Update: I updated the Forge version to the state it needs to be: using the API instead of editing the main classes. The Forge version now uses more than %50 less main classes, adding compatibility to mods like CodeChickenCore. This was certainly a challenge, since I have never went that deep in Forge coding. I hope you guys like it!
OK I got this installed but...when I make a game I am not an OP in the server that I created.
How do I set myself as OP?
If you are not automatically opped then something is clearly wrong. I applied a quick fix that might fix your problem, so go ahead and redownload the forge version and put it in your coremods folder. If it still does not work, make an ops.txt file in your Minecraft installation directory and add your name to it. I highly suggest you download the fix before trying that though, since it might fix it.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/1/2013
Posts:
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Hey there, I really like this mod but I was wondering if you could add a /veiwmotd command and a /broadcast command.
If you could I would really like it.
Hey there, I really like this mod but I was wondering if you could add a /veiwmotd command and a /broadcast command.
If you could I would really like it.
Thanks,
Auesome_man
/viewmotd seems straight forward. What would you like /broadcast to do? Just send a gold-colored message saying "[BROADCAST]: " and the message?
OK this was the problem...any way to retoactivley activate cheats on an already created server? I'd rather not have to start rebuilding :X
EDIT: figured out a way to do this. I re-generated the world, thus making a blank copy and copied the FOLDERS from the original world. Active player inventory was lost, but all the builds and whatnot were copied over intact.
OK this was the problem...any way to retoactivley activate cheats on an already created server? I'd rather not have to start rebuilding :XEDIT: figured out a way to do this. I re-generated the world, thus making a blank copy and copied the FOLDERS from the original world. Active player inventory was lost, but all the builds and whatnot were copied over intact.
That is the thing. I have made my commands to allow whether you have cheats on or not. CodeChickenCore seems to do something weird with that handler though, which is why I am doing my utmost best to fix it. Also, mind testing banning players while you're at it? It might disable that, too.
OK this was the problem...any way to retoactivley activate cheats on an already created server? I'd rather not have to start rebuilding :X
EDIT: figured out a way to do this. I re-generated the world, thus making a blank copy and copied the FOLDERS from the original world. Active player inventory was lost, but all the builds and whatnot were copied over intact.
Alright. Added a fixed version. I highly recommend getting this one, since it also fixes some other issues concerning ops. Thank you for informing me about this issue. I hope I helped!
... DERP. My bad! xD I fixed it. Thanks for the heads up.
How do I set myself as OP?
If you are not automatically opped then something is clearly wrong. I applied a quick fix that might fix your problem, so go ahead and redownload the forge version and put it in your coremods folder. If it still does not work, make an ops.txt file in your Minecraft installation directory and add your name to it. I highly suggest you download the fix before trying that though, since it might fix it.
Edit: Downloaded the updated Forge version...still no OP D:
Edit2: ops.txt also does not fix the problem.
If you could I would really like it.
Thanks,
Auesome_man
You have CodeChickenCore/NEI installed? Ah. Many people are having that issue. Don't worry, I will release a fix soon.
/viewmotd seems straight forward. What would you like /broadcast to do? Just send a gold-colored message saying "[BROADCAST]: " and the message?
how do i change the difficulty of my lan server/world thing ? XD
http://www.mcschematics.com/index.php
OK this was the problem...any way to retoactivley activate cheats on an already created server? I'd rather not have to start rebuilding :X
EDIT: figured out a way to do this. I re-generated the world, thus making a blank copy and copied the FOLDERS from the original world. Active player inventory was lost, but all the builds and whatnot were copied over intact.
Alright. Added a fixed version. I highly recommend getting this one, since it also fixes some other issues concerning ops. Thank you for informing me about this issue. I hope I helped!
Thanks,
Auesome_man
Expect these two commands soon. Tomorrow approximately.
Auesome_man
when we do /set time it says which day it is. how about a /time command ? to show day and hours
/Broadcast, /ViewMOTD, and /GetTime are now working commands.
Yes, I have.