I looked through the notepad for a while and this looked the most important to me:
I don't know what cause your problem.
Maybe you are using wrong GPU. Maybe your graphics driver is too old. Maybe some of your mods are not compatible.
I have a new version ready (2.4.11) which resolve some errors that happens on OS X.
I don't like long text above my release information post, so I will wait for new page.
ShadersMod v2.4.11 Installer for Minecraft 1.8 (updated 2015-03-07) Downloadlink1
Release Note
-- It can work with OptiFine_1.8.0_HD_U_D1 (install OptiFine before ShadersMod)
-- Forge/FML can load it from mods folder but it still has some graphics glitch.
---- It is normal that ShadersMod does not appear in Forge/FML mod list.
Recent Change
-- Fixed entity shadows not rendered when used with Forge
-- Fixed shadow framebuffer error on OSX
Known issues
-- Mobs do not flash red when hit. Creepers do not flash when they are about to explode.
-- Vanilla lighting are not completely eliminated when "old lighting" option is off.
-- Poor performance chunk clipping
-- Crash while toggling normal map or specular map
-- Not compatible with OptiFine_1.8.0_HD_U_D3. Use D2.
-- Not compatible with Forge 1469 or later. Use 1450.
How to install (without Forge)
1. Before running ShadersMod installer:
1.1 Use minecraft Launcher. Run Minecraft 1.8 at least once and close it.
---- If you have only other versions installed, click "New Profile" or "Edit Profile" and select "Use version" "release 1.8", save, then selected the new/edited profile and click play.
1.2 Install ASM 5.0.3 in minecraft libraries.
---- If you have installed Forge for Minecraft 1.8, it should have already installed ASM, so skip this step.
---- Use this ASM v5.0.3 Installer for Minecraft
1.3 Close Minecraft Launcher before you run ShadersMod installer.
2. Run ShadersMod installer
2A. In Windows Explorer, double-click ShadersMod-v2.4.11mc1.8.jar
2B. Alternatively, you may run java from command line or batch file.
---- This is the command to use "java -jar ShadersMod-v2.4.11mc1.8.jar"
---- You may have to use full path to java.exe if it is not in your PATH environment.
3. After you run installer successfully:
3.1 Open Minecraft Launcher. Select Profile 1.8-ShadersMod and click Play.
3.2 Open Option screen. There should be Shaders button. Click it to open Shaders screen.
How to install (with Forge)
1. Open mods folder in your minecraft game directory.
2. Copy ShadersMod-v2.4.11mc1.8.jar to mods folder or mods/1.8 subfolder.
You also need shaderpack for use with this mod.
-- Download and copy shaderpack zip file to shaderpacks folder in game directory.
---- There is a button in Shaders screen to open shaderpacks folder.
-- You can select shaderpack in Shaders screen.
Source code ShadersMod v2.4.11 for Minecraft 1.8 link
Game Gives Me This Error. I Am Using AMD 14.12. Minecraft Version Is 1.7.10
[16:26:24] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.12-mc1.7.2-f1040.jar
Does it also happens with latest version for minecraft 1.7.10 ?
I don't know what cause your problem.
Maybe you are using wrong GPU. Maybe your graphics driver is too old. Maybe some of your mods are not compatible.
I have a new version ready (2.4.11) which resolve some errors that happens on OS X.
I don't like long text above my release information post, so I will wait for new page.
I use an NVIDIA GeForge 760 graphics card I really need help
I have a question, what happens if I don't install ASM?
The whole time I've been using shadersmod 1.8 I haven't worried about it, I use the installer linked to Optifine with no other mods or Forge (but I did use Forge back in the 1.7 versions).
Does it have a negative effect on performance if not installed, or will the mod just not run at all? (in which case I must have it installed somehow unknowingly)
Rollback Post to RevisionRollBack
Everfree Server - A small & friendly survival build server for older 'Crafters.
What Is ASM? If You Could Tell Me That Would Be Great.
ASM is a library used to modify java classes at runtime, as they are loaded in memory.
These libraries are traditionally used my Coremods like the shadercore to change some of minecraft's vanilla classes to suit the needs of the shadercore.
I have a question, what happens if I don't install ASM?
The whole time I've been using shadersmod 1.8 I haven't worried about it, I use the installer linked to Optifine with no other mods or Forge (but I did use Forge back in the 1.7 versions).
Does it have a negative effect on performance if not installed, or will the mod just not run at all? (in which case I must have it installed somehow unknowingly)
If you use Forge, you should have the necessary ASM libraries already available. If you are trying to play Minecraft with shaders, but without forge, then you'll need to follow Karyonix's additional steps.
Quote from CptSpaceToasterjump
If you use Forge, you should have the necessary ASM libraries already available. If you are trying to play Minecraft with shaders, but without forge, then you'll need to follow Karyonix's additional steps.
That's the thing though, I haven't followed the additional steps but it still works! I'm just wondering if that means my previous Forge (1.7.10) installation has carried over those files somehow. And if I get any benefit from installing ASM now, or risk screwing it up entirely so I should just leave it how I have it.
Rollback Post to RevisionRollBack
Everfree Server - A small & friendly survival build server for older 'Crafters.
First off, just wanted to thank you for the great development on this mod. Secondly, I was wondering if there is any way we could make this mod compatible with CameraStdudio for 1.8? As of now there a rendering issue where you can only see about a chunk ahead of you no matter how high your render is, sometimes not even a chunk. Perhaps this is a camerastudio problem but if there is anyway to make it compatible I'm sure it would help a lot of us out.
If you install Forge, Forge installer automatically download ASM (from minecraftforge server) and install it.
If you don't install Forge and don't install ASM manually, when you launch game with ShadersMod profile from Minecraft launcher the first time, Minecraft launcher will download ASM automatically.
If you install ASM manually, you also get the same file.
The difference is not in your computer but is on the internet. Your action determines who have to pay for your download.
There was a time when Forge depend on this feature of Minecraft launcher that can download libraries automatically.
But the host that served libraries that Minecraft launcher used didn't like too much usage from Forge, so they temporarily disabled downloading of some libraries.
As a result, new Forge installation could not run for a few days until Forge team resolved this by hosting their own copy of libraries and changing their installer to download them from minecraftforge server before Minecraft launcher download them from default location.
At that time there were only Forge edition of ShadersMod.
When I made non-forge edition I think I should not depends on the default server and minecraftforge server, so I tell user to download ASM library from another place. I didn't have a web site, so I just use a free file hosting service.
Now I have a place to serve files.
I will migrate the file to my site soon. The next thing to do is modifying my installer to download library automatically. But it will take some time.
Sorry for this... Whut is this... Can anyone solve this? I used Optifine HD 1.8.0 D1
Your long repeating error message is useless.
It does not contain useful information.
It only wastes bandwidth and eats up mobile data limit.
If you want to post long log or error message, put it in spoiler. And you can cut the repeating part. Only a few copy is enough.
Describe your problem properly along with important information including Minecraft version, ShadersMod version, Graphics card model, Graphics driver package version, OS name and version, other mods name and version (if used).
And be specific. "Latest version" is not accepted.
Sorry if I interrupted anything... But I can only get about less than half of my shaders to work! They always say things like:
[Shaders] Error : Invalid program composite
[Shaders] Error : Invalid program composite1
[Shaders] Error : Invalid program final
Shaders initialized.
And then it just ends up with no shaders.
My systems specs are Intel Core i7-4700HQ CPU @2.40 GHz
8GB of RAM
64-bit OS
and GeForce GTX 860M.
And I doubt that my graphics card is old, this is a brand new computer.
Here's a screenshot of the error:
P.S. I still get this with nothing but shaders on minecraft.
Your computer has NVIDIA GPU but it is probably using Intel HD Graphics to run Java.
Set in your NVIDIA Control Panel 3D Settings to use high performance processor for javaw.exe and java.exe that you use to run Minecraft.
Hmm, no crash logs, eh?
Can you go to %appdata%\.minecraft\logs and post your fml-client-latest.log and latest.log?
You can use paste.ee and link it here, or use spoilers if they are small (100K or less).
I looked through the notepad for a while and this looked the most important to me:
[14:29:49] [Client thread/TRACE] [FML/]: All mod requirements are satisfied
[14:29:49] [Client thread/TRACE] [FML/]: Sorting mods into an ordered list
[14:29:49] [Client thread/TRACE] [FML/]: Mod sorting completed successfully
[14:29:49] [Client thread/DEBUG] [FML/]: Mod sorting data
[14:29:49] [Client thread/DEBUG] [FML/]: No user mods found to sort
[14:29:49] [Client thread/INFO] [FML/]: FML has found a non-mod file forge-1.7.10-10.13.2.1291-installer.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
[14:29:49] [Client thread/TRACE] [mcp/mcp]: Sending event FMLConstructionEvent to mod mcp
[14:29:49] [Client thread/TRACE] [mcp/mcp]: Sent event FMLConstructionEvent to mod mcp
[14:29:49] [Client thread/TRACE] [FML/FML]: Sending event FMLConstructionEvent to mod FML
[14:29:50] [Client thread/TRACE] [FML/FML]: Mod FML is using network checker : Invoking method checkModLists
[14:29:50] [Client thread/TRACE] [FML/FML]: Testing mod FML to verify it accepts its own version in a remote connection
[14:29:50] [Client thread/TRACE] [FML/FML]: The mod FML accepts its own version (7.10.85.1291)
[14:29:50] [Client thread/INFO] [FML/FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT
[14:29:50] [Client thread/INFO] [FML/FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:29:50] [Client thread/TRACE] [FML/FML]: Sent event FMLConstructionEvent to mod FML
[14:29:50] [Client thread/TRACE] [Forge/Forge]: Sending event FMLConstructionEvent to mod Forge
[14:29:50] [Client thread/TRACE] [FML/Forge]: Mod Forge is using network checker : No network checking performed
[14:29:50] [Client thread/TRACE] [FML/Forge]: Testing mod Forge to verify it accepts its own version in a remote connection
[14:29:50] [Client thread/TRACE] [FML/Forge]: The mod Forge accepts its own version (10.13.2.1291)
[14:29:50] [Client thread/TRACE] [Forge/Forge]: Sent event FMLConstructionEvent to mod Forge
[14:29:50] [Client thread/DEBUG] [FML/]: Mod signature data
[14:29:50] [Client thread/DEBUG] [FML/]: mcp(Minecraft Coder Pack:9.05): minecraft.jar (NO VALID CERTIFICATE FOUND)
[14:29:50] [Client thread/DEBUG] [FML/]: FML(Forge Mod Loader:7.10.85.1291): forge-1.7.10-10.13.2.1291.jar (e3c3d50c7c986df74c645c0ac54639741c90a557)
[14:29:50] [Client thread/DEBUG] [FML/]: Forge(Minecraft Forge:10.13.2.1291): forge-1.7.10-10.13.2.1291.jar (NO VALID CERTIFICATE FOUND)
[14:29:50] [Client thread/DEBUG] [Forge Mod Loader/]: Mod Forge Mod Loader is missing a pack.mcmeta file, substituting a dummy one
[14:29:50] [Client thread/DEBUG] [Minecraft Forge/]: Mod Minecraft Forge is missing a pack.mcmeta file, substituting a dummy one
[14:29:50] [Client thread/INFO] [FML/]: Processing ObjectHolder annotations
[14:29:50] [Client thread/INFO] [FML/]: Found 341 ObjectHolder annotations
[14:29:50] [Client thread/TRACE] [mcp/mcp]: Sending event FMLPreInitializationEvent to mod mcp
[14:29:50] [Client thread/TRACE] [mcp/mcp]: Sent event FMLPreInitializationEvent to mod mcp
[14:29:50] [Client thread/TRACE] [FML/FML]: Sending event FMLPreInitializationEvent to mod FML
[14:29:50] [Client thread/TRACE] [FML/FML]: Sent event FMLPreInitializationEvent to mod FML
[14:29:50] [Client thread/TRACE] [Forge/Forge]: Sending event FMLPreInitializationEvent to mod Forge
[14:29:50] [Client thread/INFO] [FML/Forge]: Configured a dormant chunk cache size of 0
[14:29:50] [Client thread/TRACE] [Forge/Forge]: Sent event FMLPreInitializationEvent to mod Forge
[14:29:50] [Client thread/INFO] [FML/]: Applying holder lookups
[14:29:50] [Client thread/INFO] [FML/]: Holder lookups applied
[14:29:50] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:29:50] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[14:29:51] [Thread-7/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[14:29:51] [Thread-7/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:29:51] [Thread-7/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[14:29:51] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sending event FMLInitializationEvent to mod mcp
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sent event FMLInitializationEvent to mod mcp
[14:29:52] [Client thread/TRACE] [FML/FML]: Sending event FMLInitializationEvent to mod FML
[14:29:52] [Client thread/TRACE] [FML/FML]: Sent event FMLInitializationEvent to mod FML
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sending event FMLInitializationEvent to mod Forge
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sent event FMLInitializationEvent to mod Forge
[14:29:52] [Client thread/TRACE] [FML/]: Attempting to deliver 0 IMC messages to mod mcp
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sending event IMCEvent to mod mcp
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sent event IMCEvent to mod mcp
[14:29:52] [Client thread/TRACE] [FML/]: Attempting to deliver 0 IMC messages to mod FML
[14:29:52] [Client thread/TRACE] [FML/FML]: Sending event IMCEvent to mod FML
[14:29:52] [Client thread/TRACE] [FML/FML]: Sent event IMCEvent to mod FML
[14:29:52] [Client thread/TRACE] [FML/]: Attempting to deliver 0 IMC messages to mod Forge
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sending event IMCEvent to mod Forge
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sent event IMCEvent to mod Forge
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sending event FMLPostInitializationEvent to mod mcp
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sent event FMLPostInitializationEvent to mod mcp
[14:29:52] [Client thread/TRACE] [FML/FML]: Sending event FMLPostInitializationEvent to mod FML
[14:29:52] [Client thread/TRACE] [FML/FML]: Sent event FMLPostInitializationEvent to mod FML
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sending event FMLPostInitializationEvent to mod Forge
[14:29:52] [Client thread/DEBUG] [FML/Forge]: Runtime patching class net/minecraft/world/gen/feature/WorldGenTaiga1 (input size 1593), found 1 patch
[14:29:52] [Client thread/DEBUG] [FML/Forge]: Successfully applied runtime patches for net/minecraft/world/gen/feature/WorldGenTaiga1 (new size 2666)
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sent event FMLPostInitializationEvent to mod Forge
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sending event FMLLoadCompleteEvent to mod mcp
[14:29:52] [Client thread/TRACE] [mcp/mcp]: Sent event FMLLoadCompleteEvent to mod mcp
[14:29:52] [Client thread/TRACE] [FML/FML]: Sending event FMLLoadCompleteEvent to mod FML
[14:29:52] [Client thread/TRACE] [FML/FML]: Sent event FMLLoadCompleteEvent to mod FML
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sending event FMLLoadCompleteEvent to mod Forge
[14:29:52] [Client thread/DEBUG] [FML/Forge]: Forge RecipeSorter Baking:
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 11: RecipeEntry("Before", UNKNOWN, )
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 10: RecipeEntry("minecraft:shaped", SHAPED, net.minecraft.item.crafting.ShapedRecipes) Before: minecraft:shapeless
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 9: RecipeEntry("forge:shapedore", SHAPED, net.minecraftforge.oredict.ShapedOreRecipe) Before: minecraft:shapeless After: minecraft:shaped
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 8: RecipeEntry("minecraft:mapextending", SHAPED, net.minecraft.item.crafting.RecipesMapExtending) Before: minecraft:shapeless After: minecraft:shaped
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 7: RecipeEntry("minecraft:shapeless", SHAPELESS, net.minecraft.item.crafting.ShapelessRecipes) After: minecraft:shaped
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 6: RecipeEntry("forge:shapelessore", SHAPELESS, net.minecraftforge.oredict.ShapelessOreRecipe) After: minecraft:shapeless
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 5: RecipeEntry("minecraft:armordyes", SHAPELESS, net.minecraft.item.crafting.RecipesArmorDyes) After: minecraft:shapeless
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 4: RecipeEntry("minecraft:fireworks", SHAPELESS, net.minecraft.item.crafting.RecipeFireworks) After: minecraft:shapeless
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 3: RecipeEntry("minecraft:bookcloning", SHAPELESS, net.minecraft.item.crafting.RecipeBookCloning) After: minecraft:shapeless
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 2: RecipeEntry("minecraft:mapcloning", SHAPELESS, net.minecraft.item.crafting.RecipesMapCloning) After: minecraft:shapeless
[14:29:52] [Client thread/DEBUG] [FML/Forge]: 1: RecipeEntry("After", UNKNOWN, )
[14:29:52] [Client thread/DEBUG] [FML/Forge]: Sorting recipies
[14:29:52] [Client thread/TRACE] [Forge/Forge]: Sent event FMLLoadCompleteEvent to mod Forge
[14:29:52] [Client thread/DEBUG] [FML/]: Freezing block and item id maps
[14:29:52] [Client thread/DEBUG] [FML/]: Registry consistency check successful
[14:29:52] [Client thread/DEBUG] [FML/]: Registry consistency check successful
[14:29:52] [Client thread/INFO] [FML/]: Forge Mod Loader has successfully loaded 3 mods
[14:29:53] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:29:53] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[14:29:53] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[14:29:53] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:29:53] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:29:53] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[14:29:53] [Thread-9/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[14:29:53] [Thread-9/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:29:53] [Thread-9/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[14:29:54] [Client thread/DEBUG] [Forge Mod Loader/]: Mod Forge Mod Loader is missing a pack.mcmeta file, substituting a dummy one
[14:29:54] [Client thread/DEBUG] [Minecraft Forge/]: Mod Minecraft Forge is missing a pack.mcmeta file, substituting a dummy one
[14:29:54] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:30:39] [Netty Client IO #3/DEBUG] [FML/]: Runtime patching class net/minecraft/network/ServerStatusResponse$MinecraftProtocolVersionIdentifier$Serializer (input size 1605), found 1 patch
[14:30:39] [Netty Client IO #3/DEBUG] [FML/]: Successfully applied runtime patches for net/minecraft/network/ServerStatusResponse$MinecraftProtocolVersionIdentifier$Serializer (new size 2484)
[14:30:39] [Netty Client IO #3/DEBUG] [FML/]: Runtime patching class net/minecraft/network/ServerStatusResponse$PlayerCountData$Serializer (input size 3250), found 1 patch
[14:30:39] [Netty Client IO #3/DEBUG] [FML/]: Successfully applied runtime patches for net/minecraft/network/ServerStatusResponse$PlayerCountData$Serializer (new size 4322)
[14:30:39] [Netty Client IO #3/DEBUG] [FML/]: Runtime patching class net/minecraft/network/ServerStatusResponse$Serializer (input size 2436), found 1 patch
[14:30:39] [Netty Client IO #3/DEBUG] [FML/]: Successfully applied runtime patches for net/minecraft/network/ServerStatusResponse$Serializer (new size 3551)
[14:30:39] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:30:39] [Netty Client IO #3/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:30:39] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:30:39] [Netty Client IO #4/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:30:39] [Netty Client IO #4/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:30:39] [Netty Client IO #4/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[14:30:41] [Netty Client IO #5/INFO] [FML/]: Aborting client handshake "VANILLA"
[14:30:41] [Netty Client IO #5/INFO] [FML/]: [Netty Client IO #5] Client side vanilla connection established
[14:30:51] [Client thread/DEBUG] [FML/]: Runtime patching class net/minecraft/enchantment/EnchantmentHelper$IModifier (input size 100), found 1 patch
[14:30:51] [Client thread/DEBUG] [FML/]: Successfully applied runtime patches for net/minecraft/enchantment/EnchantmentHelper$IModifier (new size 177)
[15:25:46] [Client thread/DEBUG] [FML/]: Reverting to frozen data state.
[15:25:46] [Client thread/INFO] [FML/]: Applying holder lookups
[15:25:46] [Client thread/INFO] [FML/]: Holder lookups applied
[15:25:47] [Netty Client IO #6/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:25:47] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:25:47] [Netty Client IO #2/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:25:48] [Netty Client IO #7/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:25:52] [Netty Client IO #3/INFO] [FML/]: Aborting client handshake "VANILLA"
[15:25:52] [Netty Client IO #3/INFO] [FML/]: [Netty Client IO #3] Client side vanilla connection established
[15:33:23] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[15:33:23] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[15:33:23] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[15:33:23] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[15:33:23] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[15:33:23] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[15:33:23] [Thread-369/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[15:33:23] [Thread-369/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[15:33:23] [Thread-369/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[15:33:24] [Client thread/DEBUG] [Forge Mod Loader/]: Mod Forge Mod Loader is missing a pack.mcmeta file, substituting a dummy one
[15:33:24] [Client thread/DEBUG] [Minecraft Forge/]: Mod Minecraft Forge is missing a pack.mcmeta file, substituting a dummy one
[15:33:24] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[15:46:54] [Client thread/DEBUG] [FML/]: Reverting to frozen data state.
[15:46:54] [Client thread/INFO] [FML/]: Applying holder lookups
[15:46:54] [Client thread/INFO] [FML/]: Holder lookups applied
[15:50:10] [Netty Client IO #5/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:10] [Netty Client IO #6/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:10] [Netty Client IO #4/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:10] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:11] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:11] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:11] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:11] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:11] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:11] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:12] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:12] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:12] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:12] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:12] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:13] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:13] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:13] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:13] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:13] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:14] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:14] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:14] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:14] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:14] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:15] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:15] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:15] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:15] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:15] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:16] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:16] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:16] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:16] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[15:50:32] [Netty Client IO #1/INFO] [FML/]: Aborting client handshake "VANILLA"
[15:50:32] [Netty Client IO #1/INFO] [FML/]: [Netty Client IO #1] Client side vanilla connection established
[16:00:17] [Client thread/DEBUG] [FML/]: Reverting to frozen data state.
[16:00:17] [Client thread/INFO] [FML/]: Applying holder lookups
[16:00:17] [Client thread/INFO] [FML/]: Holder lookups applied
[16:00:18] [Netty Client IO #4/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:00:18] [Netty Client IO #6/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:00:19] [Netty Client IO #3/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:00:19] [Netty Client IO #5/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:00:19] [Netty Client IO #5/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:00:19] [Netty Client IO #5/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:00:21] [Netty Client IO #7/INFO] [FML/]: Aborting client handshake "VANILLA"
[16:00:21] [Netty Client IO #7/INFO] [FML/]: [Netty Client IO #7] Client side vanilla connection established
[16:06:28] [Client thread/DEBUG] [FML/]: Reverting to frozen data state.
[16:06:28] [Client thread/INFO] [FML/]: Applying holder lookups
[16:06:28] [Client thread/INFO] [FML/]: Holder lookups applied
[16:06:29] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:29] [Netty Client IO #3/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:29] [Netty Client IO #4/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:29] [Netty Client IO #2/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:30] [Netty Client IO #2/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:30] [Netty Client IO #2/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:30] [Netty Client IO #2/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:06:33] [Netty Client IO #5/INFO] [FML/]: Aborting client handshake "VANILLA"
[16:06:33] [Netty Client IO #5/INFO] [FML/]: [Netty Client IO #5] Client side vanilla connection established
[16:39:55] [Client thread/DEBUG] [FML/]: Reverting to frozen data state.
[16:39:55] [Client thread/INFO] [FML/]: Applying holder lookups
[16:39:55] [Client thread/INFO] [FML/]: Holder lookups applied
[16:39:56] [Netty Client IO #7/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:56] [Netty Client IO #0/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:56] [Netty Client IO #6/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:56] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:57] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:57] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:57] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:57] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:58] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:58] [Netty Client IO #1/INFO] [FML/]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[16:39:59] [Netty Client IO #3/INFO] [FML/]: Aborting client handshake "VANILLA"
[16:39:59] [Netty Client IO #3/INFO] [FML/]: [Netty Client IO #3] Client side vanilla connection established
[16:42:03] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:42:03] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[16:42:03] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[16:42:03] [Client thread/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:42:03] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:42:03] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[16:42:03] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[16:42:03] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:42:03] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[16:42:03] [Client thread/DEBUG] [Forge Mod Loader/]: Mod Forge Mod Loader is missing a pack.mcmeta file, substituting a dummy one
[16:42:03] [Client thread/DEBUG] [Minecraft Forge/]: Mod Minecraft Forge is missing a pack.mcmeta file, substituting a dummy one
[16:42:03] [Sound Library Loader/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:message:69]:
[16:47:45] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:errorMessage:131]: Error in class 'LibraryLWJGLOpenAL'
[16:47:45] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:errorMessage:132]: Source '64b51d5a-26cb-4c59-9ef5-722c429febd0' not found in method 'play'
[16:47:45] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:errorMessage:131]: Error in class 'LibraryLWJGLOpenAL'
[16:47:45] [Thread-630/INFO] [STDOUT/]: [paulscode.sound.SoundSystemLogger:errorMessage:132]: Source '64b51d5a-26cb-4c59-9ef5-722c429febd0' not found in method 'play'
I don't know what cause your problem.
Maybe you are using wrong GPU. Maybe your graphics driver is too old. Maybe some of your mods are not compatible.
I have a new version ready (2.4.11) which resolve some errors that happens on OS X.
I don't like long text above my release information post, so I will wait for new page.
anyone?
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
ShadersMod v2.4.11 Installer for Minecraft 1.8 (updated 2015-03-07)
Download link1
Release Note
-- It can work with OptiFine_1.8.0_HD_U_D1 (install OptiFine before ShadersMod)
-- Forge/FML can load it from mods folder but it still has some graphics glitch.
---- It is normal that ShadersMod does not appear in Forge/FML mod list.
Recent Change
-- Fixed entity shadows not rendered when used with Forge
-- Fixed shadow framebuffer error on OSX
Known issues
-- Mobs do not flash red when hit. Creepers do not flash when they are about to explode.
-- Vanilla lighting are not completely eliminated when "old lighting" option is off.
-- Poor performance chunk clipping
-- Crash while toggling normal map or specular map
-- Not compatible with OptiFine_1.8.0_HD_U_D3. Use D2.
-- Not compatible with Forge 1469 or later. Use 1450.
How to install (without Forge)
1. Before running ShadersMod installer:
1.1 Use minecraft Launcher. Run Minecraft 1.8 at least once and close it.
---- If you have only other versions installed, click "New Profile" or "Edit Profile" and select "Use version" "release 1.8", save, then selected the new/edited profile and click play.
1.2 Install ASM 5.0.3 in minecraft libraries.
---- If you have installed Forge for Minecraft 1.8, it should have already installed ASM, so skip this step.
---- Use this ASM v5.0.3 Installer for Minecraft
1.3 Close Minecraft Launcher before you run ShadersMod installer.
2. Run ShadersMod installer
2A. In Windows Explorer, double-click ShadersMod-v2.4.11mc1.8.jar
2B. Alternatively, you may run java from command line or batch file.
---- This is the command to use "java -jar ShadersMod-v2.4.11mc1.8.jar"
---- You may have to use full path to java.exe if it is not in your PATH environment.
3. After you run installer successfully:
3.1 Open Minecraft Launcher. Select Profile 1.8-ShadersMod and click Play.
3.2 Open Option screen. There should be Shaders button. Click it to open Shaders screen.
How to install (with Forge)
1. Open mods folder in your minecraft game directory.
2. Copy ShadersMod-v2.4.11mc1.8.jar to mods folder or mods/1.8 subfolder.
You also need shaderpack for use with this mod.
-- Download and copy shaderpack zip file to shaderpacks folder in game directory.
---- There is a button in Shaders screen to open shaderpacks folder.
-- You can select shaderpack in Shaders screen.
Source code ShadersMod v2.4.11 for Minecraft 1.8
link
Does it also happens with latest version for minecraft 1.7.10 ?
I use an NVIDIA GeForge 760 graphics card I really need help
The whole time I've been using shadersmod 1.8 I haven't worried about it, I use the installer linked to Optifine with no other mods or Forge (but I did use Forge back in the 1.7 versions).
Does it have a negative effect on performance if not installed, or will the mod just not run at all? (in which case I must have it installed somehow unknowingly)
Everfree Server - A small & friendly survival build server for older 'Crafters.
ASM is a library used to modify java classes at runtime, as they are loaded in memory.
These libraries are traditionally used my Coremods like the shadercore to change some of minecraft's vanilla classes to suit the needs of the shadercore.
That being said...
If you use Forge, you should have the necessary ASM libraries already available. If you are trying to play Minecraft with shaders, but without forge, then you'll need to follow Karyonix's additional steps.
That's the thing though, I haven't followed the additional steps but it still works! I'm just wondering if that means my previous Forge (1.7.10) installation has carried over those files somehow. And if I get any benefit from installing ASM now, or risk screwing it up entirely so I should just leave it how I have it.
Everfree Server - A small & friendly survival build server for older 'Crafters.
First off, just wanted to thank you for the great development on this mod. Secondly, I was wondering if there is any way we could make this mod compatible with CameraStdudio for 1.8? As of now there a rendering issue where you can only see about a chunk ahead of you no matter how high your render is, sometimes not even a chunk. Perhaps this is a camerastudio problem but if there is anyway to make it compatible I'm sure it would help a lot of us out.
If you don't install Forge and don't install ASM manually, when you launch game with ShadersMod profile from Minecraft launcher the first time, Minecraft launcher will download ASM automatically.
If you install ASM manually, you also get the same file.
The difference is not in your computer but is on the internet. Your action determines who have to pay for your download.
There was a time when Forge depend on this feature of Minecraft launcher that can download libraries automatically.
But the host that served libraries that Minecraft launcher used didn't like too much usage from Forge, so they temporarily disabled downloading of some libraries.
As a result, new Forge installation could not run for a few days until Forge team resolved this by hosting their own copy of libraries and changing their installer to download them from minecraftforge server before Minecraft launcher download them from default location.
At that time there were only Forge edition of ShadersMod.
When I made non-forge edition I think I should not depends on the default server and minecraftforge server, so I tell user to download ASM library from another place. I didn't have a web site, so I just use a free file hosting service.
Now I have a place to serve files.
I will migrate the file to my site soon. The next thing to do is modifying my installer to download library automatically. But it will take some time.
Thanks for reporting.
The issue is now resolved.
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Your long repeating error message is useless.
It does not contain useful information.
It only wastes bandwidth and eats up mobile data limit.
If you want to post long log or error message, put it in spoiler. And you can cut the repeating part. Only a few copy is enough.
Describe your problem properly along with important information including Minecraft version, ShadersMod version, Graphics card model, Graphics driver package version, OS name and version, other mods name and version (if used).
And be specific. "Latest version" is not accepted.
Your computer has NVIDIA GPU but it is probably using Intel HD Graphics to run Java.
Set in your NVIDIA Control Panel 3D Settings to use high performance processor for javaw.exe and java.exe that you use to run Minecraft.