maybe add a painting/map of the middle earth like in the movies cause to me its okay if you dont add the ring of power yet you can add that last with all the other rings and good luck!
Structures like Rivendell and Minas Tirith are going to be troublesome to add to the mod. The fact that they're specific buildings rather than random landforms isn't really suited to Minecraft generation. So I'm not quite sure how I'm going to go about that.
Why not just make city biomes? Just like the Shire.
would there be a way to add in groups of rohirrim into the rohan biome that will go around attacking uruk-hai camps? also small groups of uruk-hai will attack helmsdeep, although these are quite small groups compared to the ones that attack in the storyline quest. this is just an idea.
Time: 13-02-17 09:42
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field in.N from class lotr.common.LOTRTickHandlerServer
at lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 332606920 bytes (317 MB) / 628568064 bytes (599 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 5371 (300776 bytes; 0 MB) allocated, 1247 (69832 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 46
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LOTRMod [The Lord of the Rings Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1390 (77840 bytes; 0 MB) allocated, 1208 (67648 bytes; 0 MB) used
Player Count: 1 / 8; [iq['oOKushOo'/219, l='New World 2', x=208,50, y=70,00, z=-142,50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Time: 13-02-17 09:42
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field in.N from class lotr.common.LOTRTickHandlerServer
at lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 332606920 bytes (317 MB) / 628568064 bytes (599 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 5371 (300776 bytes; 0 MB) allocated, 1247 (69832 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 46
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LOTRMod [The Lord of the Rings Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1390 (77840 bytes; 0 MB) allocated, 1208 (67648 bytes; 0 MB) used
Player Count: 1 / 8; [iq['oOKushOo'/219, l='New World 2', x=208,50, y=70,00, z=-142,50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
can someone please help me
"FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active"
You need forge 6.6.0.519
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 2/16/13 12:20 PM
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field in.N from class lotr.common.LOTRTickHandlerServer
at lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (amd64) version 6.0
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 442506408 bytes (422 MB) / 693501952 bytes (661 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4915 (275240 bytes; 0 MB) allocated, 360 (20160 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 15, allocated: 1, tallocated: 46
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LOTRMod [The Lord of the Rings Mod] ([1.4.7] The Lord of the Rings Mod Public Beta 1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 619 (34664 bytes; 0 MB) allocated, 619 (34664 bytes; 0 MB) used
Player Count: 1 / 8; [iq['nerfinator465'/337, l='Middle Eath', x=-194.50, y=74.00, z=228.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 2/16/13 12:20 PM
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field in.N from class lotr.common.LOTRTickHandlerServer
at lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (amd64) version 6.0
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 442506408 bytes (422 MB) / 693501952 bytes (661 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4915 (275240 bytes; 0 MB) allocated, 360 (20160 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 15, allocated: 1, tallocated: 46
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LOTRMod [The Lord of the Rings Mod] ([1.4.7] The Lord of the Rings Mod Public Beta 1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 619 (34664 bytes; 0 MB) allocated, 619 (34664 bytes; 0 MB) used
Player Count: 1 / 8; [iq['nerfinator465'/337, l='Middle Eath', x=-194.50, y=74.00, z=228.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Google "Minecraft Forge"
Why are you using Idresolver for forge and one mod?
Why not just make city biomes? Just like the Shire.
Oh and how do u Make a Pipe
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 13-02-17 09:42
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field in.N from class lotr.common.LOTRTickHandlerServer
at lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 332606920 bytes (317 MB) / 628568064 bytes (599 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 5371 (300776 bytes; 0 MB) allocated, 1247 (69832 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 46
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LOTRMod [The Lord of the Rings Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1390 (77840 bytes; 0 MB) allocated, 1208 (67648 bytes; 0 MB) used
Player Count: 1 / 8; [iq['oOKushOo'/219, l='New World 2', x=208,50, y=70,00, z=-142,50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
can someone please help me
"FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active"
You need forge 6.6.0.519
// I let you down. Sorry
Time: 2/16/13 12:20 PM
Description: Exception in server tick loop
java.lang.IllegalAccessError: tried to access field in.N from class lotr.common.LOTRTickHandlerServer
at lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:51)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:282)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (amd64) version 6.0
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 442506408 bytes (422 MB) / 693501952 bytes (661 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4915 (275240 bytes; 0 MB) allocated, 360 (20160 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 15, allocated: 1, tallocated: 46
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LOTRMod [The Lord of the Rings Mod] ([1.4.7] The Lord of the Rings Mod Public Beta 1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 619 (34664 bytes; 0 MB) allocated, 619 (34664 bytes; 0 MB) used
Player Count: 1 / 8; [iq['nerfinator465'/337, l='Middle Eath', x=-194.50, y=74.00, z=228.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
"FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active"
You need forge vershoin 6.6.0.519!!!!!
If I helped then please