I am in need of assistance. When I spawned a King Slime, it had 20 HP. However, when I checked the wiki, it stated that it had 100 HP. Is there any solution to this? I am currently running version 1.5.2.6.
ElvenAlchemy: That's a vanilla texture bug. I've no plans to fix it.
Shaadaris: I have a lot of fully fleshed out designs. After you get past a certain point, you can gague how long it would take to make them. A tier 3 for tools would take roughly 4 months, and the mod is fine as-is... so yes, I have no plans to make them.
I'm relatively new to Tinker's Construct. I'm running MC 1.6.4 and I have about 17 mods; including Tinker v. 1.6.4. I, also have Carpenter's Block & Chisel loaded.
I have heard about this mod. I got to see it, in action when I watched it on BDoubleO's YouTube channel. The TC workshop is all set up; I just need to watch a good tutorial on TC 1.6.4? Any suggestions? How about a good expansion pack? Along with Father Toast's Utility Mod, I'm running BiblioCraft, Mo' Creatures, HarvestCraft, ExtraBiomesXL, Natura and Zan's Minimaps.
Any good good ore type mod to go with this? I'm more of a scenic explorer and builder. I'm really not into roleplay.
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Ever onward, ever forward,I shall go along this dusty road;
Ever onward, ever forward for stories to share on my site, Inspiration Point
I stripped out the audio for the part of my recent video that talks about tools. You can get it Embed Removedhere. Alternatively, head towards the end of .
ElvenAlchemy: That's a vanilla texture bug. I've no plans to fix it.
Shaadaris: I have a lot of fully fleshed out designs. After you get past a certain point, you can gague how long it would take to make them. A tier 3 for tools would take roughly 4 months, and the mod is fine as-is... so yes, I have no plans to make them.
Ah. I guess that makes sense. Though I am wondering what kind of tools Tier 3 would consist of...
Tier 7: Destruction Catalyst! *shudder*
The funny thing is, shortly after I posted, I found the video. Just thought "Whatever, let's just watch the most recent video because why not?" and whaddya know, it happened to contain the part I was looking for
ElvenAlchemy: That's a vanilla texture bug. I've no plans to fix it.
It is? Huh, wouldn't have guessed that especially seeing this bug doesn't seem to affect Mine Factory Reloaded's stained glass panes though I guess it could have been fixed in that mod I don't know.
I encountered an error while using the smeltery. It was working fine for about 20 minutes, but then i tried to access the GUI and it crashed. I reloaded twice and it crashed as soon as I tried to open the GUI both times.
I can post an error report if needed.
AylaAsperger: The binding and guard has no effect because it would be unfair to the hatchet or the shovel to have extra durability parts.
But ... Think of the poor shovel and hatchet. Why not give them a binding? It's a free extra material trait or (paper) modifier slot. Why bless the pick-axe with this wondrous freebie gift, and not the other two?
NullMagic1: I talked about the "best" combination of modifiers on Youtube recently. Basically, there's a "best" for each task, and you will end up with different tools for different tasks. If you're doing it right you may end up with 3-5 stone mining tools, at least one of each of the rest, and you'll use them all depending on what you're doing.
I looked over your Magic Maiden playlist, and I didn't see any that looked like you were discussing this (I checked title and descriptions). Which one? Check for last page. Check for last page. Remember to check for last page before responding.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
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I guess this might be a compatibility problem, but I discovered that a wooden hatchet cuts witchwood trees from ars magica slower than just punching said other trees. I figure I'd ask about it here first before going over to the ars magica thread.
I looked up TConstruct on Google and I found a few sites that claim they have TConstruct for 1.7.4. However, this thread says TConstruct is for 1.6.4. Is TConstruct for 1.7.4 or 1.6.4? Why does this say 1.6.4 while other sites say 1.7.4?
Why does this say 1.6.4 while other sites say 1.7.4?
Because other sites scam for downloads. They often mislabel versions and titles just to get more downloads or whatever. Be wary downloading mods from locations other than those posted by the mod authors themselves.
From what I gather, a 1.7.2 build is being worked on, but nothing has been released publicly. MDiyo made mention of it on the last page.
Because other sites scam for downloads. They often mislabel versions and titles just to get more downloads or whatever. Be wary downloading mods from locations other than those posted by the mod authors themselves.
From what I gather, a 1.7.2 build is being worked on, but nothing has been released publicly. MDiyo made mention of it on the last page.
I guess this might be a compatibility problem, but I discovered that a wooden hatchet cuts witchwood trees from ars magica slower than just punching said other trees. I figure I'd ask about it here first before going over to the ars magica thread.
No idea about this but don't think AM2 Witchwood is registered in ore dictionary
If you listen to sites such as 9minecraft.com or mods-for-minecraft.com, then every mod to ever exist is already updated to 1.7.4. Those sites don't even bother to update their downloads to the actual most recent version. Some of the mods that they claim to have the 1.7.4 version of are still in their 1.5 or lower incarnations, even though the mod itself is updated to 1.6.4. Make it a rule of thumb only to trust links to Minecraft Forum or Planet Minecraft for mod downloads unless the link is made by the mod author themself.
Because other sites scam for downloads. They often mislabel versions and titles just to get more downloads or whatever. Be wary downloading mods from locations other than those posted by the mod authors themselves.
From what I gather, a 1.7.2 build is being worked on, but nothing has been released publicly. MDiyo made mention of it on the last page.
Go follow progwml6 (https://twitter.com/Zachthegeek). He's posting and working on the Alpha builds of TCon and TMech for 1.7.2 (TCon smelteries are not working yet though)
Go follow progwml6 (https://twitter.com/Zachthegeek). He's posting and working on the Alpha builds of TCon and TMech for 1.7.2 (TCon smelteries are not working yet though)
They are bleeding edge builds, so watch out and don't blame anyone for world-breaking bugs, but do report them!
ElvenAlchemy: That's a vanilla texture bug. I've no plans to fix it.
Shaadaris: I have a lot of fully fleshed out designs. After you get past a certain point, you can gague how long it would take to make them. A tier 3 for tools would take roughly 4 months, and the mod is fine as-is... so yes, I have no plans to make them.
I have heard about this mod. I got to see it, in action when I watched it on BDoubleO's YouTube channel. The TC workshop is all set up; I just need to watch a good tutorial on TC 1.6.4? Any suggestions? How about a good expansion pack? Along with Father Toast's Utility Mod, I'm running BiblioCraft, Mo' Creatures, HarvestCraft, ExtraBiomesXL, Natura and Zan's Minimaps.
Any good good ore type mod to go with this? I'm more of a scenic explorer and builder. I'm really not into roleplay.
Ever onward, ever forward for stories to share on my site, Inspiration Point
Ah. I guess that makes sense. Though I am wondering what kind of tools Tier 3 would consist of...
Tier 7: Destruction Catalyst! *shudder*
The funny thing is, shortly after I posted, I found the video. Just thought "Whatever, let's just watch the most recent video because why not?" and whaddya know, it happened to contain the part I was looking for
It is? Huh, wouldn't have guessed that especially seeing this bug doesn't seem to affect Mine Factory Reloaded's stained glass panes though I guess it could have been fixed in that mod I don't know.
Get the latest version. There's Wooden Armor and Exo Armor.
?
Ever onward, ever forward for stories to share on my site, Inspiration Point
I can post an error report if needed.
But ... Think of the poor shovel and hatchet. Why not give them a binding? It's a free extra material trait or (paper) modifier slot. Why bless the pick-axe with this wondrous freebie gift, and not the other two?
Check for last page. Check for last page. Remember to check for last page before responding.I looked over your Magic Maiden playlist, and I didn't see any that looked like you were discussing this (I checked title and descriptions). Which one?
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Because other sites scam for downloads. They often mislabel versions and titles just to get more downloads or whatever. Be wary downloading mods from locations other than those posted by the mod authors themselves.
From what I gather, a 1.7.2 build is being worked on, but nothing has been released publicly. MDiyo made mention of it on the last page.
Ah. Thanks! That helped a lot.
No idea about this but don't think AM2 Witchwood is registered in ore dictionary
If PvP is on
Go follow progwml6 (https://twitter.com/Zachthegeek). He's posting and working on the Alpha builds of TCon and TMech for 1.7.2 (TCon smelteries are not working yet though)
They are bleeding edge builds, so watch out and don't blame anyone for world-breaking bugs, but do report them!