1.7.10

Shaders Mod v2.3.18 (updated by karyonix)

  • #3447
    Quote from xmf_static

    Can you use dropbox or something that doesn't go to adfly cause adfly has been broken for a little bit. I would always go to adfly and then the timer would stop at 2 or 3 seconds. When I keep refreshing it, it does the same.
    There are non-adfly links in the spoiler just under main download links.
    If you use Adblock Plus, click its icon and tell it to disable on adf.ly.

    Quote from WesleyJB

    I'm a bit annoyed that the waving shaders (leaves, water, all shaderspacks) don't work on Hypixel's Minecraft Server.
    They worked for about 1-3 Hours on it then they stopped working.
    Any idea's to explain my problem
    (you can join Hypixel's server and try it, the IP is mc.hypixel.net)

    Here's the shaderpacks I have:
    bump-shadow-waving v0.9.3
    SUES v8 Lite
    SUES v8 Standerd
    SUES v10 RC7 Ultra (1.6.2 compatible)
    Chocapic13 WIP-6 (this is my favorite one)
    Naelego's Cel Shaders 1.0.4
    Most shaderpacks depends on world time for animations.
    Your server slows the rate of world time so much, so animations become super slow.
    Sonic Ether has added a new render time variable for use in SEUS v10.0 or later.
    Other shaderpacks should migrate to the new variable in the future.
  • #3448
    Hey, I've been trying and trying and trying to get this mod to work with sonics shaders, but no matter how many times I've repeated the steps It repeatedly doesn't work.. Any ideas?

    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 8/14/13 1:05 AM
    Description: Initializing game

    java.lang.ClassCastException: buildcraft.core.BlockSpring cannot be cast to cpw.mods.fml.common.registry.BlockProxy
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:234)
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:195)
    at buildcraft.core.proxy.CoreProxy.registerBlock(CoreProxy.java:106)
    at buildcraft.BuildCraftCore.loadConfiguration(BuildCraftCore.java:228)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:234)
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:195)
    at buildcraft.core.proxy.CoreProxy.registerBlock(CoreProxy.java:106)
    at buildcraft.BuildCraftCore.loadConfiguration(BuildCraftCore.java:228)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 51459696 bytes (49 MB) / 139206656 bytes (132 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 18 mods loaded, 18 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    shadersmod{2.0.1 beta 1} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized
    Doggy Talents{v1.4.0} [Doggy Talents] ([1.6.2] Doggy Talents - v1.4.0.zip) Unloaded->Constructed->Errored
    algaecraft{1.3.2} [AlgaeCraft] (algaecraft1.3.2_forMC1.6.2.zip) Unloaded->Constructed->Pre-initialized
    betterbiomes{1.1.2 for MC 1.6.2} [Better Biomes] (Better Biomes 1.1.2d for MC 1.6.2.zip) Unloaded->Constructed->Errored
    Breeds{1.5.1 v2.0} [ModBreeds] (BetterBreeds 1.6.2 v3.0.zip) Unloaded->Constructed->Pre-initialized
    BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized
    BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    CarpentersBlocks{v1.76} [Carpenter's Blocks] (Carpenter's Blocks v1.76 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.3.zip) Unloaded->Constructed->Pre-initialized
    mca{3.4.4} [Minecraft Comes Alive] (MCA v3.4.4.zip) Unloaded->Constructed->Pre-initialized
    Launched Version: 1.6.2-Forge9.10.0.804
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 560/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
  • #3449
    I'm loving the mod its just that not all the shadows appear. like when i move a specific way the shadows of some trees disappear/grass shadows disappear also. not sure if its just a random bug or if that's how its suppose to be but i hope that gets changed as it gets better :P. keep up the good work and please someone help me with the random lights changing issue.
  • #3450
    Quote from LeonelFreak

    I'm loving the mod its just that not all the shadows appear. like when i move a specific way the shadows of some trees disappear/grass shadows disappear also. not sure if its just a random bug or if that's how its suppose to be but i hope that gets changed as it gets better :P . keep up the good work and please someone help me with the random lights changing issue.


    Gotta be more specific man :P

    From what I can read it sounds like you're using one of the lite / low packs from one of the 3 main guys, the optimization of that pack is it only shades visual artifacts / set radius of the player rather than all, this can be fixed by using higher packs, as the pack gets higher, they get more intense and the radius of shading gets higher, (If I'm wrong in understanding someone correct me!)
  • #3451
    is there also a non forge version in the making like the prevous versions because i dont like to use forge my mods wont co operate with it well
  • #3452
    I don't really understand how to install this :(
    I go to %appdata% , .minecraft folder.. made new folder called shaderpacks , added the zip files there... nothing in game happened :(

    I have these done:
    ...AppData\Roaming\.minecraft\shaderpacks\shaders

    In shaderpacks folder, i have ShadersMod-2.00-mc1.5.2-ofud3.zip file , SEUS V.10 standard and in shaders folder i have unzipped all the files from these 2:
    bump-shadow-waving-0.9.3-130808 and bump-shadow-waving-0.9.2-130306

    I launch the game, no shaders working... So what i must do more?
    Last edited by semirotta: 8/14/2013 3:48:26 AM
    Check out my Youtube channel here:
    http://bit.ly/1h1mJ5U
    (bitly link to follow the clicks)
  • #3453
    Quote from VashM16

    Hey, Karyonix, I was just wondering how hard it would be to have a Shaderpack where every light source casts shadows. I mean, if Skyrim, which was from 2011, could pull it off I think it could be possible.
    It is possible. Maybe at the cost of incompatibility with all other mods and existing shaderpacks.
    But it will probably be slow.
    Think of a scene with more than 100 lava/glow stone light source. It must take a long time to compute their effect on all pixels.

    Quote from Jc2128

    Hey, I've been trying and trying and trying to get this mod to work with sonics shaders, but no matter how many times I've repeated the steps It repeatedly doesn't work.. Any ideas?
    ...
    Maybe incompatibility issue.
    Try remove other mods first. Just install Forge and ShadersMod and test.
    If it works in the simplest case, then try add one or a few other mods at a time.

    Quote from sedawan

    is there also a non forge version in the making like the prevous versions because i dont like to use forge my mods wont co operate with it well
    No there is not.
    It is possible to make a version that does not require forge (but still requires FML).
  • #3454
    Karyonix, I'm not being impatient or anything, but can you tell us when Optifine is going to be compatible?
  • #3455
    Quote from karyonix

    It is possible. Maybe at the cost of incompatibility with all other mods and existing shaderpacks.
    But it will probably be slow.
    Think of a scene with more than 100 lava/glow stone light source. It must take a long time to compute their effect on all pixels.

    Yeah I didn't really think of that. Something to consider (if this feature is ever implemented, which I doubt) is to have, at default, the distance of torch/not sun light source shadows to be really low, in comparance to the ShadowHPL value when you put it to like, 10-20; and for the torch/not sun light source's lights not to render when in direct sunlight.
    just so it's clear, I'm not expecting this to be a thing I'm just trying to pitch ideas.
    Also, colored shadows? Can that be a thing perhaps?
    "You don't know what you're up against,"
    "Yeah I do." "Oh."
  • #3456
    Quote from karyonix

    Other shaderpacks should migrate to the new variable in the future.

    Just did that, thanks for remembering me :P

    Quote from VashM16

    Also, colored shadows? Can that be a thing perhaps?

    Should be possible already, well..depens on what you actually mean with that.
  • #3457
    Quote from semirotta

    I don't really understand how to install this :(
    I go to %appdata% , .minecraft folder.. made new folder called shaderpacks , added the zip files there... nothing in game happened :(

    I have these done:
    ...AppData\Roaming\.minecraft\shaderpacks\shaders

    In shaderpacks folder, i have ShadersMod-2.00-mc1.5.2-ofud3.zip file , SEUS V.10 standard and in shaders folder i have unzipped all the files from these 2:
    bump-shadow-waving-0.9.3-130808 and bump-shadow-waving-0.9.2-130306

    I launch the game, no shaders working... So what i must do more?


    Well, if you are using Minecraft 1.5.2, you need to take:
    Optifine 1.5.2 Ultra D3
    ShadersMod-2.00-mc1.5.2-ofud3.zip

    These 2 files need to be opened, and all of the files copied into the minecraft.jar (%appdata%\.minecraft\bin), Optifine must be first, and then GLSL 2nd.

    Then, put all of your shader packs into the %appdata%\.minecraft\shaderpacks folder as you have. Make sure that when you double-click on the ZIP file, there is a shaders folder, and then all of the FSH/VSH files.

    Then when you load up minecraft, click options -> shaders and pick the shader pack you want to use.

    ------------------

    If you are using Minecraft 1.6.2, you do not want Optifine (yet, support will come ;)), you want to download GLSL Shaders 2.0.1 Beta 2 and Forge 804-818.

    Use the Forge Installer to install itself into Minecraft.

    Launch Minecraft at least once with Forge to create the folder structure.

    Put the GLSL Shaders 2.0.1 Beta 2.jar into the %appdata%\.minecraft\mods folder.

    Install the shader packs as above, and use as above.


    Quote from Jc2128

    Hey, I've been trying and trying and trying to get this mod to work with sonics shaders, but no matter how many times I've repeated the steps It repeatedly doesn't work.. Any ideas?

    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 8/14/13 1:05 AM
    Description: Initializing game

    java.lang.ClassCastException: buildcraft.core.BlockSpring cannot be cast to cpw.mods.fml.common.registry.BlockProxy
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:234)
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:195)
    at buildcraft.core.proxy.CoreProxy.registerBlock(CoreProxy.java:106)
    at buildcraft.BuildCraftCore.loadConfiguration(BuildCraftCore.java:228)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:234)
    at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:195)
    at buildcraft.core.proxy.CoreProxy.registerBlock(CoreProxy.java:106)
    at buildcraft.BuildCraftCore.loadConfiguration(BuildCraftCore.java:228)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 51459696 bytes (49 MB) / 139206656 bytes (132 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 18 mods loaded, 18 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    shadersmod{2.0.1 beta 1} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized
    Doggy Talents{v1.4.0} [Doggy Talents] ([1.6.2] Doggy Talents - v1.4.0.zip) Unloaded->Constructed->Errored
    algaecraft{1.3.2} [AlgaeCraft] (algaecraft1.3.2_forMC1.6.2.zip) Unloaded->Constructed->Pre-initialized
    betterbiomes{1.1.2 for MC 1.6.2} [Better Biomes] (Better Biomes 1.1.2d for MC 1.6.2.zip) Unloaded->Constructed->Errored
    Breeds{1.5.1 v2.0} [ModBreeds] (BetterBreeds 1.6.2 v3.0.zip) Unloaded->Constructed->Pre-initialized
    BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized
    BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Errored
    CarpentersBlocks{v1.76} [Carpenter's Blocks] (Carpenter's Blocks v1.76 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.3.zip) Unloaded->Constructed->Pre-initialized
    mca{3.4.4} [Minecraft Comes Alive] (MCA v3.4.4.zip) Unloaded->Constructed->Pre-initialized
    Launched Version: 1.6.2-Forge9.10.0.804
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 560/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    Well, MC is crashing while loading BuildCraft, but I am using BC 4.0.1 without issues.

    It appears that Better Biomes is crashing before BC, but it isn't reported in the crash log itself..

    I don't use Better Biomes (but I do use ExtrabiomesXL and CustomOreGen), but I would try disabling that first.
    My archive of Optifine and GLSL Shaders releases:
  • #3458
    I do not see the goo goo eyes of SEUS, those are the WORST shaders both in optimization and presentation that I've yet seen. Do yourself a favor and get Sildurs.
  • #3459
    When i install beta 2 skins doesnt load (All the skins)
  • #3460
    Have you got this bug ? With the water
    http://hpics.li/f847858
  • #3461
    Quote from Greency99

    When i install beta 2 skins doesnt load (All the skins)


    This is a known issue, Karyonix is working on fixing it.

    GLSL is still in BETA for MC 1.6.2, patience ;) .


    Quote from Underson04

    Have you got this bug ? With the water
    http://hpics.li/f847858


    Yes, Karyonix is aware of the bug.

    You can try turning off Advanced OpenGL.

    SEUS v10 RC7 has a 1.6.2 version that fixes the bug, and Sonic Ether has a gbuffers_water.vsh available for any shaders based on SEUS v10 RC6 (Chocapic / Sildur).

    I believe Sildur & Chocapic have taken that new VSH file and incorporated it into their latest builds. Sildur's is a full release on her main OP thread, and Chocapic's is part of his WIP folder.
    Last edited by JonnyBrando: 8/14/2013 12:04:12 PM
    My archive of Optifine and GLSL Shaders releases:
  • #3462
    Thank you for the answer
    Quote from JonnyBrando




    Yes, Karyonix is aware of the bug.

    You can try turning off Advanced OpenGL.

    SEUS v10 RC7 has a 1.6.2 version that fixes the bug, and Sonic Ether has a gbuffers_water.vsh available for any shaders based on SEUS v10 RC6 (Chocapic / Sildur).

    I believe Sildur & Chocapic have taken that new VSH file and incorporated it into their latest builds. Sildur's is a full release on her main OP thread, and Chocapic's is part of his WIP folder.


    Thank your for the answer.
    RudoPlays have this problem, but Seus and chocapic haven't got this problem x.x
  • #3463
    Quote from JonnyBrando

    This is a known issue, Karyonix is working on fixing it.

    GLSL is still in BETA for MC 1.6.2, patience ;) .


    Thanks!
  • #3464
    Just a quick comment to the shader mod :) first of all it seems as if the pre2 version works more smooth then the beta2. this is visible by fps but also how the shader load. rendering seems a little buggy.
    Last edited by prinzpommes: 8/14/2013 12:24:03 PM
  • #3465
    Quote from JonnyBrando

    This is a known issue, Karyonix is working on fixing it.

    GLSL is still in BETA for MC 1.6.2, patience ;) .




    Yes, Karyonix is aware of the bug.

    You can try turning off Advanced OpenGL.

    SEUS v10 RC7 has a 1.6.2 version that fixes the bug, and Sonic Ether has a gbuffers_water.vsh available for any shaders based on SEUS v10 RC6 (Chocapic / Sildur).

    I believe Sildur & Chocapic have taken that new VSH file and incorporated it into their latest builds. Sildur's is a full release on her main OP thread, and Chocapic's is part of his WIP folder.

    Umm not really didn't use anything from SEUS, karyonix helped me with fixing it on my own, also his instead of her plz, i'm not a girl ;) The only thing that the next update will contain, is the "tick" technique which we saw in SEUS, instead of using the worldtime.
    Last edited by Sildur1: 8/14/2013 12:38:24 PM
  • #3466
    Quote from Underson04

    Thank you for the answer

    Thank your for the answer.
    RudoPlays have this problem, but Seus and chocapic haven't got this problem x.x


    No problem, glad to help :)!

    RudoPlays might be fixable, if it is based on RC7 then just use the gbuffers_water.vsh from the fixed RC7 build, if it is based on RC6 then look for the fixed gbuffers_water.vsh somewhere in this thread..


    Quote from Greency99

    Thanks!


    Very welcome :)!


    Quote from Sildur1

    Umm not really didn't use anything from SEUS, karyonix helped me with fixing it on my own, also his instead of her plz, i'm not a girl ;) The only thing that the next update will contain, is the "tick" technique which we saw in SEUS, instead of using the worldtime.


    Ahh, sorry, I just assumed you used the fixed gbuffers_water.vsh that Cody released..

    Really?! Wow, got thrown off somewhere along the lines. Sorry about that! Identity crisis ;)!

    Ahh, so the shaders run on their own clock, regardless of how fast/slow the world is moving, gotcha. I've been loving your shaders as of late :)! Thanks for all of your hard work!

    I have a glitch off/on, maybe my view distance is off, but I think I have a memory leak or something running your AMD shaders (Med/High/Ultra). I've got a 6950 and it'll typically chug along at 20-30 FPS. No problems with SEUS v10.0, SEUS K26, or SEUS v10 RC7. MC will just consume all 2 GB of RAM I allocate, and at that point the FPS will slowly drop more & more. The menus (ESC)(E)(M) all slow down too. If I can manage to get into the menu, change the shader to something else, and then back ... I'm good for a little while again.

    I know you don't have any AMD cards to test, so, I just thought I'd throw that out there. I have an nV card in my notebook, it runs your nV Lite just fine. Same config, just copied from my NB to my Desktop. Different resolutions (1600x900 vs 1920x1080).
    My archive of Optifine and GLSL Shaders releases:
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