Hold on, people! I believe think that the mod is not dead, he's just busy.
Think about it! Summer-Break is right around the corner and finals tend to happen around that time.
On top of that, he has much bigger mods to deal with.
I use elixirs of Infravision while mining, but have to keep a large number of them in inventory for long expeditions, and have to re-buff fairly frequently. Could you create a new item that could be attuned to a given elixir that can store up to 8 stacks of the given elixir, in the same way as the Sojourner's Staff, and when activated (perhaps in the same manner as the Coin of Fortune) would automatically rebuff the elixir if the effect is gone or has less than 6 seconds remaining? If the rebuff effect would cause too much lag due to frequent checks, even the ability to store many stacks in a single item would be appreciated.
Regardless of the outcome of this request, thank you for all your hard work in providing this community with an excellent mod.
Yeah, false alarm. Looks like Xeno just signed in to have an e-shouting match with someone about stealing ideas. He's gone again, like the wind.
Ah well, let's let sleeping mods lie.
the Void Walker dissapeared in th dense void fog, well i hink xeno is no going o updae probaly he haved he same motive to abadon everything as the Phuck_you_Two the cretaor of the SCP and the CP mod, he decided to abandon the mods because MC constant updates and people saying for him to update
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 14-5-13 21:18
Description: Ticking memory connection
java.lang.NullPointerException
at ayh.c(NetClientHandler.java:785)
at cpw.mods.fml.client.FMLClientHandler.sendPacket(FMLClientHandler.java:438)
at cpw.mods.fml.common.network.PacketDispatcher.sendPacketToServer(PacketDispatcher.java:26)
at com.github.AbrarSyed.SecretRooms.client.SecretRooms_client.onKeyPress(SecretRooms_client.java:120)
at com.github.AbrarSyed.SecretRooms.common.PacketHandlerServer.onPacketData(PacketHandlerServer.java:100)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
at iv.a(NetServerHandler.java:1110)
at di.a(SourceFile:59)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at bec.b(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
Yes, it's possible. If I had to guess, your forge version is wrong for the version of Secret Rooms that you are using.
I REALLY hope Xeno is ok....I think it's because of the Finals....and he has to study or because of a Job....But I'm still here with ya' Xeno!
BroFists!
Hey if this mod is dead and Xeno says that it's dead can someone take over the mod?....
Problem is there is no source available for this mod. So it'd need to be reverse-engineered, which is a pain in the butt. If you can get the source and OK from Xeno, GoToLink would probably do an update. But I doubt we'll even hear from Xeno on this topic, much less get the source.
I really hope Xeno will come back, i hate to see mods getting abbandoned and updated by someone else, they always add stuff that isn't in the spirit of the mod.
He went ''missing'', but I believe he is back!
Hold on, people! I believe think that the mod is not dead, he's just busy.
Think about it! Summer-Break is right around the corner and finals tend to happen around that time.
On top of that, he has much bigger mods to deal with.
Calmeth thyselves.
Stop pestering for the update, and it's already forge.
I use elixirs of Infravision while mining, but have to keep a large number of them in inventory for long expeditions, and have to re-buff fairly frequently. Could you create a new item that could be attuned to a given elixir that can store up to 8 stacks of the given elixir, in the same way as the Sojourner's Staff, and when activated (perhaps in the same manner as the Coin of Fortune) would automatically rebuff the elixir if the effect is gone or has less than 6 seconds remaining? If the rebuff effect would cause too much lag due to frequent checks, even the ability to store many stacks in a single item would be appreciated.
Regardless of the outcome of this request, thank you for all your hard work in providing this community with an excellent mod.
Ah well, let's let sleeping mods lie.
Firstly, post the crash logs on pastebin and not on the forum! They create page spam.
Second, the issue appears to be with SecretRooms.
// Hey, that tickles! Hehehe!
Time: 14-5-13 21:18
Description: Ticking memory connection
java.lang.NullPointerException
at ayh.c(NetClientHandler.java:785)
at cpw.mods.fml.client.FMLClientHandler.sendPacket(FMLClientHandler.java:438)
at cpw.mods.fml.common.network.PacketDispatcher.sendPacketToServer(PacketDispatcher.java:26)
at com.github.AbrarSyed.SecretRooms.client.SecretRooms_client.onKeyPress(SecretRooms_client.java:120)
at com.github.AbrarSyed.SecretRooms.common.PacketHandlerServer.onPacketData(PacketHandlerServer.java:100)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
at iv.a(NetServerHandler.java:1110)
at di.a(SourceFile:59)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at bec.b(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
Yes, it's possible. If I had to guess, your forge version is wrong for the version of Secret Rooms that you are using.
BroFists!
Problem is there is no source available for this mod. So it'd need to be reverse-engineered, which is a pain in the butt. If you can get the source and OK from Xeno, GoToLink would probably do an update. But I doubt we'll even hear from Xeno on this topic, much less get the source.