Yes, we removed the twilight tier and Halite is now currently the highest tier. Halite is now obtained as drops from the bosses.
nice i like that. minor suggestion tho buff the durabilitys on the blades, they currently have really low durability for the ammount of time it takes to farm them. infact some of the earlyer weapons have 5000-6000 durability. were the blades have very little and with the mobs hp in this game you eat through them really fast even with unbreaking 3. kinda liked the souls idea from bosses befor tho. but i already suggested ore dropping from bosses so thats really nice. I hope you do take into my idea about the way you spawn the first 2 bosses ( watcher / anciant) to allow while it still being a grind. but alot more fun then using very very limited resources and needing So many to craft any sort of divine item.
Xolo, i downloaded the new version, installed it like i installed 1.2.3, but there is something, it's not loading, minecraft starts, everything is right, but i check the mod screen when you start minecraft, DivineRPG is not there, i created a world to test and when i open too many items i cant see any DivineRPG item/block.
Xolo, i downloaded the new version, installed it like i installed 1.2.3, but there is something, it's not loading, minecraft starts, everything is right, but i check the mod screen when you start minecraft, DivineRPG is not there, i created a world to test and when i open too many items i cant see any DivineRPG item/block.
Is the file you downloaded 30.579 MB? (Making sure you downloaded it 100%) Or is your forge installed properly?
Is the file you downloaded 30.579 MB? (Making sure you downloaded it 100%) Or is your forge installed properly?
When it's done.
Forge is installed properly because i was able to play the 1.2.3 update and i didnt install something else on the jar, i will try downloading again the mod from 2shared this time, hope it works.
Okay so I've tested the new version a little bit..
First to say, the new models look damn good, huge plus for that.
BUT. I'm usually not the guy complaining about difficulty because I love challenges. But I have to say, you nerfed the armor TO hard.
I've just got onehitted by an enthralled dreamcryx with my fully enchanted (Protection 4 on every piece) realmite armor on hard mode.
I mean, it's okay if you can't just stand in a huge mob and kill one after the other of these guys without dying. But onehit with an armor like this?
Think about buffing them a LITTLE bit, just a little bit so you won't get onehitted by underground mobs.
Okay so I've tested the new version a little bit..
First to say, the new models look damn good, huge plus for that.
BUT. I'm usually not the guy complaining about difficulty because I love challenges. But I have to say, you nerfed the armor TO hard.
I've just got onehitted by an enthralled dreamcryx with my fully enchanted (Protection 4 on every piece) realmite armor on hard mode.
I mean, it's okay if you can't just stand in a huge mob and kill one after the other of these guys without dying. But onehit with an armor like this?
Think about buffing them a LITTLE bit, just a little bit so you won't get onehitted by underground mobs.
you could play on easy or normal until you go to other dimensions get better armor like me :/
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If this post helped you...Press the + under my post Check out my 1.8 Modlist! It was popular at one point 1.8 mods!
Okay so I've tested the new version a little bit..
First to say, the new models look damn good, huge plus for that.
BUT. I'm usually not the guy complaining about difficulty because I love challenges. But I have to say, you nerfed the armor TO hard.
I've just got onehitted by an enthralled dreamcryx with my fully enchanted (Protection 4 on every piece) realmite armor on hard mode.
I mean, it's okay if you can't just stand in a huge mob and kill one after the other of these guys without dying. But onehit with an armor like this?
Think about buffing them a LITTLE bit, just a little bit so you won't get onehitted by underground mobs.
If you devs aren't willing to add a simple changelog on the main post, AT LEAST implement one in the new wiki. Kind of like the what the twilight forest devs did.
nice i like that. minor suggestion tho buff the durabilitys on the blades, they currently have really low durability for the ammount of time it takes to farm them. infact some of the earlyer weapons have 5000-6000 durability. were the blades have very little and with the mobs hp in this game you eat through them really fast even with unbreaking 3. kinda liked the souls idea from bosses befor tho. but i already suggested ore dropping from bosses so thats really nice. I hope you do take into my idea about the way you spawn the first 2 bosses ( watcher / anciant) to allow while it still being a grind. but alot more fun then using very very limited resources and needing So many to craft any sort of divine item.
Is the Halite armor drops or the stones? Also which bosses drop them?
Yes the Enthralled Dramcryx. That's the only one I know that drops them
Enthralled Dramcrix, underground mob. It's a rare drop from them, if they didnt change it to be 100%.
Nice, downloading right now.
Could you please post the full changelog here or in the first post? I've only seen an incomplete changelog a few pages ago..
Soul Fiend -> 200 Halite Slicers
Vamacheron -> Halite Blade
Twilight Demon -> Halite Blitz
Halite Bow
Kar-OT -> Halite Phaser
Dex-> Boots
Zichile ->Helmet
Densos -> Body
Reyvor->Pants
Is the file you downloaded 30.579 MB? (Making sure you downloaded it 100%) Or is your forge installed properly?
When it's done.
Forge is installed properly because i was able to play the 1.2.3 update and i didnt install something else on the jar, i will try downloading again the mod from 2shared this time, hope it works.
Aww you removed the twilight stuff????? Those were the best stuff :l Oh well I guess halite stuff is almost just as good
First to say, the new models look damn good, huge plus for that.
BUT. I'm usually not the guy complaining about difficulty because I love challenges. But I have to say, you nerfed the armor TO hard.
I've just got onehitted by an enthralled dreamcryx with my fully enchanted (Protection 4 on every piece) realmite armor on hard mode.
I mean, it's okay if you can't just stand in a huge mob and kill one after the other of these guys without dying. But onehit with an armor like this?
Think about buffing them a LITTLE bit, just a little bit so you won't get onehitted by underground mobs.
you could play on easy or normal until you go to other dimensions get better armor like me :/
Check out my 1.8 Modlist! It was popular at one point 1.8 mods!
Then it would be useless killing enthralled dramcrix if you get a better armor from other dimension.
It never was the toughest what-so-ever.
Yes it was removed.
Arcana wait time isn't a glitch, we intended for that.
What difficulty are you playing on?
http://twilightforest.wikispaces.com/Change Log