1.7.2 Mobs Forge SMP

Eternal Isles - Multiple New Dimensions, 85+ Mobs/Bosses, Unique AI, 300+ Sounds [Feeling Lucky - Sneak Peak!]

  • #15348
    Quote from Greedery

    Help please! I crashed when I entered Iceika. :(


    ---- Minecraft Crash Report ----
    // Hi. I'm Minecraft, and I'm a crashaholic.

    Time: 3/24/13 2:20 PM
    Description: Exception getting block type in world

    java.lang.NullPointerException
    at yc.i(World.java:1969)
    at zc.a(BiomeDecorator.java:226)
    at zc.a(BiomeDecorator.java:203)
    at yy.a(BiomeGenBase.java:366)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:517)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)
    at yc.a(World.java:404)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.isBlockPortal(TeleporterIceika.java:105)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.b(TeleporterIceika.java:45)
    at yq.a(SourceFile:55)
    at gm.transferEntityToWorld(ServerConfigurationManager.java:494)
    at gm.transferPlayerToDimension(ServerConfigurationManager.java:419)
    at xolova.blued00r.divinerpg.blocks.BlockPortalIceika.a(BlockPortalIceika.java:268)
    at lq.D(Entity.java:1011)
    at lq.d(Entity.java:955)
    at iq.d(iq.java:759)
    at md.e(EntityLiving.java:1536)
    at qx.e(EntityPlayer.java:1796)
    at iq.e(iq.java:777)
    at md.c(EntityLiving.java:1824)
    at qx.c(EntityPlayer.java:560)
    at iq.localOnLivingUpdate(iq.java:849)
    at ServerPlayerBase.onLivingUpdate(ServerPlayerBase.java:787)
    at M521_playerInstEnchants.onLivingUpdate(M521_playerInstEnchants.java:773)
    at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3933)
    at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3920)
    at iq.c(iq.java:837)
    at md.j_(EntityLiving.java:843)
    at qx.j_(EntityPlayer.java:328)
    at iq.localOnUpdateEntity(iq.java:965)
    at iq.g(iq.java:960)
    at iv.a(NetServerHandler.java:310)
    at eb.a(SourceFile:136)
    at cf.b(MemoryConnection.java:80)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at bec.b(IntegratedServerListenThread.java:108)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:123)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at yc.i(World.java:1969)
    at zc.a(BiomeDecorator.java:226)
    at zc.a(BiomeDecorator.java:203)
    at yy.a(BiomeGenBase.java:366)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:517)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)

    -- Requested block coordinates --
    Details:
    Found chunk: true
    Location: World: (-80,127,-176), Chunk: (at 0,7,0 in -5,-11; contains blocks -80,0,-176 to -65,255,-161), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
    Stacktrace:
    at yc.a(World.java:404)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.isBlockPortal(TeleporterIceika.java:105)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.b(TeleporterIceika.java:45)
    at yq.a(SourceFile:55)
    at gm.transferEntityToWorld(ServerConfigurationManager.java:494)
    at gm.transferPlayerToDimension(ServerConfigurationManager.java:419)
    at xolova.blued00r.divinerpg.blocks.BlockPortalIceika.a(BlockPortalIceika.java:268)
    at lq.D(Entity.java:1011)
    at lq.d(Entity.java:955)
    at iq.d(iq.java:759)
    at md.e(EntityLiving.java:1536)
    at qx.e(EntityPlayer.java:1796)
    at iq.e(iq.java:777)
    at md.c(EntityLiving.java:1824)
    at qx.c(EntityPlayer.java:560)
    at iq.localOnLivingUpdate(iq.java:849)
    at ServerPlayerBase.onLivingUpdate(ServerPlayerBase.java:787)
    at M521_playerInstEnchants.onLivingUpdate(M521_playerInstEnchants.java:773)
    at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3933)
    at ServerPlayerAPI.onLivingUpdate(ServerPlayerAPI.java:3920)
    at iq.c(iq.java:837)
    at md.j_(EntityLiving.java:843)
    at qx.j_(EntityPlayer.java:328)
    at iq.localOnUpdateEntity(iq.java:965)
    at iq.g(iq.java:960)
    at iv.a(NetServerHandler.java:310)
    at eb.a(SourceFile:136)
    at cf.b(MemoryConnection.java:80)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at bec.b(IntegratedServerListenThread.java:108)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:123)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.7.0_15, Oracle Corporation
    Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
    Memory: 351483944 bytes (335 MB) / 622612480 bytes (593 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 1 total; -Xmx1024m
    AABB Pool Size: 2210 (123760 bytes; 0 MB) allocated, 1815 (101640 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 32 mods loaded, 32 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ComputerCraft [ComputerCraft] (Computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CCTurtle [ComputerCraft Turtles] (Computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod [Damage Indicators] (Damage Indicators.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DivineRPG [DivineRPG] (DivineRPG.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EE3 [Equivalent Exchange 3] (EE3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eplus [Enchanting Plus] (Enchanting Plus.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2 [IndustrialCraft 2] (IC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InfernalMobs [Infernal Mobs] (Infernal Mobs.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest [Iron Chest] (IronChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ModEditor_Jerrys Mod [Jerrys Mod] (Jerrys Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mmmPowersuits [MachineMuse's Modular Powersuits] (Modular Powersuits.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_playerEnchantments [mod_playerEnchantments] (More Enchantments.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NetherOres [Nether Ores] (Nether Ores.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerCore [RedPower] (Red Power Core.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerBase [RP Base] (Red Power Core.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerMachine [RP Machine] (Red Power Mechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerCompat [RP Compat] (Red Power Compat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerWiring [RP Wiring] (Red Power Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerLogic [RP Logic] (Red Power Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerLighting [RP Lighting] (Red Power Digital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerWorld [RP World] (Red Power Mechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RedPowerControl [RP Control] (Red Power Mechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] (Rei's minimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SoulShards [SoulShards] (Soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pitman-87_TF2_Dispenser [TF2 Dispenser] (TF2 Dispenser.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 483 (27048 bytes; 0 MB) allocated, 423 (23688 bytes; 0 MB) used
    Player Count: 1 / 8; ['Greedery'/5, l='Copy of Creative Test', x=112.00, y=65.17, z=16.00]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'

    So am I the only one who can't enter Iceika without crashing?
  • #15349
    Quote from Greedery

    So am I the only one who can't enter Iceika without crashing?

    NullPointerException-That has something to do with one of your mods being incompatible or conflicting with Divine RPG.
  • #15350
    Quote from pumpkinrh

    how do i download the mod now that its minecraft 1.5.1 and what forge do i use for some reason it keeps crashing
    Dude Its Not Updated To 1.5.1 Yet
  • #15351
    Can you reupload this mod to mediafire?Sorry for asking but I have a problem in downloading this mod through 4shared....
  • #15352
    Hey guys, do any of you use limited range weapon? I tried to use frost cannon, but I realized, that I spent more time to mine snow than to farm mobs. I tried to use bows - arrows run out faster than mob's health. I tried to use corrupted cannon, but I am in a lack of corrupted shards. And melee weapons are too dangerous for my low armor (realmite and recently elite realmite).
    So I decided to obtain infinite range weapon (at that moment I didn't know about inferno bow). I worked pretty hard for finding and kill king crabs and whales using shurikens and slime sword to obtain bowhead anchor, and, you know, no other range weapon can compare to it (even infinite inferno bow, cause it shoots too slow). And.. the hard core is over. The game has became much easier, even allowing for the fact that mob still can kill me in 2-3 shots. They even can not even come near me (even caveclops can not shoot me, because they attack range much more shorter than mine). It still takes a lot of time to kill, say, an enthralled dramcryx, but now it's just press down LMK, stay still and press up when mob dies.
    So I think maybe creators should think about weapon balance. For example not allow range weapons to toss mobs away. Or make more simplier way to craft arrows. Or tons of variants.
    Anyway, Divine RPG is awesome mod and is my favorite one, but.. there is always room for improvement :)
    Thank you for you attention and sorry for my English.
  • #15353
    Quote from lightredstar

    NullPointerException-That has something to do with one of your mods being incompatible or conflicting with Divine RPG.

    So... I tried going to iceika with just Divine RPG.


    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 3/26/13 2:19 AM
    Description: Exception getting block type in world

    java.lang.NullPointerException
    at yc.i(World.java:1969)
    at zc.a(BiomeDecorator.java:226)
    at zc.a(BiomeDecorator.java:203)
    at yy.a(BiomeGenBase.java:366)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:517)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)
    at yc.b(World.java:590)
    at xolova.blued00r.divinerpg.generation.iceika.WorldGenDungeon2.a(WorldGenDungeon2.java:254)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:500)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)
    at yc.b(World.java:590)
    at xolova.blued00r.divinerpg.generation.iceika.WorldGenIceikaDungeon.a(WorldGenIceikaDungeon.java:421)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:492)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)
    at yc.a(World.java:404)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.isBlockPortal(TeleporterIceika.java:105)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.b(TeleporterIceika.java:45)
    at yq.a(SourceFile:55)
    at gm.transferEntityToWorld(ServerConfigurationManager.java:494)
    at gm.transferPlayerToDimension(ServerConfigurationManager.java:419)
    at xolova.blued00r.divinerpg.blocks.BlockPortalIceika.a(BlockPortalIceika.java:268)
    at lq.D(Entity.java:1011)
    at lq.d(Entity.java:955)
    at iq.d(iq.java:759)
    at iv.a(NetServerHandler.java:348)
    at eb.a(SourceFile:136)
    at cf.b(MemoryConnection.java:80)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at bec.b(IntegratedServerListenThread.java:108)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:170)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at yc.i(World.java:1969)
    at zc.a(BiomeDecorator.java:226)
    at zc.a(BiomeDecorator.java:203)
    at yy.a(BiomeGenBase.java:366)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:517)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)
    at yc.b(World.java:590)
    at xolova.blued00r.divinerpg.generation.iceika.WorldGenDungeon2.a(WorldGenDungeon2.java:254)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:500)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)
    at yc.b(World.java:590)
    at xolova.blued00r.divinerpg.generation.iceika.WorldGenIceikaDungeon.a(WorldGenIceikaDungeon.java:421)
    at xolova.blued00r.divinerpg.generation.iceika.ChunkProviderIceika.a(ChunkProviderIceika.java:492)
    at im.a(ChunkProviderServer.java:258)
    at zz.a(Chunk.java:1266)
    at im.c(ChunkProviderServer.java:153)
    at im.d(ChunkProviderServer.java:166)
    at yc.e(World.java:524)

    -- Requested block coordinates --
    Details:
    Found chunk: true
    Location: World: (-144,127,48), Chunk: (at 0,7,0 in -9,3; contains blocks -144,0,48 to -129,255,63), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Stacktrace:
    at yc.a(World.java:404)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.isBlockPortal(TeleporterIceika.java:105)
    at xolova.blued00r.divinerpg.teleporter.TeleporterIceika.b(TeleporterIceika.java:45)
    at yq.a(SourceFile:55)
    at gm.transferEntityToWorld(ServerConfigurationManager.java:494)
    at gm.transferPlayerToDimension(ServerConfigurationManager.java:419)
    at xolova.blued00r.divinerpg.blocks.BlockPortalIceika.a(BlockPortalIceika.java:268)
    at lq.D(Entity.java:1011)
    at lq.d(Entity.java:955)
    at iq.d(iq.java:759)
    at iv.a(NetServerHandler.java:348)
    at eb.a(SourceFile:136)
    at cf.b(MemoryConnection.java:80)
    at iv.d(NetServerHandler.java:136)
    at iw.b(NetworkListenThread.java:57)
    at bec.b(IntegratedServerListenThread.java:108)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:170)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows Vista (x86) version 6.0
    Java Version: 1.7.0_15, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 228631384 bytes (218 MB) / 402452480 bytes (383 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 1 total; -Xmx1024m
    AABB Pool Size: 15327 (858312 bytes; 0 MB) allocated, 4095 (229320 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_D5 4 mods loaded, 4 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DivineRPG [DivineRPG] (DivineRPG.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1274 (71344 bytes; 0 MB) allocated, 1192 (66752 bytes; 0 MB) used
    Player Count: 1 / 8; ['Greedery'/177, l='Test', x=41.00, y=80.81, z=243.00]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'
  • #15354
    UPDATE TO 1.5.1
  • #15355
    When is the update.
    :SSSS:
  • #15356
    Do the Frost Archers spawn rooms in Iceika, with their massive amount of arrows, lag other people or is just me?
  • #15357
    Quote from xvolution

    Would it be possible to make it so when enchanting a tool with a book, it only uses the enchants that the tool can have and discards the other enchants on the book? I was able to enchant a very powerful book using the Altar of Corruption [Power IV, Sharpness IV, Looting III, Fire Protection IV] but am unable to use it cause there's no item that can have all four of those enchants.

    Actually when you enchant a book with the Altar of Corruption, it doesn't function the same way as when you enchant through the enchantment table. You cannot use it to enchant with an anvil, because the book itself bears the enchantment; if you kill a mob with it, you could get extra drops from the looting enchantment. From what I've read, it is unclear whether it is a bug or intended, but I believe the creators are aware of it either way.
  • #15358
    Quote from Squid_killer_06

    UPDATE TO 1.5.1
    Congratulations, you were the 100th whiny child to call out for an update, and as I'm sure you know the mod creators announced that when they hit 100 update demands, they'd press their magic update button and release Divine RPG for Minecraft 1.5.1. We all thank you.
  • #15359
    Quote from InfernoVortex

    When is the update.
    :SSSS:

    The update is whenever it is ready, stop asking, they are probably getting very frustrated with all the "when is the update?" requests, if you want to know the latest on the update, follow their twitter, it's not hard.
    Quote from Dagarath

    Putting Caps At The Beginning Of Every Word Makes You Seem Stupid

    Oh the irony.
    Quote from nightcraft776

    Can You Hurry Up On Updating It To 1.5.1 Please I Beg Of You Ive Got Forge And I Have Going To Do A LP On It But It Has Not Updated :( So HURRY UP I BEG OF YOU ILL DO ANYTHING

    do anything, eh? try waiting patiently.


    Almost always on the minecraft server: mc.mcorigins.com
  • #15360
    When will this be for 1.5.1 can some tell me please?
  • #15361

    When will this be for 1.5.1 can some tell me please?

    They will update when they see no one asked for the update for at least a week.
    If you want me to read your answer quote my post.
  • #15362
    Quote from Thekillingdude

    Can you reupload this mod to mediafire?Sorry for asking but I have a problem in downloading this mod through 4shared....


    We can't get files on mediafire because they apparently think it's a commercial file for some odd reason.

    Quote from Vatrum

    (...) to obtain bowhead anchor,

    So I think maybe creators should think about weapon balance. For example not allow range weapons to toss mobs away. Or make more simplier way to craft arrows. Or tons of variants.


    In the next release, items that generate ammo will require arcana.
    I make mods... Check out my website or Twitter. If you like my mods consider supporting me on Patreon.
  • #15363

    When will this be for 1.5.1 can some tell me please?


    did you not just read the post right before yours!? ffs
  • #15364
    Quote from Vazkii

    In the next release, items that generate ammo will require arcana.

    I quite like that idea, it adds more balance to items that are usually considered more worthwhile to get than the bows.


    Almost always on the minecraft server: mc.mcorigins.com
  • #15365
    Quote from Vazkii

    In the next release, items that generate ammo will require arcana.

    Phasers too? i think, since they have durability, they shouldn't do it.
    If you want me to read your answer quote my post.
  • #15366
    Quote from ObsidianWalker

    Phasers too? i think, since they have durability, they shouldn't do it.


    XolovA says yes, at least last time I talked to him.
    I make mods... Check out my website or Twitter. If you like my mods consider supporting me on Patreon.
  • #15367
    Quote from Vazkii

    XolovA says yes, at least last time I talked to him.

    That's gonna be a problem, for me at least, if you don't mind a suggestion they should consume either 5 or 10 arcana each shot.
    If you want me to read your answer quote my post.
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes