this, I hope.
  • #536
    This looks epic!!

  • #537
    I love the mod. Awesome work on the visual. I thank you for that. I have to admit I'm a bit disappointed though. It doesn't work with the Galacticraft dimensions. Can that be made possible. I find the tech / space theme works well with Galacticraft.

    If I can help in any other way. Please don't hesitate to ask.

    Greatly appreciated.


    [error screenshot](https://dl.dropboxusercontent.com/u/2804046/2013-11-16_13.51.18.png)
    [screenshot2](https://dl.dropboxusercontent.com/u/2804046/2013-11-16_13.52.33.png)
    Last edited by Demethan: 11/16/2013 12:57:09 PM
  • #538
    Quote from Greg_Ewing
    Try version 0.7.2, it fixes this, I hope.

    Thank you, works nicely now ;-)

    Quote from Demethan
    I love the mod. Awesome work on the visual. I thank you for that. I have to admit I'm a bit disappointed though. It doesn't work with the Galacticraft dimensions. Can that be made possible. I find the tech / space theme works well with Galacticraft. If I can help in any other way. Please don't hesitate to ask. Greatly appreciated. [error screenshot](https://dl.dropboxus...16_13.51.18.png) [screenshot2](https://dl.dropboxus...16_13.52.33.png)


    It works with all dimension with ID -1 or higher right now, if I'm not mistaken. I don't know what exact IDs are used by Galacticraft, but you can change it in config files, I just deleted "-" char in ID number and it worked. Backup your saves before you modify anything and be careful if you are using other mods what add dimensions. I think Greg is working on addressing system, possibly with some future update there will be more dimensions supported.



    p.s.
    I updated patch for PureBDcraft textures to SGcraft 0.7.2, downloads here:
    http://bdcraft.net/c...ea1d1ee57779d23
    Last edited by coremar: 11/17/2013 9:20:01 AM
    "On the Internet, you can be anything you want. It is strange so many people choose to be stupid."
  • #539
    Quote from coremar

    Thank you, works nicely now ;-)



    It works with all dimension with ID -1 or higher right now, if I'm not mistaken. I don't know what exact IDs are used by Galacticraft, but you can change it in config files, I just deleted "-" char in ID number and it worked. Backup your saves before you modify anything and be careful if you are using other mods what add dimensions. I think Greg is working on addressing system, possiply with some future update there will be more dimensions supported.


    I did some more testing and you are correct. Galacticraft has -28 for the moon dimension by default. changing the moon.cfg and removing the - worked for me too. I probably have to do the same for Mars.

    Now I just have to figure out if I can move the current folder from -28 to 28 without issues .

    Thanks.
  • #540
    Quote from coremar

    Thank you, works nicely now ;-)



    It works with all dimension with ID -1 or higher right now, if I'm not mistaken. I don't know what exact IDs are used by Galacticraft, but you can change it in config files, I just deleted "-" char in ID number and it worked. Backup your saves before you modify anything and be careful if you are using other mods what add dimensions. I think Greg is working on addressing system, possibly with some future update there will be more dimensions supported.



    p.s.
    I updated patch for PureBDcraft textures to SGcraft 0.7.2, downloads here:
    http://bdcraft.net/c...ea1d1ee57779d23


    Nice Texture pack im not a fan of the cartoon look myself but kudos to the skills mate
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