[1.5.2] [SP|MP|LAN] EnderStuff+ v1.0.2

  • #221
    My review, in spanish
    Last edited by jam_007: 5/19/2013 12:14:07 AM
  • #222

    -v1.1.0
    -fixed crash on servers upon starting, making them unplayable whilst this mod is installed


    Cant wait!
  • #223
    When I try to install, Chrome says "This type of file can harm your computer." Will it?
  • #224
    ---- Minecraft Crash Report ----
    // Oops.

    Time: 6/1/13 10:16 AM
    Description: Failed to start game

    java.lang.IllegalArgumentException: Slot 600 is already occupied by net.minecraft.Farlanders.common.BlockRubyOre@eac8af when adding mods.XW2.blocks.BlockSmelter@105dd85
    at net.minecraft.block.Block.<init>(Block.java:340)
    at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
    at mods.XW2.blocks.BlockSmelter.<init>(BlockSmelter.java:50)
    at mods.XW2.blocks.XWBlocks.init(XWBlocks.java:65)
    at mods.XW2.XW2.load(XW2.java:77)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows XP (x86) version 5.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 40598176 bytes (38 MB) / 130932736 bytes (124 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 1 total; -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.10.703 Minecraft Forge 7.8.0.703 19 mods loaded, 19 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{5.2.10.703} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{7.8.0.703} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_SmartMoving{13.9} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DragonMounts{0.99.2} [Dragon Mounts Forge (WIP)] (dragonmount_v0.99.2_mc1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    EnderStuffPlus{1.0.2} [EnderStuff+ Mod] (EnderStuffP_v102.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Farlanders{1.5.1} [The Farlanders] (Farlanders_v0.8b.zip) Unloaded->Constructed->Pre-initialized->Initialized
    JerrysMod{1.3} [Jerry's Mod] (JerryMod[pre-release]1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    chylex_ButterMod{1.0} [Butter Mod] (MM_ButterMod_Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    More Bows{1.5_v1} [More Bows mod] (More bows 1.5.2_2 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MoreExplosives{Release 3.5 for Minecraft 1.5.1} [More Explosives Mod] (MoreExplosivesModRelease3.6forMinecraft1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MutantCreatures{1.3.4} [Mutant Creatures] (Mutant Creatures v1.3.4 mc1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RodolRivalRebels{1.5.2} [RivalRebels] (RivalRebels.zip) Unloaded->Constructed->Pre-initialized->Initialized
    colossali_SlenderMan{v3 [1.5.2]} [SlenderMan] (SlenderMan_v5_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    SpecialMobs{2.4.2} [Special Mobs] (SpecialMobs 2.4.2 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    UtilityMobs{2.0.1} [Utility Mobs] (UtilityMobs 2.0.1 for MC 1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    XW2{1.00} [Xerxes Weapons] (XerxesWeap v1.0.0.3b.zip) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: GeForce 6100 nForce 405/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null HELP!!! :(
  • #225
    Quote from krisii99

    ...
    java.lang.IllegalArgumentException: Slot 600 is already occupied by net.minecraft.Farlanders.common.BlockRubyOre@eac8af when adding mods.XW2.blocks.BlockSmelter@105dd85
    ...
    HELP!!! :(


    USE SPOILER TAGS!!!
    Also it's an ID conflict with 2 mods, nothing to do with this one.
  • #226
    This mod is epic!! I absolutely love this mod!! I would say that this mod is probably my favourite of all time!!
  • #227
    also how do you make the ender miss have a special skin/texture? I see on the spawn egg it says "has special skin:no" but I don't know how to make it have a special skin

    thanks
  • #228
    Quote from gothhydra

    also how do you make the ender miss have a special skin/texture? I see on the spawn egg it says "has special skin:no" but I don't know how to make it have a special skin

    thanks


    They spawn naturally with a chance of 1/32th, so you have to tame one in order to have one.
  • #229
    is there some way to add into a config file, the spawn rate of the ender miss? i am building a mod pack and with this mod, the ender miss spawn at like 20 to a 50 block radius, making play extremely lagged.

    im running 1.5.1 with v1.0.2 of the mod
    Last edited by xXan0nXx: 6/3/2013 4:01:25 PM
  • #230
    Quote from xXan0nXx

    is there some way to add into a config file, the spawn rate of the ender miss? i am building a mod pack and with this mod, the ender miss spawn at like 20 to a 50 block radius, making play extremely lagged.

    im running 1.5.1 with v1.0.2 of the mod


    Wait until the next version! :)
  • #231
    When ever i kill ANY new endermen i get this :/ please help!

    ---- Minecraft Crash Report ----
    // On the bright side, I bought you a teddy bear!

    Time: 6/4/13 7:30 PM
    Description: Ticking memory connection

    java.lang.IllegalArgumentException: n must be positive
    at java.util.Random.nextInt(Unknown Source)
    at sanandreasp.mods.EnderStuffPlus.registry.Event_Collection.onEntityDrop(Event_Collection.java:129)
    at net.minecraftforge.event.ASMEventHandler_14_Event_Collection_onEntityDrop_LivingDropsEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
    at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1372)
    at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1126)
    at net.minecraft.entity.monster.EntityMob.func_70097_a(SourceFile:45)
    at sanandreasp.mods.EnderStuffPlus.entity.Entity_EnderBase.func_70097_a(Entity_EnderBase.java:85)
    at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1347)
    at net.minecraft.network.NetServerHandler.func_72507_a(NetServerHandler.java:832)
    at net.minecraft.network.packet.Packet7UseEntity.func_73279_a(SourceFile:36)
    at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
    at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
    at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 272463128 bytes (259 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms1024m -Xmx1024m
    AABB Pool Size: 2490 (139440 bytes; 0 MB) allocated, 2262 (126672 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 1, tcache: 17, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.17.716 Minecraft Forge 7.8.0.716 47 mods loaded, 47 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{5.2.17.716} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{7.8.0.716} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_bspkrsCore{v2.04(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap{v3.3_05 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack{1.8.9} [Backpack] (backpack-1.8.9-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiomesOPlenty{0.5.4} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.4-R1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChestTransporter{1.1.6} [Chest Transporter] (chestTransporter_1.1.6_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{2.2.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderStuffPlus{1.0.2} [EnderStuff+ Mod] (EnderStuffP_v102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ICBM|Contraption{1.2.0} [ICBM] (ICBM_Contraption_v1.2.0.108.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ICBM|Sentry{1.2.0} [ICBM] (ICBM_Sentry_v1.2.0.108.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ICBM|Explosion{1.2.0} [ICBM] (ICBM_Explosion_v1.2.0.108.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IndustrialFarming{1.5.1} [Industrial Farming] (IndustrialFarming1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    instantblocks{1.4.1} [InstantBlocks] (InstantBlocks_v1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_InstantWMansion{1.0.0} [mod_InstantWMansion] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Barn{1.0.0} [mod_Barn] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Castle{1.0.0} [mod_Castle] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Fset{1.0.0} [mod_Fset] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_GreenHouse{1.0.0} [mod_GreenHouse] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_HouseV3{1.0.0} [mod_HouseV3] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Mansion{1.0.0} [mod_Mansion] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Nset{1.0.0} [mod_Nset] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SpawnZom{1.0.0} [mod_SpawnZom] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Tower{1.0.0} [mod_Tower] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_waterbase{1.0.0} [mod_waterbase] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_largeCastle{LOL} [mod_largeCastle] (JasonOnce 10-1 [1.5.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mekanism{5.5.6} [Mekanism] (Mekanism-v5.5.6.64.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MekanismGenerators{5.5.6} [MekanismGenerators] (MekanismGenerators-v5.5.6.64.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MekanismTools{5.5.6} [MekanismTools] (MekanismTools-v5.5.6.64.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Millenaire{4.9.4} [Millénaire] (millenaire4.9.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PortalGun{1.5.1} [PortalGun] (PortalGun1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SAP_Man{1.4.2} [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TStormFix{1.0} [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pitman-87_TF2_Dispenser{1.5.1} [TF2 Dispenser] (TF2_Dispenser_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pitman-87_TF2_Sentry{1.5.2} [TF2 Sentry] (TF2_Sentry_1.5.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pitman-87_TF2_TeamAddon{1.5.1} [TF2 TeamAddon] (TF2_TeamAddon_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pitman-87_TF2_Teleporter{1.5.1} [TF2 Teleporter] (TF2_Teleporter_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TurretMod3{3.0.1} [Turret Mod v3] (TurretMod_v3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{1.17.2} [The Twilight Forest] (twilightforest-1.17.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; ['WarCat'/893, l='WarCat's Land', x=-325.47, y=53.00, z=-124.25]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
  • #232
    Quote from TheShotgunCat

    When ever i kill ANY new endermen i get this :/ please help!

    ---- Minecraft Crash Report ----
    snip


    use spoiler tags...
    Also it's a bug, which will be fixed in the next update.
    Last edited by SanAndreasP: 6/5/2013 3:14:08 PM
  • #233
    Quote from SanAndreasP

    use spoiler tags...
    Also it's a bug, which will be fixed in the next update.
    what do you mean use spoiler tags? (im a little noobie, sorry)
  • #234
    Quote from TheShotgunCat

    what do you mean use spoiler tags? (im a little noobie, sorry)


    Those things (without the *): [spoiler*] TEXT [/spoiler*]
    here's a spoiler
  • #235
    Quote from SanAndreasP

    Those things (without the *): [spoiler*] TEXT [/spoiler*]
    here's a spoiler
    oh, sorry didnt mean to clog up you forum...
    if you see this it means i got how to do it.
  • #236
    You could make a mod that only has a biome changer. It would be useful.
  • #237
    How long does it take the egg to hatch?
  • #238
    Good to see this mod's still up and kicking. Don't feel down because of all the negatives of making a mod. Anything planned for the near future for this mod?
    Back in these for'ms here, and mods have been updated, mods have been created, and mods have died. The circle of life continues.
  • #239
    Quote from Serrix

    Good to see this mod's still up and kicking. Don't feel down because of all the negatives of making a mod. Anything planned for the near future for this mod?


    There will be an update soon, with LOADS of stuff!
  • #240
    Quote from SanAndreasP

    There will be an update soon, with LOADS of stuff!

    Great to hear! Can't wait, then. Hopefully, the new things won't conflict with anything else I may have ^.^
    Back in these for'ms here, and mods have been updated, mods have been created, and mods have died. The circle of life continues.
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