Sorry if this has been answered somewhere else, but will 2.4.B fix crossbows not being able to damage hunter mobs?? (on Departed) We recently updated to 1.3 Departed and we can't shoot hunter mobs.
Also, creeponia is completely empty of mobs. I've seen maybe one the whole time. Single payer had tons.
There already is one. It's called "Hauling". You fish and find crates and opening them gives hauling exp. It even has an artistry armor. That's where the fish came from - the fish box/crate
What mobs besides the sea troll got new drops?
Also, a suggestion: There should be text announcing the full moon event, as right now players don't have any way to know while underground. It's simply inconsistent for soul scurry, bloodhunt, lunar, creep day, death day, and big day to all have alert text but not full moon. (I know full moon isn't code-wise an "event" it's just that the mobs can only spawn when the in-game time is right).
AoA adds five new fishing drops: fish, crystal, treasure, rune, and weapon cases. Fishing in itself doesn't directly increase the skill but opening the cases does.
Each case has items, for example weapon cases have common throwing weapons and ammunition, while fish cases have BAZOOKAS fish. Fish cases are the most common by a long shot, but you will sometimes find treasure and rune cases and whatnot.
Treasure cases pick n kinds of items (starts at 2, increases with hauling level) from a list, and rune cases can give you all kinds of runes (though if you want to be able to spam a staff you're probably going to need the right shrine). Crystal gives new skill crystals, look those up.
Also, the "Supremecy Sword" is misspelled, it's supposed to be "Supremacy" (unless of course that was intended).
the Supremacy sword's middle blade texture needs to be purple or something.
On the server, you said that you will nerf the spawn rates for mobs, if so, will mobs get small buffs due to the fact there won't be as many of them? *cough* like mobs in Erebon dimensions that get 1-hit killed by strength? *cough*
On the server, you said that you will nerf the spawn rates for mobs, if so, will mobs get small buffs due to the fact there won't be as many of them? *cough* like mobs in Erebon dimensions that get 1-hit killed by strength? *cough*
Some might get some buffs, but not many because those dimensions are certainly still dangerous.
Yes, it's ready but I've not had a chance to do all the releasing stuffs. Tonight I shall.
Something that is in 2.5. While it doesn't leave much to the imagination, it certainly does.
Oh My Gawd. We are finally getting quests Now I really cant wait for 2.5
zong omg can we have it hehe I love quest and they will help family out understand the mod some more,
also something is up when I try to make tea I fill the tea sink click with shreadded tea leaves and nothing happens
I was actually planning on implementing quests into Essence of the Garbage for a while, but I guess I'd better not now
Here's the GUI that I was making, if you want it:
No to repeatable.
Yes, they will be standard quests.
Thanks!
2.4.B released.
All boxes say 5 random gems, and rocket and candlefishes have missing texture.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Sorry if this has been answered somewhere else, but will 2.4.B fix crossbows not being able to damage hunter mobs?? (on Departed) We recently updated to 1.3 Departed and we can't shoot hunter mobs.
Also, creeponia is completely empty of mobs. I've seen maybe one the whole time. Single payer had tons.
Love your mod, keep up the great work.
Changelog ?
hmm a fishing skill would be cool.
Inactive account
wait really i'm so far behind in the updates.
Inactive account
with my luck I really shouldn't be surprised this happened, haha.
Have had that happen before. needless to say i went into hiding that night
Umm creeponia is breaking my game. lol
Inactive account
the Supremacy sword's middle blade texture needs to be purple or something.
Inactive account
nvm
Inactive account
On the server, you said that you will nerf the spawn rates for mobs, if so, will mobs get small buffs due to the fact there won't be as many of them? *cough* like mobs in Erebon dimensions that get 1-hit killed by strength? *cough*
Please, call Me Cruuk.
Some might get some buffs, but not many because those dimensions are certainly still dangerous.