Poll: WorldGen with unique mobs is planned. What do you think?
The worldgen will include new kinds of caves/dungeons in the same fashion as Minecraft, like the mineshafts and mob dungeons. No over the top massive structures are planned. Of course, you can disable/enable them in the config.
Hey can you fix it when you go to peaceful mode and your pet slime and your pet spider doesn't despawn? I went into peaceful mode and my slime disappeared.
Well this is indeed a problem... I will have to look into it but I might not be able to fix it as the slime and spider are technically mobs.
Well this is indeed a problem... I will have to look into it but I might not be able to fix it as the slime and spider are technically mobs.
But tiny brain-slimes not despawns on peaceful, so it is possible to stop mob-despawning? And you can use system from Mo'Creatures - there is a scorpion, and when player make it his pet, scorpion use scorpionPet-entity, and scorpionPet is "creature", not "mob" like scorpion. I think it could help.
But tiny brain-slimes not despawns on peaceful, so it is possible to stop mob-despawning? And you can use system from Mo'Creatures - there is a scorpion, and when player make it his pet, scorpion use scorpionPet-entity, and scorpionPet is "creature", not "mob" like scorpion. I think it could help.
The problem is that the despawn is defined in onUpdate() which I can't skip. There might be a way by just copy pasting all code into a new entity and extending that but.... I dunno :/
Is there a way with out going through all those settings
I saw somewhere complited settings file, you can download it. Or someone, who spend his\her time to set up this mod, can give you this settings file (I can give you my file if you want, but it was done only for my own using, so I am not sure will you like them or not).
There are reports on the Mob Spawn Controls thread that the mother spider + babies and the mimics are rather problematic, i.e. they eat up the spawn limits all by themselves and prevent other creature types from spawning.
I haven't tested it myself but some people made detailed reports, here's one.
There are reports on the Mob Spawn Controls thread that the mother spider + babies and the mimics are rather problematic, i.e. they eat up the spawn limits all by themselves and prevent other creature types from spawning.
I haven't tested it myself but some people made detailed reports, here's one.
I just use spawn-limit for "monsters" =500 and agressive mobs continue spawning. Spiders and mimics cannot stop "creatures" spawn and watermobs spawn because they are "monsters" type, as I know.
There are reports on the Mob Spawn Controls thread that the mother spider + babies and the mimics are rather problematic, i.e. they eat up the spawn limits all by themselves and prevent other creature types from spawning.
I haven't tested it myself but some people made detailed reports, here's one.
I just use spawn-limit for "monsters" =500 and agressive mobs continue spawning. Spiders and mimics cannot stop "creatures" spawn and watermobs spawn because they are "monsters" type, as I know.
Hey I seem to be having issues with spawning rates with this mod loaded on to minecraft, I went cave crawling to see if I was right and after half an hour of walking through caves without any light and I found 4 mimics and nothing more. After removing the mod zombies and skeletons started spawning by the dozen again. It seems to damage the spawn rate of all mods including vanilla mobs. I was wondering if this is gonna be patched or is there a way to fix it?
Found my first error and didn't even had the chance to see any of the new mobs lol
I created a test world for this update and was just walking around when i got this.
Stacktrace:
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2315)
at in.a(WorldServer.java:659)
at yc.g(World.java:2277)
Forge log
2013-02-21 00:35:09 [INFO] [STDERR] t: Ticking entity
2013-02-21 00:35:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:686)
2013-02-21 00:35:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
2013-02-21 00:35:09 [INFO] [STDERR] at bdz.q(IntegratedServer.java:170)
2013-02-21 00:35:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-02-21 00:35:09 [INFO] [STDERR] at fy.run(SourceFile:849)
2013-02-21 00:35:09 [INFO] [STDERR] Caused by: java.lang.ArrayIndexOutOfBoundsException: -101
2013-02-21 00:35:09 [INFO] [STDERR] at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
2013-02-21 00:35:09 [INFO] [STDERR] at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
2013-02-21 00:35:09 [INFO] [STDERR] at md.j_(EntityLiving.java:807)
2013-02-21 00:35:09 [INFO] [STDERR] at qj.j_(SourceFile:31)
2013-02-21 00:35:09 [INFO] [STDERR] at yc.a(World.java:2315)
2013-02-21 00:35:09 [INFO] [STDERR] at in.a(WorldServer.java:659)
2013-02-21 00:35:09 [INFO] [STDERR] at yc.g(World.java:2277)
2013-02-21 00:35:09 [INFO] [STDERR] at yc.h(World.java:2123)
2013-02-21 00:35:09 [INFO] [STDERR] at in.h(WorldServer.java:528)
2013-02-21 00:35:09 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
2013-02-21 00:35:09 [INFO] [STDERR] ... 4 more
I'll be updating this post when i find more things.
Same exact crash, Was about to report this too.
EDIT: On a different note, It appears that this mod is in confliction with MinecraftComesAlive, And by that, I mean that all the sheepmen/travelling merchants/summoners/lost miners become Human villagers instead, Which is a bit of a dissapointment
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 2/20/13 6:53 PM
Description: Ticking entity
java.lang.ArrayIndexOutOfBoundsException: -105
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2293)
at in.a(WorldServer.java:647)
at yc.g(World.java:2255)
at yc.h(World.java:2109)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2293)
at in.a(WorldServer.java:647)
at yc.g(World.java:2255)
-- Entity being ticked --
Details:
Entity Type: Primitive Mobs.Bewitched Tome (daveyx0.mobs.EntityDEnchantedBook)
Entity ID: 1277
Name: Bewitched Tome
Exact location: -169.50, 29.00, 312.50
Block location: World: (-170,29,312), Chunk: (at 6,1,8 in -11,19; contains blocks -176,0,304 to -161,255,319), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Momentum: 0.00, -0.08, 0.00
Stacktrace:
at yc.h(World.java:2109)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Divine RPG 2
All players: 1 total; [iq['tacos4ever'/129, l='Divine RPG 2', x=-136.50, y=72.62, z=254.50]]
Chunk stats: ServerChunkCache: 643 Drop: 0
Level seed: -940329157203831230
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-140,64,248), Chunk: (at 4,4,8 in -9,15; contains blocks -144,0,240 to -129,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 22 game time, 22 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 142486 (now: false), thunder time: 156506 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
I cannot see ANY of agressive mobs at homeworld dimension (mystcraft dimensions works normal), it seems ALL agressive mobs from all mods just stop spawning at all after updating this mod. Waiting for fixes =(
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 2/20/13 6:53 PM
Description: Ticking entity
java.lang.ArrayIndexOutOfBoundsException: -105
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2293)
at in.a(WorldServer.java:647)
at yc.g(World.java:2255)
at yc.h(World.java:2109)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2293)
at in.a(WorldServer.java:647)
at yc.g(World.java:2255)
-- Entity being ticked --
Details:
Entity Type: Primitive Mobs.Bewitched Tome (daveyx0.mobs.EntityDEnchantedBook)
Entity ID: 1277
Name: Bewitched Tome
Exact location: -169.50, 29.00, 312.50
Block location: World: (-170,29,312), Chunk: (at 6,1,8 in -11,19; contains blocks -176,0,304 to -161,255,319), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Momentum: 0.00, -0.08, 0.00
Stacktrace:
at yc.h(World.java:2109)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Divine RPG 2
All players: 1 total; [iq['tacos4ever'/129, l='Divine RPG 2', x=-136.50, y=72.62, z=254.50]]
Chunk stats: ServerChunkCache: 643 Drop: 0
Level seed: -940329157203831230
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-140,64,248), Chunk: (at 4,4,8 in -9,15; contains blocks -144,0,240 to -129,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 22 game time, 22 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 142486 (now: false), thunder time: 156506 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
Peaceful mode?
Well this is indeed a problem... I will have to look into it but I might not be able to fix it as the slime and spider are technically mobs.
But tiny brain-slimes not despawns on peaceful, so it is possible to stop mob-despawning? And you can use system from Mo'Creatures - there is a scorpion, and when player make it his pet, scorpion use scorpionPet-entity, and scorpionPet is "creature", not "mob" like scorpion. I think it could help.
The problem is that the despawn is defined in onUpdate() which I can't skip. There might be a way by just copy pasting all code into a new entity and extending that but.... I dunno :/
EDIT: Ill probably do it anyway
I tried all modes does the mobs work with mo creatures and atmos mobs
This mod might not work with Mo'Creatures. Use MobSpawnControls mod to use Mo'Creatures with other mob-mods like AtmosMobs and Primitive Mobs.
Is there a way with out going through all those settings
I'm riding on it but I can't get out, which key is?
I saw somewhere complited settings file, you can download it. Or someone, who spend his\her time to set up this mod, can give you this settings file (I can give you my file if you want, but it was done only for my own using, so I am not sure will you like them or not).
I haven't tested it myself but some people made detailed reports, here's one.
I just use spawn-limit for "monsters" =500 and agressive mobs continue spawning. Spiders and mimics cannot stop "creatures" spawn and watermobs spawn because they are "monsters" type, as I know.
BUT GUYS HAVN'T YALL BEEN WAITING FOR THE UPDATE (The spiders and mimica are fixed) IT'S ALMOST HERE WOOOO!
Okay, we will wait, anyway we have no choice)) Without this update my server crashs and doesn't work.
Also I would love to see someone try the mini-boss blind (so never tried it before and didn't check the details in OP)!
Enjoy everyone!
EDIT: dang just realised the summoner isnt on the logo. Will be fixed
Same exact crash, Was about to report this too.
EDIT: On a different note, It appears that this mod is in confliction with MinecraftComesAlive, And by that, I mean that all the sheepmen/travelling merchants/summoners/lost miners become Human villagers instead, Which is a bit of a dissapointment
// I let you down. Sorry
Time: 2/20/13 6:53 PM
Description: Ticking entity
java.lang.ArrayIndexOutOfBoundsException: -105
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2293)
at in.a(WorldServer.java:647)
at yc.g(World.java:2255)
at yc.h(World.java:2109)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at daveyx0.mobs.EntityDEnchantedBook.chooseBook(EntityDEnchantedBook.java:74)
at daveyx0.mobs.EntityDEnchantedBook.c(EntityDEnchantedBook.java:116)
at md.j_(EntityLiving.java:807)
at qj.j_(SourceFile:31)
at yc.a(World.java:2293)
at in.a(WorldServer.java:647)
at yc.g(World.java:2255)
-- Entity being ticked --
Details:
Entity Type: Primitive Mobs.Bewitched Tome (daveyx0.mobs.EntityDEnchantedBook)
Entity ID: 1277
Name: Bewitched Tome
Exact location: -169.50, 29.00, 312.50
Block location: World: (-170,29,312), Chunk: (at 6,1,8 in -11,19; contains blocks -176,0,304 to -161,255,319), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Momentum: 0.00, -0.08, 0.00
Stacktrace:
at yc.h(World.java:2109)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Divine RPG 2
All players: 1 total; [iq['tacos4ever'/129, l='Divine RPG 2', x=-136.50, y=72.62, z=254.50]]
Chunk stats: ServerChunkCache: 643 Drop: 0
Level seed: -940329157203831230
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-140,64,248), Chunk: (at 4,4,8 in -9,15; contains blocks -144,0,240 to -129,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 22 game time, 22 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 142486 (now: false), thunder time: 156506 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_26, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
Memory: 154785728 bytes (147 MB) / 414064640 bytes (394 MB) up to 1070399488 bytes (1020 MB)
Mod Pack: CWW256 forgot to change this.
LiteLoader Mods: 4 loaded mod(s)
- VoxelPacket version 2.0.2
- VoxelPlayer version 0.9.6
- Integrated Sound Packs version 1.1.1
- VoxelMenu version 1.4.7_05
JVM Flags: 5 total; -Xms256M -Xmx1024M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+AggressiveOpts
AABB Pool Size: 3022 (169232 bytes; 0 MB) allocated, 2952 (165312 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 57, allocated: 10, tallocated: 5
FML:
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks [ChickenChunks] (chickenchunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.7]2.3.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DivineRPG [DivineRPG] (DivineRPG1.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage [EnderStorage] (enderstorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (extrabiomes.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest [Iron Chest] (IronChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Primitive Mobs [Primitive Mobs mod] (PrimitiveMobsv1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (reiminimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SecretRoomsMod [The SecretRoomsMod] (secretroomsmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts [Steve's Carts] (StevesCarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XReliquary [Xeno's Reliquary] (XReliquary.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 12105 (677880 bytes; 0 MB) allocated, 12003 (672168 bytes; 0 MB) used
Player Count: 1 / 8; [iq['tacos4ever'/129, l='Divine RPG 2', x=-136.50, y=72.62, z=254.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'