can you normally craft them? no. their cards are just for decoration for the effect of the cards as far as I can tell and don't really have the ability linked to them. and so it's just there to appear as the spinning card when used like all the other spell cards do.
They only work if you have the item in your inventory as well...
Does anybody know if this is compatible with the ExtraBiomesXL Mod?
I'm running them both through Forge for 1.7.10, but the Touhou mobs are spawning pretty slowly, and the danmaku stuff gets really slow and laggy in the EBXL biomes.
I was browsing through the mod's new stuff in 1.7.10 and saw a few new things. Namely, the spell card item and extend item. Anyone know what these things do yet? Also, Rinnosuke sells the broom now. There's also this new item called "spirit lantern" or something like that which replaced the rose and snowball in the Roukanken and bullet-deflecting swords, respectively. It also replaced the ghast tears in Yuyuko's fan's crafting. I can't figure out how to get them, though.
I was browsing through the mod's new stuff in 1.7.10 and saw a few new things. Namely, the spell card item and extend item. Anyone know what these things do yet? Also, Rinnosuke sells the broom now. There's also this new item called "spirit lantern" or something like that which replaced the rose and snowball in the Roukanken and bullet-deflecting swords, respectively. It also replaced the ghast tears in Yuyuko's fan's crafting. I can't figure out how to get them, though.
power up and extend items are used in the custom danmaku crafting table. power up items are used to power up the different attributes of a danmaku stack while the extend items are used to allow the customizations you did to be transfered to more than one item in the stack of danmaku. so like say, a stack of knives danmaku needs 63 extend items to make one set of customization cover the entire stack otherwise you'll only get one knife danmaku fixed up. :V The spell card item though not sure about. one would think it would let you use a spellcard for free without it eating your xp levels but I never payed attention or had one with me for long enough to find out.
Spirit lanterns are rare drops from the spirits that spawn at night in place of the standard fairies.
Interesting. I'll eventually get it, though it doesn't seem that important since I haven't even gotten an extend drop yet. I also noticed that when using Toyosatomimi no Miko's sword to scan for entities, it now will collect the divine spirits of the entities that can be placed around as decoration. Creatures seem to give yellow, monsters red, and something else gives white. Not sure on that one. Is there any use to these right now or are they just decor? I mean, it's nice to recreate the Divine Spirit Mausoleum, but I hope there's something else to do with them. They stack up pretty quickly.
Interesting. I'll eventually get it, though it doesn't seem that important since I haven't even gotten an extend drop yet. I also noticed that when using Toyosatomimi no Miko's sword to scan for entities, it now will collect the divine spirits of the entities that can be placed around as decoration. Creatures seem to give yellow, monsters red, and something else gives white. Not sure on that one. Is there any use to these right now or are they just decor? I mean, it's nice to recreate the Divine Spirit Mausoleum, but I hope there's something else to do with them. They stack up pretty quickly.
nope. they just seem to be pretty light sources. and my mistake but I thought the extent item was the point items used in the crafting. so you would have point and power-up items but extent items I have no clue about, and the bomb/spellcard items no idea either.
Something I enjoy doing it saving up for maximum shot count maximum speed infinity bounce surround formation big light shots and a few sets of sector max shot slightly gravity bouncing knives for bursting down large groups with the custom danmaku system. it's pretty fun to just unleash. But of course a master spark for when you get put in a bad spot or an eternal meek barrage for when the screen starts filling up with enemy shots.
Is it just me, or does Time Stop only work on vanilla mobs? Wriggle, and also mobs from other mods, are able to move in stopped time for me.
oh dear... well I've personally never tried. it works on all the mobs in my modpack cause they're just derived from the original ones (I'm using fathertoasts special mobs then theres just thaumcraft and ars magica nothing too intense) and it seems to stop wisps and other things although if they have projectile attacks they are still usually able to shoot while stuck. :V
Ah, by the way, my time stop issue is in the latest 1.7.10 update.
"Stopwatch" works fine and stops mobs and everything, but "Sakuya's Pocket Watch" does not.
Actually, "Sakuya's Pocket Watch" seems to not stop time for me at all.
If I squint, it appears that it slows down mobs and bullets a little bit, but I might just be imagining things.
Did "Sakuya's Pocket Watch" get seriously nerfed?
Ah, by the way, my time stop issue is in the latest 1.7.10 update.
"Stopwatch" works fine and stops mobs and everything, but "Sakuya's Pocket Watch" does not.
Actually, "Sakuya's Pocket Watch" seems to not stop time for me at all.
If I squint, it appears that it slows down mobs and bullets a little bit, but I might just be imagining things.
Did "Sakuya's Pocket Watch" get seriously nerfed?
oh yeah, he nerfed the sakuya pocketwatch into the ground. D: it's a time slow not a time stop. while the stop watch is now the stop and it goes instantly but only for 2 seconds which is hardly even worth it now cause you gotta buy them off sakuya who just randomly spawns for like a stack of shot materials... :V
EDIT: WAIT. I SEE IT! you gotta shiftclick it to make it glow in enchanted mode, then hold it down and charge it for longer, then you get the super mode which is a time stop. charging the normal mode only gets a time slow but it comes out quicker. slow lasts for 8 seconds and stop lasts for about 5 or 6.
OH! Thank you very much! I would have been very disappointed if five-second time stop had been gone for good.
(I was already a bit disappointed when time stop was no longer dependent on hunger, but the drastically fixed mechanics made up for it in my opinion; also, five seconds isn't that short of an amount of time for this, in my opinion :B)
OH! Thank you very much! I would have been very disappointed if five-second time stop had been gone for good.
(I was already a bit disappointed when time stop was no longer dependent on hunger, but the drastically fixed mechanics made up for it in my opinion; also, five seconds isn't that short of an amount of time for this, in my opinion :B)
how long ago was it that it used to drain your hunger till you ran out then it'd turn off? cause I remember that too but it was quite a while back when I first played this mod between now and before. but yeah, quick shiftrightclick to get it all glowly, then charge it up and time stop ftw. in PvP it'd probably become like as if you were playing transistor or something if you've seen that game.
nope. they just seem to be pretty light sources. and my mistake but I thought the extent item was the point items used in the crafting. so you would have point and power-up items but extent items I have no clue about, and the bomb/spellcard items no idea either.
Something I enjoy doing it saving up for maximum shot count maximum speed infinity bounce surround formation big light shots and a few sets of sector max shot slightly gravity bouncing knives for bursting down large groups with the custom danmaku system. it's pretty fun to just unleash. But of course a master spark for when you get put in a bad spot or an eternal meek barrage for when the screen starts filling up with enemy shots.
Apparently, the extend item is used when you die. It basically just brings you back to life and makes you invincible for a short time. You need to have it in your hotbar (I think) to make it work. STILL haven't got anything on the bomb items.
They only work if you have the item in your inventory as well...
as in if you use the card and have the item they work? or as in they only ever work from the item like I just said?
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
They only work if you have both the Item and the card, at least, that's what I remember, I'll check it out right now.
Edit: I apologize, my information was wrong, and what you said was Right, the card itself does nothing and only appears when you use the item...
no problem at all. I had never checked out that interaction so I wouldn'tve known any better until you checked it.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
Does anybody know if this is compatible with the ExtraBiomesXL Mod?
I'm running them both through Forge for 1.7.10, but the Touhou mobs are spawning pretty slowly, and the danmaku stuff gets really slow and laggy in the EBXL biomes.
I was browsing through the mod's new stuff in 1.7.10 and saw a few new things. Namely, the spell card item and extend item. Anyone know what these things do yet? Also, Rinnosuke sells the broom now. There's also this new item called "spirit lantern" or something like that which replaced the rose and snowball in the Roukanken and bullet-deflecting swords, respectively. It also replaced the ghast tears in Yuyuko's fan's crafting. I can't figure out how to get them, though.
power up and extend items are used in the custom danmaku crafting table. power up items are used to power up the different attributes of a danmaku stack while the extend items are used to allow the customizations you did to be transfered to more than one item in the stack of danmaku. so like say, a stack of knives danmaku needs 63 extend items to make one set of customization cover the entire stack otherwise you'll only get one knife danmaku fixed up. :V The spell card item though not sure about. one would think it would let you use a spellcard for free without it eating your xp levels but I never payed attention or had one with me for long enough to find out.
Spirit lanterns are rare drops from the spirits that spawn at night in place of the standard fairies.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
Interesting. I'll eventually get it, though it doesn't seem that important since I haven't even gotten an extend drop yet. I also noticed that when using Toyosatomimi no Miko's sword to scan for entities, it now will collect the divine spirits of the entities that can be placed around as decoration. Creatures seem to give yellow, monsters red, and something else gives white. Not sure on that one. Is there any use to these right now or are they just decor? I mean, it's nice to recreate the Divine Spirit Mausoleum, but I hope there's something else to do with them. They stack up pretty quickly.
nope. they just seem to be pretty light sources. and my mistake but I thought the extent item was the point items used in the crafting. so you would have point and power-up items but extent items I have no clue about, and the bomb/spellcard items no idea either.
Something I enjoy doing it saving up for maximum shot count maximum speed infinity bounce surround formation big light shots and a few sets of sector max shot slightly gravity bouncing knives for bursting down large groups with the custom danmaku system. it's pretty fun to just unleash. But of course a master spark for when you get put in a bad spot or an eternal meek barrage for when the screen starts filling up with enemy shots.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
Updated to Version 2.90
Mob
- Added Wriggle (as a boss)
- Added Sakuya (as a trader like villager)
Item
- Added 2 spell cards
- - Firefly Sign "Meteor on Earth"
- - Wriggle Sign "Little Bug Storm"
- Stop Watch - Stop the time immediately (2 seconds)
- Cursed Decoy Doll - Place a doll to decoy the enemy (Temporary)
- Blood Thirsty Yin-Yang Orb - Teleport toward close to the aiming target
- Gap Folding Umbrella - Create a gap for teleporting to the already placed gap (Hold shift + R-click to change the color)
System
- Adjusted Sakuya Pocket Watch
- - In slow mode will last 8 seconds
- - In stop time mode, hold shift + R-click to glow the pocket watch and use it, that will last 5 seconds
- Weaken down some strong items
- Bullet strength now can be increased by having Power up item in inventory (Small one = 0.0025 / Big one = 0.025 / Maximum at 1.0 damage)
- Lower down the boss strength to make more easier to fight (Cirno and Rumia)
Bug Fix
- Fixed fairy can spawn from any kind of block
- Fixed some bullets in the third person view
- Fixed recipe of Yin-Yang Orb
That's it :3
heck yeah! buffable damage of shots and longer duration pocketwatch.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
Is it just me, or does Time Stop only work on vanilla mobs? Wriggle, and also mobs from other mods, are able to move in stopped time for me.
oh dear... well I've personally never tried. it works on all the mobs in my modpack cause they're just derived from the original ones (I'm using fathertoasts special mobs then theres just thaumcraft and ars magica nothing too intense) and it seems to stop wisps and other things although if they have projectile attacks they are still usually able to shoot while stuck. :V
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
inventory mobs has a very nice time stop mechanic could you make it something like that?
Ah, by the way, my time stop issue is in the latest 1.7.10 update.
"Stopwatch" works fine and stops mobs and everything, but "Sakuya's Pocket Watch" does not.
Actually, "Sakuya's Pocket Watch" seems to not stop time for me at all.
If I squint, it appears that it slows down mobs and bullets a little bit, but I might just be imagining things.
Did "Sakuya's Pocket Watch" get seriously nerfed?
oh yeah, he nerfed the sakuya pocketwatch into the ground. D: it's a time slow not a time stop. while the stop watch is now the stop and it goes instantly but only for 2 seconds which is hardly even worth it now cause you gotta buy them off sakuya who just randomly spawns for like a stack of shot materials... :V
EDIT: WAIT. I SEE IT! you gotta shiftclick it to make it glow in enchanted mode, then hold it down and charge it for longer, then you get the super mode which is a time stop. charging the normal mode only gets a time slow but it comes out quicker. slow lasts for 8 seconds and stop lasts for about 5 or 6.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
OH! Thank you very much! I would have been very disappointed if five-second time stop had been gone for good.
(I was already a bit disappointed when time stop was no longer dependent on hunger, but the drastically fixed mechanics made up for it in my opinion; also, five seconds isn't that short of an amount of time for this, in my opinion :B)
how long ago was it that it used to drain your hunger till you ran out then it'd turn off? cause I remember that too but it was quite a while back when I first played this mod between now and before. but yeah, quick shiftrightclick to get it all glowly, then charge it up and time stop ftw. in PvP it'd probably become like as if you were playing transistor or something if you've seen that game.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
Apparently, the extend item is used when you die. It basically just brings you back to life and makes you invincible for a short time. You need to have it in your hotbar (I think) to make it work. STILL haven't got anything on the bomb items.
is that the one up item? that'd be about right. good to know.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.