Is there a seperate 1.8.9 aside from Optifine? My pc lags like crazy with Optifine (AND I USE A GAMING COMPUTER) And I honestly hate optifine, is there any alternitive for Shaders 1.8.9 with forge? I'm trying to use pixelmon BUT I crash EVERY time, Can't even take 1 step with Optifine,
Is there a seperate 1.8.9 aside from Optifine? My pc lags like crazy with Optifine (AND I USE A GAMING COMPUTER) And I honestly hate optifine, is there any alternitive for Shaders 1.8.9 with forge? I'm trying to use pixelmon BUT I crash EVERY time, Can't even take 1 step with Optifine,
I find it strange if your pc laggs with Optifine, and you state you have a gaming computer.
What are your computer specs then?Perhaps you need a driver update
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Hello,
I'm having an issue with Night still looking like day. My Minecraft is heavily modded and I've tested them without the mods and this problem doesn't happen, so I know it's conflicting with some mod.
Would anyone know which mod it's conflicting with or a fix to this problem?
I've also linked images to my mod list and the Night issue.
The Meaning of Life, the Universe, and Everything.
Location:
Philadelphia
Join Date:
4/29/2011
Posts:
132
Minecraft:
Kavinsky_EP
Xbox:
Kavinsky EP
Member Details
Welp I have found the mod conflicting with it sooner than I thought. It appears to be the last mod on the list written in a different language.
What the mod does is alter Minecrafts time length of Minecraft days. Odd that it conflicts with it tho. Seems like the ShaderCore can't recognize when it's nighttime with this Mod.
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 2/22/16 11:37 AM
Description: Initializing game
java.lang.NoSuchFieldError: multiTex
at shadersmod.client.ShadersTex.getMultiTexID(ShadersTex.java:135)
at net.minecraft.client.renderer.texture.AbstractTexture.getMultiTexID(SourceFile)
at shadersmod.client.ShadersTex.initDynamicTexture(ShadersTex.java:289)
at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:26)
at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(TextureUtil.java:29)
at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:106)
at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:58)
at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:39)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:405)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmod.client.ShadersTex.getMultiTexID(ShadersTex.java:135)
at net.minecraft.client.renderer.texture.AbstractTexture.getMultiTexID(SourceFile)
at shadersmod.client.ShadersTex.initDynamicTexture(ShadersTex.java:289)
at net.minecraft.client.renderer.texture.DynamicTexture.<init>(SourceFile:26)
at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(TextureUtil.java:29)
at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:106)
at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:58)
at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:39)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:405)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.8.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 85941856 bytes (81 MB) / 193458176 bytes (184 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
Launched Version: 1.8-forge1.8-11.14.4.1563
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.3347, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [1.8flowshd.zip]
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
---- Minecraft Crash Report ---- WARNING: coremods are present: Contact their authors BEFORE contacting forge // Shall we play a game? Time: 2/22/16 11:37 AM Description: Initializing game java.lang.NoSuchFieldError: multiTex at shadersmod.client.ShadersTex.getMultiTexID(ShadersTex.java:135) at net.minecraft.client.renderer.texture.AbstractTexture.getMultiTexID(SourceFile) at shadersmod.client.ShadersTex.initDynamicTexture(ShadersTex.java:289) at net.minecraft.client.renderer.texture.DynamicTexture.(SourceFile:26) at net.minecraft.client.renderer.texture.TextureUtil.(TextureUtil.java:29) at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:106) at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:58) at net.minecraft.client.shader.Framebuffer.(Framebuffer.java:39) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:405) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325) at net.minecraft.client.main.Main.main(SourceFile:120) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at shadersmod.client.ShadersTex.getMultiTexID(ShadersTex.java:135) at net.minecraft.client.renderer.texture.AbstractTexture.getMultiTexID(SourceFile) at shadersmod.client.ShadersTex.initDynamicTexture(ShadersTex.java:289) at net.minecraft.client.renderer.texture.DynamicTexture.(SourceFile:26) at net.minecraft.client.renderer.texture.TextureUtil.(TextureUtil.java:29) at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:106) at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:58) at net.minecraft.client.shader.Framebuffer.(Framebuffer.java:39) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:405) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325) at net.minecraft.client.main.Main.main(SourceFile:120) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.8 Operating System: Windows 8 (x86) version 6.2 Java Version: 1.8.0_71, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 85941856 bytes (81 MB) / 193458176 bytes (184 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Loaded coremods (and transformers): Launched Version: 1.8-forge1.8-11.14.4.1563 LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.3347, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [1.8flowshd.zip] Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled)
Dude I love shaders ! It just makes mc feel more alive. Can't wait to see what else comes in future updates !!!
why does this can harm yor computer?
It doesn't
Is it possible to raise the lighting? Like the base torch level and the base ambiance lighting?
Using; Sildurs Vibrant Shaders v1.10 Extreme
Yes it is
Is there a seperate 1.8.9 aside from Optifine? My pc lags like crazy with Optifine (AND I USE A GAMING COMPUTER) And I honestly hate optifine, is there any alternitive for Shaders 1.8.9 with forge? I'm trying to use pixelmon BUT I crash EVERY time, Can't even take 1 step with Optifine,
I find it strange if your pc laggs with Optifine, and you state you have a gaming computer.
What are your computer specs then?Perhaps you need a driver update
He probably has an Optimus computer and forgot to run MC with the NVidia GPU
...Or his ""gaming"" computer isn't such a gaming rig after all.
who's pc also shaders uses more of the GPU and msi tells me 99 - 100% while running shaders so what cpu does he have???
Hello,
I'm having an issue with Night still looking like day. My Minecraft is heavily modded and I've tested them without the mods and this problem doesn't happen, so I know it's conflicting with some mod.
Would anyone know which mod it's conflicting with or a fix to this problem?
I've also linked images to my mod list and the Night issue.
Thanks
Welp I have found the mod conflicting with it sooner than I thought. It appears to be the last mod on the list written in a different language.
What the mod does is alter Minecrafts time length of Minecraft days. Odd that it conflicts with it tho. Seems like the ShaderCore can't recognize when it's nighttime with this Mod.
keeps crashing!!!
I have a crash . Help me please
With Minecraft 1.9 being around the corner from release, will their possibly be a 1.9 version of the ShadersMod?
Eventually. They have to release the development code for 1.9 which usually takes a while after a new minecraft version comes out.
Yes.
Eventually.
And I am going to migrate to more recent OpenGL version (4.1 or 4.3 or 4.5).
Please use spoilers for crash reports
Visit my youtube channel? http://www.youtube.com/user/TheCoolgatty
So, I'm on 1.8.9, using optifine HD U H3. SEUS v10.0 Lite gives me this, v10.1 Standard gives this. Did I miss a setting somewhere?
Minor update: Kuda v5.0.6 Medium works fine, but High gives me this and Ultra doesn't do anything.
I must have missed something somewhere.
Oh my lord yes please, I'm already in 450 compatibility so I'm ready for the features.
What type of graphics do you have?
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