Hmm so DivineRPG and Ars Magica can't be run at the same time? Dissapointing, thought forge was intended to prevent these things...
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 28/01/13 23:19
Description: Failed to start game
java.lang.IllegalArgumentException: Slot 750 is already occupied by mithion.arsmagica.blocks.BlockEssenceRefiner@61c3e365 when adding xolova.blued00r.divinerpg.blocks.iceika.BlockIceikaChest2@3862e08
at amq.<init>(Block.java:326)
at akb.<init>(BlockContainer.java:11)
at xolova.blued00r.divinerpg.blocks.iceika.BlockIceikaChest2.<init>(BlockIceikaChest2.java:38)
at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:2944)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 409050096 bytes (390 MB) / 693501952 bytes (661 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 12 mods loaded, 11 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
ChickenShed [Chicken Shed] ([1.4.7] ChickenShed v1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized
ArsMagica [Ars Magica] (ArsMagica_RC_5.32.272.zip) Unloaded->Constructed->Pre-initialized->Initialized
DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Errored
mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
TaleOfKingdoms [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_Timber [Timber!] (Timber! (1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
MCore [MCore] (coremods) Unloaded->Disabled
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6900 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Of course they can. Forge does not automatically change conflicting ids. You have to go to your \.minecraft\config and then just edit all conflicting ids to free ones in either the ArsMagica.cfg or the DivineRPG.cfg.
Never mind my other post. It seemed millienaire didnt like dragons. But are you guys planning to nerf ender triplets? their knockback from their explosions are insanity. I had normal diamond armor all with protection 3 and feather falling 4 boots and got destroyed from being knocked around. Makes matters worse when you cant shoot em with a bow.
Never mind my other post. It seemed millienaire didnt like dragons. But are you guys planning to nerf ender triplets? their knockback from their explosions are insanity. I had normal diamond armor all with protection 3 and feather falling 4 boots and got destroyed from being knocked around. Makes matters worse when you cant shoot em with a bow.
Never mind my other post. It seemed millienaire didnt like dragons. But are you guys planning to nerf ender triplets? their knockback from their explosions are insanity. I had normal diamond armor all with protection 3 and feather falling 4 boots and got destroyed from being knocked around. Makes matters worse when you cant shoot em with a bow.
The Meaning of Life, the Universe, and Everything.
Location:
My House
Join Date:
12/26/2012
Posts:
223
Location:
My House
Minecraft:
Wolfleaf
Member Details
No one has posted for the mob contest on the forum for awhile, so here is another one of my retextured mobs.
Arcanian Wolf
Yes It has a crappy texture.
Spawn: Dungeons of arcana
Aggressive: No
Tamable: Yes
Health: 50-120
Attack Strength: 2-5 hearts
Attack Type: Melee
Tamed with: Bones
Healed With: Meat (Any kind)
Like the wolves of the overworld (And the moon wolves of the azurite forest) they can be tamed with bones and can teleport to you when you wander to far.
Ok. So I saw that the best armor in Divine RPG is now Halite armor instead of Twilight armor. Halite is another name for Rock Salt so... we are practically wearing huge chunks of salt for armor lol
How well does this work to implement on an already (non divingeRPG) world? Or MUST i make a new world?
An existing world will be mostly fine. The new Ores will only generate in new chunks (not previously discovered ones). Mobs should start spawning straight away.
Hrmm, it's mostly that our glass interacts with itself like glass does, all of our glass is counted as the same to itself, will look into it. (Glass does that to itself.)
Hi guys, i'm an italian boy and first of all I'd like to compliment you about the work you have done. Amazing
But I've a problem with the installation :/
I'm trying to create a client with these mods:
1- Tale of Kingdoms
2- TF2 Teleporters
3- Not Enaugh Items
4- Damage Indicators
5- and obviously, yours DivineRPG
As long as there are the first 4 mods, the game it works fine, but when i put the last mod, the DivineRPG, my minecraft crashes at the start, after the forge's loading. I can only see the "Mojang" screen then... crash with the errors log's window.
I don't understand where i'm doing wrong. I downloaded the .jar file and i put into "mods" folder but it doesn't want to run.
This my error logs:
The error is due to: Slot 4095 is already occupied by xolova.blued00r.divinerpg.blocks.BlockXolovonStone@55a9a08c when adding TF2.Teleporter.common.BlockTF2TeleporterBlue@736b7343
You'll need to go into the config folder and change the slot to something else.
Hi guys, i'm an italian boy and first of all I'd like to compliment you about the work you have done. Amazing
But I've a problem with the installation :/
I'm trying to create a client with these mods:
1- Tale of Kingdoms
2- TF2 Teleporters
3- Not Enaugh Items
4- Damage Indicators
5- and obviously, yours DivineRPG
As long as there are the first 4 mods, the game it works fine, but when i put the last mod, the DivineRPG, my minecraft crashes at the start, after the forge's loading. I can only see the "Mojang" screen then... crash with the errors log's window.
I don't understand where i'm doing wrong. I downloaded the .jar file and i put into "mods" folder but it doesn't want to run.
This my error logs:
Hologuard, can you help me out? It seems that I have a corrupt world, everything works fine except I can't load the world. I'd rather fix this than start over from scratch. Here is the crash report.
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 1/27/13 10:37 PM
Description: Loading NBT data
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at by.a(SourceFile:33)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:416)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:180)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.io.DataInputStream.readInt(Unknown Source)
at by.a(SourceFile:33)
-- NBT Tag --
Details:
Tag name: TicketList
Tag type: 9
Stacktrace:
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:416)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:180)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 29902304 bytes (28 MB) / 57352192 bytes (54 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.516 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 5; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
this is my last suggestion for a mob the dravite flier
it is a fast mob that zips through the skies in dravite hills it does quite some damage but has a little lower health because of its speed
it would be aggressive and have a player detection of i don't know about 20-30 blocks
it could have a melee attack that gives you slowness and a very light poison effect
it would drop normal dravite mob drops
and it would be pretty uncommon
Very nice idea, now there will be a spider for every dimension because well,
Overworld: Spider, cave spider, jungle spider
Nether: Hellspider
Ender: Enderspider
+ twilight spiders for every other dimension.
Very nice idea, now there will be a spider for every dimension because well,
Overworld: Spider, cave spider, jungle spider
Nether: Hellspider
Ender: Enderspider
+ twilight spiders for every other dimension.
Of course they can. Forge does not automatically change conflicting ids. You have to go to your \.minecraft\config and then just edit all conflicting ids to free ones in either the ArsMagica.cfg or the DivineRPG.cfg.
Check out my mod idea! http://www.minecraft...r-with-bending/
Yes we are.
Yeah they posted they were on there twitter.
Developer for the new and improved DivineRPG.
Arcanian Wolf
Yes It has a crappy texture.
Spawn: Dungeons of arcana
Aggressive: No
Tamable: Yes
Health: 50-120
Attack Strength: 2-5 hearts
Attack Type: Melee
Tamed with: Bones
Healed With: Meat (Any kind)
Like the wolves of the overworld (And the moon wolves of the azurite forest) they can be tamed with bones and can teleport to you when you wander to far.
Check out my mod idea! http://www.minecraft...r-with-bending/
You will need to move to new chunks to mine the ores.
An existing world will be mostly fine. The new Ores will only generate in new chunks (not previously discovered ones). Mobs should start spawning straight away.
Not quite.
Hrmm, it's mostly that our glass interacts with itself like glass does, all of our glass is counted as the same to itself, will look into it. (Glass does that to itself.)
Thank god. Cant fight the ender dragon with those things.
Check out my mod idea! http://www.minecraft...r-with-bending/
The error is due to: Slot 4095 is already occupied by xolova.blued00r.divinerpg.blocks.BlockXolovonStone@55a9a08c when adding TF2.Teleporter.common.BlockTF2TeleporterBlue@736b7343
You'll need to go into the config folder and change the slot to something else.
That's probably not the only block ID conflict so get ID Resolver.
Edit: Nevermind
Developer for the new and improved DivineRPG.
Please take time to read all my designs
Twilight Spiders
by Dnny2011
And you thought 5 were enough!
Dravite Spider
Health: 250
Attack Type: Melee
Yes its aggressive
Spawn: Dravite Caves
Drop: Dravite Soul
Attack Strength: 20
Health: 400
Attack Type: Melee
Yes its aggressive
Spawn: Azurite Caves
Drop: Azurite Soul
Attack Strength: 40
Health: 600
Attack Type: Melee
Yes its aggressive
Spawn: Uvite Islands (anywhere)
Drop: Uvite Soul
Attack Strength: 60
Health: 800
Attack Type: Melee
Yes its aggressive
Spawn: Mythril Mountains
Drop: Mythril Soul
Attack Strength: 80
Health: 1000
Attack Type: Melee
Yes its aggressive
Spawn: Augite Depths
Drop: Augite Soul
Attack Strength: 100
Health: 100
Attack Type: Melee
Yes its aggressive
Spawn: Iceika/Snow biome
Drop: 2-5 frozen shards
0-3 snowflakes (Iceika Only)
Attack Strength: 15
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 1/27/13 10:37 PM
Description: Loading NBT data
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at by.a(SourceFile:33)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:416)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:180)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.io.DataInputStream.readInt(Unknown Source)
at by.a(SourceFile:33)
-- NBT Tag --
Details:
Tag name: TicketList
Tag type: 9
Stacktrace:
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:416)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:180)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 29902304 bytes (28 MB) / 57352192 bytes (54 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.516 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 5; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
it is a fast mob that zips through the skies in dravite hills it does quite some damage but has a little lower health because of its speed
it would be aggressive and have a player detection of i don't know about 20-30 blocks
it could have a melee attack that gives you slowness and a very light poison effect
it would drop normal dravite mob drops
and it would be pretty uncommon
texture
Very nice idea, now there will be a spider for every dimension because well,
Overworld: Spider, cave spider, jungle spider
Nether: Hellspider
Ender: Enderspider
+ twilight spiders for every other dimension.
Rename the mod to Spidercraft?