Well, a jar file is basically just an archive of java classes with a manifest to tell the computer what to run. I could have it either as a jar or a zip file it doesnt matter. I honestly prefer the jar file. It doesn't change anything installing it on client or server side.
I found a bug with the repair fuction: You can repair tools, witch aren't enchanted for zero xp. But when i have a tool with a high enchant, than it costs a lot of xp
It would be nice, when every repair cost's 10 XP
Achievement get! New version of equivalent exchange with repair function.
I won't complain, but was it supposed to not cost any xp level if the repaired item is not enchanted?
I thought I had read something about minimum one xp level, even for unenchanted items.
In my opinion zero xp is too cheap. Although its great. I just repaired all my obsidian armor for no cost.
I just cannot stop if something is free
No, just use Forge, it's 4,000 times better and it'll still load Modloader content.
In my opinion Modloader is better. And I can´t use the other installed mods with Forge.
What about updating "Better Enchanting"? It´s the same like "Enchanting Plus". But it works with Modloader. You can find Better Enchanting here: http://www.minecraft...ter-enchanting/ It´s the old topic of Enchanting Plus.
I will not make it modloader compatible. I see why I should, but honestly that would be a lot more hassle then it would be beneficial. Forge and Risugami's modloader do things differently, therefore i would have to take to time and effort to learn another API. Then If I do learn it, I would have to update and maintain 4 different sources, while 2 is enough work. If someone would like to be a gent or a lady and work next to me to have a modloader version, feel free to contact me.